Re: Street Fighter V Trials
2018-01-06
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Street Fighter V Trials bump URL: http://forum.audiogames.net/viewtopic.php?pid=346258#p346258 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-12-17
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Street Fighter V Trials blind ninja, what is your name on psn so I can add you to our vi battle lounges that we have frequently URL: http://forum.audiogames.net/viewtopic.php?pid=342476#p342476 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-12-11
Thread
AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Street Fighter V Trials Just a bit of info for Ken's volume 1 trials that I found out while I was doing them that aren't marked here... in trial 8, for me I had to reverse direction for the second and third shoryuken, when I canceled the first one with VT it switched sides, because I was using headphones I was trying to continue it for like 5 minutes but it wasn't working and I couldn't figure it out.Trial 10, for whatever reason seems to work much easier if you're not standing in the corner. It's probably doable regardless, but in the corner a basic hadouken cancel becomes a pretty tight link, and the only way I could finish it was by doing it from the starting position and resetting if I failed. URL: http://forum.audiogames.net/viewtopic.php?pid=341792#p341792 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-12-11
Thread
AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Street Fighter V Trials So bump... been trying my hand at these again, because I need the fight money... Why couldn't that have a slow grind option for offline players? lol The one thing I will say is I personally hate the insane tight timing on some of the later ones, basic cancels? Sure, but not like the single digit frame inputs. URL: http://forum.audiogames.net/viewtopic.php?pid=341752#p341752 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-07-14
Thread
AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Street Fighter V Trials love you kai <3you and deng have done a lot of good contributions to this community on SFV! URL: http://forum.audiogames.net/viewtopic.php?pid=319264#p319264 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials Lol Gunner. I wish I were pulling these from somewhere. The post would be done so much faster! I'm literally finishing the trials, writing down the notations, then posting them. It's why it takes so long. I have to experiment with timings and buttons, too.Kai URL: http://forum.audiogames.net/viewtopic.php?pid=313510#p313510 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials I've begun updating the SFV Trials with Volume 2 content. This is a slightly slow process, however, as I have to experiment to figure out what all the strings are, but rather than waiting till I get all the characters, I figured I'd release them in a trickle.Completed characters will obviously be the ones that have data in their list, while unfinished one's will have an empty list, but are there as part of my editing template (to make my own life easier). I'm following the SFV Trials character layout, from Ryu on top, going right to Ken, then left and down to Chun Li, then right to Cammy, and so on. This means the guide won't be updated in alphabetical order, even if the list of characters is itself sorted in that fashion.For your convenience, the volume 2 trials that are completed are:Ryu, Ken, Chun Li, Cammy, Nash, M. Bison (Dictator).Kai URL: http://forum.audiogames.net/viewtopic.php?pid=313467#p313467 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-06-01
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Street Fighter V Trials kai thanks a mil.and question, you have actually completed these trials? I always thought you just found some way to find the button notation.mman I give you crazy props if you are completing these things to 100percent.im a pretty decent sfv player and I can't even complete half of them URL: http://forum.audiogames.net/viewtopic.php?pid=313493#p313493 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials I've begun updating the SFV Trials with Volume 2 content. This is a slightly slow process, however, as I have to experiment to figure out what all the strings are, but rather than waiting till I get all the characters, I figured I'd release them in a trickle.Completed characters will obviously be the ones that have data in their list, while unfinished one's will have an empty list, but are there as part of my editing template (to make my own life easier). I'm following the SFV Trials character layout, from Ryu on top, going right to Ken, then left and down to Chun Li, then right to Cammy, and so on. This means the guide won't be updated in alphabetical order, even if the list of characters is itself sorted in that fashion.For your convenience, the volume 2 trials that are completed are:Ryu, Ken, Chun Li, Cammy, and Nash.Kai URL: http://forum.audiogames.net/viewtopic.php?pid=313467#p313467 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-05-31
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Street Fighter V Trials patiently waiting to the update to this post with the vol2 trials.come on kai don't let us down lol URL: http://forum.audiogames.net/viewtopic.php?pid=313411#p313411 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-05-07
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Street Fighter V Trials bump URL: http://forum.audiogames.net/viewtopic.php?pid=309923#p309923 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials I could never main Akuma. He has minimal health, unremarkable speed, and fairly average damage. The exchange just isn't worth it, in my opinion. In previous iterations of Street Fighter where Akuma was playable, his low health was always a compensation for his higher speed and damage output. I've also never really mained a projectile character in my Street Fighter history. In Alpha 3 I mained Sodum and Adon. In SF4 I mained Adon and T. Hawk, and in SF5 I now main Zangief.I'm also looking into keeping Kolin as a secondary character. She looks amazingly powerful, if I can ever perfect her, especially if I can improve my reads. Her ability to weave in and out, and her parries and counters make her a ong haul, slightly risky character, but she's so much fun to play! Her air grab is also an amazing counter, assuming your reactions are beastly... which mine aren't. URL: http://forum.audiogames.net/viewtopic.php?pid=303433#p303433 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-03-21
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Street Fighter V Trials Trying to get my hands on a more unconventional character whose playstyle I still like. Akuma is badass, but everyone mains him... lol URL: http://forum.audiogames.net/viewtopic.php?pid=303390#p303390 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials Yep. Labbing in training room and VS my cousins is the way to go. Mind you, all my cousins are sited so, they are better at spacing. I did get a complement from a few of my cousins though, saying that my spacing and execution is very good. Akuma is awesome. URL: http://forum.audiogames.net/viewtopic.php?pid=303374#p303374 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-03-21
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Street Fighter V Trials I would say playing against CPU isn't necessarily a good way to judge whether your combos consistently work... the CPU doesn't block as well as it could. The best way to figure it out is to go into training, set the cpu to autoguard, and see if you can get your hits to connect. The link is only successful if all the hits after the first hit connect without being blocked... Akuma is my main as well, and I can generally consistently pull off the same things online as I do offline. Not that I'm an amazing player, but I can hold my own. URL: http://forum.audiogames.net/viewtopic.php?pid=303347#p303347 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials That's why I suck with him so much online. The lag kills. If i play offline against my cousins or VS CPU, I can consistently get my combos and tech off. URL: http://forum.audiogames.net/viewtopic.php?pid=303204#p303204 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-03-20
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Street Fighter V Trials yeah I finally bought him and love him, just was playing with him online and dang you are right, because of the lag a lot of his links drop leaving me wide open for attack URL: http://forum.audiogames.net/viewtopic.php?pid=303152#p303152 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials I've got a few things. I can do them pretty consistently offline because there's no lag but, wouldn't be able to do the same things online. Lag kills timing, and links. Akuma is my main. I'm glad he's getting a health increase. URL: http://forum.audiogames.net/viewtopic.php?pid=303125#p303125 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-03-20
Thread
AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Street Fighter V Trials besides the combo trials for akuma, does anyone have anymore tech on him? URL: http://forum.audiogames.net/viewtopic.php?pid=303091#p303091 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials Hey. That's awesome. I haven't even finished those. I'm just too lazy to do these trials. URL: http://forum.audiogames.net/viewtopic.php?pid=300014#p300014 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials so I felt like I just had to post this... lol I'm proud of myself, I successfully finished 2 sets of trialslaura and karin specifically, but it took way too long, rofl URL: http://forum.audiogames.net/viewtopic.php?pid=299981#p299981 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials @Xoren: [[wow]] that was awesome, I approve of post 9! Thumbs up. URL: http://forum.audiogames.net/viewtopic.php?pid=297895#p297895 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials @Xoren: I approve of post 9! Thumbs up! URL: http://forum.audiogames.net/viewtopic.php?pid=297895#p297895 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials To download the game for Steam, you can go to the Street Fighter V for Steam store page to purchase and download it. It can be downloaded for the PS4 at the Street Fighter V for PlayStation 4 store page. URL: http://forum.audiogames.net/viewtopic.php?pid=297851#p297851 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-02-16
Thread
AudioGames . net Forum — General Game Discussion : Farhad Ali Bhatti via Audiogames-reflector
Re: Street Fighter V Trials hello zoren. I appeal to you please give me the download link for the streat fighter game.Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=297848#p297848 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials I think Street fighter will always have 360 and 720 in one form or another, even in a game that doesn't have Zangief. (Was there a game that didn't have Zangief?) Almost all grapplers in Street Fighter use that motion for a grab. It's only newer characters like Mika or Alex that simplify the input and go back to just a half circle. Honestly, though, I'm so use to 360 and 720 as a Zangief main in Street Fighter V that those motions don't really bother me much.As a side note, Kolin will be coming out soon, and I think I do have enough FM for her, so expect the first post to get an update once I can figure out her trials.Kai URL: http://forum.audiogames.net/viewtopic.php?pid=297813#p297813 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials Did they seriously add 720's in this game again? URL: http://forum.audiogames.net/viewtopic.php?pid=297810#p297810 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials well I was trying to do these just now for the FM from leveling up characters... lol but [[wow]] these are hard! downside to playing as casual as I do I suppose...also, bump URL: http://forum.audiogames.net/viewtopic.php?pid=297808#p297808 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-01-04
Thread
AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Street Fighter V Trials Nice work, thanks. I'll give these a try, see how many I can do. URL: http://forum.audiogames.net/viewtopic.php?pid=292269#p292269 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
Re: Street Fighter V Trials Thanks, mr.brunete! Lol. I might've been half asleep when I wrote that challenge. Ooops! My apologies if anyone was trying to get that trial. It is fixed now. URL: http://forum.audiogames.net/viewtopic.php?pid=292230#p292230 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Street Fighter V Trials
2017-01-04
Thread
AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Street Fighter V Trials hi xoren.First of all, thanks a lot for puting all of this together!i was doing these challenges by listening to the AI, but this makes it quicker.a Little correction in zangief's 6th challenge.it is "jump forward, down+hp, down+mp, 720+p".keep up the great work, and if i can help, i'll be glad to do it. URL: http://forum.audiogames.net/viewtopic.php?pid=292221#p292221 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Street Fighter V Trials
Street Fighter V Trials I started posting these in the main Street Fighter V thread, but decided to move them into their own post for easier reference. As I finish characters, I'll be editing this post, rather than starting a new post for each character.I'm going to assume people who are looking at this understand Street Fighter notation and nomenclature, so I won't bother with a key or glossary.Akuma:Jump in HP, Down + MK, QCF + P.Jump in HP, Back + HP, wait for second hit, HCB + HP.Jump in HP, Down + MP, MK, QCB + LK, DP + HP.Jump in HP, Down + HP, MP, QCB + LK, HCF + 2K, QCB + K.HK (Crush), QCB + LK, DP + LP.Jump in HP, Back + HP, Cancel first hit into MP + MK > MK, HCF + K, P.Jump in HP, HK > HK (Target Combo), MP, QCB + LK, HCF + 2K, K, QCF-UF + 2P, DP + 2P.Jump in HP, Down + HP, HP + HK (V Trigger), HK > HK (Target Com bo), MP, QCB + LK, QCF + LP, DP + HP.HK (Crush), Down + HP, MK, QCB + MK, DP + 2P, Cancel first hit into HP + HK (V Trigger), DP + HP.Down + HP (Crush), Walk Forward, HP, HP + HK (V Trigger), MK, MP + MK > MK, HCF + K, QCF + LP, DP + LP, Cancel into QCFX2 + P.Chun Li:Jump in HK, Down + MK, QCF + K.Jump forward, Hold Down, Jump In HK, Down + HP, Up + HK.Jump in HK, MP, LK, QCF + 2K.Jumping MP, QCF + HK.HK (Crush), Dash forward, Down + MK, QCF + K.Jump in HK, MP + MK (V Skill), Down + MK, Down + MK, QCF + MK.Jump in HK, LP, MP, QCF + K, Cancel into QCF + K.Jump forward, Hold Down + Back, Jump in HK, Down + Back + HP, Down + Back + HP + HK (V Trigger), Release Down, Back + HP, Forward + 2P, QCF + 2K.Back + HP (Crush), HP + HK (V Trigger), Back + HP, HP (Juggle), QCFX2 + K. HK (Crush), HP + HK (V Trigger), Forward + HK, Down + LP, Down + MK, LP, QCF + K, Cancel into QCF + K.Ken:Jump in HP, MP, QCF + P.Jump in HP, HP, DP + HP.Jump in HP, Back + MP > HP (Target Combo), QCB + HK.Jump in MK, Down + MP, QCB + LK, DP + HP.HK (Crush), Hold MP + MK (V Skill).Jump in HP, HP, DP + HP, QCFX2 + K.Down + MK, QCF + HP, HP + HK (V Trigger), MK > HK (Target Combo), QCB + 2K.DP + MP, Cancel first hit into HP + HK (V Trigger), DP + LP (Note: You switched sides during MP Shoryuken), DP + 2P.Down + HP, QCF + LP, Dash forward (Just as Hadouken hits), QCB + 2K.HP, Tap MP + MK, Back + MP > HP (Target Combo), QCF + HP, HP + HK (V Trigger), QCF + HP, QCF + K. URL: http://forum.audiogames.net/viewtopic.php?pid=290396#p290396 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector