Commit: 95404396f82d34f0b5e1e3fda9b640c728f5180a
Author: Martijn Versteegh
Date:   Tue Dec 6 21:34:09 2022 +0100
Branches: refactor-mesh-uv-map-generic
https://developer.blender.org/rB95404396f82d34f0b5e1e3fda9b640c728f5180a

Remove outdated comment.

===================================================================

M       source/blender/python/bmesh/bmesh_py_types_meshdata.c

===================================================================

diff --git a/source/blender/python/bmesh/bmesh_py_types_meshdata.c 
b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
index 5077bdce75d..c6c040b2768 100644
--- a/source/blender/python/bmesh/bmesh_py_types_meshdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
@@ -74,11 +74,6 @@ static int bpy_bmloopuv_pin_uv_set(BPy_BMLoopUV *self, 
PyObject *value, void *UN
   if (self->pinned) {
     *self->pinned = PyC_Long_AsBool(value);
   }
-  /* TODO(martijn) if (!self->pinned) that means the layed does not exist , or 
at least didn't
-   * exist when the PY object was created. We *should* create it here instead 
of just bailing, but
-   * we can't because that would invalidate all existing BPy_BMLoopUV objects' 
interal pointers.
-   * the same goes for vertsel and edgesel below.
-   */
   return 0;
 }

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