[Bf-committers] Building OpenCollada OpenSuSE 11.4
It seems open collada stoped building here in Open SuSE 11.4 this are the collada libs i got installed: http://www.pasteall.org/25132 this is the output of cmake after the first building: http://www.pasteall.org/25133 And after enabling OpenCollada manually: -- Could NOT find OpenCOLLADA (missing: _opencollada_INCLUDES) any help appreciated, I'd like to get this running asap :s cheers! Daniel Salazar 3Developer.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] 【i18n】JP's latest po file
Hi, As talked with kaito on IRC, I uploaded latest ja.po. http://www.futuregadget.com/ja.zip Could you please commit as /trunk/blender/po/ja.po? (If there are some mistakes in English, I'd like to apologize.) Best regards, shizu ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Blender developer ITC meeting, 25 september 2011
Hi all, Here's the notes from today's IRC meeting in irc.freenode.net #blendercoders: 1) Blender 2.60 preparations - Last week the GSoC UI translation project was successfully applied. - Shizu has a Japanese translation .po ready, will send to mailing list - Ton discussed with Xiao to move over the google project for translations to blender.org. http://code.google.com/p/blender-translation/ - Dalai Felinto's TexFace properties migration commit went fine sofar, one unconfirmed issue only. Please test and report! - Last of the big mergers happened, so focus can go to bugs! We move to BCon4 next week, a first Release Candidate then comes available as well. We're on schedule still. - Ton changed the main bug tracker page to not list the 2.4 tracker anymore. If you still need it, replace the 'atid' number in url with 125. - Planning reminder http://wiki.blender.org/index.php/Dev:Doc/Projects - Jens Verwiebe compiled for OSX a new gcc (gcc-4.6) which gives more stable OMP (threading) for sculpting and fluids. Might get used for the official release. - Dalai will move over bug fixes from cucumber branch - Thomas Dinges: our win64 libs need update, he connects with Nathan Letwory for it. 2) Other projects - Thomas posted a Cycles Win64 build: http://www.graphicall.org/641 - Sculpt GSoC branch: Nicholas Bishop talked with Jason Hayes about it. Needs some more work before it can get review for merger. ETA unknown yet. - Emannuel Stone is back on Nurbana. He'll do some bug fixes first, then works on a good specification doc with images/videos. - BMesh: progresses steadily, but not enough to make it 2.61 target, 2.62 is more feasible. - We need reviewer(s) for Oceansim for 2.61! - Dynamic Paint GSoC project: is ready for review too. Thanks, -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Blender developer ITC meeting, 25 september 2011
Hi, oceansim = Ocean simulation? I would like to try ... How to 'install' it ? Greetings Peter (PKHG) 2011/9/25 Ton Roosendaal t...@blender.org Hi all, Here's the notes from today's IRC meeting in irc.freenode.net #blendercoders: 1) Blender 2.60 preparations - Last week the GSoC UI translation project was successfully applied. - Shizu has a Japanese translation .po ready, will send to mailing list - Ton discussed with Xiao to move over the google project for translations to blender.org. http://code.google.com/p/blender-translation/ - Dalai Felinto's TexFace properties migration commit went fine sofar, one unconfirmed issue only. Please test and report! - Last of the big mergers happened, so focus can go to bugs! We move to BCon4 next week, a first Release Candidate then comes available as well. We're on schedule still. - Ton changed the main bug tracker page to not list the 2.4 tracker anymore. If you still need it, replace the 'atid' number in url with 125. - Planning reminder http://wiki.blender.org/index.php/Dev:Doc/Projects - Jens Verwiebe compiled for OSX a new gcc (gcc-4.6) which gives more stable OMP (threading) for sculpting and fluids. Might get used for the official release. - Dalai will move over bug fixes from cucumber branch - Thomas Dinges: our win64 libs need update, he connects with Nathan Letwory for it. 2) Other projects - Thomas posted a Cycles Win64 build: http://www.graphicall.org/641 - Sculpt GSoC branch: Nicholas Bishop talked with Jason Hayes about it. Needs some more work before it can get review for merger. ETA unknown yet. - Emannuel Stone is back on Nurbana. He'll do some bug fixes first, then works on a good specification doc with images/videos. - BMesh: progresses steadily, but not enough to make it 2.61 target, 2.62 is more feasible. - We need reviewer(s) for Oceansim for 2.61! - Dynamic Paint GSoC project: is ready for review too. Thanks, -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Make show thumbnails show all thumbnails
Some outdated behavior happening here, the preference for show thumbnails will only work for images and movies, but blender generates previews of blend files and others. Also when opening file browser for addons that load images, ie, load images as planes its rather silly that this is off. Please make this great feature work like expected. IMO it should be on by default always, i know the reason not to is for it to not to crash when it finds a corrupt image file, even so, delete the image file then! http://projects.blender.org/tracker/?func=detailatid=498aid=28735group_id=9 Daniel Salazar 3Developer.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Blender developer ITC meeting, 25 september 2011
Hi, HUHH! It's IRC meeting, we stay away from ITC :) -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 25 Sep, 2011, at 17:42, Peter K.H. Gragert wrote: Hi, oceansim = Ocean simulation? I would like to try ... How to 'install' it ? Greetings Peter (PKHG) 2011/9/25 Ton Roosendaal t...@blender.org Hi all, Here's the notes from today's IRC meeting in irc.freenode.net #blendercoders: 1) Blender 2.60 preparations - Last week the GSoC UI translation project was successfully applied. - Shizu has a Japanese translation .po ready, will send to mailing list - Ton discussed with Xiao to move over the google project for translations to blender.org. http://code.google.com/p/blender-translation/ - Dalai Felinto's TexFace properties migration commit went fine sofar, one unconfirmed issue only. Please test and report! - Last of the big mergers happened, so focus can go to bugs! We move to BCon4 next week, a first Release Candidate then comes available as well. We're on schedule still. - Ton changed the main bug tracker page to not list the 2.4 tracker anymore. If you still need it, replace the 'atid' number in url with 125. - Planning reminder http://wiki.blender.org/index.php/Dev:Doc/ Projects - Jens Verwiebe compiled for OSX a new gcc (gcc-4.6) which gives more stable OMP (threading) for sculpting and fluids. Might get used for the official release. - Dalai will move over bug fixes from cucumber branch - Thomas Dinges: our win64 libs need update, he connects with Nathan Letwory for it. 2) Other projects - Thomas posted a Cycles Win64 build: http://www.graphicall.org/641 - Sculpt GSoC branch: Nicholas Bishop talked with Jason Hayes about it. Needs some more work before it can get review for merger. ETA unknown yet. - Emannuel Stone is back on Nurbana. He'll do some bug fixes first, then works on a good specification doc with images/videos. - BMesh: progresses steadily, but not enough to make it 2.61 target, 2.62 is more feasible. - We need reviewer(s) for Oceansim for 2.61! - Dynamic Paint GSoC project: is ready for review too. Thanks, -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Blender developer ITC meeting, 25 september 2011
Small correction: - Sculpt GSoC branch: Nicholas Bishop talked with Jason Hayes about it. Needs some more work before it can get review for merger. ETA unknown yet. This is Jason Wilkins' branch :) -Nicholas On Sun, Sep 25, 2011 at 1:48 PM, Ton Roosendaal t...@blender.org wrote: Hi, HUHH! It's IRC meeting, we stay away from ITC :) -Ton- Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 25 Sep, 2011, at 17:42, Peter K.H. Gragert wrote: Hi, oceansim = Ocean simulation? I would like to try ... How to 'install' it ? Greetings Peter (PKHG) 2011/9/25 Ton Roosendaal t...@blender.org Hi all, Here's the notes from today's IRC meeting in irc.freenode.net #blendercoders: 1) Blender 2.60 preparations - Last week the GSoC UI translation project was successfully applied. - Shizu has a Japanese translation .po ready, will send to mailing list - Ton discussed with Xiao to move over the google project for translations to blender.org. http://code.google.com/p/blender-translation/ - Dalai Felinto's TexFace properties migration commit went fine sofar, one unconfirmed issue only. Please test and report! - Last of the big mergers happened, so focus can go to bugs! We move to BCon4 next week, a first Release Candidate then comes available as well. We're on schedule still. - Ton changed the main bug tracker page to not list the 2.4 tracker anymore. If you still need it, replace the 'atid' number in url with 125. - Planning reminder http://wiki.blender.org/index.php/Dev:Doc/ Projects - Jens Verwiebe compiled for OSX a new gcc (gcc-4.6) which gives more stable OMP (threading) for sculpting and fluids. Might get used for the official release. - Dalai will move over bug fixes from cucumber branch - Thomas Dinges: our win64 libs need update, he connects with Nathan Letwory for it. 2) Other projects - Thomas posted a Cycles Win64 build: http://www.graphicall.org/641 - Sculpt GSoC branch: Nicholas Bishop talked with Jason Hayes about it. Needs some more work before it can get review for merger. ETA unknown yet. - Emannuel Stone is back on Nurbana. He'll do some bug fixes first, then works on a good specification doc with images/videos. - BMesh: progresses steadily, but not enough to make it 2.61 target, 2.62 is more feasible. - We need reviewer(s) for Oceansim for 2.61! - Dynamic Paint GSoC project: is ready for review too. Thanks, -Ton- Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Blender developer ITC meeting, 25 september 2011
For the ocean Sim stuff look here: http://savetheoceansim.com I believe Todd McIntosh is the 'Producer' on the project and Matt Ebb was the developer. If you just want precompiled and very updated builds I would check graphicall: http://graphicall.org/?keywords=ocean If you want to build yourself, the latest patch is here: http://projects.blender.org/tracker/?group_id=9atid=127func=detailaid=28338 -Sean On Sun, Sep 25, 2011 at 8:42 AM, Peter K.H. Gragert pkhgrag...@gmail.comwrote: Hi, oceansim = Ocean simulation? I would like to try ... How to 'install' it ? Greetings Peter (PKHG) 2011/9/25 Ton Roosendaal t...@blender.org Hi all, Here's the notes from today's IRC meeting in irc.freenode.net #blendercoders: 1) Blender 2.60 preparations - Last week the GSoC UI translation project was successfully applied. - Shizu has a Japanese translation .po ready, will send to mailing list - Ton discussed with Xiao to move over the google project for translations to blender.org. http://code.google.com/p/blender-translation/ - Dalai Felinto's TexFace properties migration commit went fine sofar, one unconfirmed issue only. Please test and report! - Last of the big mergers happened, so focus can go to bugs! We move to BCon4 next week, a first Release Candidate then comes available as well. We're on schedule still. - Ton changed the main bug tracker page to not list the 2.4 tracker anymore. If you still need it, replace the 'atid' number in url with 125. - Planning reminder http://wiki.blender.org/index.php/Dev:Doc/Projects - Jens Verwiebe compiled for OSX a new gcc (gcc-4.6) which gives more stable OMP (threading) for sculpting and fluids. Might get used for the official release. - Dalai will move over bug fixes from cucumber branch - Thomas Dinges: our win64 libs need update, he connects with Nathan Letwory for it. 2) Other projects - Thomas posted a Cycles Win64 build: http://www.graphicall.org/641 - Sculpt GSoC branch: Nicholas Bishop talked with Jason Hayes about it. Needs some more work before it can get review for merger. ETA unknown yet. - Emannuel Stone is back on Nurbana. He'll do some bug fixes first, then works on a good specification doc with images/videos. - BMesh: progresses steadily, but not enough to make it 2.61 target, 2.62 is more feasible. - We need reviewer(s) for Oceansim for 2.61! - Dynamic Paint GSoC project: is ready for review too. Thanks, -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- ||-- Instant Messengers -- || ICQ at 11133295 || AIM at shatterstar98 || MSN Messenger at shatte...@hotmail.com || Yahoo Y! at the_7th_samuri ||-- ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Building OpenCollada OpenSuSE 11.4
OK, i did this change but I still get the same error --- build_files/cmake/Modules/FindOpenCOLLADA.cmake (revision 40541) +++ build_files/cmake/Modules/FindOpenCOLLADA.cmake (working copy) @@ -61,6 +61,8 @@ SET(_opencollada_SEARCH_DIRS ${OPENCOLLADA_ROOT_DIR} + /usr/lib64 + /usr/include /usr/local /sw # Fink /opt/local # DarwinPorts Zan On Sun, Sep 25, 2011 at 8:09 AM, Dan Eicher d...@trollwerks.org wrote: FindOpenCOLLADA.cmake doesn't look for the headers in /usr/include because (all?) other distros put then into some variation of /usr/include/opencollada/module/(include)/*.h Dan On Sat, Sep 24, 2011 at 11:26 PM, Daniel Salazar - 3Developer.com zan...@gmail.com wrote: It seems open collada stoped building here in Open SuSE 11.4 this are the collada libs i got installed: http://www.pasteall.org/25132 this is the output of cmake after the first building: http://www.pasteall.org/25133 And after enabling OpenCollada manually: -- Could NOT find OpenCOLLADA (missing: _opencollada_INCLUDES) any help appreciated, I'd like to get this running asap :s cheers! Daniel Salazar 3Developer.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Building OpenCollada OpenSuSE 11.4
On Sun, Sep 25, 2011 at 4:50 PM, Daniel Salazar - 3Developer.com zan...@gmail.com wrote: OK, i did this change but I still get the same error --- build_files/cmake/Modules/FindOpenCOLLADA.cmake (revision 40541) +++ build_files/cmake/Modules/FindOpenCOLLADA.cmake (working copy) @@ -61,6 +61,8 @@ SET(_opencollada_SEARCH_DIRS ${OPENCOLLADA_ROOT_DIR} + /usr/lib64 + /usr/include /usr/local /sw # Fink /opt/local # DarwinPorts That's not going to do it because the cmake code is still trying to append the library names as sub-directories to whatever is in _opencollada_SEARCH_DIRS. The best thing would be to get a hold of a package that puts it in subdirectories. Who's package are you using? I know Dave Platter is one of the packagers of blender and openCOLLADA for OpenSUSE but as I'm not really all that familiar with the inner workings of SUSE I guess there could be others. I'm not a cmake expert but perhaps changing: SET(_opencollada_INCLUDES) FOREACH(COMPONENT ${_opencollada_FIND_INCLUDES}) STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT) # need to use this even thouh we are looking for a dir FIND_FILE(OPENCOLLADA_${UPPERCOMPONENT}_INCLUDE_DIR NAMES ${COMPONENT}/include ${COMPONENT} # Ubuntu ppa needs this. # Alternative would be to suffix all members of search path # but this is less trouble, just looks strange. include/opencollada/${COMPONENT} HINTS ${_opencollada_SEARCH_DIRS} ) MARK_AS_ADVANCED(OPENCOLLADA_${UPPERCOMPONENT}_INCLUDE_DIR) LIST(APPEND _opencollada_INCLUDES ${OPENCOLLADA_${UPPERCOMPONENT}_INCLUDE_DIR}) ENDFOREACH() to something like: SET(_opencollada_INCLUDES) FOREACH(COMPONENT ${_opencollada_FIND_INCLUDES}) STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT) SET(OPENCOLLADA_${UPPERCOMPONENT}_INCLUDE_DIR /usr/include) MARK_AS_ADVANCED(OPENCOLLADA_${UPPERCOMPONENT}_INCLUDE_DIR) LIST(APPEND _opencollada_INCLUDES ${OPENCOLLADA_${UPPERCOMPONENT}_INCLUDE_DIR}) ENDFOREACH() would work... Richard ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers