Re: [Bf-committers] Blender Foundation Development team - report 35

2010-09-06 Thread Carsten Wartmann
Am 05.09.2010 04:17, schrieb Nathan Letwory:
 Hi all,

 Our team of Janne, Campbell, Diego and I have started our work on the
 bug tracker and other duties assigned.

Hey! Great team.

 * Move issues to our todo on wiki if they are clear candidates for that.
 Please check out our current
 http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo of
 what to expect. When reporting a bug, it would be nice to check from
 here too. For this I've added a 'todo' resolution status to indicate
 this. Note that this list also functions as a means to other(, new)
 developers to look for tasks and create patches for those.

Please don't forget the Short-term target, there is a thread and a 
wiki page on this:

http://blenderartists.org/forum/showthread.php?t=178149
http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Status/MissingFeatures#Features_missing_in_2.5x_from_2.49

But it seems that at least the thread is not updated in the last weeks.

 notably the closing of bugs to move to todo, and probably a more
 rigorous closing policy on bugs that don't see activity from reporters.

Please don't forget that making good reports is also a hard and unpaid 
work, sometimes even frustrating (e.g. double reports due to the chaotic 
bugtracker with no simple way to search (hint: use the CSV Export to 
search...)). So *I* think that a week to react is a bit short, 
especially if it is a bug which strikes when a project needs to be done, 
then you tend to write the first report and go on to find a workaround 
which will fade the focus to other things.

Best Regards,
Carsten
-- 
Carsten Wartmann: Autor - Dozent - 3D - Grafik
Homepage: http://blenderbuch.de/
Das Blender-Buch: http://blenderbuch.de/redirect.html
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[Bf-committers] Would anybody have any time to look over these local changes I made to Blender?

2010-09-06 Thread Sergey Kurdakov
Hi Anthony,

my two cents

as you provide compiled binaries, you may try to get artists feedback
say here
http://blenderartists.org/forum/forumdisplay.php?f=9

it looks cool, but I think it's   better to test on end users than on devs

Regards
Sergey
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Re: [Bf-committers] Blender IRC meeting minutes, sept 5 2010

2010-09-06 Thread Damien Plisson
I definitely agree for the bad bug, and place a call for GL coders with OSX ATI 
system, as ATI drivers on OSX have real issues the nVidia ones don't have.

It is the latest update of the ATI drivers (the one Apple is supposed to have 
made following Valve requests to reach decent GL perfs) that revealed this 
incompatibility. That is previous releases were not having this crash at the 
time they were released.

But the GL call causing the crash may have been introduced anytime during 2.5 
dev.

Cheers,
Damien

Le 5 sept. 2010 à 23:45, Dalai Felinto a écrit :

 I'm not sure what is considered a showstopper for a beta, but this is
 a really bad bug:
 Blender 2.5 Crashes on Window Resize on OSX:
 http://projects.blender.org/tracker/index.php?func=detailaid=23561group_id=9atid=498
 
 Current status:
 Damien needs a GL guru who has access to a Mac running 10.6.4 with ATI.
 
 It happens with Alpha and Beta2,3 so may not be qualify as a showstoper.
 
 release blenderplayer
 +1, but then it's important to move the addon to export as
 blenderplayer into the built-in addons (instead of contribs).
 
 Cheers,
 Dalai
 2010/9/5 Mitchell Stokes moguri...@gmail.com:
 
 
 - This wednesday I like to call for release-builds, unless someone
 finds serious showstoppers. Please notify it on the bf-committers list!
 
 
 I have one request for the beta: could we please also release the
 Blenderplayer? If there are issues with building the player, I can help
 people on IRC with resolving them. The player still has some bugs, but it
 would be nice to get more users to test it so we can make sure it's actually
 stable by the time Blender itself is stable.
 
 Thank you,
 Mitchell Stokes (Moguri)
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Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31783] trunk/blender: - use list append in more places (preferred method since its faster)

2010-09-06 Thread Tamito KAJIYAMA
Hi Campbell,

With VC++ 2008 and CMake, the trunk does not compile with an
error saying that zlib.h is not found.  The cause seems the removal
of ${ZLIB_INC} from source/blender/blenlib/CMakeLists.txt, as
seen in the commit log below.  Just reverting the removal allowed
the trunk to compile fine.  Hope this helps.

Thanks,

-- 
KAJIYAMA, Tamito rd6t-k...@asahi-net.or.jp


- Original Message - 
From: Campbell Barton ideasma...@gmail.com
To: bf-blender-...@blender.org
Sent: Monday, September 06, 2010 11:15 AM
Subject: [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [31783] 
trunk/blender: - use list append in more places (preferred method 
since its faster)


 Revision: 31783
  
 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=31783
 Author:   campbellbarton
 Date: 2010-09-06 12:15:41 +0200 (Mon, 06 Sep 2010)

 Log Message:
 ---
 - use list append in more places (preferred method since its faster)
 - remove some unused include paths
 - remove unused linux path define

(snip)

 Modified: trunk/blender/source/blender/blenlib/CMakeLists.txt
 ===
 --- trunk/blender/source/blender/blenlib/CMakeLists.txt 2010-09-06 09:46:34 
 UTC (rev 31782)
 +++ trunk/blender/source/blender/blenlib/CMakeLists.txt 2010-09-06 10:15:41 
 UTC (rev 31783)
 @@ -27,10 +27,14 @@
 FILE(GLOB SRC intern/*.c)

 SET(INC
 - . ../makesdna ../blenkernel ../../../intern/guardedalloc ../include
 - ../gpu ../../../intern/ghost
 + .
 + ../makesdna
 + ../blenkernel
 + ../include
 + ../gpu
 + ../../../intern/ghost
 + ../../../intern/guardedalloc
  ${FREETYPE_INCLUDE_DIRS}
 - ${ZLIB_INC}
 )

 IF(CMAKE_SYSTEM_NAME MATCHES Linux)

(snip) 

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Re: [Bf-committers] Blender IRC meeting minutes, sept 5 2010

2010-09-06 Thread Ken Hughes
On 09/05/2010 08:22 AM, Ton Roosendaal wrote:
 2) Blender 2.5, todos, next test build release

 - Linux release: there are issues linking with libgz and libtiff now
 (fedora/opensuse). Ken Hughes looks into it, and reports here if
 there's issues to review. It might become static linked.


No issues building with libtiff.a, but Debian's shared PNG and freetype 
libraries depends on libz.so, so until I can rebuild those libs by hand 
without the dependencies I have to also link them statically.  Good news 
is the binary is so bloated you hardly notice the 1% increase in size.

Ken
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Re: [Bf-committers] Blender IRC meeting minutes, sept 5 2010

2010-09-06 Thread Jason W.



 
 
 - Splash: Ton asks Durian team to pick a cool one, and not with sad  
 looking people this time! :)
 

Totally agree, the depressing splash weighed on my heart and made it really 
difficult to work for the second half of GSoC

That said, I've gotten somewhat settled in here in Texas after moving so I'm 
ready to contribute to blender some more (for free woohoo!)
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[Bf-committers] cmake parses compiler options incorrectly

2010-09-06 Thread Reuben Martin
Since sometime within the past day or two, cmake has generated make files that 
are not correctly parsing the compiler options info a functional shell script.


[  0%] Building CXX object 
intern/audaspace/CMakeFiles/bf_intern_audaspace.dir/intern/AUD_Mixer.cpp.o
c++: no input files 

  
/bin/sh: -fopenmp: command not found
make[2]: *** 
[intern/audaspace/CMakeFiles/bf_intern_audaspace.dir/intern/AUD_Mixer.cpp.o] 
Error 127
make[1]: *** [intern/audaspace/CMakeFiles/bf_intern_audaspace.dir/all] Error 2
make: *** [all] Error 2

-Reuben
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Re: [Bf-committers] Would anybody have any time to look over these local changes I made to Blender?

2010-09-06 Thread Antony Jones
On 9/6/2010 11:12 AM, Sergey Kurdakov wrote:
 Hi Anthony,

 my two cents

 as you provide compiled binaries, you may try to get artists feedback
 say here
 http://blenderartists.org/forum/forumdisplay.php?f=9

 it looks cool, but I think it's   better to test on end users than on devs

 Regards
 Sergey
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Good advice. Thank you.
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