Re: Trying to create a game using bgt code

2017-05-18 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector


  


Re: Trying to create a game using bgt code

Hi.I can not read the chm file for documentation.How to use it?

URL: http://forum.audiogames.net/viewtopic.php?pid=311540#p311540





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Re: Trying to create a game using bgt code

2017-05-17 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Trying to create a game using bgt code

I've actually managed to get it to do things, play sounds and a practice round, but I really don't have a mathematical enough mind for coding LOL.

URL: http://forum.audiogames.net/viewtopic.php?pid=311440#p311440





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Re: Trying to create a game using bgt code

2017-05-17 Thread AudioGames . net Forum — General Game Discussion : visualstudio via Audiogames-reflector


  


Re: Trying to create a game using bgt code

hello,i dont know why this post is in general game discossion, but anyway, give your errors and we can tell you what is that error and we will help you how to fix it

URL: http://forum.audiogames.net/viewtopic.php?pid=311437#p311437





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Re: Trying to create a game using bgt code

2017-05-17 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Trying to create a game using bgt code

I've been trying for seven years LOL.

URL: http://forum.audiogames.net/viewtopic.php?pid=311419#p311419





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Re: Trying to create a game using bgt code

2017-05-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Trying to create a game using bgt code

First off, this should be in developers room, why is it here? Second, the whole idea of that tutorial is for you to learn, a lot of coding is figuring out why things aren't working the way you'd expect. The compilation error is because you made an error in the code. You either missed a semicolon somewhere or something. Go back and look at the code, then look at your example. Note that punctuation is important here, semicolons end statements, and if you leave them off, the compiler is thinking you're continuing a statement. Also make sure you have matching braces for all blocks of code. Inside your void main(), you need an opening brace, and a closing brace on separate lines, and in between that is your code. If-tests need braces inside which the statements you wish to execute when the condition you set out in parentheses is met.void main()
{
   int x=5;
   int y=3;
   int z=x+y;
   if (z>=8)
   {
  alert("Hey!", "It worked!");
   }
}Anyway, if I didn't make an error in typing that out real quick, you should be able to copy and paste that into a file, save it as a .bgt and run it, if all goes well, a box should pop up with the title of Hey, and the message in the second parameter of the alert function.One thing I can say is don't copy and paste code from documentation, get used to typing it in yourself, you'll make mistakes at first, but you'll learn the syntax far better that way.Anyway, I don't even know why I wrote this, I suck at coding.

URL: http://forum.audiogames.net/viewtopic.php?pid=311361#p311361





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Trying to create a game using bgt code

2017-05-16 Thread AudioGames . net Forum — General Game Discussion : darkmaster22 via Audiogames-reflector


  


Trying to create a game using bgt code

Hi all I'm trying to follow a walkthrew in my bgt folder. I'm using jaws and I opened the create a Memory Train game. And I get a compulation error. If anyone knows how to create games using bgt, please e-mail me at mysticfire.gam...@gmail.com or, please add me on skype at lotr132ThanksNicholas Bennett

URL: http://forum.audiogames.net/viewtopic.php?pid=311330#p311330





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