Commit: ed61017391a6d5b9d1bde39e4df95c63ec01cf05
Author: Jens Verwiebe
Date:   Fri Mar 20 20:24:30 2015 +0100
Branches: master
https://developer.blender.org/rBed61017391a6d5b9d1bde39e4df95c63ec01cf05

Really fix scons with new glsl shaders

===================================================================

M       source/blender/gpu/SConscript

===================================================================

diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript
index f52b39d..9a3ea8f 100644
--- a/source/blender/gpu/SConscript
+++ b/source/blender/gpu/SConscript
@@ -66,6 +66,9 @@ sources.extend((
     os.path.join(env['DATA_SOURCES'], "gpu_shader_simple_frag.glsl.c"),
     os.path.join(env['DATA_SOURCES'], "gpu_shader_simple_vert.glsl.c"),
     os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_ssao_frag.glsl.c"),
+    os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_hq_frag.glsl.c"),
+       os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_hq_vert.glsl.c"),
+    os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_hq_geo.glsl.c"),
     os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_frag.glsl.c"),
     os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_dof_vert.glsl.c"),
     os.path.join(env['DATA_SOURCES'], "gpu_shader_fx_depth_resolve.glsl.c"),

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