Re: [Bf-committers] Blender developer meeting notes, 29 april 2012

2012-04-29 Thread Daniel Salazar - 3Developer.com
yes!! numpy should be part of python everywhere! :) cool idea. And of
course the rest of the topics are super exciting too! I'll test drive Tiles
:D

kisses,
Daniel Salazar
patazstudio.com


On Sun, Apr 29, 2012 at 9:27 AM, Ton Roosendaal t...@blender.org wrote:

 Hi all,

 1) Blender 2.63 release

 - Everyone congratulations with release and BMesh completion!

 - As usual a lot of new bug reports streamed in. Campbell Barton mentions
 that several crucial fixes have been done already, it might require to do a
 2.63a release.

 - Proposal: decide next sunday meeting, and if we do make an 'a' we
 backport the bug fixes to 2.63-release branch.

 - Campbell will add the bug fix list in wiki, on the release page (later).
 http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.63


 2) Other projects

 - Jeroen Bakker: New compositor project (tiles) is almost finished. It's
 a target for 2.64.

 - Jeroen does a call for testers, preferably by artists who like to be
 closely (day to day) involved with checking fixes, feedback functionality
 and especially to help doing docs and videos! (Christian Krupa already
 volunteered, more welcome!)

 - Note, there's a special tracker for the compositor project! Jeroen
 expected 100s, not 2!
 http://projects.blender.org/tracker/?atid=524group_id=9func=browse

 - Ed Halley: New Outline modifier in progress
 http://www.youtube.com/watch?v=Y5_huJm5vVo

 - Campbell added wire frame tool (in Face menu) to make solid wires:
 http://www.pasteall.org/pic/show.php?id=30973
 http://www.pasteall.org/pic/show.php?id=30971

 - Joerg Mueller will relicense his Audaspace as LGPL (2 or later). He will
 carefully check if everyone who added code there agrees.

 - Nicholas Bishop uploaded Sculpt masking for review:
  http://codereview.appspot.com/6135048/

 - Thomas Dinges is testing the new  CUDA Toolkit 4.2 now, with support for
 the new Keppler cards (GTX 6xx).

 - Campbell proposes to include the Python math module Numpy (1 MB),
 ensuring it won't affect startup times.

 3) Google summer of Code

 - Students welcome! Make sure you are signed up for the mailing lists
 (bf-committers, bf-blender-cvs).

 - Based on last year's success, we'll put students together in branches;
 to ensure they keep committing working and tested code!

 - Branch naming proposal:
 http://img138.imageshack.us/img138/6532/ss20120429095415.png
 (But, Empanada gets merged with Bratwurst! Sorry Argentina :)


 -Ton-

 
 Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
 Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

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Re: [Bf-committers] Blender developer meeting notes, 29 april 2012

2012-04-29 Thread Cezary Kopias
 - Jeroen does a call for testers, preferably by artists who like to be
 closely (day to day) involved with checking fixes, feedback functionality
 and especially to help doing docs and videos! (Christian Krupa already
 volunteered, more welcome!)


At night i could bug hunt tile branch. When it will be in trunk ?
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[Bf-committers] Text editor undo/redo buffer rework

2012-04-29 Thread Justin Dailey
I've submitted a new patch that does a partial overhaul of how operators 
on the the text editor's undo/redo buffer are stored and used.

The patch is here:
http://projects.blender.org/tracker/index.php?func=detailaid=31006group_id=9atid=127

I've provided some more in-depth info in the description of the patch.

Thanks!

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[Bf-committers] error compiling with cycles

2012-04-29 Thread Yousef Hurfoush

hi

i get this error trying to compile with msvcsp1 and scons on windows 7 x64:
-
Install file: intern\cycles\doc\license\ILM.txt as Z:\Development\blender\ins
tall\win64-temp\2.63\scripts\addons\cycles\license\ILM.txt
Install file: intern\cycles\doc\license\NVidia.txt as Z:\Development\blender\
install\win64-temp\2.63\scripts\addons\cycles\license\NVidia.txt
Install file: intern\cycles\doc\license\OSL.txt as Z:\Development\blender\ins
tall\win64-temp\2.63\scripts\addons\cycles\license\OSL.txt
Install file: intern\cycles\doc\license\readme.txt as Z:\Development\blender\
install\win64-temp\2.63\scripts\addons\cycles\license\readme.txt
Install file: intern\cycles\doc\license\Sobol.txt as Z:\Development\blender\i
nstall\win64-temp\2.63\scripts\addons\cycles\license\Sobol.txt
 -arch=sm_13 -m64 --cubin -use_fast_math --ptxas-options=-v --maxrregcount=2
4 --opencc-options -OPT:Olimit=0 -DCCL_NAMESPACE_BEGIN= -DCCL_NAMESPACE_END= -DN
VCC -I intern\cycles\kernel\../util -I intern\cycles\kernel\../svm intern\c
ycles\kernel\kernel.cu -o Z:\Development\blender\build\win64-temp\intern/cycle
s/kernel\kernel_sm_13.cubin
'' is not recognized as an internal or external command,
operable program or batch file.
sIcons: *** [Z:\Development\blender\build\win64-temp\intern\cycles\kernel\kernel
_sm_13.cubin] Error 1
nstall file: release\datafiles\fonts\droidsans.ttf.gz as Z:\Development\blend
er\install\win64-temp\2.63\datafiles\fonts\droidsans.ttf.gz
   Creating library Z:\Development\blender\build\win64-temp\bin\blenderplayer.li
b and object Z:\Development\blender\build\win64-temp\bin\blenderplayer.exp
ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR
B_texture_non_power_of_two imported in function struct _object * __cdecl Textur
e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@
PEAUTexture@@PEAU1@@Z)
   Creating library Z:\Development\blender\build\win64-temp\bin\blender.lib and
object Z:\Development\blender\build\win64-temp\bin\blender.exp
ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR
B_texture_non_power_of_two imported in function struct _object * __cdecl Textur
e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@
PEAUTexture@@PEAU1@@Z)
bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol
__glewBufferData imported in function public: virtual void __cdecl ccl::CUDADev
ice::pixels_alloc(class ccl::device_memory ) (?pixels_alloc@CUDADevice@ccl@@UE
AAXAEAVdevice_memory@2@@Z)
bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol
__glewBindBuffer imported in function public: virtual void __cdecl ccl::CUDADev
ice::pixels_alloc(class ccl::device_memory ) (?pixels_alloc@CUDADevice@ccl@@UE
AAXAEAVdevice_memory@2@@Z)
bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol
__glewGenBuffers imported in function public: virtual void __cdecl ccl::CUDADev
ice::pixels_alloc(class ccl::device_memory ) (?pixels_alloc@CUDADevice@ccl@@UE
AAXAEAVdevice_memory@2@@Z)
bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol
__glewUnmapBuffer imported in function public: virtual void __cdecl ccl::CUDADe
vice::pixels_copy_from(class ccl::device_memory ,int,int,int) (?pixels_copy_fr
om@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z)
bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol
__glewMapBuffer imported in function public: virtual void __cdecl ccl::CUDADevi
ce::pixels_copy_from(class ccl::device_memory ,int,int,int) (?pixels_copy_from
@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z)
bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol
__glewDeleteBuffers imported in function public: virtual void __cdecl ccl::CUDA
Device::pixels_free(class ccl::device_memory ) (?pixels_free@CUDADevice@ccl@@U
EAAXAEAVdevice_memory@2@@Z)
bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol
__glewBindBufferARB imported in function public: virtual void __cdecl ccl::CUDA
Device::draw_pixels(class ccl::device_memory ,int,int,int,int,int,int,bool) (?
draw_pixels@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HH_N@Z)
Trying to remove existing py bundle.
Unpacking '../lib/win64/release/python32.tar.gz' to '..\install\win64-temp\2.63\
python\lib'
scons: building terminated because of errors.


Regards
Yousef Harfoush
ba...@msn.com

  
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Re: [Bf-committers] error compiling with cycles

2012-04-29 Thread Thomas Dinges
Hi,
you have to specify the path to nvcc in your user-config.py.
Example: BF_CYCLES_CUDA_NVCC = C:/Program Files/NVIDIA GPU Computing 
Toolkit/CUDA/v4.2/bin/nvcc.exe

Regards,
Thomas


Am 29.04.2012 23:40, schrieb Yousef Hurfoush:
 hi

 i get this error trying to compile with msvcsp1 and scons on windows 7 x64:
 -
 Install file: intern\cycles\doc\license\ILM.txt as 
 Z:\Development\blender\ins
 tall\win64-temp\2.63\scripts\addons\cycles\license\ILM.txt
 Install file: intern\cycles\doc\license\NVidia.txt as 
 Z:\Development\blender\
 install\win64-temp\2.63\scripts\addons\cycles\license\NVidia.txt
 Install file: intern\cycles\doc\license\OSL.txt as 
 Z:\Development\blender\ins
 tall\win64-temp\2.63\scripts\addons\cycles\license\OSL.txt
 Install file: intern\cycles\doc\license\readme.txt as 
 Z:\Development\blender\
 install\win64-temp\2.63\scripts\addons\cycles\license\readme.txt
 Install file: intern\cycles\doc\license\Sobol.txt as 
 Z:\Development\blender\i
 nstall\win64-temp\2.63\scripts\addons\cycles\license\Sobol.txt
  -arch=sm_13 -m64 --cubin -use_fast_math --ptxas-options=-v 
 --maxrregcount=2
 4 --opencc-options -OPT:Olimit=0 -DCCL_NAMESPACE_BEGIN= -DCCL_NAMESPACE_END= 
 -DN
 VCC -I intern\cycles\kernel\../util -I intern\cycles\kernel\../svm 
 intern\c
 ycles\kernel\kernel.cu -o 
 Z:\Development\blender\build\win64-temp\intern/cycle
 s/kernel\kernel_sm_13.cubin
 '' is not recognized as an internal or external command,
 operable program or batch file.
 sIcons: *** 
 [Z:\Development\blender\build\win64-temp\intern\cycles\kernel\kernel
 _sm_13.cubin] Error 1
 nstall file: release\datafiles\fonts\droidsans.ttf.gz as 
 Z:\Development\blend
 er\install\win64-temp\2.63\datafiles\fonts\droidsans.ttf.gz
 Creating library 
 Z:\Development\blender\build\win64-temp\bin\blenderplayer.li
 b and object Z:\Development\blender\build\win64-temp\bin\blenderplayer.exp
 ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol 
 __GLEW_AR
 B_texture_non_power_of_two imported in function struct _object * __cdecl 
 Textur
 e_refresh(struct Texture *,struct _object *) 
 (?Texture_refresh@@YAPEAU_object@@
 PEAUTexture@@PEAU1@@Z)
 Creating library Z:\Development\blender\build\win64-temp\bin\blender.lib 
 and
 object Z:\Development\blender\build\win64-temp\bin\blender.exp
 ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol 
 __GLEW_AR
 B_texture_non_power_of_two imported in function struct _object * __cdecl 
 Textur
 e_refresh(struct Texture *,struct _object *) 
 (?Texture_refresh@@YAPEAU_object@@
 PEAUTexture@@PEAU1@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewBufferData imported in function public: virtual void __cdecl 
 ccl::CUDADev
 ice::pixels_alloc(class ccl::device_memory) 
 (?pixels_alloc@CUDADevice@ccl@@UE
 AAXAEAVdevice_memory@2@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewBindBuffer imported in function public: virtual void __cdecl 
 ccl::CUDADev
 ice::pixels_alloc(class ccl::device_memory) 
 (?pixels_alloc@CUDADevice@ccl@@UE
 AAXAEAVdevice_memory@2@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewGenBuffers imported in function public: virtual void __cdecl 
 ccl::CUDADev
 ice::pixels_alloc(class ccl::device_memory) 
 (?pixels_alloc@CUDADevice@ccl@@UE
 AAXAEAVdevice_memory@2@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewUnmapBuffer imported in function public: virtual void __cdecl 
 ccl::CUDADe
 vice::pixels_copy_from(class ccl::device_memory,int,int,int) 
 (?pixels_copy_fr
 om@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewMapBuffer imported in function public: virtual void __cdecl 
 ccl::CUDADevi
 ce::pixels_copy_from(class ccl::device_memory,int,int,int) 
 (?pixels_copy_from
 @CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewDeleteBuffers imported in function public: virtual void __cdecl 
 ccl::CUDA
 Device::pixels_free(class ccl::device_memory) 
 (?pixels_free@CUDADevice@ccl@@U
 EAAXAEAVdevice_memory@2@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewBindBufferARB imported in function public: virtual void __cdecl 
 ccl::CUDA
 Device::draw_pixels(class ccl::device_memory,int,int,int,int,int,int,bool) 
 (?
 draw_pixels@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HH_N@Z)
 Trying to remove existing py bundle.
 Unpacking '../lib/win64/release/python32.tar.gz' to 
 '..\install\win64-temp\2.63\
 python\lib'
 scons: building terminated because of errors.
 

 Regards
 Yousef Harfoush
 ba...@msn.com

   
 

Re: [Bf-committers] Bring back Grease Pencil in Sequencer

2012-04-29 Thread Thomas Dinges
Hi,
I did some further fixes and cleanup: http://www.pasteall.org/31351/diff

-SEQ_DRAW_GPENCIL flag removed
-added GPencil keymap and removed Animation keymap from the preview 
area, it had overwritten GPencil. (Who wants to slide frames in the 
preview area anyways? oO)
This means, the D key works fine now.
-Added missing ND_GPENCIL notifier to the sequencer listener.

Overall this looks good in my opinion.

Still, it draws with a wrong offset to the right/top side. No idea where 
the issue is, but probably in drawgpencil.c where it defines offsx and 
offsy.

Regards,
Thomas

Am 29.04.2012 18:33, schrieb Thomas Dinges:
 Hi thanks for the reply. :)

 Am 29.04.2012 18:13, schrieb Joshua Leung:
 Hi,

 It's cool to see someone looking into this. I almost forgot about it 
 actually.

 Regarding the remaining issues:
 1) It's probably a missing keymap? I don't see any mention of the
 standard grease pencil keymap being added to the keymap sets for the
 relevant sequencer regions?
 Probably, I have not checked it yet.
 2) Weird. Which region within the sequencer were you trying it on? It
 was only designed to work for the Preview region, though the specifics
 of that may have changed (for the better).
 I tried it only in the Preview area, after I added an image or video strip.
 Other things:
 - The Use Grease Pencil option isn't actually used anywhere else
 anymore. Is there anyone who'd really like to see this come back? I'm
 under the impression that it was actually more bureaucracy than
 anything useful/productive.
 - Since Grease Pencil is only for the Image preview, shouldn't this
 menu item go under that section (if it were to exist)?
 I just ported it, because it was still there. But can be removed.

 Regards,
 Thomas
 Regards,
 Joshua
-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

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Re: [Bf-committers] Bring back Grease Pencil in Sequencer

2012-04-29 Thread Knapp
.
 - Since Grease Pencil is only for the Image preview, shouldn't this
 menu item go under that section (if it were to exist)?

 Regards,
 Joshua

What do you mean by that?

When I invented the grease pencil idea, I invented it so that groups
working on a project could communicate better and so that one could
jot down notes as one worked on a project. It has since been greatly
expanded from my first idea.

-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
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Re: [Bf-committers] error compiling with cycles

2012-04-29 Thread Harley Acheson
I also started getting the same error a couple of weeks ago.  My development
machine does not have an Nvidia card so I have no need to install the CUDA
Toolkit.
I just added WITH_BF_CYCLES_CUDA_BINARIES = False to my
win32-vc-config.py file.


Harley
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Re: [Bf-committers] error compiling with cycles

2012-04-29 Thread Yousef Hurfoush

i thought this was turned off in the default config as it should!
because enabling it while requiring the path to cuda is not desirable.
and the default config should compile by default.


Regards
Yousef Harfoush
ba...@msn.com



 Date: Sun, 29 Apr 2012 23:55:48 +0200
 From: blen...@dingto.org
 To: bf-committers@blender.org
 Subject: Re: [Bf-committers] error compiling with cycles
 
 Hi,
 you have to specify the path to nvcc in your user-config.py.
 Example: BF_CYCLES_CUDA_NVCC = C:/Program Files/NVIDIA GPU Computing 
 Toolkit/CUDA/v4.2/bin/nvcc.exe
 
 Regards,
 Thomas
 
 
 Am 29.04.2012 23:40, schrieb Yousef Hurfoush:
  hi
 
  i get this error trying to compile with msvcsp1 and scons on windows 7 x64:
  -
  Install file: intern\cycles\doc\license\ILM.txt as 
  Z:\Development\blender\ins
  tall\win64-temp\2.63\scripts\addons\cycles\license\ILM.txt
  Install file: intern\cycles\doc\license\NVidia.txt as 
  Z:\Development\blender\
  install\win64-temp\2.63\scripts\addons\cycles\license\NVidia.txt
  Install file: intern\cycles\doc\license\OSL.txt as 
  Z:\Development\blender\ins
  tall\win64-temp\2.63\scripts\addons\cycles\license\OSL.txt
  Install file: intern\cycles\doc\license\readme.txt as 
  Z:\Development\blender\
  install\win64-temp\2.63\scripts\addons\cycles\license\readme.txt
  Install file: intern\cycles\doc\license\Sobol.txt as 
  Z:\Development\blender\i
  nstall\win64-temp\2.63\scripts\addons\cycles\license\Sobol.txt
   -arch=sm_13 -m64 --cubin -use_fast_math --ptxas-options=-v 
  --maxrregcount=2
  4 --opencc-options -OPT:Olimit=0 -DCCL_NAMESPACE_BEGIN= 
  -DCCL_NAMESPACE_END= -DN
  VCC -I intern\cycles\kernel\../util -I intern\cycles\kernel\../svm 
  intern\c
  ycles\kernel\kernel.cu -o 
  Z:\Development\blender\build\win64-temp\intern/cycle
  s/kernel\kernel_sm_13.cubin
  '' is not recognized as an internal or external command,
  operable program or batch file.
  sIcons: *** 
  [Z:\Development\blender\build\win64-temp\intern\cycles\kernel\kernel
  _sm_13.cubin] Error 1
  nstall file: release\datafiles\fonts\droidsans.ttf.gz as 
  Z:\Development\blend
  er\install\win64-temp\2.63\datafiles\fonts\droidsans.ttf.gz
  Creating library 
  Z:\Development\blender\build\win64-temp\bin\blenderplayer.li
  b and object Z:\Development\blender\build\win64-temp\bin\blenderplayer.exp
  ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol 
  __GLEW_AR
  B_texture_non_power_of_two imported in function struct _object * __cdecl 
  Textur
  e_refresh(struct Texture *,struct _object *) 
  (?Texture_refresh@@YAPEAU_object@@
  PEAUTexture@@PEAU1@@Z)
  Creating library 
  Z:\Development\blender\build\win64-temp\bin\blender.lib and
  object Z:\Development\blender\build\win64-temp\bin\blender.exp
  ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol 
  __GLEW_AR
  B_texture_non_power_of_two imported in function struct _object * __cdecl 
  Textur
  e_refresh(struct Texture *,struct _object *) 
  (?Texture_refresh@@YAPEAU_object@@
  PEAUTexture@@PEAU1@@Z)
  bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
  symbol
  __glewBufferData imported in function public: virtual void __cdecl 
  ccl::CUDADev
  ice::pixels_alloc(class ccl::device_memory) 
  (?pixels_alloc@CUDADevice@ccl@@UE
  AAXAEAVdevice_memory@2@@Z)
  bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
  symbol
  __glewBindBuffer imported in function public: virtual void __cdecl 
  ccl::CUDADev
  ice::pixels_alloc(class ccl::device_memory) 
  (?pixels_alloc@CUDADevice@ccl@@UE
  AAXAEAVdevice_memory@2@@Z)
  bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
  symbol
  __glewGenBuffers imported in function public: virtual void __cdecl 
  ccl::CUDADev
  ice::pixels_alloc(class ccl::device_memory) 
  (?pixels_alloc@CUDADevice@ccl@@UE
  AAXAEAVdevice_memory@2@@Z)
  bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
  symbol
  __glewUnmapBuffer imported in function public: virtual void __cdecl 
  ccl::CUDADe
  vice::pixels_copy_from(class ccl::device_memory,int,int,int) 
  (?pixels_copy_fr
  om@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z)
  bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
  symbol
  __glewMapBuffer imported in function public: virtual void __cdecl 
  ccl::CUDADevi
  ce::pixels_copy_from(class ccl::device_memory,int,int,int) 
  (?pixels_copy_from
  @CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z)
  bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
  symbol
  __glewDeleteBuffers imported in function public: virtual void __cdecl 
  ccl::CUDA
  Device::pixels_free(class ccl::device_memory) 
  (?pixels_free@CUDADevice@ccl@@U
  EAAXAEAVdevice_memory@2@@Z)
  bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
  symbol
  __glewBindBufferARB imported in function public: virtual void __cdecl 
  ccl::CUDA
  

Re: [Bf-committers] error compiling with cycles

2012-04-29 Thread Thomas Dinges
That is actually wrong.
Scons is used for release builds, so scons default config is configured 
for releases == all enabled.

Regards,
Thomas

Am 30.04.2012 01:03, schrieb Yousef Hurfoush:
 i thought this was turned off in the default config as it should!
 because enabling it while requiring the path to cuda is not desirable.
 and the default config should compile by default.


 Regards
 Yousef Harfoush
 ba...@msn.com



 Date: Sun, 29 Apr 2012 23:55:48 +0200
 From: blen...@dingto.org
 To: bf-committers@blender.org
 Subject: Re: [Bf-committers] error compiling with cycles

 Hi,
 you have to specify the path to nvcc in your user-config.py.
 Example: BF_CYCLES_CUDA_NVCC = C:/Program Files/NVIDIA GPU Computing
 Toolkit/CUDA/v4.2/bin/nvcc.exe

 Regards,
 Thomas


 Am 29.04.2012 23:40, schrieb Yousef Hurfoush:
 hi

 i get this error trying to compile with msvcsp1 and scons on windows 7 x64:
 -
 Install file: intern\cycles\doc\license\ILM.txt as 
 Z:\Development\blender\ins
 tall\win64-temp\2.63\scripts\addons\cycles\license\ILM.txt
 Install file: intern\cycles\doc\license\NVidia.txt as 
 Z:\Development\blender\
 install\win64-temp\2.63\scripts\addons\cycles\license\NVidia.txt
 Install file: intern\cycles\doc\license\OSL.txt as 
 Z:\Development\blender\ins
 tall\win64-temp\2.63\scripts\addons\cycles\license\OSL.txt
 Install file: intern\cycles\doc\license\readme.txt as 
 Z:\Development\blender\
 install\win64-temp\2.63\scripts\addons\cycles\license\readme.txt
 Install file: intern\cycles\doc\license\Sobol.txt as 
 Z:\Development\blender\i
 nstall\win64-temp\2.63\scripts\addons\cycles\license\Sobol.txt
  -arch=sm_13 -m64 --cubin -use_fast_math --ptxas-options=-v 
 --maxrregcount=2
 4 --opencc-options -OPT:Olimit=0 -DCCL_NAMESPACE_BEGIN= 
 -DCCL_NAMESPACE_END= -DN
 VCC -I intern\cycles\kernel\../util -I intern\cycles\kernel\../svm 
 intern\c
 ycles\kernel\kernel.cu -o 
 Z:\Development\blender\build\win64-temp\intern/cycle
 s/kernel\kernel_sm_13.cubin
 '' is not recognized as an internal or external command,
 operable program or batch file.
 sIcons: *** 
 [Z:\Development\blender\build\win64-temp\intern\cycles\kernel\kernel
 _sm_13.cubin] Error 1
 nstall file: release\datafiles\fonts\droidsans.ttf.gz as 
 Z:\Development\blend
 er\install\win64-temp\2.63\datafiles\fonts\droidsans.ttf.gz
  Creating library 
 Z:\Development\blender\build\win64-temp\bin\blenderplayer.li
 b and object Z:\Development\blender\build\win64-temp\bin\blenderplayer.exp
 ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol 
 __GLEW_AR
 B_texture_non_power_of_two imported in function struct _object * __cdecl 
 Textur
 e_refresh(struct Texture *,struct _object *) 
 (?Texture_refresh@@YAPEAU_object@@
 PEAUTexture@@PEAU1@@Z)
  Creating library 
 Z:\Development\blender\build\win64-temp\bin\blender.lib and
 object Z:\Development\blender\build\win64-temp\bin\blender.exp
 ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol 
 __GLEW_AR
 B_texture_non_power_of_two imported in function struct _object * __cdecl 
 Textur
 e_refresh(struct Texture *,struct _object *) 
 (?Texture_refresh@@YAPEAU_object@@
 PEAUTexture@@PEAU1@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewBufferData imported in function public: virtual void __cdecl 
 ccl::CUDADev
 ice::pixels_alloc(class ccl::device_memory) 
 (?pixels_alloc@CUDADevice@ccl@@UE
 AAXAEAVdevice_memory@2@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewBindBuffer imported in function public: virtual void __cdecl 
 ccl::CUDADev
 ice::pixels_alloc(class ccl::device_memory) 
 (?pixels_alloc@CUDADevice@ccl@@UE
 AAXAEAVdevice_memory@2@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewGenBuffers imported in function public: virtual void __cdecl 
 ccl::CUDADev
 ice::pixels_alloc(class ccl::device_memory) 
 (?pixels_alloc@CUDADevice@ccl@@UE
 AAXAEAVdevice_memory@2@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewUnmapBuffer imported in function public: virtual void __cdecl 
 ccl::CUDADe
 vice::pixels_copy_from(class ccl::device_memory,int,int,int) 
 (?pixels_copy_fr
 om@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewMapBuffer imported in function public: virtual void __cdecl 
 ccl::CUDADevi
 ce::pixels_copy_from(class ccl::device_memory,int,int,int) 
 (?pixels_copy_from
 @CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 __glewDeleteBuffers imported in function public: virtual void __cdecl 
 ccl::CUDA
 Device::pixels_free(class ccl::device_memory) 
 (?pixels_free@CUDADevice@ccl@@U
 EAAXAEAVdevice_memory@2@@Z)
 bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined 
 symbol
 

Re: [Bf-committers] error compiling with cycles

2012-04-29 Thread Harley Acheson
 Scons is used for release builds, so scons default config is configured
 for releases == all enabled


Yes, but it does seem odd that a default configuration will fail without a
specific 3rd-party toolkit installed, a video card from a specific
manufacturer
with up-to-date-drivers.  I thought we were trying to make it *easier* to
get it compiling...

Can't Scons just test for BF_CYCLES_CUDA_NVCC being empty and
treat it as if WITH_BF_CYCLES_CUDA_BINARIES is false?


harley
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Re: [Bf-committers] error compiling with cycles

2012-04-29 Thread Brecht Van Lommel
I agree here, I think it's more important to compile easily than to
require the configurations in svn to match the release exactly. We
don't really enforce this with cmake or on other platforms either.

Brecht.

On Mon, Apr 30, 2012 at 3:20 AM, Harley Acheson
harley.ache...@gmail.com wrote:
 Scons is used for release builds, so scons default config is configured
 for releases == all enabled


 Yes, but it does seem odd that a default configuration will fail without a
 specific 3rd-party toolkit installed, a video card from a specific
 manufacturer
 with up-to-date-drivers.  I thought we were trying to make it *easier* to
 get it compiling...

 Can't Scons just test for BF_CYCLES_CUDA_NVCC being empty and
 treat it as if WITH_BF_CYCLES_CUDA_BINARIES is false?


 harley
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers
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