Commit: 12716e6b9fc74bd53be39ec7aab16ca8d43f0593 Author: William Reynish Date: Tue Mar 19 13:14:35 2019 +0100 Branches: master https://developer.blender.org/rB12716e6b9fc74bd53be39ec7aab16ca8d43f0593
UI: Make UV Editor contextual menu more consistent with 3D View -Use same ordering of Add, Modify, Remove -Add back Remove Doubles here =================================================================== M release/scripts/startup/bl_ui/space_image.py =================================================================== diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py index b30e5c8c642..7d8e4e7eb3e 100644 --- a/release/scripts/startup/bl_ui/space_image.py +++ b/release/scripts/startup/bl_ui/space_image.py @@ -448,31 +448,33 @@ class IMAGE_MT_uvs_context_menu(Menu): # UV Edit Mode if sima.show_uvedit: + # Add layout.operator("uv.unwrap") layout.operator("uv.follow_active_quads") layout.separator() + # Modify layout.operator("uv.pin").clear = False layout.operator("uv.pin", text="Unpin").clear = True layout.separator() - layout.operator("uv.weld") - layout.operator("uv.stitch") - - layout.separator() + layout.menu("IMAGE_MT_uvs_snap") - layout.operator_enum("uv.align", "axis") # W, 2/3/4. + layout.operator("transform.mirror", text="Mirror X").constraint_axis[0] = True + layout.operator("transform.mirror", text="Mirror Y").constraint_axis[1] = True layout.separator() - layout.operator("transform.mirror", text="Mirror X").constraint_axis[0] = True - layout.operator("transform.mirror", text="Mirror Y").constraint_axis[1] = True + layout.operator_enum("uv.align", "axis") # W, 2/3/4. layout.separator() - layout.menu("IMAGE_MT_uvs_snap") + # Remove + layout.operator("uv.remove_doubles", text="Remove Double UVs") + layout.operator("uv.stitch") + layout.operator("uv.weld") class IMAGE_MT_pivot_pie(Menu): _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs