[Bf-committers] help one script to clear all vertex groups of all models
hi i have a model that I link to new file but this have all vertex groups of the last skeleton and i want delete them quickly. somebody know how do it, without press the x button of the list to delete all groups ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] sphinx docs generation
hi mindrones i tried your script in here: http://wiki.blender.org/index.php/User:Mindrones/Doc/PythonAPI/Sphinx-build and it did not compile the API docs, i wan't to ask if your script is up to date or is outdated, because i tried to compile it using cambell's way and it gives an error, then i used you script saved it as .bat file and executed it after i reorganized my files like you suggested, but still no use :( anyway if you have any tips or anyone got it compiled it recently you are welcome to reply :) ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36073] trunk/blender: =cloth collisions=
scons error http://www.pasteall.org/20713 Daniel Salazar 3Developer.com On Sat, Apr 9, 2011 at 5:19 PM, Joseph Eagar joe...@gmail.com wrote: Revision: 36073 http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=36073 Author: joeedh Date: 2011-04-09 23:19:11 + (Sat, 09 Apr 2011) Log Message: --- =cloth collisions= Plugged the eltopo library into the cloth solver. I was playing with it earlier, and it's so easy to use I decided to quickly put it in (trunk's) cloth. See http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html . The authors are on the bleeding edge of continuous collision detection (one of them did ILM's cloth sim). I don't really have to time to plug it into softbody, particles, bullet, fluid, etc, but doing so would be pretty straightforward. I'll leave that up to someone else. To use, turn on USE_ELTOPO (in cmake) or WITH_BF_ELTOPO in scons. Modified Paths: -- trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake trunk/blender/build_files/scons/tools/btools.py trunk/blender/extern/CMakeLists.txt trunk/blender/extern/SConscript trunk/blender/source/blender/blenkernel/BKE_collision.h trunk/blender/source/blender/blenkernel/CMakeLists.txt trunk/blender/source/blender/blenkernel/SConscript trunk/blender/source/blender/blenkernel/intern/collision.c trunk/blender/source/blenderplayer/CMakeLists.txt trunk/blender/source/creator/CMakeLists.txt Modified: trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake === --- trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake 2011-04-09 23:19:11 UTC (rev 36073) @@ -4,7 +4,7 @@ # PYTHON_INCLUDE_DIRS # PYTHON_LIBRARY # PYTHON_LIBPATH -# PYTHON_LINKFLAGS +# PYTHON_LINKFLAGSPYTHON #= Modified: trunk/blender/build_files/scons/tools/btools.py === --- trunk/blender/build_files/scons/tools/btools.py 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/build_files/scons/tools/btools.py 2011-04-09 23:19:11 UTC (rev 36073) @@ -99,7 +99,7 @@ 'WITH_BF_INTERNATIONAL', 'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'WITH_BF_GETTEXT_STATIC', 'BF_GETTEXT_LIB_STATIC', 'BF_GETTEXT_LIBPATH', 'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH', - 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', + 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'WITH_BF_ELTOPO', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', 'BF_WINTAB', 'BF_WINTAB_INC', 'WITH_BF_FREETYPE', 'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH', 'BF_FREETYPE_LIB_STATIC', 'WITH_BF_FREETYPE_STATIC', 'WITH_BF_QUICKTIME', 'BF_QUICKTIME', 'BF_QUICKTIME_INC', 'BF_QUICKTIME_LIB', 'BF_QUICKTIME_LIBPATH', @@ -365,6 +365,8 @@ (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)), (BoolVariable('WITH_BF_BULLET', 'Use Bullet if true', True)), + (BoolVariable('WITH_BF_ELTOPO', 'Use Eltopo collision library if true', False)), + ('BF_BULLET', 'Bullet base dir', ''), ('BF_BULLET_INC', 'Bullet include path', ''), ('BF_BULLET_LIB', 'Bullet library', ''), Modified: trunk/blender/extern/CMakeLists.txt === --- trunk/blender/extern/CMakeLists.txt 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/extern/CMakeLists.txt 2011-04-09 23:19:11 UTC (rev 36073) @@ -31,6 +31,10 @@ add_subdirectory(bullet2) endif() +if(WITH_ELTOPO) + add_subdirectory(eltopo) +endif() + if(WITH_BINRELOC) add_subdirectory(binreloc) endif() Modified: trunk/blender/extern/SConscript === --- trunk/blender/extern/SConscript 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/extern/SConscript 2011-04-09 23:19:11 UTC (rev 36073) @@ -4,6 +4,9 @@ SConscript(['glew/SConscript']) +if env['WITH_BF_ELTOPO']: + SConscript(['eltopo/SConscript']) + if env['WITH_BF_BULLET']: SConscript(['bullet2/src/SConscript']) Modified: trunk/blender/source/blender/blenkernel/BKE_collision.h === --- trunk/blender/source/blender/blenkernel/BKE_collision.h 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/source/blender/blenkernel/BKE_collision.h 2011-04-09 23:19:11 UTC (rev 36073) @@ -63,7 +63,11 @@ /* COLLISION FLAGS */ typedef enum { -
Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36073] trunk/blender: =cloth collisions=
heh was gonna fix it my self and noticed there isn't any eltopo-capi.h file in the source. little fail! :) cheers Daniel Salazar 3Developer.com On Sat, Apr 9, 2011 at 6:08 PM, Daniel Salazar - 3Developer.com zan...@gmail.com wrote: scons error http://www.pasteall.org/20713 Daniel Salazar 3Developer.com On Sat, Apr 9, 2011 at 5:19 PM, Joseph Eagar joe...@gmail.com wrote: Revision: 36073 http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=36073 Author: joeedh Date: 2011-04-09 23:19:11 + (Sat, 09 Apr 2011) Log Message: --- =cloth collisions= Plugged the eltopo library into the cloth solver. I was playing with it earlier, and it's so easy to use I decided to quickly put it in (trunk's) cloth. See http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html . The authors are on the bleeding edge of continuous collision detection (one of them did ILM's cloth sim). I don't really have to time to plug it into softbody, particles, bullet, fluid, etc, but doing so would be pretty straightforward. I'll leave that up to someone else. To use, turn on USE_ELTOPO (in cmake) or WITH_BF_ELTOPO in scons. Modified Paths: -- trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake trunk/blender/build_files/scons/tools/btools.py trunk/blender/extern/CMakeLists.txt trunk/blender/extern/SConscript trunk/blender/source/blender/blenkernel/BKE_collision.h trunk/blender/source/blender/blenkernel/CMakeLists.txt trunk/blender/source/blender/blenkernel/SConscript trunk/blender/source/blender/blenkernel/intern/collision.c trunk/blender/source/blenderplayer/CMakeLists.txt trunk/blender/source/creator/CMakeLists.txt Modified: trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake === --- trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake 2011-04-09 23:19:11 UTC (rev 36073) @@ -4,7 +4,7 @@ # PYTHON_INCLUDE_DIRS # PYTHON_LIBRARY # PYTHON_LIBPATH -# PYTHON_LINKFLAGS +# PYTHON_LINKFLAGSPYTHON #= Modified: trunk/blender/build_files/scons/tools/btools.py === --- trunk/blender/build_files/scons/tools/btools.py 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/build_files/scons/tools/btools.py 2011-04-09 23:19:11 UTC (rev 36073) @@ -99,7 +99,7 @@ 'WITH_BF_INTERNATIONAL', 'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'WITH_BF_GETTEXT_STATIC', 'BF_GETTEXT_LIB_STATIC', 'BF_GETTEXT_LIBPATH', 'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH', - 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', + 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'WITH_BF_ELTOPO', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', 'BF_WINTAB', 'BF_WINTAB_INC', 'WITH_BF_FREETYPE', 'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH', 'BF_FREETYPE_LIB_STATIC', 'WITH_BF_FREETYPE_STATIC', 'WITH_BF_QUICKTIME', 'BF_QUICKTIME', 'BF_QUICKTIME_INC', 'BF_QUICKTIME_LIB', 'BF_QUICKTIME_LIBPATH', @@ -365,6 +365,8 @@ (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)), (BoolVariable('WITH_BF_BULLET', 'Use Bullet if true', True)), + (BoolVariable('WITH_BF_ELTOPO', 'Use Eltopo collision library if true', False)), + ('BF_BULLET', 'Bullet base dir', ''), ('BF_BULLET_INC', 'Bullet include path', ''), ('BF_BULLET_LIB', 'Bullet library', ''), Modified: trunk/blender/extern/CMakeLists.txt === --- trunk/blender/extern/CMakeLists.txt 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/extern/CMakeLists.txt 2011-04-09 23:19:11 UTC (rev 36073) @@ -31,6 +31,10 @@ add_subdirectory(bullet2) endif() +if(WITH_ELTOPO) + add_subdirectory(eltopo) +endif() + if(WITH_BINRELOC) add_subdirectory(binreloc) endif() Modified: trunk/blender/extern/SConscript === --- trunk/blender/extern/SConscript 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/extern/SConscript 2011-04-09 23:19:11 UTC (rev 36073) @@ -4,6 +4,9 @@ SConscript(['glew/SConscript']) +if env['WITH_BF_ELTOPO']: + SConscript(['eltopo/SConscript']) + if env['WITH_BF_BULLET']: SConscript(['bullet2/src/SConscript']) Modified: trunk/blender/source/blender/blenkernel/BKE_collision.h === ---
Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [36073] trunk/blender: =cloth collisions=
This commit allocates more memory for normal cases (when USE_ELTOPO isn't defined), see: source/blender/blenkernel/intern/collision.c was: multiplying by 4, now it multiplies by 64. *collisions = ( CollPair* ) MEM_mallocN ( sizeof ( CollPair ) * numresult * 64, collision array ); //*4 since cloth_collision_static can return more than 1 collision When committing just before stable releases best check over the diff's carefully first. On Sun, Apr 10, 2011 at 12:08 AM, Daniel Salazar - 3Developer.com zan...@gmail.com wrote: scons error http://www.pasteall.org/20713 Daniel Salazar 3Developer.com On Sat, Apr 9, 2011 at 5:19 PM, Joseph Eagar joe...@gmail.com wrote: Revision: 36073 http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=36073 Author: joeedh Date: 2011-04-09 23:19:11 + (Sat, 09 Apr 2011) Log Message: --- =cloth collisions= Plugged the eltopo library into the cloth solver. I was playing with it earlier, and it's so easy to use I decided to quickly put it in (trunk's) cloth. See http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html . The authors are on the bleeding edge of continuous collision detection (one of them did ILM's cloth sim). I don't really have to time to plug it into softbody, particles, bullet, fluid, etc, but doing so would be pretty straightforward. I'll leave that up to someone else. To use, turn on USE_ELTOPO (in cmake) or WITH_BF_ELTOPO in scons. Modified Paths: -- trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake trunk/blender/build_files/scons/tools/btools.py trunk/blender/extern/CMakeLists.txt trunk/blender/extern/SConscript trunk/blender/source/blender/blenkernel/BKE_collision.h trunk/blender/source/blender/blenkernel/CMakeLists.txt trunk/blender/source/blender/blenkernel/SConscript trunk/blender/source/blender/blenkernel/intern/collision.c trunk/blender/source/blenderplayer/CMakeLists.txt trunk/blender/source/creator/CMakeLists.txt Modified: trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake === --- trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/build_files/cmake/FindPythonLibsUnix.cmake 2011-04-09 23:19:11 UTC (rev 36073) @@ -4,7 +4,7 @@ # PYTHON_INCLUDE_DIRS # PYTHON_LIBRARY # PYTHON_LIBPATH -# PYTHON_LINKFLAGS +# PYTHON_LINKFLAGSPYTHON #= Modified: trunk/blender/build_files/scons/tools/btools.py === --- trunk/blender/build_files/scons/tools/btools.py 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/build_files/scons/tools/btools.py 2011-04-09 23:19:11 UTC (rev 36073) @@ -99,7 +99,7 @@ 'WITH_BF_INTERNATIONAL', 'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'WITH_BF_GETTEXT_STATIC', 'BF_GETTEXT_LIB_STATIC', 'BF_GETTEXT_LIBPATH', 'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH', - 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', + 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'WITH_BF_ELTOPO', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', 'BF_WINTAB', 'BF_WINTAB_INC', 'WITH_BF_FREETYPE', 'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH', 'BF_FREETYPE_LIB_STATIC', 'WITH_BF_FREETYPE_STATIC', 'WITH_BF_QUICKTIME', 'BF_QUICKTIME', 'BF_QUICKTIME_INC', 'BF_QUICKTIME_LIB', 'BF_QUICKTIME_LIBPATH', @@ -365,6 +365,8 @@ (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)), (BoolVariable('WITH_BF_BULLET', 'Use Bullet if true', True)), + (BoolVariable('WITH_BF_ELTOPO', 'Use Eltopo collision library if true', False)), + ('BF_BULLET', 'Bullet base dir', ''), ('BF_BULLET_INC', 'Bullet include path', ''), ('BF_BULLET_LIB', 'Bullet library', ''), Modified: trunk/blender/extern/CMakeLists.txt === --- trunk/blender/extern/CMakeLists.txt 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/extern/CMakeLists.txt 2011-04-09 23:19:11 UTC (rev 36073) @@ -31,6 +31,10 @@ add_subdirectory(bullet2) endif() +if(WITH_ELTOPO) + add_subdirectory(eltopo) +endif() + if(WITH_BINRELOC) add_subdirectory(binreloc) endif() Modified: trunk/blender/extern/SConscript === --- trunk/blender/extern/SConscript 2011-04-09 19:46:17 UTC (rev 36072) +++ trunk/blender/extern/SConscript 2011-04-09 23:19:11 UTC (rev 36073) @@ -4,6 +4,9 @@ SConscript(['glew/SConscript']) +if
Re: [Bf-committers] SVN commit: /data/svn/bf-blender [36073] trunk/blender: =cloth collisions=
hi daniel i tried to compile and i got the same error as you with scons ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] SVN commit: /data/svn/bf-blender [36073] trunk/blender: =cloth collisions=
yah, he forgot to include the new file in svn :) we'll have to wait for him to wake up cheers Daniel Salazar 3Developer.com On Sat, Apr 9, 2011 at 7:27 PM, Yousef Hurfoush ba...@msn.com wrote: hi daniel i tried to compile and i got the same error as you with scons ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] SVN commit: /data/svn/bf-blender [36073] trunk/blender: =cloth collisions=
trying to copy the file from the source lib eltopo as soon as i get it down :) ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers