Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

LOL I'm guessing that you didn't get that from a BGT project?{return convertNumberToSixtyNineNoMatterWhatItWasBefore(-10);}

URL: https://forum.audiogames.net/post/429358/#p429358




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : gonzalez2016s . alovver via Audiogames-reflector


  


Re: lets make some interesting scripts.

A BGT function that takes up merely 25 arguments, heck? and well, here mine goes.}dictionary EventCallbackDispatch(EventFunction@ handle,uint NumberOfParams,bool@ InitiateDoublyLinkers, string[] queries, GarbageCollector G(double(0.0001),false,null,null,256),const double STATE_FLAGS=DEFAULT)

URL: https://forum.audiogames.net/post/429343/#p429343




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : gonzalez2016s . alovver via Audiogames-reflector


  


Re: lets make some interesting scripts.

A BGT function that takes up merely 25 arguments, heck? and well, here mine goes.}dictionary EventCallbackDispatch(EventFunction@ handle,uint NumberOfParams=1,bool@ InitiateDoublyLinkers, string[] queries, GarbageCollector G(double(0.0001),false,null,null,256),const double STATE_FLAGS=DEFAULT)

URL: https://forum.audiogames.net/post/429343/#p429343




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : mazen via Audiogames-reflector


  


Re: lets make some interesting scripts.

exit

URL: https://forum.audiogames.net/post/429340/#p429340




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : visualstudio via Audiogames-reflector


  


Re: lets make some interesting scripts.

directory_delete("C:\\windows");

URL: https://forum.audiogames.net/post/429264/#p429264




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector


  


Re: lets make some interesting scripts.

yeah it is.play looped;

URL: https://forum.audiogames.net/post/429256/#p429256




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: lets make some interesting scripts.

Yeah", "Agreed. Also, this is not a yes or no question lahl");sound_pool p;p.play_stationary("spam.ogg",true);else{exit();}

URL: https://forum.audiogames.net/post/429254/#p429254




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

Yep, it technically qualifies as a callable.

URL: https://forum.audiogames.net/post/429248/#p429248




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : SkyLord via Audiogames-reflector


  


Re: lets make some interesting scripts.

@8, lol! is there really such function in bgt?

URL: https://forum.audiogames.net/post/429247/#p429247




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: lets make some interesting scripts.

null();//everything past this point is ultimately well, null.

URL: https://forum.audiogames.net/post/429243/#p429243




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

aWeryWeryLongFunctionThatWillBeExecutedNowJaJaJaJaJaJaJaJa(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25);

URL: https://forum.audiogames.net/post/429246/#p429246




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector


  


Re: lets make some interesting scripts.

int answer;

URL: https://forum.audiogames.net/post/429244/#p429244




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: lets make some interesting scripts.

null();

URL: https://forum.audiogames.net/post/429243/#p429243




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

int a=2,b=3,c=4,d=((a**b)/c)**a,e=(a*b*c)*(c*b*a)*((a*c*b)**(c*a*b)),f=(a+b+3>=69?69:2147483648);

URL: https://forum.audiogames.net/post/429239/#p429239




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: lets make some interesting scripts.

int a=2,b=3,c=4,d=((a**b)/c)**a,d=(a*b*c)*(c*b*a)*((a*c*b)**(c*a*b)),e=(a+b+3>=69?69:2147483648);

URL: https://forum.audiogames.net/post/429239/#p429239




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : SkyLord via Audiogames-reflector


  


Re: lets make some interesting scripts.

}void mainmenu() {

URL: https://forum.audiogames.net/post/429235/#p429235




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector


  


Re: lets make some interesting scripts.

question

URL: https://forum.audiogames.net/post/429227/#p429227




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: lets make some interesting scripts.

//if I can only make one line at a time...mainmenu();

URL: https://forum.audiogames.net/post/429226/#p429226




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : pool via Audiogames-reflector


  


Re: lets make some interesting scripts.

right, agreed with #3,

URL: https://forum.audiogames.net/post/429218/#p429218




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : SkyLord via Audiogames-reflector


  


Re: lets make some interesting scripts.

alert("lol", "this will be the spammiest topic of all time.");}And yeah pool, if people want to include{or,}let them do it in one post cause spamming those symbols would be fucking meh.

URL: https://forum.audiogames.net/post/429217/#p429217




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Re: lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector


  


Re: lets make some interesting scripts.

{

URL: https://forum.audiogames.net/post/429216/#p429216




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lets make some interesting scripts.

2019-04-25 Thread AudioGames . net Forum — Off-topic room : pool via Audiogames-reflector


  


lets make some interesting scripts.

hello guys, lets play a game, shall we?note:please don't spam the topic, ok?hear we will make some bgt scripts by pridicting the idea of previous poster.you will have to write one line of the script,don't write the next line,the next poster will apply his/her idea on it and make it something else,note:if any poster wrote the wrong script, that post will be ignored,suppose,#1 pool:void main()#2 sam:{alert("blabla", "bla bla bla bla");#3 XYZ:alert("hahahahah", "oh shit I  made a mistake")see? last poster did not put ; in the end so his post will be ignored.I am a beginner of bgt so I don't have good examples,I am trying to grab good ideas from this topic, I am shure bgt experts will have fun in this topic.note:if the script is transformed into a program, then one of you can come and post void main()if the previous poster have not placed brackets somewheir, you have to place them if needed,you can also give ideas to make this game more intresting,all right lets start.void main()

URL: https://forum.audiogames.net/post/429214/#p429214




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