Commit: 8aeb1dbb27aca735efe0df651710c8523212780d
Author: Antonioya
Date:   Tue Mar 19 10:54:27 2019 +0100
Branches: master
https://developer.blender.org/rB8aeb1dbb27aca735efe0df651710c8523212780d

GPencil: Cleanup unused code

===================================================================

M       source/blender/editors/gpencil/drawgpencil.c
M       source/blender/editors/include/ED_gpencil.h

===================================================================

diff --git a/source/blender/editors/gpencil/drawgpencil.c 
b/source/blender/editors/gpencil/drawgpencil.c
index b9b50ac207d..8d642e82208 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -1691,63 +1691,3 @@ void ED_gpencil_draw_view3d(
        /* draw it! */
        gp_draw_data_all(view_layer, rv3d, scene, gpd, offsx, offsy, winx, 
winy, CFRA, dflag, v3d->spacetype);
 }
-
-/* draw grease-pencil sketches to specified 3d-view for gp object
- * assuming that matrices are already set correctly
- */
-void ED_gpencil_draw_view3d_object(wmWindowManager *wm, Scene *scene, 
Depsgraph *depsgraph, Object *ob, View3D *v3d, ARegion *ar, bool only3d)
-{
-       int dflag = 0;
-       RegionView3D *rv3d = ar->regiondata;
-       int offsx, offsy, winx, winy;
-
-       /* check that we have grease-pencil stuff to draw */
-       bGPdata *gpd = ob->data;
-       if (gpd == NULL) return;
-
-       /* when rendering to the offscreen buffer we don't want to
-        * deal with the camera border, otherwise map the coords to the camera 
border. */
-       if ((rv3d->persp == RV3D_CAMOB) && !(G.f & G_FLAG_RENDER_VIEWPORT)) {
-               rctf rectf;
-               ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, 
&rectf, true); /* no shift */
-
-               offsx = round_fl_to_int(rectf.xmin);
-               offsy = round_fl_to_int(rectf.ymin);
-               winx = round_fl_to_int(rectf.xmax - rectf.xmin);
-               winy = round_fl_to_int(rectf.ymax - rectf.ymin);
-       }
-       else {
-               offsx = 0;
-               offsy = 0;
-               winx = ar->winx;
-               winy = ar->winy;
-       }
-
-       /* set flags */
-       if (only3d) {
-               /* 3D strokes/3D space:
-                * - only 3D space points
-                * - don't status text either (as it's the wrong space)
-                */
-               dflag |= (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_NOSTATUS);
-       }
-
-       if (v3d->flag2 & V3D_HIDE_OVERLAYS) {
-               /* don't draw status text when "only render" flag is set */
-               dflag |= GP_DRAWDATA_NOSTATUS;
-       }
-
-       if ((wm == NULL) || ED_screen_animation_playing(wm)) {
-               /* don't show onion-skins during animation playback/scrub (i.e. 
it obscures the poses)
-                * OpenGL Renders (i.e. final output), or depth buffer (i.e. 
not real strokes)
-                */
-               dflag |= GP_DRAWDATA_NO_ONIONS;
-       }
-
-       /* draw it! */
-       ToolSettings *ts = scene->toolsettings;
-       Brush *brush = BKE_paint_brush(&ts->gp_paint->paint);
-       if (brush != NULL) {
-               gp_draw_data(rv3d, brush, 1.0f, ob, gpd, offsx, offsy, winx, 
winy, CFRA, dflag);
-       }
-}
diff --git a/source/blender/editors/include/ED_gpencil.h 
b/source/blender/editors/include/ED_gpencil.h
index 4c2ffa01bcc..46aca340ea9 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -149,14 +149,6 @@ void ED_gpencil_draw_view3d_annotations(
         struct Scene *scene, struct Depsgraph *depsgraph,
         struct View3D *v3d, struct ARegion *ar,
         bool only3d);
-void ED_gpencil_draw_view3d_object(
-        struct wmWindowManager *wm,
-        struct Scene *scene,
-        struct Depsgraph *depsgraph,
-        struct Object *ob,
-        struct View3D *v3d,
-        struct ARegion *ar,
-        bool only3d);
 void ED_annotation_draw_ex(
         struct Scene *scene,
         struct bGPdata *gpd, int winx, int winy,

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