Commit: c92c05ed93ed2b174811023cae9ac866d6c3a73c Author: Campbell Barton Date: Wed Jun 8 21:35:02 2016 +1000 Branches: compositor-2016 https://developer.blender.org/rBc92c05ed93ed2b174811023cae9ac866d6c3a73c
Fix edit-mesh draw not disabling stipple Caused problem w/ basic-shader =================================================================== M source/blender/blenkernel/intern/editderivedmesh.c =================================================================== diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c index ffd000e..8df07c5 100644 --- a/source/blender/blenkernel/intern/editderivedmesh.c +++ b/source/blender/blenkernel/intern/editderivedmesh.c @@ -1181,6 +1181,10 @@ static void emDM_drawMappedFaces( /* if non zero we know a face was rendered */ if (poly_prev != GL_ZERO) glEnd(); + + if (draw_option_prev == DM_DRAW_OPTION_STIPPLE) { + GPU_basic_shader_bind(GPU_SHADER_USE_COLOR); + } } static void bmdm_get_tri_uv(BMLoop *ltri[3], MLoopUV *luv[3], const int cd_loop_uv_offset) _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs