Commit: 8faa59441371311a435b80487fe81eb60ea2e4fe
Author: Campbell Barton
Date:   Fri May 18 08:14:36 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB8faa59441371311a435b80487fe81eb60ea2e4fe

Cleanup: unused DNA

===================================================================

M       source/blender/blenkernel/intern/lamp.c
M       source/blender/makesdna/DNA_lamp_types.h
M       source/blender/makesdna/DNA_world_types.h

===================================================================

diff --git a/source/blender/blenkernel/intern/lamp.c 
b/source/blender/blenkernel/intern/lamp.c
index 144f9e34c20..158d2954100 100644
--- a/source/blender/blenkernel/intern/lamp.c
+++ b/source/blender/blenkernel/intern/lamp.c
@@ -59,7 +59,6 @@ void BKE_lamp_init(Lamp *la)
        BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(la, id));
 
        la->r = la->g = la->b = la->k = 1.0f;
-       la->haint = 1.0f;
        la->energy = 10.0f;
        la->dist = 25.0f;
        la->spotsize = DEG2RADF(45.0f);
diff --git a/source/blender/makesdna/DNA_lamp_types.h 
b/source/blender/makesdna/DNA_lamp_types.h
index 43606cbcd9d..6294afe00e7 100644
--- a/source/blender/makesdna/DNA_lamp_types.h
+++ b/source/blender/makesdna/DNA_lamp_types.h
@@ -51,15 +51,12 @@ typedef struct Lamp {
        
        short type, flag;
        int mode;
-       
-       short colormodel, totex;
+
        float r, g, b, k;
        float shdwr, shdwg, shdwb, shdwpad;
        
        float energy, dist, spotsize, spotblend;
-       float haint;
-       
-       
+
        float att1, att2;       /* Quad1 and Quad2 attenuation */
        float coeff_const, coeff_lin, coeff_quad, coeff_pad;
        struct CurveMapping *curfalloff;
diff --git a/source/blender/makesdna/DNA_world_types.h 
b/source/blender/makesdna/DNA_world_types.h
index ac93033609d..84050894faa 100644
--- a/source/blender/makesdna/DNA_world_types.h
+++ b/source/blender/makesdna/DNA_world_types.h
@@ -51,8 +51,8 @@ struct MTex;
 typedef struct World {
        ID id;
        struct AnimData *adt;   /* animation data (must be immediately after id 
for utilities to use it) */ 
-       
-       short colormodel, totex;
+
+       char _pad0[4];
        short texact, mistype;
 
        float horr, horg, horb;

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