Re: pytinyfd: an attempt to wrap tinyfiledialogs

2020-12-22 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector


  


Re: pytinyfd: an attempt to wrap tinyfiledialogs

it is cross platform, although it has some functions which are only used on windows  since windows has to deal with UTF16 instead of UTF8It is actually a small library, I just meant I do not think I will be able to test on other systems too at the moment  since I currently only have wondows.And yes, WX would work, but probably it would be worth considering using tinyfiledialogs if the only functions you need are for dialogs and input boxes.

URL: https://forum.audiogames.net/post/601007/#p601007




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Re: pytinyfd: an attempt to wrap tinyfiledialogs

2020-12-22 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector


  


Re: pytinyfd: an attempt to wrap tinyfiledialogs

it is cross platform, although it has some functions which are only used on windows  since windows has to deal with UTF16 intead of UTF8It is actually a small library, I just meant I do not think I will be able to test on other systems too at the moment  since I currently only have wondows.And yes, WX would work, but probably it would be worth considering using tinyfiledialogs if the only functions you need are for dialogs and input boxes.

URL: https://forum.audiogames.net/post/601007/#p601007




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Re: pytinyfd: an attempt to wrap tinyfiledialogs

2020-12-22 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: pytinyfd: an attempt to wrap tinyfiledialogs

It's a library that basically provides open/save dialogs, and text input boxes.  You'd use it with e.g. SDL in order to get Swamp-style input boxes to pop up.In Python I'd personally probably just consider WX for my game, but I do see it as useful.  Don't really have the bandwidth, assuming this is actually a big enough project to need two people, but I thought it was a super small library, only like 10 functions and none of them needing callbacks.  And also did they really make the APIs different across fplatforms?  I thought part of the point was to be a cross-platform abstraction.

URL: https://forum.audiogames.net/post/600988/#p600988




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Re: pytinyfd: an attempt to wrap tinyfiledialogs

2020-12-22 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


Re: pytinyfd: an attempt to wrap tinyfiledialogs

How much replacement for Wx does it provide? Overall I can use Wx, I have to keep a cheatsheet or refer to the API constantly, and it's pretty flexible. What widgets would we have access to, and would they just be WX style. If so... what's the point?

URL: https://forum.audiogames.net/post/600983/#p600983




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Re: pytinyfd: an attempt to wrap tinyfiledialogs

2020-12-22 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector


  


Re: pytinyfd: an attempt to wrap tinyfiledialogs

I have actually never heard of it, but sounds interesting. Consider me interested.

URL: https://forum.audiogames.net/post/600979/#p600979




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