[Ayatana] Alt+Tab in unity?

2010-10-30 Thread Daniel Silva


Will Unity have Alt+Tab support? The version I'm using doesn't have it, and it 
is quite an handy thing.


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[Ayatana] Unity design and discussion

2010-10-30 Thread Alexander Lancey
Hello everyone. Is there a specific place to discuss the design of
Unity, is particular adapting it for the desktop release?

-Alex
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Re: [Ayatana] Workspace representations in the Launcher

2010-10-30 Thread Michael Jonker
The Gnome Shell workspace implementation looks polished to me.

What Mark is describing sounds similar and I think a good move.

IMO we could learning from how Moblin implements general navigation as
well.

On Sat, 2010-10-30 at 11:23 -0400, Anzan Hoshin Roshi wrote:

> 
> 
> 
> On 30 October 2010 11:05, Mark Shuttleworth 
> wrote:
> 
> 
>  - however, we will limit the number of workspaces to 4 in
> Natty, with
> experimentation under way for more workspaces in line with the
> interactions we support in Natty.
> 
> 
> 
> 
> Hi Mark,
> 
> 
> Really? Only 4? I regularly use 8. 
> 
> 
> Anzan 
> 
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Re: [Ayatana] Workspace representations in the Launcher

2010-10-30 Thread Anzan Hoshin Roshi
On 30 October 2010 11:05, Mark Shuttleworth  wrote:

>
>  - however, we will limit the number of workspaces to 4 in Natty, with
> experimentation under way for more workspaces in line with the
> interactions we support in Natty.
>
>
Hi Mark,

Really? Only 4? I regularly use 8.

Anzan
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Re: [Ayatana] Unity - Web and People

2010-10-30 Thread Martin Owens
On Tue, 2010-10-26 at 00:34 +0200, Seif Lotfy wrote:
> 
> I think the pictures are pretty self explanatory. Let me see where I
> can get
> with those, and hope to get some feedback from the community. 

I don't understand, what does the service status of Ubuntu One have to
do with Telepathy backends?

Martin,


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Re: [Ayatana] Handling workspaces in Unity's launcher

2010-10-30 Thread Michael Jonker


> I think that Gnome 3 shell already has a very slick solution to
> handling workspaces from a display wall. (Which is similar to the
> Compiz wall). Trying to incorporate this functionality into the
> launcher is going to add complexity to a very simple tool.  I propose:
> 
> -Take the Gnome Shell functionality for workspaces into Unity
> -Let the launcher only display (in the open app category) the open
> apps in the active workspace.
> 
> That said, the launcher needs a lot of streamlining and it's weakness
> is what someone else earlier in this thread identified as the "moving
> target" issue. There is very little clarity between what is a system
> launcher, an open app and a user launcher. Yes, I know about the
> colours and the little arrows, but after weeks of use all I still see
> is a pretty candy strip of ever changing things. It takes effort to
> find what I want. 
> 
> Have a look at my mock up which clearly maintains a hierarchy of
> "System launchers", "Open Apps", "User Launchers"
> http://www.reviveyourpc.ie/babel
> 
> We must also be conscious that multiple workspaces is going to be a
> computer power user feature. It is a very important feature and not to
> be compromised - but we cannot complicate a basic functionality to
> accommodate it. Ubuntu's and Unity's goal is to capture a mainstream
> audience. The mainstream is still unable to upgrade from IE6 and
> struggle to change their wallpaper in Windows (I kid you not, see it
> every day) - so lets keep the basics basic.  
> 
> On Sat, 2010-10-30 at 15:46 +0200, David Prieto wrote:
> 
> > Hi Seb,
> > 
> > 
> > An other Mockup :
> > http://ubuntuone.com/p/Mxz/
> > 
> > - On-click in the top workspace : go to the workspace
> > - Two-click in the top workspace : show "expose" of the
> > workspace, with full "drag & drop" options.
> > - Workspace with white large border = current workspace
> > - > : option menu 
> > 
> > 
> > So, that's basically the same I am proposing, right? Minus the
> > aesthetic differences. Or is there any other difference that I
> > failed to notice? 
> > 
> > ___
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> 
> 


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Re: [Ayatana] Handling workspaces in Unity's launcher

2010-10-30 Thread seb117
Hi,

Yes i'm working on a html+css mockup to simplify modifications :), and i put a 
mix of our ideas.
In my ultimate mockup you have Apps, files, and favorites apps in the dock at 
the top.

Each workspace it's show as an "external dock". In my mind it's more easier to 
understand, and more easier to differentiate [favorites apps, places] and 
[opened apps in a workspace].

 
Each workspace it's 
- Mail Original -
De: "David Prieto" 
À: seb...@free.fr
Cc: ayatana@lists.launchpad.net
Envoyé: Samedi 30 Octobre 2010 15:46:39 GMT +01:00 Amsterdam / Berlin / Berne / 
Rome / Stockholm / Vienne
Objet: Re: [Ayatana] Handling workspaces in Unity's launcher

Hi Seb, 




An other Mockup : 
http://ubuntuone.com/p/Mxz/ 

- On-click in the top workspace : go to the workspace 
- Two-click in the top workspace : show "expose" of the workspace, with full 
"drag & drop" options. 
- Workspace with white large border = current workspace 
- > : option menu 

So, that's basically the same I am proposing, right? Minus the aesthetic 
differences. Or is there any other difference that I failed to notice? 

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[Ayatana] Workspace representations in the Launcher

2010-10-30 Thread Mark Shuttleworth

I'm replying both to the bug, and to the Ayatana list, about the
suggestion exemplified in the mockup at
http://launchpadlibrarian.net/58399971/Launcher%20d.png

First, thanks David for a very interesting idea, and for expressing it
in a series of mockups that let people get a visual handle on the
suggestion, that's a good technique and facilitates discussion of the
design.

For now, we'd prefer to keep workspaces confined to a single icon on the
launcher. We do want to improve the experience folks have when they use
that icon, however:

 - by default, in Natty this will do a "desktop spread" showing all the
windows on the current workspace, rather than the Maverick behaviour of
showing all the workspaces. This is to accommodate the fact that most
people only use one workspace, and everyone starts out that way till
they activate the others.

 - you will be able to jump smoothly between workspaces in this view,
and move windows from the current workspace to any other workspace very
easily.

 - however, we will limit the number of workspaces to 4 in Natty, with
experimentation under way for more workspaces in line with the
interactions we support in Natty.

I do like the idea of being able to drag a window directly to a
workspace, and we should consider whether dragging the launcher of a
running app could be used for that. A question, though - would dragging
the launcher move ALL the windows of that app to that workspace, or just
the most recently focused window?

Mark



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Re: [Ayatana] Handling workspaces in Unity's launcher

2010-10-30 Thread Michael Jonker
I think that Gnome 3 shell already has a very slick solution to handling
workspaces from a display wall. (Which is similar to the Compiz wall).
Trying to incorporate this functionality into the launcher is going to
add complexity to a very simple tool.  I propose:

-Take the Gnome Shell functionality for workspaces into Unity
-Let the launcher only display (in the open app category) the open apps
in the active workspace.

That said, the launcher needs a lot of streamlining and it's weakness is
what someone else earlier in this thread identified as the "moving
target" issue. There is very little clarity between what is a system
launcher, an open app and a user launcher. Yes, I know about the colours
and the little arrows, but after weeks of use all I still see is a
pretty candy strip of ever changing things. It takes effort to find what
I want. 

Have a look at my mock up which clearly maintains a hierarchy of "System
launchers", "Open Apps", "User Launchers"
http://www.reviveyourpc.ie/babel

We must also be conscious that multiple workspaces is going to be a
computer power user feature. It is a very important feature and not to
be compromised - but we cannot complicate a basic functionality to
accommodate it. Ubuntu's and Unity's goal is to capture a mainstream
audience. The mainstream is still unable to upgrade from IE6 and
struggle to change their wallpaper in Windows (I kid you not, see it
every day) - so lets keep the basics basic.  

On Sat, 2010-10-30 at 15:46 +0200, David Prieto wrote:

> Hi Seb,
> 
> 
> An other Mockup :
> http://ubuntuone.com/p/Mxz/
> 
> - On-click in the top workspace : go to the workspace
> - Two-click in the top workspace : show "expose" of the
> workspace, with full "drag & drop" options.
> - Workspace with white large border = current workspace
> - > : option menu
> 
> 
> So, that's basically the same I am proposing, right? Minus the
> aesthetic differences. Or is there any other difference that I failed
> to notice?
> 
> ___
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> Post to : ayatana@lists.launchpad.net
> Unsubscribe : https://launchpad.net/~ayatana
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Re: [Ayatana] Sound theme - startup

2010-10-30 Thread Shane Fagan
It is very true and changing the entire sound theme has been kinda
overlooked over the past 2 cycles and it really needs a revamp. It has
been mentioned on this list at length but nothing seems to be happening.
Id say Canonical need to either pay someone or do some sort of promoted
competition for doing a complete professional modern sound theme. 

I remember a guy did post some of his stuff to the list but I dont know
what happened there. Maybe Mark can help on this...

--fagan

On Sat, 2010-10-30 at 14:16 +0100, Michael Jonker wrote:
> In the vein of Mark Shuttleworth's 'Flie in the Icecream' analogy, I
> want to raise the issue of the Ubuntu start-up jingle (not the little
> drumroll).
> 
> I like it - it reminds me of Africa and home, but here is the problem-
> 
> I have observed many people dive for the volume control as it starts
> with "Dum didi dum dum dum tada!!!". 
> 
> It is nice in itself and affirming and comforting in Ubuntu
> environments with other glowing, eager Ubuntu users. It is not so
> comfortable in a number of situations:
> 
> An aeroplane,
> A bus,
> A lecture hall,
> A quite pub,
> A boardroom meeting,
> The office,
> While my partner is trying to watch tellie,
> 
> In any situation in which you do not want to draw attention to
> yourself the sound becomes embarrassing and prolonged - hence the dive
> for the volume control. You may respond that a solution is to turn
> down the volume before you shut down, but in reality this does not
> happen with most users. 
> 
> I feel this is a small thing which needs to be addressed as Ubuntu
> gets a mainstream uptake. 
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Re: [Ayatana] Handling workspaces in Unity's launcher

2010-10-30 Thread David Prieto
Hi Seb,

An other Mockup :
> http://ubuntuone.com/p/Mxz/
>
> - On-click in the top workspace : go to the workspace
> - Two-click in the top workspace : show "expose" of the workspace, with
> full "drag & drop" options.
> - Workspace with white large border = current workspace
> - > : option menu
>

So, that's basically the same I am proposing, right? Minus the aesthetic
differences. Or is there any other difference that I failed to notice?
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Re: [Ayatana] Handling workspaces in Unity's launcher

2010-10-30 Thread David Prieto
Regarding one of Conscious User's comments:

Overall, in my opinion, the idea seems to add clutter and complexity
> without bringing too many advantages.
>

I just noticed this proposal actually removes clutter in a way, because it
needs less elements on screen. Since all open apps appear inside a purple
space, the little arrows to the left of all open apps are unnecessary.

Please see this mockup where I removed the arrows:
http://imgur.com/zp8p4.png

In it, you see:

- Pinned apps that aren't open, and thus they appear outside the purple
spaces (in the mockup, EOG).
- Open apps in the first (Firefox) and second (Hamster, GIMP) workspaces.
- An empty third workspace.
- Files place, Apps place and Trash place.
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Re: [Ayatana] Handling workspaces in Unity's launcher

2010-10-30 Thread seb117
An other Mockup :
http://ubuntuone.com/p/Mxz/

- On-click in the top workspace : go to the workspace
- Two-click in the top workspace : show "expose" of the workspace, with full 
"drag & drop" options.
- Workspace with white large border = current workspace
- > : option menu

- Mail Original -
De: "David Prieto" 
À: "David Stevenson" 
Cc: ayatana@lists.launchpad.net
Envoyé: Vendredi 29 Octobre 2010 13:55:18 GMT +01:00 Amsterdam / Berlin / Berne 
/ Rome / Stockholm / Vienne
Objet: Re: [Ayatana] Handling workspaces in Unity's launcher


Hi David, 





Well it is not a problem if you only use the apps already on the bar, 
and I think that is more the intended use. 
But I agree this is a problem with Unity design, I would like icons to 
be in a fixed position. Particularly the non app icons like workspaces. 


What I meant is, even if the "moving target" thing is a problem, is totally 
unrelated to my proposal and caused by Unity's very nature. I think that much 
is clear :-) 

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[Ayatana] Sound theme - startup

2010-10-30 Thread Michael Jonker
In the vein of Mark Shuttleworth's 'Flie in the Icecream' analogy, I
want to raise the issue of the Ubuntu start-up jingle (not the little
drumroll).

I like it - it reminds me of Africa and home, but here is the problem-

I have observed many people dive for the volume control as it starts
with "Dum didi dum dum dum tada!!!". 

It is nice in itself and affirming and comforting in Ubuntu environments
with other glowing, eager Ubuntu users. It is not so comfortable in a
number of situations:

An aeroplane,
A bus,
A lecture hall,
A quite pub,
A boardroom meeting,
The office,
While my partner is trying to watch tellie,

In any situation in which you do not want to draw attention to yourself
the sound becomes embarrassing and prolonged - hence the dive for the
volume control. You may respond that a solution is to turn down the
volume before you shut down, but in reality this does not happen with
most users. 

I feel this is a small thing which needs to be addressed as Ubuntu gets
a mainstream uptake.
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