new pidgin chat-windows

2012-07-17 Thread Денис Сперанский

Hello!
I want to open my chat-windows as slaves. I add this code to rc.lua

{ rule = { class = Pidgin, role = buddy_list },
 properties = { tag = tags[1][4]} },
{ rule = { class = Pidgin, role = conversation },
 properties = { tag = tags[1][4]}, callback = awful.client.setslave },

If I open window by double click it opens fine- after contact list. But 
if window opens by getting new message (I have such settings) it opens 
before contact list.

Is there any way to let chat-windows self-open as slaves?

Regards, Dennis.

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change gnome-sound-applet icon in awesome

2012-07-17 Thread pyLemon

hi:

I use the gnome-sound-applet to control sound in my awesome settings, 
and it has a full black icon. However, my top panel is also black, so I 
can't see the icon.


Is it possible to change the icon? Thanks!


best regards,
pylemon

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Re: change gnome-sound-applet icon in awesome

2012-07-17 Thread David Gomes
I've had the same problem:
http://askubuntu.com/questions/105614/change-gnome-sound-applet-icon

I couldn't really get an answer, not sure if it's possible. I just ended up
using a textbox to display my sound, but I'd love to find a way around this
too.

On Tue, Jul 17, 2012 at 8:37 AM, pyLemon leeway1...@gmail.com wrote:

 hi:

 I use the gnome-sound-applet to control sound in my awesome settings, and
 it has a full black icon. However, my top panel is also black, so I can't
 see the icon.

 Is it possible to change the icon? Thanks!


 best regards,
 pylemon

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Re: change gnome-sound-applet icon in awesome

2012-07-17 Thread Abhijeet R
Well, I actually don't have a solution but you can use vicious to 
create a widget like this.


-- {{{ Volume level
volicon = widget({ type = imagebox })
volicon.image = image(awful.util.getdir(config) .. /icons/vol.png)

volwidget = widget({ type = textbox })
vicious.cache(vicious.widgets.volume)
-- Register widgets
vicious.register(volwidget, vicious.widgets.volume,  $1%, 2, Master)
-- Register buttons
volwidget:buttons(awful.util.table.join(
  awful.button({ }, 1, function () exec(gnome-alsamixer) end),
  awful.button({ }, 4, function () exec(amixer -q set Master 2dB+, 
false) vicious.force({volwidget}) end),
  awful.button({ }, 5, function () exec(amixer -q set Master 2dB-, 
false) vicious.force({volwidget}) end)

))

In the above configuration, scrolling on the textwidget changes the 
sound too. Also, clicking on it opens gnome-alsamixer.


On Tue 17 Jul 2012 02:52:42 PM IST, David Gomes wrote:

I've had the same problem:
http://askubuntu.com/questions/105614/change-gnome-sound-applet-icon

I couldn't really get an answer, not sure if it's possible. I just
ended up using a textbox to display my sound, but I'd love to find a
way around this too.

On Tue, Jul 17, 2012 at 8:37 AM, pyLemon leeway1...@gmail.com
mailto:leeway1...@gmail.com wrote:

hi:

I use the gnome-sound-applet to control sound in my awesome
settings, and it has a full black icon. However, my top panel is
also black, so I can't see the icon.

Is it possible to change the icon? Thanks!


best regards,
pylemon

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Re: change gnome-sound-applet icon in awesome

2012-07-17 Thread pyLemon
thanks for your quick reply Abhijeet, and thanks David Gomes. I have 
google that page. haha, And I have seen someone has successful changed 
that icon. but I don't know how..


this is my volume applet config

-- Volume widget

volumecfg = {}
volumecfg.cardid  = 0
volumecfg.channel = Master
volumecfg.widget = widget({ type = textbox, name = 
volumecfg.widget, align = right })


volumecfg_t = awful.tooltip({ objects = { volumecfg.widget },})
volumecfg_t:set_text(Volume)

-- command must start with a space!
volumecfg.mixercommand = function (command)
  local fd = io.popen(amixer -c  .. volumecfg.cardid .. command)
  local status = fd:read(*all)
  fd:close()

  local volume = string.match(status, (%d?%d?%d)%%)
  volume = string.format(span color='#1793d1'%3d/span, 
volume)

  status = string.match(status, %[(o[^%]]*)%])
  if string.find(status, on, 1, true) then
  volume = volume .. span color='#1793d1'%/span
  else
  volume = volume .. span color='#ff5656'M/span
  end
  volumecfg.widget.text = volume
end
volumecfg.update = function ()
  volumecfg.mixercommand( sget  .. volumecfg.channel)
end
volumecfg.up = function ()
  volumecfg.mixercommand( sset  .. volumecfg.channel ..  2%+)
end
volumecfg.down = function ()
  volumecfg.mixercommand( sset  .. volumecfg.channel ..  2%-)
end
volumecfg.toggle = function ()
  volumecfg.mixercommand( sset  .. volumecfg.channel ..  
toggle)

end
volumecfg.widget:buttons({
  button({ }, 4, function () volumecfg.up() end),
  button({ }, 5, function () volumecfg.down() end),
  button({ }, 1, function () volumecfg.toggle() end)
})
volumecfg.update()

---EOF

the problem is , when I click the widget and it execute 
volumecfg.toggle() , the computer gets mute, and I can't get it unmute 
unless I use the gnome-sound-applet or something like that..   what do 
you think about that problem?


pylemon


于Tue 17 Jul 2012 05:36:36 PM CST,Abhijeet R写到:

Well, I actually don't have a solution but you can use vicious to
create a widget like this.

-- {{{ Volume level
volicon = widget({ type = imagebox })
volicon.image = image(awful.util.getdir(config) .. /icons/vol.png)

volwidget = widget({ type = textbox })
vicious.cache(vicious.widgets.volume)
-- Register widgets
vicious.register(volwidget, vicious.widgets.volume,  $1%, 2, Master)
-- Register buttons
volwidget:buttons(awful.util.table.join(
  awful.button({ }, 1, function () exec(gnome-alsamixer) end),
  awful.button({ }, 4, function () exec(amixer -q set Master 2dB+,
false) vicious.force({volwidget}) end),
  awful.button({ }, 5, function () exec(amixer -q set Master 2dB-,
false) vicious.force({volwidget}) end)
))

In the above configuration, scrolling on the textwidget changes the
sound too. Also, clicking on it opens gnome-alsamixer.

On Tue 17 Jul 2012 02:52:42 PM IST, David Gomes wrote:

I've had the same problem:
http://askubuntu.com/questions/105614/change-gnome-sound-applet-icon

I couldn't really get an answer, not sure if it's possible. I just
ended up using a textbox to display my sound, but I'd love to find a
way around this too.

On Tue, Jul 17, 2012 at 8:37 AM, pyLemon leeway1...@gmail.com
mailto:leeway1...@gmail.com wrote:

hi:

I use the gnome-sound-applet to control sound in my awesome
settings, and it has a full black icon. However, my top panel is
also black, so I can't see the icon.

Is it possible to change the icon? Thanks!


best regards,
pylemon

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Re: change gnome-sound-applet icon in awesome

2012-07-17 Thread Vincent Bernat
 ❦ 17 juillet 2012 09:37 CEST, pyLemon leeway1...@gmail.com :

 I use the gnome-sound-applet to control sound in my awesome settings,
 and it has a full black icon. However, my top panel is also black, so
 I can't see the icon.

 Is it possible to change the icon? Thanks!

While I think you should use a widget for this, you can fix the icon
color of most gnome applets with the following snippet:

#v+
-- The systray is a bit complex. We need to configure it to display
-- the right colors. Here is a link with more background about this:
--  http://thread.gmane.org/gmane.comp.window-managers.awesome/9028
xprop = assert(io.popen(xprop -root _NET_SUPPORTING_WM_CHECK))
wid = xprop:read():match(^_NET_SUPPORTING_WM_CHECK.WINDOW.: window id # 
(0x[%S]+)$)
xprop:close()
if wid then
   wid = tonumber(wid) + 1
   os.execute(xprop -id  .. wid ..  -format _NET_SYSTEM_TRAY_COLORS 32c  ..
  -set _NET_SYSTEM_TRAY_COLORS  ..
  65535,65535,65535,65535,8670,8670,65535,32385,0,8670,65535,8670)
end
#v-

You need to restart the applet after that due to a bug in GTK. More
information here:
 http://thread.gmane.org/gmane.comp.window-managers.awesome/9028
 https://bugzilla.gnome.org/show_bug.cgi?id=679592
 https://bugzilla.gnome.org/show_bug.cgi?id=679591

Once the last bug has been solved, I'll propose a patch for awesome
systray implementation.
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Re: change gnome-sound-applet icon in awesome

2012-07-17 Thread Bryan Gardiner
On Tue, 17 Jul 2012 15:37:02 +0800
pyLemon leeway1...@gmail.com wrote:

 hi:
 
 I use the gnome-sound-applet to control sound in my awesome settings, 
 and it has a full black icon. However, my top panel is also black, so
 I can't see the icon.
 
 Is it possible to change the icon? Thanks!
 
 
 best regards,
 pylemon

You might also be able to get around this by switching to an icon
theme that's meant for dark backgrounds, such as Faenza-Dark.  Here's
how to create the .gtkrc files that override the default
gtk-icon-theme-name:

http://awesome.naquadah.org/wiki/Customizing_GTK_Apps

Cheers,
Bryan

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Re: [ANNOUNCE] awesome 3.4.13 released

2012-07-17 Thread Jérôme M. Berger
Julien Danjou wrote:
 Hey folks,
 
 A new awesome arrives! This is mainly to fix a regression introduced
 while fixing FS#1011 in v3.4.12.
 
 Happy hacking,
Great, thanks!

And I can confirm that this release doess fix FS#1011. Thanks again.

Jerome
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Re: Tag Switching Mildly Broken in 3.4.12

2012-07-17 Thread Jérôme M. Berger
Jérôme M. Berger wrote:
 Jérôme M. Berger wrote:
 Leo L. Schwab wrote:
 I just installed Awesome 3.4.12 from Debian unstable, and noted an
 unfortunate change in behavior.

 In 3.4.11, when you changed tags, the window that was focused was,
 in general, the window with that tag that last had focus.  That is, I could
 switch away from a shell window in tag 1 to tag 4, fiddle with the Web
 browser there, then switch back to tag 1, and the shell window I was using
 would get the focus again.

 Now, whenever I change tags, none of the windows has focus, and I
 have to wave my mouse around to focus one of them (even if the mouse is
 already over the window).

 This new behavior doesn't appear to be mentioned in the changelog.
 Is this an intended change?  Is there a way to work around it in rc.lua?

   Any update about this?
 
For those who don't follow Flyspray, this was entered as FS#1011
(1) and fixed in the latest release (3.4.13).

Jerome

(1) https://awesome.naquadah.org/bugs/index.php?do=detailstask_id=1011
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Re: change gnome-sound-applet icon in awesome

2012-07-17 Thread Vincent Bernat
 ❦ 17 juillet 2012 18:07 CEST, Bryan Gardiner b...@khumba.net :

 I use the gnome-sound-applet to control sound in my awesome settings, 
 and it has a full black icon. However, my top panel is also black, so
 I can't see the icon.
 
 Is it possible to change the icon? Thanks!
 
 
 best regards,
 pylemon

 You might also be able to get around this by switching to an icon
 theme that's meant for dark backgrounds, such as Faenza-Dark.  Here's
 how to create the .gtkrc files that override the default
 gtk-icon-theme-name:

 http://awesome.naquadah.org/wiki/Customizing_GTK_Apps

Unfortunately, applets using those symbolic icons are specifically
requesting them. I did not check for the volume applet, but I got the
problem with the bluetooth applet. You have something like this:

 icon_enabled = g_themed_icon_new_with_default_fallbacks 
(ACTIVE_ICON_NAME-symbolic);

This result that an icon ending by -symbolic will be favored over all
other icons. Only if such an icon is not found, it will try without the
-symbolic suffix (and again, if not found, it will remove one suffix).

However, I don't remember whay I have tested exactly. Maybe something
like this would work (with `yourtheme` being a theme without symbolic
icons):

#v+
gtk-icon-theme-name=yourtheme
gtk-fallback-icon-theme=yourtheme
#v-

Another solution would be to uninstall those icons.
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Re: change gnome-sound-applet icon in awesome

2012-07-17 Thread pyLemon

于Wed 18 Jul 2012 12:45:41 AM CST,Vincent Bernat写到:

  ❦ 17 juillet 2012 18:07 CEST, Bryan Gardiner b...@khumba.net :


I use the gnome-sound-applet to control sound in my awesome settings,
and it has a full black icon. However, my top panel is also black, so
I can't see the icon.

Is it possible to change the icon? Thanks!


best regards,
pylemon


You might also be able to get around this by switching to an icon
theme that's meant for dark backgrounds, such as Faenza-Dark.  Here's
how to create the .gtkrc files that override the default
gtk-icon-theme-name:

http://awesome.naquadah.org/wiki/Customizing_GTK_Apps


Unfortunately, applets using those symbolic icons are specifically
requesting them. I did not check for the volume applet, but I got the
problem with the bluetooth applet. You have something like this:

  icon_enabled = g_themed_icon_new_with_default_fallbacks 
(ACTIVE_ICON_NAME-symbolic);

This result that an icon ending by -symbolic will be favored over all
other icons. Only if such an icon is not found, it will try without the
-symbolic suffix (and again, if not found, it will remove one suffix).

However, I don't remember whay I have tested exactly. Maybe something
like this would work (with `yourtheme` being a theme without symbolic
icons):

#v+
gtk-icon-theme-name=yourtheme
gtk-fallback-icon-theme=yourtheme
#v-

Another solution would be to uninstall those icons.


thanks vincent,  your solution is awesome, and I have successfully 
changed my icon white now. thank you very much!


and thanks bryan, thank you for your help. this group is so nice. I 
love awesome. : )




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Re: consolekit is not active after running startx.

2012-07-17 Thread Leiking
Anybody know the solution??

2012/7/16 Leiking jinleileik...@gmail.com:
 waiting expert to solve it ...

 2012/7/16 Leiking jinleileik...@gmail.com:
 I tryed this. Althoght the seat is active, but awesome seems not work well.

 meta + 1 2 3 is not responding

 -_-.


 2012/7/15 Renato Botelho rbga...@gmail.com:
 On Sat, Jul 14, 2012 at 5:22 AM, Leiking jinleileik...@gmail.com wrote:
 ➜  ~ git:(master) ✗ cat .xinitrc
 #!/bin/sh
 #export XMODIFIERS=@im=ibus
 #export GTK_IM_MODULE=ibus
 #export QT_IM_MODULE=xim

 xrdb ~/.Xresources

 export XMODIFIERS=@im=fcitx
 export GTK_IM_MODULE=fcitx # 或者是xim,取决于你是否编译了对应的输入法模块
 export QT_IM_MODULE=fcitx # 或者是xim,取决于你是否编译了对应的输入法模块
 #eval `dbus-launch --sh-syntax --exit-with-session`

 #xrandr --output LVDS1 --primary
 #xrandr --output VGA1 --mode 1280x1024 --right-of LVDS1
 xrandr --output LVDS1 --primary --mode 1366x768 --output VGA1 --mode
 1280x1024 --right-of LVDS1
 #exec ck-launch-session dbus-launch --sh-syntax --exit-with-session
 awesome  ~/.awesome_stdout 2 ~/.awesome_stderr
 exec ck-launch-session awesome  ~/.awesome_stdout 2 ~/.awesome_stderr

 #exec awesome  ~/.awesome_stdout 2 ~/.awesome_stderr

 ➜  ~ git:(master) ✗ ck-list-sessions
 Session5:
 unix-user = '1000'
 realname = '(null)'
 seat = 'Seat5'
 session-type = ''
 active = FALSE
 x11-display = ':0'
 x11-display-device = '/dev/tty8'
 display-device = '/dev/tty1'
 remote-host-name = ''
 is-local = FALSE
 on-since = '2012-07-14T08:11:52.554923Z'
 login-session-id = ''
 Session1:
 unix-user = '1000'
 realname = '(null)'
 seat = 'Seat1'
 session-type = ''
 active = FALSE
 x11-display = ''
 x11-display-device = ''
 display-device = '/dev/tty1'
 remote-host-name = ''
 is-local = TRUE
 on-since = '2012-07-14T07:56:10.440619Z'
 login-session-id = ''
 idle-since-hint = '2012-07-14T08:12:17.578563Z'

 I had this same issue after move to fedora 17. The workaround i found
 was to run (if you are on tty1):

 # startx -- vt01

 There is a proposed patch on redhat's bugzilla to make startx adding
 the vtNN automatically.

 Regards
 --
 Renato Botelho

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RE: change gnome-sound-applet icon in awesome

2012-07-17 Thread David Sorkovsky
Try changing

This...

   volumecfg.mixercommand( sset  .. volumecfg.channel ..  
toggle)

To this...

   volumecfg.mixercommand( sset  .. volumecfg.channel ..  toggle) 


PS: Here's my version which has 4 different icons depending on the level,
click toggles mute, wheel up/down over icon changes volume  tool tip gives
actual value...

-- Volume widget
myvolume = {}
myvolume.cardid  = 0
myvolume.channel = Headphone  -- edit as appropriate [often Master]
myvolume.widget = widget({ type = imagebox, name = myvolume.widget })
myvolume.tooltip = awful.tooltip({ objects = { myvolume.widget },})

myvolume.mixercommand = function (command)
local fd =
io.popen(amixer -c  .. myvolume.cardid ..   .. command)
local status =
fd:read(*all)
fd:close()

local volume =
string.match(status, (%d?%d?%d)%%)

status =
string.match(status, %[(o[^%]]*)%])
if
string.find(status, on, 1, true) then
if
tonumber(volume)  50 then 

myvolume.widget.image = image(awful.util.getdir(config) ..
/icons/audio-volume-low.png)
elseif
tonumber(volume)  100 then 

myvolume.widget.image = image(awful.util.getdir(config) ..
/icons/audio-volume-medium.png)
else 

myvolume.widget.image = image(awful.util.getdir(config) ..
/icons/audio-volume-high.png)
end
else

myvolume.widget.image = image(awful.util.getdir(config) ..
/icons/audio-volume-muted.png)
end


myvolume.tooltip:set_text(volume .. %)
end

myvolume.update = function () myvolume.mixercommand(sget  ..
myvolume.channel) end
myvolume.up = function () myvolume.mixercommand(sset  .. myvolume.channel
..  1%+) end
myvolume.down = function () myvolume.mixercommand(sset  ..
myvolume.channel ..  1%-) end
myvolume.toggle = function () myvolume.mixercommand(sset  ..
myvolume.channel ..  toggle) end
myvolume.widget:buttons({
button({ },
4, function () myvolume.up() end),
button({ },
5, function () myvolume.down() end),
button({ },
1, function () myvolume.toggle() end)
})

myvolume.update()


David Sorkovsky

+61 468 478 438


-Original Message-
From: pyLemon [mailto:leeway1...@gmail.com] 
Sent: Tuesday, 17 July 2012 11:21 PM
To: Abhijeet R
Cc: awesome@naquadah.org; David Gomes
Subject: Re: change gnome-sound-applet icon in awesome

thanks for your quick reply Abhijeet, and thanks David Gomes. I have google
that page. haha, And I have seen someone has successful changed that icon.
but I don't know how..

this is my volume applet config

-- Volume widget

volumecfg = {}
volumecfg.cardid  = 0
volumecfg.channel = Master
volumecfg.widget = widget({ type = textbox, name = volumecfg.widget,
align = right })

volumecfg_t = awful.tooltip({ objects = { volumecfg.widget },})
volumecfg_t:set_text(Volume)

-- command must start with a space!
volumecfg.mixercommand = function (command)
   local fd = io.popen(amixer -c  .. volumecfg.cardid .. command)
   local status = fd:read(*all)
   fd:close()

   local volume = string.match(status, (%d?%d?%d)%%)
   volume = string.format(span color='#1793d1'%3d/span,
volume)
   status = string.match(status, %[(o[^%]]*)%])
   if string.find(status, on, 1, true) then
   volume = volume .. span color='#1793d1'%/span
   else
   volume = volume .. span color='#ff5656'M/span
   end
   volumecfg.widget.text = volume
end
volumecfg.update = function ()
   volumecfg.mixercommand( sget  .. volumecfg.channel) end
volumecfg.up = function ()
   volumecfg.mixercommand( sset  .. volumecfg.channel ..  2%+) end
volumecfg.down = function ()
   volumecfg.mixercommand( sset  .. volumecfg.channel ..  2%-) end
volumecfg.toggle = function ()
   volumecfg.mixercommand( sset  .. volumecfg.channel ..  
toggle)
end
volumecfg.widget:buttons({
   button({ }, 4, function () volumecfg.up() end),
   button({ }, 5, function () volumecfg.down() end),
   button({ }, 1, function () volumecfg.toggle() end)
})
volumecfg.update()

---EOF

the problem is , when I click the widget 

Re: consolekit is not active after running startx.

2012-07-17 Thread Leiking
I finally solved.

I donot config my kernel well...


Updated the wiki:

https://awesome.naquadah.org/wiki/Autostart_with_consolekit

Thanks all!!

Specially thanks to @Vincent Bernat

2012/7/18 Leiking jinleileik...@gmail.com:
 Anybody know the solution??

 2012/7/16 Leiking jinleileik...@gmail.com:
 waiting expert to solve it ...

 2012/7/16 Leiking jinleileik...@gmail.com:
 I tryed this. Althoght the seat is active, but awesome seems not work well.

 meta + 1 2 3 is not responding

 -_-.


 2012/7/15 Renato Botelho rbga...@gmail.com:
 On Sat, Jul 14, 2012 at 5:22 AM, Leiking jinleileik...@gmail.com wrote:
 ➜  ~ git:(master) ✗ cat .xinitrc
 #!/bin/sh
 #export XMODIFIERS=@im=ibus
 #export GTK_IM_MODULE=ibus
 #export QT_IM_MODULE=xim

 xrdb ~/.Xresources

 export XMODIFIERS=@im=fcitx
 export GTK_IM_MODULE=fcitx # 或者是xim,取决于你是否编译了对应的输入法模块
 export QT_IM_MODULE=fcitx # 或者是xim,取决于你是否编译了对应的输入法模块
 #eval `dbus-launch --sh-syntax --exit-with-session`

 #xrandr --output LVDS1 --primary
 #xrandr --output VGA1 --mode 1280x1024 --right-of LVDS1
 xrandr --output LVDS1 --primary --mode 1366x768 --output VGA1 --mode
 1280x1024 --right-of LVDS1
 #exec ck-launch-session dbus-launch --sh-syntax --exit-with-session
 awesome  ~/.awesome_stdout 2 ~/.awesome_stderr
 exec ck-launch-session awesome  ~/.awesome_stdout 2 ~/.awesome_stderr

 #exec awesome  ~/.awesome_stdout 2 ~/.awesome_stderr

 ➜  ~ git:(master) ✗ ck-list-sessions
 Session5:
 unix-user = '1000'
 realname = '(null)'
 seat = 'Seat5'
 session-type = ''
 active = FALSE
 x11-display = ':0'
 x11-display-device = '/dev/tty8'
 display-device = '/dev/tty1'
 remote-host-name = ''
 is-local = FALSE
 on-since = '2012-07-14T08:11:52.554923Z'
 login-session-id = ''
 Session1:
 unix-user = '1000'
 realname = '(null)'
 seat = 'Seat1'
 session-type = ''
 active = FALSE
 x11-display = ''
 x11-display-device = ''
 display-device = '/dev/tty1'
 remote-host-name = ''
 is-local = TRUE
 on-since = '2012-07-14T07:56:10.440619Z'
 login-session-id = ''
 idle-since-hint = '2012-07-14T08:12:17.578563Z'

 I had this same issue after move to fedora 17. The workaround i found
 was to run (if you are on tty1):

 # startx -- vt01

 There is a proposed patch on redhat's bugzilla to make startx adding
 the vtNN automatically.

 Regards
 --
 Renato Botelho

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[awesome bugs] #1022 - Moving terminal windows around usually makes them narrower

2012-07-17 Thread awesome

THIS IS AN AUTOMATED MESSAGE, DO NOT REPLY.

A new Flyspray task has been opened.  Details are below. 

User who did this - Julien Danjou (jd) 


Attached to Project - awesome
Summary - Moving terminal windows around usually makes them narrower
Task Type - Bug Report
Category - awful
Status - New
Assigned To - 
Operating System - All

Severity - Low
Priority - Normal
Reported Version - 3.4.13
Due in Version - Undecided
Due Date - Undecided
Details - Copy of 
http://bugs.debian.org/cgi-bin/bugreport.cgi?archive=yesbug=681770

I use awesome in the stock configuration. When opening a terminal
window, then move it around (Mod4 + Button1), the window
typically gets narrower at a rate of around 10-15 columns per second
until the mouse button is being released. This happens for roxterm and
gnome-terminal in any case, but does not seem to affect xterm and
konsole. It happens most of the time, and resizing the window first
reduces the chances of this automatic resizing by awesome.

This is annoying, but not a showstopper.


More information can be found at the following URL:
https://awesome.naquadah.org/bugs/index.php?do=detailstask_id=1022

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[awesome bugs] #1022 - Moving terminal windows around usually makes them narrower

2012-07-17 Thread awesome

THIS IS AN AUTOMATED MESSAGE, DO NOT REPLY.

The following task has a new comment added:

FS#1022 - Moving terminal windows around usually makes them narrower
User who did this - Uli Schlachter (psychon)

--
Anyone can reproduce? (Other questions I better mail to the debian BTS)
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[awesome bugs] #1022 - Moving terminal windows around usually makes them narrower

2012-07-17 Thread awesome

THIS IS AN AUTOMATED MESSAGE, DO NOT REPLY.

The following task has a new comment added:

FS#1022 - Moving terminal windows around usually makes them narrower
User who did this - David Ewing (ewingd)

--
I have been having an issue with terminal windows resizing during movement as 
well.  I am see it with gnome-terminal and the window gets shorter during 
movement until it reaches as height of 3 lines.  It only seems to happen once 
when the terminal is initially opened on a tag set to the floating layout.  It 
also seems to stop after resizing the window.  I am seeing this on Debian 
Wheezy.

$ awesome --version
awesome debian/3.4.12-2 (Starlight)
• Build: Jun 13 2012 11:30:57 for x86_64 by gcc version 4.7.0 (@zelenka)
• D-Bus support: ✔

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Re: [ANNOUNCE] awesome 3.4.13 released

2012-07-17 Thread Jérôme M. Berger
Julien Danjou wrote:
 Hey folks,
 
 A new awesome arrives! This is mainly to fix a regression introduced
 while fixing FS#1011 in v3.4.12.
 
 Happy hacking,
Great, thanks!

And I can confirm that this release doess fix FS#1011. Thanks again.

Jerome
-- 
mailto:jeber...@free.fr
http://jeberger.free.fr
Jabber: jeber...@jabber.fr



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[awesome bugs] #1022 - Moving terminal windows around usually makes them narrower

2012-07-17 Thread awesome

THIS IS AN AUTOMATED MESSAGE, DO NOT REPLY.

The following task has a new comment added:

FS#1022 - Moving terminal windows around usually makes them narrower
User who did this - Uli Schlachter (psychon)

--
Ok, first observation: The alternative systems thinks I want to use roxterm 
instead of urxvt just because I installed it. Meh.

Doesn't happen on git/master (suddenly I care a lot less) and on 3.4, it 
happens somewhere in the middle of nowhere.

I added some print() calls to awful.mouse. It calls c:geometry() with the old 
width and height, so nothing should get changed here. So I guess that the C 
code now screws up somewhere while it tries to apply size hints to this 
unchanged size.
Also, checking with xwininfo/xprop, it looks like the current size of the 
window doesn't respect its size hints, although it should.
So at this point, I'd have to add printf()s to the source code and since I 
can't compile 3.4, I'm giving up here. Also, no idea what xterm does 
differently (perhaps its initial size respects its size hints?).
--

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