Commit: fcc5d7c29e02eae1429009cc02eb9c75d159f245
Author: Sergey Sharybin
Date:   Thu Jun 7 16:38:52 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBfcc5d7c29e02eae1429009cc02eb9c75d159f245

Draw: Fix crash when tryign to get procedural textures with modifier disabled

Maybe disabled modifier check should be done higher in the call hierarchy.

===================================================================

M       source/blender/draw/intern/draw_cache_impl_particles.c

===================================================================

diff --git a/source/blender/draw/intern/draw_cache_impl_particles.c 
b/source/blender/draw/intern/draw_cache_impl_particles.c
index 1348968bad7..46469136243 100644
--- a/source/blender/draw/intern/draw_cache_impl_particles.c
+++ b/source/blender/draw/intern/draw_cache_impl_particles.c
@@ -779,7 +779,7 @@ static void 
particle_batch_cache_ensure_procedural_strand_data(
 
        ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
 
-       if (psmd != NULL) {
+       if (psmd != NULL && psmd->mesh_final != NULL) {
                if (CustomData_has_layer(&psmd->mesh_final->ldata, CD_MLOOPUV)) 
{
                        cache->num_uv_layers = 
CustomData_number_of_layers(&psmd->mesh_final->ldata, CD_MLOOPUV);
                        active_uv = 
CustomData_get_active_layer(&psmd->mesh_final->ldata, CD_MLOOPUV);

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