Re: [Ayatana] Why the launcher should be on the right

2010-12-20 Thread Luke Benstead
On 19 December 2010 17:22, Mirek M.  wrote:

> Hi everyone,
> As my requests for having an option to put the Ubuntu button + launcher on
> the right have been received as insignificant feature requests, I'd like to
> explain how Ubuntu button + launcher actually make more sense and improve
> usability on the right.
>
> If they were on the right by default, then:
>
> *The whole left side of the screen would be devoted to the current
> application*
> Right now, you get some system-related commands on the right of the top
> panel, application-related commands on the left, and some more
> system-related commands on the far left.
> Moving the launcher and the Ubuntu button to the right would put all the
> system-related commands on the right and all the app-related commands on the
> left, so neither the launcher nor the Ubuntu button gets in the way when
> working with a single application.
>
> *A "hot corner" wouldn't get in the way*
> Keeping application commands separate from system commands is especially
> important to workflow when you have areas that activate on hover (e.g.
> Ubuntu button). It is extremely annoying and distracting when you
> accidentally mouse over a "hot corner"and have to wait a few seconds to get
> back to work. As the menu bar and window buttons are aligned left, and as
> most toolbars are also left-aligned, a hot corner on the right will be less
> likely to be accidentally triggered than a hot corner on the left.
>
> *The application would get the most focus*
> As most languages are read from left to right, our focus tends to start at
> the left side of the screen. If the goal of Unity is to maintain focus on a
> single task, it makes most sense to put the launcher somewhere where it
> doesn't distract from the application -- on the right.
>
> *"Tools" would be easier to target*
> Most image editors, raster or vector, have a "Tools" sidebar on the left,
> which is very easy to target when it is at the edge of the screen, but very
> hard to target when there's a launcher at the left edge of the screen.
>
> I hope that this is enough to at least consider moving the launcher to the
> right.
>
> Looking forward to follow-up comments,
> Mirek
>

I agree completely, unfortunately I think this is a decision that's already
been made :(

Luke.
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Re: [Ayatana] Why the launcher should be on the right

2010-12-20 Thread Roth Robert
+1, I agree... grouping functionality based on scope is a good thing.

On Sun, Dec 19, 2010 at 7:22 PM, Mirek M.  wrote:

> Hi everyone,
> As my requests for having an option to put the Ubuntu button + launcher on
> the right have been received as insignificant feature requests, I'd like to
> explain how Ubuntu button + launcher actually make more sense and improve
> usability on the right.
>
> If they were on the right by default, then:
>
> *The whole left side of the screen would be devoted to the current
> application*
> Right now, you get some system-related commands on the right of the top
> panel, application-related commands on the left, and some more
> system-related commands on the far left.
> Moving the launcher and the Ubuntu button to the right would put all the
> system-related commands on the right and all the app-related commands on the
> left, so neither the launcher nor the Ubuntu button gets in the way when
> working with a single application.
>
> *A "hot corner" wouldn't get in the way*
> Keeping application commands separate from system commands is especially
> important to workflow when you have areas that activate on hover (e.g.
> Ubuntu button). It is extremely annoying and distracting when you
> accidentally mouse over a "hot corner"and have to wait a few seconds to get
> back to work. As the menu bar and window buttons are aligned left, and as
> most toolbars are also left-aligned, a hot corner on the right will be less
> likely to be accidentally triggered than a hot corner on the left.
>
> *The application would get the most focus*
> As most languages are read from left to right, our focus tends to start at
> the left side of the screen. If the goal of Unity is to maintain focus on a
> single task, it makes most sense to put the launcher somewhere where it
> doesn't distract from the application -- on the right.
>
> *"Tools" would be easier to target*
> Most image editors, raster or vector, have a "Tools" sidebar on the left,
> which is very easy to target when it is at the edge of the screen, but very
> hard to target when there's a launcher at the left edge of the screen.
>
> I hope that this is enough to at least consider moving the launcher to the
> right.
>
> Looking forward to follow-up comments,
> Mirek
>
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Re: [Ayatana] "fileless" paradigm

2010-12-20 Thread femorandeira


On Sat, 18 Dec 2010 00:03:12 +0100, Roberto Guido  
wrote:

On Fri, 2010-12-17 at 13:51 +, femorandeira wrote:

Search is usually
 *only* used as a last resource tool when the user can not remember 
at

 all where he put that document...


I don't agree this.
This is probably true for power-users, or at least people used to the
hierarchical filesystem we daily manage and with deep dependency on 
it,

but not for entry-level users.


I was not talking about the internet: the internet contains a vast
amount of information created by other people and searching it is the
only realistic option.

I was talking about the manipulation of the personal archive by people
that use a computer often. In that case, it seems that people rely
more on some form of spatial organisation that in searching. You
obviously know more than me about entry-level users because you are
working with them on a regular basis (and I think that's a great
thing to do, btw).

An interesting paper on this is "Improved search engines and
navigation preference in personal information management", by Bergman
et al. (2008). They wanted to test the hypothesis that search would
become more and more commonly used as the tools became better (with
cross–format search, fast retrieval, better design, incremental
search, etc.). For this, they got the data from a experiment that
took place in 1995 and replicated it in 2008.

To their surprise, they found that participants used search only for
4–15% retrieval attempts and that the improvements in search
technology did not cause a substantial change in the picture.

They gave a number of possible reasons that might explain their
results. For instance, navigation is more consistent than searching:
you have to remember the location of the item, as opposed to
remembering one of the possible multiple ways of searching for it.
Navigation is also based on recognition and is assisted by the use of
spatial clues that help the user reach the desired goal step by step.
Of course, the "location" of a file is not a real characteristic but
it seems a natural metaphor because if mimics what happens in the real
world.

Now, this is just an experiment and I am not trying to defend the
current state of things, but I would like to see some evidence before
jumping on the wagon :-)


Felipe

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Re: [Ayatana] [Fwd: Re: Presence via Me Menu]

2010-12-20 Thread Conscious User


> 
> so.. what could the local relevance of "Invisible" aka "hidden" be?
> is there any?
> 


In IM being invisible means that you want the world to treat you like
you were offline. That means not sending you anything, regardless of
how important it is. Invisible can be seen as the ultimate maximum
level of "do not disturb".



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Re: [Ayatana] Messaging Menu and the MeMenu

2010-12-20 Thread Conscious User

> > Right now, the Messaging Menu and MeMenu are kind of connected, in that
> > the functionality of the MeMenu changes by clicks in the Messaging Menu.
> > For example, to get a text box for a broadcast account in the MeMenu,
> > the user has to go to the Messaging Menu to start Gwibber. Furthermore,
> > to actually use the inactive status buttons in the MeMenu, the user has
> > to start chat from the messaging menu,
> 
> As Conscious user said, the IM status problem has always been a bug. The
> Gwibber problem, on the other hand, is a design flaw.
> 
> > One solution could be merging the two menus, but that could create too
> > large a menu. A better solution could be to have the textbox and
> > buttons appear when the user sets up the two accounts for the first
> > time, and to keep them active.
> 
> I think both of those would make a lot of sense. Perhaps someone could
> sketch what a combined menu might look like?
> 
> > I would like to know what the rationale for the current functionality
> > is.
> 
> There is none.


I'm resurrecting this thread now that I'm finally regularly on Maverick.

The more I use the Message Menu, the more I get convinced that it
shouldn't have more functionality than it does now. In fact, I got
fed up of the "Contacts" and "Compose" in the Evolution entry and
removed them, making the menu purely an inbox (see attachment)

I think the Messaging Menu *should* be purely an inbox, because one
of the most common complaints against the notifications redesign
is how reacting to IM/mail notifications is now less efficient
(opening an menu and looking for an entry instead of simply clicking
on the tray icon). I personally think that the difference is
negligible, but *only* if the menu is not too cluttered.

I don't think the current separation between the Message and Me menus
is necessarily a bad thing. I believe it only needs some refinement,
both in design and implementation, to show that the idea of thinking
functionality-wise (inbox vs. outbox) instead of application-wise
(empathy, evolution, etc.) is not absurd as it seems at a first glance.

Some things that get in the way of this objective now:

- Shortcuts for configuring im/microblog accounts in the Me Menu.
This overlaps with the messaging menu directly and keeping those
entries there does not make sense once the accounts are configured...
the Messaging Menu does it more correctly, showing them only if
no accounts are configured

- Ubuntu One in the Me Menu... I don't think it really fits.

- "Contacts" and "Compose" in the Messaging Menu... having two
"outbox" entries lost in the middle looks and feels wrong...
and adds clutter

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Re: [Ayatana] Me & Messaging Indicator Menu

2010-12-20 Thread ilidrissiam...@gmail.com
Hello,

Hmm... don't like it very much, and mainly because of the menu having
too much information. The user won't need chat, broadcast, a contact
list, mail, silent mode and "About me..." at the same time. Maybe we
should have tabs at the top of the menu that brings out each section
when clicked?

Thanks nonetheless for the mock-up,
Mohamed Amine IL Idrissi

On Mon, Dec 20, 2010 at 5:21 AM, frederik.nn...@gmail.com
 wrote:
> v0.2 ;)
> guys, i need feedback if this is ever gonna make sense..
> thanks for sharing your opinions!
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Re: [Ayatana] [Fwd: Re: Presence via Me Menu]

2010-12-20 Thread Jeremy Nickurak
On Mon, Dec 20, 2010 at 04:37, Conscious User  wrote:

> In IM being invisible means that you want the world to treat you like
> you were offline. That means not sending you anything, regardless of
> how important it is. Invisible can be seen as the ultimate maximum
> level of "do not disturb".
>

Strong disagree. Invisible means "I don't want people to see me online".
Often this is because you want to have a one or more important conversations
with specific contacts, while appearing offline to the rest of them. You
should still be able to receive messages is "invisible" mode.

"Offline" is the ultimate maximum level of "do not disturb".

-- 
Jeremy Nickurak -= Email/XMPP: -= jer...@nickurak.ca =-
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Re: [Ayatana] "fileless" paradigm

2010-12-20 Thread Appi


On Dec 20, 2010, at 3:33 AM, femorandeira  wrote:

> They gave a number of possible reasons that might explain their
> results. For instance, navigation is more consistent than searching:
> you have to remember the location of the item, as opposed to
> remembering one of the possible multiple ways of searching for it.
> Navigation is also based on recognition and is assisted by the use of
> spatial clues that help the user reach the desired goal step by step.
> Of course, the "location" of a file is not a real characteristic but
> it seems a natural metaphor because if mimics what happens in the real
> world.

That's a great point. However, we have to remember that, in the real world, we 
remember where something is by it's relation to other things. Not only do we 
think "in that room" but we also think "next to that desk." To return to the 
computing world, we should not only know where a file is with respect to which 
folder it's in, but also what it's related to.

Imagine how your mind keeps track of information. At least mine doesn't keep 
all information in separate boxes, but rather accessing information through 
connections and relations. 

It is in this regard that navigation alone is a subpar method.

The optimal solution is one where the user can set relations to files, that is, 
group them. For example, one of my essays is very closely related to the 
pictures that go along with it. To find the essay, I should be able to select 
the project I'm working on, and see all the files that are related to it. Or, 
if I'm editing the paper, I should be able to quickly move from the paper to 
the pictures.

Basically, I propose allowing the user to create abstract items (tags, 
groupings, projects, call them what you like) and relate their physical items 
(files that have content) to them. This system could be used the same way 
folders are used today, but it allows for a more flexible, human way of 
organizing.

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Re: [Ayatana] [Fwd: Re: Presence via Me Menu]

2010-12-20 Thread Mark Shuttleworth
On 16/12/10 12:56, Martín A. Casco wrote:
> There is an interesting mail here about unifying Messaging Menu and Me
> Menu... for example, launch empathy (or Pidgin if installed) from
> Messaging Menu, see contacts chats from messaging menu, but if we want
> to set quickly our chat status we have tu use Me Menu... Maybe a
> unified option could be mor logical and better.
>
> On Gwibber, launch and see mentions or DM from Messaging menu, but if
> we want to twit we have to go to Me Menu, delete de "Publicar en
> Twitter" (I'm from Argentina) and write our twit, but there is no
> shorter URL (Like twitter) and sometimes notification bubble interfere...
>
> I believe that a unified solution could be better, don't you?

Yes, I do. The biggest issue has been finding a way to make that compact
enough to be a clean indicator. We can have another stab at that for
11.10. Whatever we do there will need to stick for 12.04 LTS.

Mark


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Re: [Ayatana] [Fwd: Re: Presence via Me Menu]

2010-12-20 Thread frederik.nn...@gmail.com
Hi Jeremy,

On Mon, Dec 20, 2010 at 18:12, Jeremy Nickurak  wrote:

> On Mon, Dec 20, 2010 at 04:37, Conscious User wrote:
>
>>  In IM being invisible means that you want the world to treat you like
>> you were offline. That means not sending you anything, regardless of
>> how important it is. Invisible can be seen as the ultimate maximum
>> level of "do not disturb".
>>
>
> Strong disagree. Invisible means "I don't want people to see me online".
> Often this is because you want to have a one or more important conversations
> with specific contacts, while appearing offline to the rest of them. You
> should still be able to receive messages is "invisible" mode.
>

exactly. that's why i'm thinking of it as more of a "Private status", which
would be ideal, if i could allow specific Contacts to see me online.
I think it used to be a hack in in Gaim IIRC, that allowed blocking everyone
but a select few, when going into "Private status".
Folks got unblocked once one went back to public status..

 "Offline" is the ultimate maximum level of "do not disturb".
>

I think you are both correct:
Going invisible makes you "appear as offline". That's obviously what you
desired to appear as.
Now, WRT your clandestine actions within that state, the typical use case is
to have a very private conversation, undisturbed.

So in that spirit:
Do not disturb is the precursor, the protostate, the warning sign outside my
door saying i'm in and i'm busy, unless you have an appointment.
Invisible is the asymptote of "seeking undisturbedness". It's closing the
shutters on everyone, revoking all general invitation and openness.
In that moment, all i want is my privacy.

Would be exciting to know if we could block everyone except for those we
allow ("privacy mode" or something), with one keypress.
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Re: [Ayatana] "fileless" paradigm

2010-12-20 Thread frederik.nn...@gmail.com
On Sun, Dec 19, 2010 at 21:35, fain182  wrote:

> > Now imagine Jane has a new camera and goes on 4 vacations per year.
> > On each vacation, Jane takes several hundred shots.
> > After 3 years, Jane has 4300 photos she made all by herself, he Uncle's
> 200
> > wedding photos not even included.
> > As she tries to find "that picture with Auntie Mabel on that rock" from
> one
> > of the vacations, she is confronted with 1200 photos to go through.
> > Now she complains: "darn, i wish i could just tell the computer to show
> me
> > photos of Auntie Mabel".
> and in your opinion Jane would tag every of the 4300 photos with all
> the name of the people in the photo?
>

nobody's talking about names. That's facebook, i mean labels, titles,
albums, collections, locations whatever you find useful in identifying the
objects.
since we want the computer to be able to help us retrieve these items later,
we will outfit it with the ability to promote those tags which are most
popular or frequently accessed visually, affording their re-use. If two tags
are similar of content, we will have the option to merge them into one.

An object that fits "2008", "Holiday" and "Grandma" can be sought by someone
picking these attributes from their respective "Places".
"Places" bridges the conceptual gap between navigating to *Somewhere* within
a directory tree symbolic folders / Query based search.

The whole problem imo lies in the way stuff is displayed to the user, not in
the way it is physically stored on the medium.

That's why so many people in this thread meantioned the MVC concept, in
which an underlying technology is abstracted by a much more comprehensible
interface, which is far simpler and easier to use, yet powerful enough to
control fully. It's a bit like Star Trek's "universal translator", or like a
compiler perhaps.. you give it C or Vala, it executes the described sequence
of orders, after translating them into something the executing hardware
speaks.

The user understands what does not confuse, unambiguous metaphors, obvious
symbols, accessible controls (fitt's law), "only way to go" (constraint),
"easiest thing to do" (as mpt points out in his blog), and everything that
is clear per se, one message at a time.

I don't think that manual tagging will be successful, can be an
> overhead more then an help..
>

yeah, manual tagging, as easy and quick as it can be if you select groups of
items via thumbs and previews or folders, is still not the sole solution.
Metadata, in the physical universe, is attached to the respective medium by
the author, not by the recepient.
So if you receive a file from someone, it already *is* tagged.
Only if you receive files from your own "Camera", it is not always geotagged
and date-tagged automatically.
Then you'd use "Photo Manager" to add tags to groups of files you are
importing.
Once you want a specific file to have an individual title, you select it in
its group and simply enter a title for it.

imagine you're in the library trying to retrieve a book, how wrong would it
if you had to read every book first in order to identify it?
Or if you wanted to view a webpage, and you would have to study the markup
before you could begin to imagine what the page is supposed to look like!?!

GNOME (GNU Network Object Model Environment) sports "managers" for Content:
* a web-markup manager for webpages (Epiphany/Webkit)
* a music manager for music files (atm rhythmbox)
* Photo Manager for Photos (Shotwell)
* a connection manager for instant communication services (telepathy mission
control 5)
   ** inside telepathy, there's e.g. Ofono for GSM telephony
* a contact manager for all of our contacts (Telepathy/Folks)
* a message, thread and newsfeed manager (Evolution)

with all of those well fitted and equipped for management of actual content
metainformation, it would be a strong regression to resort back to
"filenames".

All the other apps are either creative suites (OOo, Anjuta, Ardour, Blender,
Inkscape, Gimp etc), games or managers of "special" content types, e.g. star
charts (Celestial) or Themes (e.g. Appearance Settings).

The change we are undergoing is quite simple. Instead of giving a new file a
filename, we give it a title, if it's a batch of files, we might give them a
common descriptor such as an "Album Title" or "Group Title", or simply a
common location, venue or event etc. Not restricting this to any
machine-proposed formats means allowing for free "tagging", all upon
creation. If we open a certain file often, the computer will have a way to
ask us to identify it with a title at some point (e.g. when opened from
"frequently accessed", if it has no title).

It is good to hold on to the folders and files system we have currently,
because that's where our b#lls are. It is only a step forward, to add proper
support for Titles, Tags and Content-type-specific attributes as soon as
possible.

We'll have useful default fields to fill upon "save as" or initial "save",
e.g. Title, Artist, Genre

Re: [Ayatana] Me & Messaging Indicator Menu

2010-12-20 Thread frederik.nn...@gmail.com
hi Mohamed,

On Mon, Dec 20, 2010 at 18:03, ilidrissiam...@gmail.com <
ilidrissiam...@gmail.com> wrote:

> Hello,
>
> Hmm... don't like it very much, and mainly because of the menu having
> too much information. The user won't need chat, broadcast, a contact
> list, mail, silent mode and "About me..." at the same time. Maybe we
> should have tabs at the top of the menu that brings out each section
> when clicked?
>
> Thanks nonetheless for the mock-up,
> Mohamed Amine IL Idrissi
>

thanks for kindly taking your time to offer your consideration!
I thought of Tabs, and i still do, i guess i just wanted to prove to myself
that all this stuff fints vertically into one single unified menu.
Making it pretty to reduce clutter and confusion is the next step.
Tabs would appear as a block of Icons In the panel.
I was thinking of 1 Icon per service type, i.e. one for IM, one for
Broadcast and one for Mail.
Now having extra tabs is not necessarily better, because the overview
component would nolonger be there..
I'll try iterations of this mockup, considering your criticism!

anybody else? Does anybody think it unreasonable to unite Me & Messaging
Menu?
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