The dithered volume control is server-side (SoX) so I think it could
work with other clients.

Re: VolumeLock plugin please see post 2.
darrenyeats wrote: 
> 
> Fixing client volume to 100 disables the attenuation on the client,
> however, the server-side volume can still be adjusted (it simply will
> not be pushed to client).
> 
> But any time you reset the volume from the client end, the client pushes
> its volume (100) to the server. Same goes for system boot up. This is
> why client volume controls must be avoided. Also this is why VolumeLock
> plugin must be used - it near-instantly reduces to the set limit the
> server volume (but not the client volume which is always 100).
> 
So it is the very fact that the player volume is fixed to 100 which
necessitates the use of VolumeLock plugin, for protection.

What "controller" exactly shows %? I'd assume any percentage is another
way of stating 1-100 i.e. 0.5dB increments as stated.

Note that after some investigation, the use of TPDF dither has been
confirmed as correct. This is the best kind of dither if further
processing is going to happen. Since most of us use upsampling DACs
(some with ASRC too) this is recommended. People using NOS DACs might
want to experiment with shaped dither ("dither -S" in convert.conf) but
TPDF is going to be fine even for them.



Check it, add to it! http://www.dr.loudness-war.info/

SB Touch
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