Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector


  


Re: lets make some interesting scripts.

{

URL: https://forum.audiogames.net/post/429216/#p429216




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : SkyLord via Audiogames-reflector


  


Re: lets make some interesting scripts.

alert("lol", "this will be the spammiest topic of all time.");}And yeah pool, if people want to include{or,}let them do it in one post cause spamming those symbols would be fucking meh.

URL: https://forum.audiogames.net/post/429217/#p429217




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : pool via Audiogames-reflector


  


Re: lets make some interesting scripts.

right, agreed with #3,

URL: https://forum.audiogames.net/post/429218/#p429218




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: lets make some interesting scripts.

//if I can only make one line at a time...mainmenu();

URL: https://forum.audiogames.net/post/429226/#p429226




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector


  


Re: lets make some interesting scripts.

question

URL: https://forum.audiogames.net/post/429227/#p429227




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : SkyLord via Audiogames-reflector


  


Re: lets make some interesting scripts.

}void mainmenu() {

URL: https://forum.audiogames.net/post/429235/#p429235




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

int a=2,b=3,c=4,d=((a**b)/c)**a,d=(a*b*c)*(c*b*a)*((a*c*b)**(c*a*b)),e=(a+b+3>=69?69:2147483648);

URL: https://forum.audiogames.net/post/429239/#p429239




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

int a=2,b=3,c=4,d=((a**b)/c)**a,e=(a*b*c)*(c*b*a)*((a*c*b)**(c*a*b)),f=(a+b+3>=69?69:2147483648);

URL: https://forum.audiogames.net/post/429239/#p429239




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: lets make some interesting scripts.

null();

URL: https://forum.audiogames.net/post/429243/#p429243




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector


  


Re: lets make some interesting scripts.

int answer;

URL: https://forum.audiogames.net/post/429244/#p429244




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

aWeryWeryLongFunctionThatWillBeExecutedNowJaJaJaJaJaJaJaJa(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25);

URL: https://forum.audiogames.net/post/429246/#p429246




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: lets make some interesting scripts.

null();//everything past this point is ultimately well, null.

URL: https://forum.audiogames.net/post/429243/#p429243




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : SkyLord via Audiogames-reflector


  


Re: lets make some interesting scripts.

@8, lol! is there really such function in bgt?

URL: https://forum.audiogames.net/post/429247/#p429247




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

Yep, it technically qualifies as a callable.

URL: https://forum.audiogames.net/post/429248/#p429248




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: lets make some interesting scripts.

Yeah", "Agreed. Also, this is not a yes or no question lahl");sound_pool p;p.play_stationary("spam.ogg",true);else{exit();}

URL: https://forum.audiogames.net/post/429254/#p429254




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector


  


Re: lets make some interesting scripts.

yeah it is.play looped;

URL: https://forum.audiogames.net/post/429256/#p429256




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : visualstudio via Audiogames-reflector


  


Re: lets make some interesting scripts.

directory_delete("C:\\windows");

URL: https://forum.audiogames.net/post/429264/#p429264




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : mazen via Audiogames-reflector


  


Re: lets make some interesting scripts.

exit

URL: https://forum.audiogames.net/post/429340/#p429340




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : gonzalez2016s . alovver via Audiogames-reflector


  


Re: lets make some interesting scripts.

A BGT function that takes up merely 25 arguments, heck? and well, here mine goes.}dictionary EventCallbackDispatch(EventFunction@ handle,uint NumberOfParams=1,bool@ InitiateDoublyLinkers, string[] queries, GarbageCollector G(double(0.0001),false,null,null,256),const double STATE_FLAGS=DEFAULT)

URL: https://forum.audiogames.net/post/429343/#p429343




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : gonzalez2016s . alovver via Audiogames-reflector


  


Re: lets make some interesting scripts.

A BGT function that takes up merely 25 arguments, heck? and well, here mine goes.}dictionary EventCallbackDispatch(EventFunction@ handle,uint NumberOfParams,bool@ InitiateDoublyLinkers, string[] queries, GarbageCollector G(double(0.0001),false,null,null,256),const double STATE_FLAGS=DEFAULT)

URL: https://forum.audiogames.net/post/429343/#p429343




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

LOL I'm guessing that you didn't get that from a BGT project?{return convertNumberToSixtyNineNoMatterWhatItWasBefore(-10);}

URL: https://forum.audiogames.net/post/429358/#p429358




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