Commit: f8ed657481db7866cf23a6499bb1a146df2a7e4d
Author: Martijn Versteegh
Date:   Sun Nov 13 23:38:50 2022 +0100
Branches: refactor-mesh-uv-map-generic
https://developer.blender.org/rBf8ed657481db7866cf23a6499bb1a146df2a7e4d

Cleanup: fix comment typo.

===================================================================

M       source/blender/python/bmesh/bmesh_py_types_customdata.c

===================================================================

diff --git a/source/blender/python/bmesh/bmesh_py_types_customdata.c 
b/source/blender/python/bmesh/bmesh_py_types_customdata.c
index a3fad5c9ccf..382fec4e188 100644
--- a/source/blender/python/bmesh/bmesh_py_types_customdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_customdata.c
@@ -461,7 +461,7 @@ static PyObject 
*bpy_bmlayercollection_verify(BPy_BMLayerCollection *self)
   if (index == -1) {
     BM_data_layer_add(self->bm, data, self->type);
     index = 0;
-    /* Because addingCustomData layers to a bmesh will invalidate any existing 
pointers
+    /* Because adding CustomData layers to a bmesh will invalidate any 
existing pointers
      * in Py objects we can't lazily add the associated bool layers. So add 
them all right
      * now.
      */

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