Re: [B.A.T.M.A.N.] Batman doesn't add default route...
On Tuesday, 17. June 2008 00:01:23 thomas anderson wrote: > The problem is that when i start batman on the client pc it doesn't add the > default route to 192.168.9.1 infact if i add it manually with: > route add default gw 192.168.9.1 > everything goes ok and i can surf on internet but without the manual add of > the route i can't surf.. > Can someone help me? All routing table entries are not shown in the default table (254) but can be found elsewhere. Please read: http://open-mesh.net/batman/doc/RoutingVodoo If your internet connection still does not work, please log debug level 3 and watch out for errors / warnings or post them here. Greetings, Marek
Re: [B.A.T.M.A.N.] Error " LibG3D-WARNING **: no handler for file " with meshs3d
Now it works i just installed the libg3d-plugins on a Ubuntu box. Thank you! Eidos 2008/6/16 Sven Eckelmann : > You wrote: > > I > > received the same error just when I'm not root or when another meshs3d > > process is running, but ever the symbols are appeared. > Can you rewrite this sentence? I am not able to understand when something > (not?) happens. > > > ldd of meshs3d recognize libg3d library. What do you exactly mean with > > those 3ds plugins? where can we found them or realize if we've got them > > installed? > libg3d has its own plugin infrastructure and you cannot detect dependencies > with running ldd on meshs3d. If you have installed the debian package for > libg3d then you should have another one with the name libg3d-plugins which > also must be installed. (Yes, the package description is wrong and the next > debian package release should have it marked as recommended for libg3d). > To check if you have the plugin installed, search for imp_3ds.so in /usr > (if > you have installed libg3d there). > > find /usr/lib -name "imp_3ds.so" > > Please check file permissions if find is successful. > > Best Regards, > Sven > > ___ > B.A.T.M.A.N mailing list > b.a.t.m@open-mesh.net > https://list.open-mesh.net/mm/listinfo/b.a.t.m.a.n > >
[B.A.T.M.A.N.] Batman doesn't add default route...
I can't understund why the batmand doesn't add the default route for go on internet. My configuration is: The fonera (192.168.9.1) has internet throught the eth0 interface with class ip 192.168.1.X/24 On fonera i start batman with this command: batmand -s 192.168.9.1 -g 9 ath0 And on the client computer (192.168.9.4) i start batmand with this computer: batmand -s 192.168.9.1 -r 3 -p 192.168.9.1 eth1 The problem is that when i start batman on the client pc it doesn't add the default route to 192.168.9.1 infact if i add it manually with: route add default gw 192.168.9.1 everything goes ok and i can surf on internet but without the manual add of the route i can't surf.. Can someone help me? Eidos
Re: [B.A.T.M.A.N.] Batman on windows?
Ok i'l think about it :) Eidos 2008/6/16 Simon Wunderlich : > Hello, > > AFAIK no one has done a port, or tried it. It should be possible, but no > one of us is interested in writing one. If you want to port it, please > feel free to do so. :) > > best regards, >Simon > > On Sun, Jun 15, 2008 at 04:02:26PM +0200, thomas anderson wrote: > > What about porting B.A.T.M.A.N. on windows? > > Eidos > > > ___ > > B.A.T.M.A.N mailing list > > b.a.t.m@open-mesh.net > > https://list.open-mesh.net/mm/listinfo/b.a.t.m.a.n > > > -BEGIN PGP SIGNATURE- > Version: GnuPG v1.4.6 (GNU/Linux) > > iD8DBQFIVaAorzg/fFk7axYRAmmBAKCI/F5FLS5mS1pXSZlyg6gr1rIG1QCfbJoQ > SuCqmGazZikEphV72vvG4ug= > =gZUB > -END PGP SIGNATURE- > > ___ > B.A.T.M.A.N mailing list > b.a.t.m@open-mesh.net > https://list.open-mesh.net/mm/listinfo/b.a.t.m.a.n > >
Re: [B.A.T.M.A.N.] Error " LibG3D-WARNING **: no handler for file " with meshs3d
You wrote: > I > received the same error just when I'm not root or when another meshs3d > process is running, but ever the symbols are appeared. Can you rewrite this sentence? I am not able to understand when something (not?) happens. > ldd of meshs3d recognize libg3d library. What do you exactly mean with > those 3ds plugins? where can we found them or realize if we've got them > installed? libg3d has its own plugin infrastructure and you cannot detect dependencies with running ldd on meshs3d. If you have installed the debian package for libg3d then you should have another one with the name libg3d-plugins which also must be installed. (Yes, the package description is wrong and the next debian package release should have it marked as recommended for libg3d). To check if you have the plugin installed, search for imp_3ds.so in /usr (if you have installed libg3d there). find /usr/lib -name "imp_3ds.so" Please check file permissions if find is successful. Best Regards, Sven signature.asc Description: This is a digitally signed message part.
Re: [B.A.T.M.A.N.] Error " LibG3D-WARNING **: no handler for file " with meshs3d
Hi all, Simon has answered to this topic. Could you be more specific? I have the same problem... no objects (for AP, network...) are loaded on s3d window. I received the same error just when I'm not root or when another meshs3d process is running, but ever the symbols are appeared. ldd of meshs3d recognize libg3d library. What do you exactly mean with those 3ds plugins? where can we found them or realize if we've got them installed? Thanks a lot. Regards, Francesc
Re: [B.A.T.M.A.N.] Securing batman networks
Hello Damian, maybe WPA-NONE can help you. It is basicly WPA with pre-shared keys which works on Ad-Hoc, but misses a lot of security features like replay attack detection (would not make sense in adhoc networks) or having different session keys, as usually access points manage these. So i don't know how "secure" this actually is. Furthermore, WPA-NONE is not included in any standard afaik. But at least wpa_supplicant and Windows support it. However it is not guaranteed that it works with any driver ... at least madwifi did not work with it out of the box (but after some patches ;) when i tried it. best regards, Simon On Sun, Jun 15, 2008 at 09:45:32AM +1000, Damian Ivereigh wrote: > Does anyone have any experience with securing batman networks (or more > to the point the adhoc networks it is based on)? My setup will be a > relatively planned infrastructure with all units controlled by myself, > so embedding keys etc won't really be an issue. > > Can you use WPA2 with adhoc networks? How does this work with > wpa_supplicant & hostapd (which are obviously designed for use with > access point infrastructure). > > When I use the term "security" I am looking at it at several levels:- > > 1) Stopping rogue units joining the network. > 2) Encrypting the traffic to stop eavesdropping. > 3) Stopping others from hijacking the connections (either between nodes > or via the gateways). > > I realise this is a different style from the community mesh network, > open to everyone, that Batman appears to have been part of up to now. In > Australia bandwidth is so limited (and expensive) that people here are > generally not willing to share it, so there is almost no chance of a > community arising of its own accord. > > Damian > > -- > Launtel - Plugging Tassie into the world > Tel: 1800LAUNTEL (1800528683) > Mob: 0418217582 > Fax: 1300784109 > http://www.launtel.net.au > > ___ > B.A.T.M.A.N mailing list > b.a.t.m@open-mesh.net > https://list.open-mesh.net/mm/listinfo/b.a.t.m.a.n signature.asc Description: Digital signature
Re: [B.A.T.M.A.N.] Error " LibG3D-WARNING **: no handler for file " with meshs3d
Hello, you're probably missing the plugins for 3ds. Libg3d has a main library and is "outsourcing" file-specific handlers into plugins (e.g. for .3ds models), and maybe you have not installed them. best regards, Simon On Sun, Jun 15, 2008 at 04:24:09PM +0200, thomas anderson wrote: > When i start meshs3d i can see the ip of the access point but not the image > and on shell i got this errors: > > (process:29085): LibG3D-WARNING **: no handler for file > 'objs/accesspoint.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > './objs/accesspoint.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../objs/accesspoint.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../../objs/accesspoint.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > 'objs/accesspoint_inet.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > './objs/accesspoint_inet.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../objs/accesspoint_inet.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../../objs/accesspoint_inet.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file 'objs/internet.3ds' > found > > (process:29085): LibG3D-WARNING **: no handler for file > './objs/internet.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../objs/internet.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../../objs/internet.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file 'objs/btn_close.3ds' > found > > (process:29085): LibG3D-WARNING **: no handler for file > './objs/btn_close.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../objs/btn_close.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../../objs/btn_close.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > 'objs/s3d_berlios_de.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > './objs/s3d_berlios_de.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../objs/s3d_berlios_de.3ds' found > > (process:29085): LibG3D-WARNING **: no handler for file > '../../objs/s3d_berlios_de.3ds' found > > The file are present in that folder but seem that meshs3d can't find it > right? > Any help is welcome :) > Eidos > ___ > B.A.T.M.A.N mailing list > b.a.t.m@open-mesh.net > https://list.open-mesh.net/mm/listinfo/b.a.t.m.a.n signature.asc Description: Digital signature
Re: [B.A.T.M.A.N.] Batman on windows?
Hello, AFAIK no one has done a port, or tried it. It should be possible, but no one of us is interested in writing one. If you want to port it, please feel free to do so. :) best regards, Simon On Sun, Jun 15, 2008 at 04:02:26PM +0200, thomas anderson wrote: > What about porting B.A.T.M.A.N. on windows? > Eidos > ___ > B.A.T.M.A.N mailing list > b.a.t.m@open-mesh.net > https://list.open-mesh.net/mm/listinfo/b.a.t.m.a.n signature.asc Description: Digital signature