Commit: d731ee4960cf78f7b461be0c8f5ef27c098da265 Author: Campbell Barton Date: Tue Mar 19 13:07:48 2019 +1100 Branches: master https://developer.blender.org/rBd731ee4960cf78f7b461be0c8f5ef27c098da265
Fix T61368: Brush texture preview ignores rotation =================================================================== M source/blender/windowmanager/intern/wm_operators.c =================================================================== diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index ff3d1601dde..ac7d496ea35 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -2062,11 +2062,6 @@ static void radial_control_paint_tex(RadialControl *rc, float radius, float alph GLint swizzleMask[] = {GL_ZERO, GL_ZERO, GL_ZERO, GL_RED}; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzleMask); - immBindBuiltinProgram(GPU_SHADER_2D_IMAGE_MASK_UNIFORM_COLOR); - - immUniformColor3fvAlpha(col, alpha); - immUniform1i("image", 0); - /* set up rotation if available */ if (rc->rot_prop) { rot = RNA_property_float_get(&rc->rot_ptr, rc->rot_prop); @@ -2074,6 +2069,11 @@ static void radial_control_paint_tex(RadialControl *rc, float radius, float alph GPU_matrix_rotate_2d(RAD2DEGF(rot)); } + immBindBuiltinProgram(GPU_SHADER_2D_IMAGE_MASK_UNIFORM_COLOR); + + immUniformColor3fvAlpha(col, alpha); + immUniform1i("image", 0); + /* draw textured quad */ immBegin(GPU_PRIM_TRI_FAN, 4); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs