[Bf-committers] [Bf-translations-dev] Weekly update - 2011/11/28
Hi, Just made the last 2.61 translations update! That release will hence have one complete translation (though not proof-readed!), and five other quite advanced ones (over 60% complete). Congrats to all for that (huge and a bit boring ;) ) work! Here are current branches' stats: Average stats for all 25 processed files: 26.0% done! 31.6% of messages are tooltips. 19.3% of tooltips are translated. 13.9% of translated messages are tooltips. 0.6% of messages are commented. The org msgids are currently made of 371419 signs. All processed translations are currently made of 2021236 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/fi/fi.po... Stats: 0.3% done! (45 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 0.0% of tooltips are translated (0 over 4440). 0.0% of translated messages are tooltips (0 over 45). 0.5% of messages are commented (77 over 14048). This translation is currently made of 501 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/ca/ca.po... Stats: 0.4% done! (49 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 0.0% of tooltips are translated (0 over 4440). 0.0% of translated messages are tooltips (0 over 49). 0.5% of messages are commented (77 over 14048). This translation is currently made of 528 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/id/id.po... Stats: 0.9% done! (132 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 0.1% of tooltips are translated (4 over 4440). 3.0% of translated messages are tooltips (4 over 132). 0.0% of messages are commented (6 over 13977). This translation is currently made of 2005 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/pt_BR/pt_BR.po... Stats: 21.3% done! (2977 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 9.7% of tooltips are translated (430 over 4440). 14.4% of translated messages are tooltips (430 over 2977). 0.7% of messages are commented (92 over 14063). This translation is currently made of 68071 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/ar/ar.po... Stats: 27.6% done! (3862 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 22.9% of tooltips are translated (1015 over 4440). 26.3% of translated messages are tooltips (1015 over 3862). 1.7% of messages are commented (240 over 14211). This translation is currently made of 78012 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/cs/cs.po... Stats: 14.4% done! (2010 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 5.3% of tooltips are translated (234 over 4440). 11.6% of translated messages are tooltips (234 over 2010). 0.7% of messages are commented (92 over 14063). This translation is currently made of 37216 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/zh_CN/zh_CN.po... Stats: 66.6% done! (9308 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 49.3% of tooltips are translated (2189 over 4440). 23.5% of translated messages are tooltips (2189 over 9308). 1.2% of messages are commented (172 over 14143). This translation is currently made of 67494 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/sv/sv.po... Stats: 8.2% done! (1148 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 2.0% of tooltips are translated (89 over 4440). 7.8% of translated messages are tooltips (89 over 1148). 0.6% of messages are commented (85 over 14056). This translation is currently made of 17942 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/es_ES/es_ES.po... Stats: 27.5% done! (3838 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 16.6% of tooltips are translated (738 over 4440). 19.2% of translated messages are tooltips (738 over 3838). 0.8% of messages are commented (106 over 14077). This translation is currently made of 96992 signs. Checking /home/i7deb64/blender-2.5-svn/__work__/i18n/branches/zh_TW/zh_TW.po... Stats: 65.5% done! (9147 translated messages over 13971). 31.8% of messages are tooltips (4440 over 13971). 49.0% of tooltips are translated
Re: [Bf-committers] split cycles cuda kernels from BF_NUMJOBS
Hi, well it's normal that Render Kernel compile takes some resources. Per default, we only build 3 kernels though, sm_13, 20 and 21. You can only build the one kernel for your card, that should use less memory. Regards, Thomas Am 05.12.2011 07:02, schrieb Yousef Hurfoush: hi as currently added support cuda binaries for scons, specifying BF_NUMJOBS=4 will start 4 cuda kernels compile processes and that consumes more than 4GB RAM to do so i think there should be a separate build option for these. i use scons and msvcsp1 on windows 7 x64 i5 4 cores, 4GB DDR3 Regards Yousef Harfoush ba...@msn.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] split cycles cuda kernels from BF_NUMJOBS
usually each kernel thread needs 1.5 GB RAM, that means in case of 4 threads i need 6GB only for compiling, still there are the OS, etc. so you need at least 8GB of RAM in any machine that want to compile blender with cycles! Per default, we only build 3 kernels though, sm_13, 20 and 21. You can only build the one kernel for your card, that should use less memory. that is not the case if you are building for the masses can i hard code it in SConscript ? Regards Yousef Harfoush ba...@msn.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] What includes are allowed in intern?
Quick question on the top-level intern/ directory: is it acceptable to #include DNA_* and BKE_* headers there? -Nicholas ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] What includes are allowed in intern?
Hi Nicholas, I don't cannot really answer this question, but maybe this diagram helps in answering your question indirectly: http://www.blender.org/bf/codelayout.jpg - Konrad Am 05.12.2011 22:14, schrieb Nicholas Bishop: Quick question on the top-level intern/ directory: is it acceptable to #include DNA_* and BKE_* headers there? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] when doing release please update md5 checksums
Hi all, after every release I regularly get emails that the checksums are wrong for various binaries since the checksums are not always updated when the binaries are. So could we please make it a part of the release process to create and upload the checksums for each binary. Ditto for the source tarball. LetterRip ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Update patch #23942: Add Delete All function to outliner context menu
Dear developers, I updated the patch [#23942] Add Delete All function to outliner context menu http://projects.blender.org/tracker/?group_id=9atid=127func=detailaid=23942 to recent trunk, r42450. Note: the patch summary should be Delete Hierarchy, but I cannot change this. I'm looking forward to see this patch integrated. Best regards, Torsten ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Update patch #24042: Toggle visibility/renderablilty for object and all child-objects
Dear developers, I updated the patch [#24042] Toggle visibility/renderablilty for object and all child-objects http://projects.blender.org/tracker/?group_id=9atid=127func=detailaid=24042 to recent trunk, r42450. I'm looking forward to see this patch integrated. Best regards, Torsten ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Update patch #23306: Show poselib content in outliner, apply function
Dear developers, I updated the patch [#23306] Show poselib content in outliner, apply function http://projects.blender.org/tracker/?group_id=9atid=127func=detailaid=23306 to recent trunk, r42450. I'm looking forward to see this patch integrated. Best regards, Torsten ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] I need help reducing RNA lookups for fcurves
Hello devs, I was doing some profiling on an animation stress test scene in the BGE. I found that around 20% (18.8% in my last run) of the time was spent on looking up RNA paths (RNA_path_resolve). The way fcurves are currently executed, they each store a path and an index for array properties like location and rotation. Each fcurve is executed separately from from the others so each for each fcurve there is a call to RNA_path_resolve. This means 3 calls for one bone for position and 4 calls for one bone for rotation (using quats). So, for one bone, this are 7 calls that can be reduced to 2. Assuming each bone with fcurves has position and rotation curves, this would reduce the calls to RNA_path_resolve by about 71%. That covers the why, but I need help with the how. Creating a version of animsys_write_rna_setting() that works with arrays would be easy enough, but I'm not sure how to handle groups of fcurves at a time. I know there are groups in an action, but I don't think bAction::groups represents all the curves in bAction::curves. Also, it seems to me that a curve can belong to multiple groups, and that the curves in a group don't necessarily all use the same RNA path. Any thoughts? Thanks, Mitchell Stokes ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers