Re: Reaper: Envelope Points Breaking Strangely.

2020-07-30 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Reaper: Envelope Points Breaking Strangely.

I'm not sure but I would imagine so, check the action list.

URL: https://forum.audiogames.net/post/556820/#p556820




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Re: Reaper: Envelope Points Breaking Strangely.

2020-07-29 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: Reaper: Envelope Points Breaking Strangely.

Is there a way to aplly an envelope to a timeselection, where you can set both ends of it? From what I know, the Oscelator is just sweeps, and that's not what I want, I want controlled.

URL: https://forum.audiogames.net/post/556728/#p556728




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Re: Reaper: Envelope Points Breaking Strangely.

2020-07-29 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: Reaper: Envelope Points Breaking Strangely.

Is there a way to aplly an envelope to a timeselection, where you can set both ends of it?

URL: https://forum.audiogames.net/post/556728/#p556728




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Re: Reaper: Envelope Points Breaking Strangely.

2020-07-29 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Reaper: Envelope Points Breaking Strangely.

Even though they display that way, they really want 0 to 1, so instead of that, just back out when you hit control shift E then use the numpad with numlock on to adjust it. 4 and 6 move it left and right along the timeline, and 2 and 8 adjust the parameter value. You can actually have this done automatically for you if you have SWS - which you should. Arm the envelope as normally done, then make a time selection. You can navigate to the start of the item with control left or right, then ctrl shift dot or greater than to go to the item's end to place the second point. These are placed with the left and right bracket keys. Once you have that, select the track, then the envelope, then hit O.What this will do is use an LFO to plot envelope points. You want it to say selected track envelope, and probably when it says the note, hit end and it will say sync off then tab and then enter a number in Hz. The offset really doesn't matter for now and the strength is how much you want it to oscillate by. If you choose saw or ramp, you should get a circle but you won't with sine, and this is provided strength is at 100. Hit OK, which you might have to use NVDA enter or shift space or something then home to go the start of the time selection then hit play.

URL: https://forum.audiogames.net/post/556719/#p556719




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Reaper: Envelope Points Breaking Strangely.

2020-07-29 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Reaper: Envelope Points Breaking Strangely.

I just the other day got into Reaper envelope points and there uses, and was trying them out on a pluggin called Ambio Orbit, which pans the sound a 3d circle.Anyway, I performed all the steps, up to splitting the main track and placing the split one on my new envelope only track, ready to be enveloped in 3dNess. I positioned my cursor at the beginning of the item, pressed down arrow to select the track, and pressed control l to select the rotational parameter to place. I placed an envelope point with Control Shift E, and set it to 35, this being 35.0 Degrees. For some reason, it defaults to 180 degress no matter what I put.Any ideas??

URL: https://forum.audiogames.net/post/556712/#p556712




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