Commit: e72dc667c4d3ef0b4a4c306dd6b12cae9d37287b Author: Clément Foucault Date: Tue Mar 19 14:25:32 2019 +0100 Branches: master https://developer.blender.org/rBe72dc667c4d3ef0b4a4c306dd6b12cae9d37287b
Fix T61475 Particle edit does not render children if path step > 7 Gives 2 more bits to the segment count. Also subtract 1 because segment count cannot be negative. =================================================================== M source/blender/draw/intern/draw_cache_impl_particles.c M source/blender/draw/modes/shaders/common_hair_lib.glsl =================================================================== diff --git a/source/blender/draw/intern/draw_cache_impl_particles.c b/source/blender/draw/intern/draw_cache_impl_particles.c index 6790a8aa0cc..2c940f9bab8 100644 --- a/source/blender/draw/intern/draw_cache_impl_particles.c +++ b/source/blender/draw/intern/draw_cache_impl_particles.c @@ -793,8 +793,12 @@ static int particle_batch_cache_fill_strands_data( continue; } + /* XXX: We might need something more robust. + * Adjust shader code accordingly. (see unpack_strand_data() ) */ + BLI_assert((path->segments - 1) <= 0x3FF); + uint *seg_data = (uint *)GPU_vertbuf_raw_step(data_step); - *seg_data = (curr_point & 0xFFFFFF) | (path->segments << 24); + *seg_data = (curr_point & 0x3FFFFF) | ((path->segments - 1) << 22); curr_point += path->segments + 1; if (psmd != NULL) { diff --git a/source/blender/draw/modes/shaders/common_hair_lib.glsl b/source/blender/draw/modes/shaders/common_hair_lib.glsl index da86f7a7086..9cda44c8f42 100644 --- a/source/blender/draw/modes/shaders/common_hair_lib.glsl +++ b/source/blender/draw/modes/shaders/common_hair_lib.glsl @@ -46,8 +46,8 @@ void unpack_strand_data(uint data, out int strand_offset, out int strand_segment // strand_offset = (data & 0x1FFFFFFFu); // strand_segments = 1u << (data >> 29u); /* We only need 3 bits to store subdivision level. */ #else - strand_offset = int(data & 0x00FFFFFFu); - strand_segments = int(data >> 24u); + strand_offset = int(data & 0x003FFFFFu); + strand_segments = int(data >> 22u) + 1; #endif } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs