[Bf-committers] Reminder: End of BCon3 today
Hi, just a quick reminder, the end of BCon3 is scheduled for today, we will check at the Developer meeting though. So if you still have stuff (features, enhancements etc) to commit, better do it now now rather than later. :) We want to get a Release candidate out by tomorrow. Thanks. Best Regards, Thomas -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42374] trunk/blender/intern/cycles: Fix cycles compile issue after last commit.
This breaks it on Windows: Compiling == 'device_cpu.cpp' intern\cycles\util\util_boundbox.h(76) : error C2039: 'isnan': Ist kein Element von 'std'◙intern\cycles\util\util_boundbox.h(76) : error C2039: 'isnan': Ist kei n Element von 'std' intern\cycles\util\util_boundbox.h(76) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(77) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(77d)e v:i ceer_rcopru .Cc2p0p3 9: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(77) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(76) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(76) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(76) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(77) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(77) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(77) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(76) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(76) : error C2039: 'isnan': Ist kein Eilnetme ernnt\ cvyocnl e'ss\tudt'i li\nutteirln_\bcoyucnldebso\xu.thi(l7\6u)t i:l _ebroruonrd bCo2x0.3h9(:7 6')i s: n aenr'r:o rI sCt2 0k3e9i:n 'Eilsenmaenn't: vIosnt 'ksetidn' Elienmteenrtn \vcoync l'esst\du't ili\nutteirln_\bcoyucnldebso\xu.thi(l7\6u)t il:_ beorurnodrbo xC.2h0(3797:) ':i senrarno'r: CI2s0t3 9k:e i'ni sEnlaenm'e:n tI svto nk e'isnt dE'l emienntte rvno\nc y'cslteds'\ utiinlt\eurtni\lc_ybcoluensd\buotxi.lh\(u7t6i)l _:b oeurnrdobro xC.2h0(3797:) ' :i senrarno'r: CI2s0t3 9k:e i'ni sEnlaenm'e:n tI svto nk e'isnt dE'l emienntte rvno\nc y'cslteds'\ utiinlt\eurtni\lc_ybcoluensd\buotxi.lh\(u7ti7l)_b o:un dboxe.rhr(o7r7 )C 2:0 3e9 r:r o'ri sCn2a0n3'9:: I'sits nkaeni'n: EIlsetm ekneti nv oEnl e'msetndt' vionnt e'rsnt\dc'y clienst\eurtni\lc\yuctliels_\buotuinld\buotxi.lh_(b7o7u)n d:b oexr.rho(r7 6C)2 0 :3 9e:r r'oirs nCa3n8'6:1 :I sti skneainn :E lBeemzeenitc hvnoenr 'wsutrdd'e inincthte rgenf\uncdyenc.l ienste\run\tciycll\esu\tutiill\_ubtiolu_bnodunbdobxo.xh.(h7(77)6 ): :e rerrorro rC 2C033896:1 :' isinsanna'n: :I sBte zkeeiicnh nEelre mweunrtd ev onni c'hst t dg'e fiunntdeenr.n \icnytcelrens\\cuytcille\su\uttiill_\buotuinld_bbooxu.nhd(b7o6x). h:( 7e6) r:r o err rCo3r8 6C13:8 61i:s nainsna:n :B eBzeeziecihcnhenre rw uwrudred e nniicc hhtt ggeeffuunnddeenn.. iinntteerrnn\\ccyycclleess\\uuttiill\\uuttiill__bboouunnddbbooxx..hh((7776)) :: eeoorr CC33886611:: iissnnaann:: BBeezzeeiicchhnneerr wwuurrddee nniicchhtt ggeeffuunnddeenn.. iinntteerrnn\\ccyycclleess\\uuttiill\\uuttiill__bboouunnddbbooxx.h.(h7(77)6 ): e:r reorrr oCr3 8C6318:6 1:i sniasnna:n B:e zBeeizcehincehrn ewru rwduer dne i cnhitc hgte fguenfduennd.e ni.n tienrtne\rcny\cclyecsl\eust\iult\iult\iult_iblo_Cubnoompiling == 'device_cuda.c pp' dubnodxb.ohx(.7h7()7 7:) e:r reorrr oCr3 8C6318:6 1:i sniasnna:n B:e zBeeiz cehincehrn ewru rwduer dnei cnhitc hgte fguendefnu. nden. intern\cycles\util\util_boundbox.h(77) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(77) : error C3861: isnan: Bezeichner wurde nicht gefunden. scons: *** [D:\blender_dev\code\build\trunk\intern\cycles\bvh\bvh_node.obj] Erro r 2 scons: *** [D:\blender_dev\code\build\trunk\intern\cycles\bvh\bvh_sort.obj] Erro r 2 device_cuda.cpp intern\cycles\util\util_boundbox.h(76) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(76) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(76) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(77) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(77) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(77) : error C2039: 'isnan': Ist kein Element von 'std' intern\cycles\util\util_boundbox.h(76) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(76) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(76) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(77) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(77) : error C3861: isnan: Bezeichner wurde nicht gefunden. intern\cycles\util\util_boundbox.h(77) : error C3861: isnan: Bezeichner wurde nicht gefunden. scons: *** [D:\blender_dev\code\build\trunk\intern\cycles\bvh\bvh_build.obj] Err or 2 scons: *** [D:\blender_dev\code\build\trunk\intern\cycles\bvh\bvh.obj] Error 2 scons: building terminated because of errors. Am 03.12.2011 22:27, schrieb Brecht Van
Re: [Bf-committers] Proposal to improve the File Selector Box for import/export and open/save
Hi. I created another example where i believe that my proposal makes sense: http://www.pasteall.org/pic/show.php?id=21934 I have used a screen width of 840 which i believe is an extreme case and almost nobody will ever use such a narrow screen. But even there it appears to me like very usable and not a waste of space compared to what we have today: http://www.pasteall.org/pic/show.php?id=21935 If the right sidebar in my proposal really gets in the way it always can be hidden. What i dislike in my proposal is the location of the Export Obj button. Any ideas ? If i get any positive feedback, then i will dig deeper into this and if i could get some initial help where to start changing the source code i will try to make a patch for this request :) cheers, Gaia Am 04.12.2011 00:17, schrieb Gaia Clary: Hi. I found it is very common to overlook the Properties section during export or import or even when loading/saving another blend file. The properties settings are often burried somewhere outside of the screen on the lower left side of the file selection window. I propose to move the special properties from bottom left to top right as shown for the Collada export in this fake image: http://www.pasteall.org/pic/show.php?id=21892 In detail i propse: - add Properties and tool shelf to the export selection menu - put the export properties into the properties section - put all the rest into the tool shelf - display the tool shelf on the left (similar to the 3D View) - display the properties on the right (similar to the 3D view) Main Reasons for the proposal: 1.) The action button and the related properties would be side by side instead of in opposite corners of the screen (as it is now) 2.) The screen area would be better utilised (more info on less space) 3.) The gui would become more consistent (properties+toolshelf as in 3D View) Where would i have to start if i wanted to add a patch to my proposal ? Is there any entry point or documentation hint available for how the Gui is programmed ? Cheers, Gaia ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Blender developer IRC meeting minutes, 4 december 2011
Hi all, Here's a summary of todays topics: 1) Blender 2.61 release progress - Translation (.po) files: will be added to svn tomorrow by Bastien Montagne. Meeting agrees that .po files should be added before we enter BCon4 (official release candidate builds). - Motion tracker: Keir Meirle has updated solvers, using a hybrid of previous methods. Camera tracking is working great. - Motion tracker: Sergey Sharybin was trying to finish object tracking as well, but couldn't finish it today yet. - Meeting then spent a long time on pros and cons of having last minute cool features - like object tracking. Basically the module owner (Sergey) could decide it's good enough to add today or tomorrow. But if it needs more time (week or more) to mature, it's better to wait. Sergey thinks he'll wait for 2.62 with it... but we don't exclude a miracle. :) - As planned, we move to BCon4 tomorrow: all work for release has been wrapped up, we make release candidates and focus on essential bug fixes only. - Release Candidate build call: this tuesday evening (EU time). - NOTE!! Files saved with svn trunk Blender, between Nov 29 and Dec 4, have a delta scaling issue, which makes objects appear zero scaled. Best solution then is to run this 1 liner in the python terminal: for ob in bpy.data.objects: ob.delta_scale = (1,) * 3 - To get ready for a fabulous release, we do a call for demos! We can use excellent files to show all the new features in 2.61. Mail links to files to this list? - Thomas Dinges added a cool Cycles test material blend file in svn: http://temp.dingto.org/bmps_glass_2500.png https://svn.blender.org/svnroot/bf-blender/trunk/lib/tests/rendering/cycles/ 2) Other projects - Antonis Ryakiotakis (Psy-Fi) worked on improved selection code, it appears ATI cards keep badly supporting OpenGL's standard (but ancient) glSelect() function. http://blenderartists.org/forum/showthread.php?238426-why-is-gl_select-still-used-to-select-objects-in-Blender/page2 http://www.pasteall.org/26958/diff More tests will be needed; especially if ATI/AMD really didn't fix this in last year... - Campbell Barton reminds everyone about the BMesh compatibility issue: is it needed to save out in new .blend files Meshes that will read in old binaries still? Ton suggests to make decision next week, after examining issue closer. -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Proposal to improve the File Selector Box for import/export and open/save
On Sun, Dec 4, 2011 at 2:29 PM, Gaia Clary gaia.cl...@machinimatrix.org wrote: Hi. I created another example where i believe that my proposal makes sense: http://www.pasteall.org/pic/show.php?id=21934 I have used a screen width of 840 which i believe is an extreme case and almost nobody will ever use such a narrow screen. But even there it appears to me like very usable and not a waste of space compared to what we have today: http://www.pasteall.org/pic/show.php?id=21935 If the right sidebar in my proposal really gets in the way it always can be hidden. What i dislike in my proposal is the location of the Export Obj button. Any ideas ? I like having it on both sides. I find that even on my big 2 monitor system my eyes don't bother to see the lower left or off the screen on the bottom left. Also having it on the right like that makes the whole screen feel more balanced to me. I also work on a small system with 1024*786 (?) and I don't see a problem with screen space in this case. -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] split cycles cuda kernels from BF_NUMJOBS
hi as currently added support cuda binaries for scons, specifying BF_NUMJOBS=4 will start 4 cuda kernels compile processes and that consumes more than 4GB RAM to do so i think there should be a separate build option for these. i use scons and msvcsp1 on windows 7 x64 i5 4 cores, 4GB DDR3 Regards Yousef Harfoush ba...@msn.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers