Re: [Bf-committers] problem when expanding BGL to deal with (GLchar **)

2012-04-19 Thread Dalai Felinto
Hi all,

Problem solved and GLSL working here :)
(images [1] [2] [3])

The solution was something Cambpell suggested on irc, to manually declare
the function (instead of relying on macros) -
http://www.pasteall.org/31021/c

If anyone want to test the patch it can be found here [4]. Test python
script here [5].

Thanks all for the help and suggestions.
Dalai

[1] - http://www.dalaifelinto.com/ftp/bgl_glsl/glsl_3dview.jpg
[2] - http://www.dalaifelinto.com/ftp/bgl_glsl/glsl_3dview2.jpg
[3] - http://www.dalaifelinto.com/ftp/bgl_glsl/glsl_3dview3.jpg
[4] - http://www.dalaifelinto.com/ftp/bgl_glsl/bgl_glsl.zip
[5] - http://www.dalaifelinto.com/ftp/bgl_glsl/bgl_glsl.diff
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[Bf-committers] Cycles render problem in official Fedora package

2012-04-19 Thread Richard Shaw
I'm hoping someone can take a look and figure out pretty quickly
what's going on.

We have a bug report from a user who doesn't have the Cycles rendering
option available in the dropdown but in looking at the build log
everything looks fine (oiio is being used)

Can someone take a look at this bug report?

https://bugzilla.redhat.com/show_bug.cgi?id=812354

Thanks,
Richard
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[Bf-committers] Who is Phymec?

2012-04-19 Thread Ton Roosendaal
Hi all,

There's this awesome artist/developer posting great physics videos online:
http://www.youtube.com/user/Phymec?feature=playlist-comment

I'd love to work with him; both for Blender python scripts and for Mango 
production help! Anyone knows the person, or can the person mail me to review 
possible cooperation? 

Thanks!

-Ton-


Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

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Re: [Bf-committers] Who is Phymec?

2012-04-19 Thread Richard Shaw
On Thu, Apr 19, 2012 at 8:13 AM, Ton Roosendaal t...@blender.org wrote:
 Hi all,

 There's this awesome artist/developer posting great physics videos online:
 http://www.youtube.com/user/Phymec?feature=playlist-comment

 I'd love to work with him; both for Blender python scripts and for Mango 
 production help! Anyone knows the person, or can the person mail me to review 
 possible cooperation?

All I can say is WOW

Richard
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Re: [Bf-committers] Cycles render problem in official Fedora package

2012-04-19 Thread Bastien Montagne
I have a red hat bugzilla acount, so answered directly there…

Le jeudi 19 avril 2012 15:12:28, Richard Shaw a écrit :
 I'm hoping someone can take a look and figure out pretty quickly
 what's going on.

 We have a bug report from a user who doesn't have the Cycles rendering
 option available in the dropdown but in looking at the build log
 everything looks fine (oiio is being used)

 Can someone take a look at this bug report?

 https://bugzilla.redhat.com/show_bug.cgi?id=812354

 Thanks,
 Richard
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Re: [Bf-committers] Cycles render problem in official Fedora package

2012-04-19 Thread Richard Shaw
On Thu, Apr 19, 2012 at 8:42 AM, Bastien Montagne montagn...@wanadoo.fr wrote:
 I have a red hat bugzilla acount, so answered directly there…

Thank you!

Richard
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Re: [Bf-committers] Who is Phymec?

2012-04-19 Thread Erwin Coumans
I have been mailing with him (they are great Bullet demos after all) and
will forward his email to you.

Erwin

On Thursday, 19 April 2012, Richard Shaw wrote:

 On Thu, Apr 19, 2012 at 8:13 AM, Ton Roosendaal 
 t...@blender.orgjavascript:;
 wrote:
  Hi all,
 
  There's this awesome artist/developer posting great physics videos
 online:
  http://www.youtube.com/user/Phymec?feature=playlist-comment
 
  I'd love to work with him; both for Blender python scripts and for Mango
 production help! Anyone knows the person, or can the person mail me to
 review possible cooperation?

 All I can say is WOW

 Richard
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[Bf-committers] Blender problem with libspnav

2012-04-19 Thread Richard Shaw
Ok, looks like I broke something else I need your help with!

I recently had the Fedora Blender maintainer add libspnav as a build
dependency. Now when someone tries to start Blender but is not running
or does not have spacenavd installed, Blender fails to start[1].

I'm thinking Blender should handle this situation gracefully...

Thanks,
Richard

[1] https://bugzilla.redhat.com/show_bug.cgi?id=812354#c10
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Re: [Bf-committers] Cycles render problem in official Fedora package

2012-04-19 Thread Brecht Van Lommel
Hi,

From the build log it looks like scripts are manually being copied
rather than using make install.

To make it work, you'd need to copy intern/cycles/blender/addon to
somewhere/scripts/addons/cycles.

Brecht.

On Thu, Apr 19, 2012 at 3:45 PM, Richard Shaw hobbes1...@gmail.com wrote:
 On Thu, Apr 19, 2012 at 8:42 AM, Bastien Montagne montagn...@wanadoo.fr 
 wrote:
 I have a red hat bugzilla acount, so answered directly there…

 Thank you!

 Richard
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Re: [Bf-committers] Blender 2.63 Release Candidate 1 AHOY

2012-04-19 Thread pete larabell
FreeBSD builds are up on ftp.

On Wed, Apr 18, 2012 at 5:13 AM, Sergey Sharybin sergey@gmail.com wrote:
 Pardon, revision for addons_contrib doesn't actually matter. They wouldn't
 be included into final release :)

 On Wed, Apr 18, 2012 at 12:04 PM, Sergey Sharybin sergey@gmail.comwrote:

 Hello to all platform maintainers!

 We've fixed all current stoppers from our bug-tracker so the time has come
 to do RC1 build.

 I'd prefer have RC builds to be synchronized with revision, so revisions
 to be used:

 addons: r 3274.
 addons_contrib: r 3274
 locale: r 545
 trunk: r 45743

 Also i'd want to ask you to keep such
 naming: blender-2.63-rc1-platform_suffix
 Just pedantic to make download site look nice :)

 --
 With best regards, Sergey Sharybin




 --
 With best regards, Sergey Sharybin
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Re: [Bf-committers] Blender problem with libspnav

2012-04-19 Thread Mike Erwin
Just to follow up... I responded to Richard on the spacenav dev list,
and it looks like others have done the same through bugzilla. I'll
take a look at the relevant code tonight after work to determine
whether this newly-caught bug is in libspnav or blender's NDOF system.

Mike Erwin
musician, naturalist, pixel pusher, hacker extraordinaire



On Thu, Apr 19, 2012 at 10:09 AM, Richard Shaw hobbes1...@gmail.com wrote:
 Ok, looks like I broke something else I need your help with!

 I recently had the Fedora Blender maintainer add libspnav as a build
 dependency. Now when someone tries to start Blender but is not running
 or does not have spacenavd installed, Blender fails to start[1].

 I'm thinking Blender should handle this situation gracefully...

 Thanks,
 Richard

 [1] https://bugzilla.redhat.com/show_bug.cgi?id=812354#c10
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Re: [Bf-committers] 2.63 show-stopper bugs

2012-04-19 Thread Knapp
On Tue, Apr 17, 2012 at 4:12 PM, Brecht Van Lommel 
brechtvanlom...@pandora.be wrote:

 Please report issues in the bug tracker if you find them and can give
 us steps to redo and investigate the problem. We can't efficiently
 follow up on and keep track of bugs if they are reported here.

 Brecht.

 On Tue, Apr 17, 2012 at 12:26 PM, Knapp magick.c...@gmail.com wrote:
  I wanted to report this to you. I have been having problems for some time
  with things failing but only when blender has been run. For example Pulse
  audio will go all staticy and need to be restarted. My guess is that
  blender has a memory leak or is writing outside of its data area. So
 just a
  heads up. I really could not say for sure that it is blender but it only
  happens with blender running. There are also sometimes other problems
 like
  the graphics not working on other programs when blender has been run.
  4GB ram kubuntu 11.04 (just upgraded to 12.04 and have not seen the
 problem
  YET, but have not done much yet with blender.)
  Nvidia graphics 8600 gt 512 mb video ram nvidia driver 295.40 (currently
  but might have been older before).


You missed my whole point of posting it here. It is not a traditional bug.
I can't tell you how to reproduce it. I can't even say for sure that it is
Blender but it only happens when blender is running.  It is bad, that is
sure and it is random as far as I can tell. I would guess it has something
to do with memory being written outside of Blender by Blender. What do I
report? Pulse stops working one out of 9 times when blender is run and
sometimes the graphics crash on other programs when blender is no longer
running but has been run? What sort of bug report would that make? Thus, I
brought it up here in the hopes that someone else might have some ideas
about it or at least be aware that it is there. I am open to ideas to turn
this into a good bug report but I don't have any now, however it is a
serious problem.

-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
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Re: [Bf-committers] Who is Phymec?

2012-04-19 Thread David Bucciarelli
Il 19/04/2012 15:13, Ton Roosendaal ha scritto:
 There's this awesome artist/developer posting great physics videos online:
 http://www.youtube.com/user/Phymec?feature=playlist-comment

 I'd love to work with him; both for Blender python scripts and for Mango 
 production help! Anyone knows the person, or can the person mail me to review 
 possible cooperation?

He is Alain Chiaroscuro Ducharme. He is the author, among other 
things, of the SLG Blender exporter. You can reach him on LuxRender 
forum as Chiaroscuro (I should have also his email address if you need).

Cheers,
David Dade Bucciarelli

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Re: [Bf-committers] 2.63 show-stopper bugs

2012-04-19 Thread Martin Poirier






 From: Knapp magick.c...@gmail.com
To: bf-blender developers bf-committers@blender.org 
Sent: Thursday, April 19, 2012 5:14:34 PM
Subject: Re: [Bf-committers] 2.63 show-stopper bugs
 
On Tue, Apr 17, 2012 at 4:12 PM, Brecht Van Lommel 
brechtvanlom...@pandora.be wrote:

 Please report issues in the bug tracker if you find them and can give
 us steps to redo and investigate the problem. We can't efficiently
 follow up on and keep track of bugs if they are reported here.

 Brecht.

 On Tue, Apr 17, 2012 at 12:26 PM, Knapp magick.c...@gmail.com wrote:
  I wanted to report this to you. I have been having problems for some time
  with things failing but only when blender has been run. For example Pulse
  audio will go all staticy and need to be restarted. My guess is that
  blender has a memory leak or is writing outside of its data area. So
 just a
  heads up. I really could not say for sure that it is blender but it only
  happens with blender running. There are also sometimes other problems
 like
  the graphics not working on other programs when blender has been run.
  4GB ram kubuntu 11.04 (just upgraded to 12.04 and have not seen the
 problem
  YET, but have not done much yet with blender.)
  Nvidia graphics 8600 gt 512 mb video ram nvidia driver 295.40 (currently
  but might have been older before).


You missed my whole point of posting it here. It is not a traditional bug.
I can't tell you how to reproduce it. I can't even say for sure that it is
Blender but it only happens when blender is running.  It is bad, that is
sure and it is random as far as I can tell. I would guess it has something
to do with memory being written outside of Blender by Blender. What do I
report? Pulse stops working one out of 9 times when blender is run and
sometimes the graphics crash on other programs when blender is no longer
running but has been run? What sort of bug report would that make? Thus, I
brought it up here in the hopes that someone else might have some ideas
about it or at least be aware that it is there. I am open to ideas to turn
this into a good bug report but I don't have any now, however it is a
serious problem.


It's still useful to have in the tracker because then other people can chime in 
if they can reproduce it.

Martin

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[Bf-committers] New patch: Add make python console and info display respect user DPI preferences.

2012-04-19 Thread Reed Koser
I have submitted a patch to the tracker that makes the Python Console and
Info view respect user DPI preferences. This was mentioned on the quick
hacks page.

The patch can be found here:
http://projects.blender.org/tracker/index.php?func=detailaid=30992group_id=9atid=127

I know it's close to release, but hopefully this touches so little as to
not be considered harmful =). Feedback is welcome.
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