Commit: 03bd024c077d549cdef1ac686a557c742545cba8
Author: Antonioya
Date:   Sat Mar 30 17:06:49 2019 +0100
Branches: master
https://developer.blender.org/rB03bd024c077d549cdef1ac686a557c742545cba8

GPencil: Uses same random seed for render in Noise modifier

As the random seed was calculated in the copy data, the render could be a 
little different. Now, the data is saved in the original data.

===================================================================

M       source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c

===================================================================

diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c 
b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
index 9bfbe20343e..97ac6fa56cd 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
@@ -101,11 +101,16 @@ static void deformStroke(
        const int def_nr = defgroup_name_index(ob, mmd->vgname);
        const float unit_v3[3] = { 1.0f, 1.0f, 1.0f };
 
-       /* Random generator, only init once. */
-       if (mmd->rng == NULL) {
+       Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
+       GpencilModifierData *md_eval = 
BKE_gpencil_modifiers_findByName(object_eval, md->name);
+       NoiseGpencilModifierData *mmd_eval = (NoiseGpencilModifierData 
*)md_eval;
+
+       /* Random generator, only init once. (it uses eval to get same value in 
render) */
+       if (mmd_eval->rng == NULL) {
                uint rng_seed = (uint)(PIL_check_seconds_timer_i() & UINT_MAX);
                rng_seed ^= POINTER_AS_UINT(mmd);
-               mmd->rng = BLI_rng_new(rng_seed);
+               mmd_eval->rng = BLI_rng_new(rng_seed);
+               mmd->rng = mmd_eval->rng;
        }
 
        if (!is_stroke_affected_by_modifier(

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