[Ayatana] The Unity launcher and minimized windows

2010-12-30 Thread Conscious User
Hi,

Currently the Unity launcher in Natty does not offer any way
to restore minimized windows if another window from the same
application is opened (the scale plugin is invoked instead,
considering only non-minimized windows).

I suppose this is because it's just an alpha, but what is
the intended behavior in the final version?

Making the scale plugin include minimized windows the same
way it includes non-minimized windows, I think it's a bad
idea. Minimized windows are in a different state and that
should be visually shown.

I'm attaching an ugly, made-in-five-seconds mockup with a
suggestion: when an icon is clicked in the launcher and some
windows of the app are minimized and some are not, the
launcher shows the minimized ones as icons below.

That way the user knows which windows will be restored and
which ones will be just focused when selected.

It also gives less trouble to compiz by not asking it to
generate previews for minimized windows.



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Re: [Ayatana] The Unity launcher and minimized windows

2010-12-30 Thread Sam Spilsbury
On Fri, Dec 31, 2010 at 12:19 AM, Conscious User  wrote:
> Hi,
>
> Currently the Unity launcher in Natty does not offer any way
> to restore minimized windows if another window from the same
> application is opened (the scale plugin is invoked instead,
> considering only non-minimized windows).
>

I believe the intended behavior for now is to do what was happening
last version and to show minimized windows on the spread initiate. The
reason why this is taking so long is because I have long held a policy
of *not* supporting this behavior since it is full of hacks and breaks
many applications which are stupid about the way that they treat
minimization. It's in 0.9.2 as a "workaround" because that's the way
it should be IMO.

> I suppose this is because it's just an alpha, but what is
> the intended behavior in the final version?
>
> Making the scale plugin include minimized windows the same
> way it includes non-minimized windows, I think it's a bad
> idea. Minimized windows are in a different state and that
> should be visually shown.
>
> I'm attaching an ugly, made-in-five-seconds mockup with a
> suggestion: when an icon is clicked in the launcher and some
> windows of the app are minimized and some are not, the
> launcher shows the minimized ones as icons below.
>
> That way the user knows which windows will be restored and
> which ones will be just focused when selected.
>

Sounds cool. Unfortunately you didn't attach anything :)

> It also gives less trouble to compiz by not asking it to
> generate previews for minimized windows.

Too late ;-)

>
>
>
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-- 
Sam Spilsbury

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Re: [Ayatana] The Unity launcher and minimized windows

2010-12-30 Thread frederik.nn...@gmail.com
On Thu, Dec 30, 2010 at 17:41, Conscious User  wrote:

>
> > Sounds cool. Unfortunately you didn't attach anything :)
>

the classic!

liking the mockup!
it shows that one can do a lot with the exposé view.. there was also talk
about adding a visible "close" button, when "scale addons" are enabled, so
that one could actually discover that feature better. a lot can be done to
make the scale plugin in compiz really bring a new quality of experience to
the desktop.

now what about minimizing windows?
i remember windows for workgroups, there was nothing like a window list,
minimizing was synonymous to "iconifying" an application.
somehow, people were also not so stuck with the "window" metaphor, we
thought in "programs".
so you could open a program, aka "run" it, then you could minimize aka
iconify it back into its icon within the "program manger" or onto the
desktop.
pretty simple, isn't it?

now, with the window list (instead of program list, which would make more
sense imo), we minimize to window list or to notification area, but why?
most of the times i minimized a program, i was secretly hoping for it to
just disappear and hand all the display space and window list space back to
me, so that i could just make it reappear magically when i needed it again,
much later.
It's a remember and forget type of thing: some applications should be there
so you can use them here and now, others should continue running in the
background.

what i would have wished for back then is the behaviour that rhythmbox,
banshee, empathy and iirc transmission exert nowadays:
close window = hide window.

Minimize should be deprecated, because it was a workaround for "hide"
window", which would have been a non-reversible gesture without tools like
docky or the unity launcher now, or the window list back then. Minimize is a
synonym for "iconify", now list to me the situations in which you want a
program main window to be iconified onto a certain part of the screen?!
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Re: [Ayatana] The Unity launcher and minimized windows

2010-12-30 Thread Conscious User


> Minimize should be deprecated, because it was a workaround for "hide"
> window", which would have been a non-reversible gesture without tools
> like docky or the unity launcher now, or the window list back then.
> Minimize is a synonym for "iconify", now list to me the situations in
> which you want a program main window to be iconified onto a certain
> part of the screen?!


Actually, I've been a supporter of killing minimization for years. My
suggestions in this thread are more for legacy purposes, as I don't
see the removal of such a taken-for-granted feature being seriously
adopted any time soon.



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Re: [Ayatana] The Unity launcher and minimized windows

2010-12-30 Thread frederik.nn...@gmail.com
Hi Conscious,

On Thu, Dec 30, 2010 at 18:39, Conscious User  wrote:

>
> > Minimize should be deprecated, because it was a workaround for "hide"
> > window", which would have been a non-reversible gesture without tools
> > like docky or the unity launcher now, or the window list back then.
> > Minimize is a synonym for "iconify", now list to me the situations in
> > which you want a program main window to be iconified onto a certain
> > part of the screen?!
>
>
> Actually, I've been a supporter of killing minimization for years. My
> suggestions in this thread are more for legacy purposes, as I don't
> see the removal of such a taken-for-granted feature being seriously
> adopted any time soon.


yop, there's a point in offering a transitional solution.
OTOH Unity is so completely different from the classic GNOME Desktop, it
wouldn't make much sense imo to transport such concepts for the sake of
preserving their legacy, if we can avoid to.
Especially the Compiz Scale feature is revolutionary, in that it stands
totally against what iconification does: it scales content proportionally,
while minimize abstracts the entire application into a single symbol.
This is definitely not the place to reintroduce what we gracefully managed
to leave behind, as far as my opinion counts in any way..
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Re: [Ayatana] The Unity launcher and minimized windows

2011-01-03 Thread Mark Shuttleworth

"Minimize" is really "hide". It means "keep this window alive, but get
it out of my desktop view". The window is still in every sense part of
the working set of windows, so it should show up in glorious
technicolour during things like spread and alt-tab.

Sam, would you make it so? It sounds like you're already on track ;-)

Mark



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