Re: [Bf-committers] Blender developer meeting notes, 29 april 2012
yes!! numpy should be part of python everywhere! :) cool idea. And of course the rest of the topics are super exciting too! I'll test drive Tiles :D kisses, Daniel Salazar patazstudio.com On Sun, Apr 29, 2012 at 9:27 AM, Ton Roosendaal t...@blender.org wrote: Hi all, 1) Blender 2.63 release - Everyone congratulations with release and BMesh completion! - As usual a lot of new bug reports streamed in. Campbell Barton mentions that several crucial fixes have been done already, it might require to do a 2.63a release. - Proposal: decide next sunday meeting, and if we do make an 'a' we backport the bug fixes to 2.63-release branch. - Campbell will add the bug fix list in wiki, on the release page (later). http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.63 2) Other projects - Jeroen Bakker: New compositor project (tiles) is almost finished. It's a target for 2.64. - Jeroen does a call for testers, preferably by artists who like to be closely (day to day) involved with checking fixes, feedback functionality and especially to help doing docs and videos! (Christian Krupa already volunteered, more welcome!) - Note, there's a special tracker for the compositor project! Jeroen expected 100s, not 2! http://projects.blender.org/tracker/?atid=524group_id=9func=browse - Ed Halley: New Outline modifier in progress http://www.youtube.com/watch?v=Y5_huJm5vVo - Campbell added wire frame tool (in Face menu) to make solid wires: http://www.pasteall.org/pic/show.php?id=30973 http://www.pasteall.org/pic/show.php?id=30971 - Joerg Mueller will relicense his Audaspace as LGPL (2 or later). He will carefully check if everyone who added code there agrees. - Nicholas Bishop uploaded Sculpt masking for review: http://codereview.appspot.com/6135048/ - Thomas Dinges is testing the new CUDA Toolkit 4.2 now, with support for the new Keppler cards (GTX 6xx). - Campbell proposes to include the Python math module Numpy (1 MB), ensuring it won't affect startup times. 3) Google summer of Code - Students welcome! Make sure you are signed up for the mailing lists (bf-committers, bf-blender-cvs). - Based on last year's success, we'll put students together in branches; to ensure they keep committing working and tested code! - Branch naming proposal: http://img138.imageshack.us/img138/6532/ss20120429095415.png (But, Empanada gets merged with Bratwurst! Sorry Argentina :) -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Blender developer meeting notes, 29 april 2012
- Jeroen does a call for testers, preferably by artists who like to be closely (day to day) involved with checking fixes, feedback functionality and especially to help doing docs and videos! (Christian Krupa already volunteered, more welcome!) At night i could bug hunt tile branch. When it will be in trunk ? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Text editor undo/redo buffer rework
I've submitted a new patch that does a partial overhaul of how operators on the the text editor's undo/redo buffer are stored and used. The patch is here: http://projects.blender.org/tracker/index.php?func=detailaid=31006group_id=9atid=127 I've provided some more in-depth info in the description of the patch. Thanks! ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] error compiling with cycles
hi i get this error trying to compile with msvcsp1 and scons on windows 7 x64: - Install file: intern\cycles\doc\license\ILM.txt as Z:\Development\blender\ins tall\win64-temp\2.63\scripts\addons\cycles\license\ILM.txt Install file: intern\cycles\doc\license\NVidia.txt as Z:\Development\blender\ install\win64-temp\2.63\scripts\addons\cycles\license\NVidia.txt Install file: intern\cycles\doc\license\OSL.txt as Z:\Development\blender\ins tall\win64-temp\2.63\scripts\addons\cycles\license\OSL.txt Install file: intern\cycles\doc\license\readme.txt as Z:\Development\blender\ install\win64-temp\2.63\scripts\addons\cycles\license\readme.txt Install file: intern\cycles\doc\license\Sobol.txt as Z:\Development\blender\i nstall\win64-temp\2.63\scripts\addons\cycles\license\Sobol.txt -arch=sm_13 -m64 --cubin -use_fast_math --ptxas-options=-v --maxrregcount=2 4 --opencc-options -OPT:Olimit=0 -DCCL_NAMESPACE_BEGIN= -DCCL_NAMESPACE_END= -DN VCC -I intern\cycles\kernel\../util -I intern\cycles\kernel\../svm intern\c ycles\kernel\kernel.cu -o Z:\Development\blender\build\win64-temp\intern/cycle s/kernel\kernel_sm_13.cubin '' is not recognized as an internal or external command, operable program or batch file. sIcons: *** [Z:\Development\blender\build\win64-temp\intern\cycles\kernel\kernel _sm_13.cubin] Error 1 nstall file: release\datafiles\fonts\droidsans.ttf.gz as Z:\Development\blend er\install\win64-temp\2.63\datafiles\fonts\droidsans.ttf.gz Creating library Z:\Development\blender\build\win64-temp\bin\blenderplayer.li b and object Z:\Development\blender\build\win64-temp\bin\blenderplayer.exp ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR B_texture_non_power_of_two imported in function struct _object * __cdecl Textur e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@ PEAUTexture@@PEAU1@@Z) Creating library Z:\Development\blender\build\win64-temp\bin\blender.lib and object Z:\Development\blender\build\win64-temp\bin\blender.exp ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR B_texture_non_power_of_two imported in function struct _object * __cdecl Textur e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@ PEAUTexture@@PEAU1@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBufferData imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory ) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBindBuffer imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory ) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewGenBuffers imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory ) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewUnmapBuffer imported in function public: virtual void __cdecl ccl::CUDADe vice::pixels_copy_from(class ccl::device_memory ,int,int,int) (?pixels_copy_fr om@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewMapBuffer imported in function public: virtual void __cdecl ccl::CUDADevi ce::pixels_copy_from(class ccl::device_memory ,int,int,int) (?pixels_copy_from @CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewDeleteBuffers imported in function public: virtual void __cdecl ccl::CUDA Device::pixels_free(class ccl::device_memory ) (?pixels_free@CUDADevice@ccl@@U EAAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBindBufferARB imported in function public: virtual void __cdecl ccl::CUDA Device::draw_pixels(class ccl::device_memory ,int,int,int,int,int,int,bool) (? draw_pixels@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HH_N@Z) Trying to remove existing py bundle. Unpacking '../lib/win64/release/python32.tar.gz' to '..\install\win64-temp\2.63\ python\lib' scons: building terminated because of errors. Regards Yousef Harfoush ba...@msn.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] error compiling with cycles
Hi, you have to specify the path to nvcc in your user-config.py. Example: BF_CYCLES_CUDA_NVCC = C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v4.2/bin/nvcc.exe Regards, Thomas Am 29.04.2012 23:40, schrieb Yousef Hurfoush: hi i get this error trying to compile with msvcsp1 and scons on windows 7 x64: - Install file: intern\cycles\doc\license\ILM.txt as Z:\Development\blender\ins tall\win64-temp\2.63\scripts\addons\cycles\license\ILM.txt Install file: intern\cycles\doc\license\NVidia.txt as Z:\Development\blender\ install\win64-temp\2.63\scripts\addons\cycles\license\NVidia.txt Install file: intern\cycles\doc\license\OSL.txt as Z:\Development\blender\ins tall\win64-temp\2.63\scripts\addons\cycles\license\OSL.txt Install file: intern\cycles\doc\license\readme.txt as Z:\Development\blender\ install\win64-temp\2.63\scripts\addons\cycles\license\readme.txt Install file: intern\cycles\doc\license\Sobol.txt as Z:\Development\blender\i nstall\win64-temp\2.63\scripts\addons\cycles\license\Sobol.txt -arch=sm_13 -m64 --cubin -use_fast_math --ptxas-options=-v --maxrregcount=2 4 --opencc-options -OPT:Olimit=0 -DCCL_NAMESPACE_BEGIN= -DCCL_NAMESPACE_END= -DN VCC -I intern\cycles\kernel\../util -I intern\cycles\kernel\../svm intern\c ycles\kernel\kernel.cu -o Z:\Development\blender\build\win64-temp\intern/cycle s/kernel\kernel_sm_13.cubin '' is not recognized as an internal or external command, operable program or batch file. sIcons: *** [Z:\Development\blender\build\win64-temp\intern\cycles\kernel\kernel _sm_13.cubin] Error 1 nstall file: release\datafiles\fonts\droidsans.ttf.gz as Z:\Development\blend er\install\win64-temp\2.63\datafiles\fonts\droidsans.ttf.gz Creating library Z:\Development\blender\build\win64-temp\bin\blenderplayer.li b and object Z:\Development\blender\build\win64-temp\bin\blenderplayer.exp ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR B_texture_non_power_of_two imported in function struct _object * __cdecl Textur e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@ PEAUTexture@@PEAU1@@Z) Creating library Z:\Development\blender\build\win64-temp\bin\blender.lib and object Z:\Development\blender\build\win64-temp\bin\blender.exp ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR B_texture_non_power_of_two imported in function struct _object * __cdecl Textur e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@ PEAUTexture@@PEAU1@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBufferData imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBindBuffer imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewGenBuffers imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewUnmapBuffer imported in function public: virtual void __cdecl ccl::CUDADe vice::pixels_copy_from(class ccl::device_memory,int,int,int) (?pixels_copy_fr om@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewMapBuffer imported in function public: virtual void __cdecl ccl::CUDADevi ce::pixels_copy_from(class ccl::device_memory,int,int,int) (?pixels_copy_from @CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewDeleteBuffers imported in function public: virtual void __cdecl ccl::CUDA Device::pixels_free(class ccl::device_memory) (?pixels_free@CUDADevice@ccl@@U EAAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBindBufferARB imported in function public: virtual void __cdecl ccl::CUDA Device::draw_pixels(class ccl::device_memory,int,int,int,int,int,int,bool) (? draw_pixels@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HH_N@Z) Trying to remove existing py bundle. Unpacking '../lib/win64/release/python32.tar.gz' to '..\install\win64-temp\2.63\ python\lib' scons: building terminated because of errors. Regards Yousef Harfoush ba...@msn.com
Re: [Bf-committers] Bring back Grease Pencil in Sequencer
Hi, I did some further fixes and cleanup: http://www.pasteall.org/31351/diff -SEQ_DRAW_GPENCIL flag removed -added GPencil keymap and removed Animation keymap from the preview area, it had overwritten GPencil. (Who wants to slide frames in the preview area anyways? oO) This means, the D key works fine now. -Added missing ND_GPENCIL notifier to the sequencer listener. Overall this looks good in my opinion. Still, it draws with a wrong offset to the right/top side. No idea where the issue is, but probably in drawgpencil.c where it defines offsx and offsy. Regards, Thomas Am 29.04.2012 18:33, schrieb Thomas Dinges: Hi thanks for the reply. :) Am 29.04.2012 18:13, schrieb Joshua Leung: Hi, It's cool to see someone looking into this. I almost forgot about it actually. Regarding the remaining issues: 1) It's probably a missing keymap? I don't see any mention of the standard grease pencil keymap being added to the keymap sets for the relevant sequencer regions? Probably, I have not checked it yet. 2) Weird. Which region within the sequencer were you trying it on? It was only designed to work for the Preview region, though the specifics of that may have changed (for the better). I tried it only in the Preview area, after I added an image or video strip. Other things: - The Use Grease Pencil option isn't actually used anywhere else anymore. Is there anyone who'd really like to see this come back? I'm under the impression that it was actually more bureaucracy than anything useful/productive. - Since Grease Pencil is only for the Image preview, shouldn't this menu item go under that section (if it were to exist)? I just ported it, because it was still there. But can be removed. Regards, Thomas Regards, Joshua -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Bring back Grease Pencil in Sequencer
. - Since Grease Pencil is only for the Image preview, shouldn't this menu item go under that section (if it were to exist)? Regards, Joshua What do you mean by that? When I invented the grease pencil idea, I invented it so that groups working on a project could communicate better and so that one could jot down notes as one worked on a project. It has since been greatly expanded from my first idea. -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] error compiling with cycles
I also started getting the same error a couple of weeks ago. My development machine does not have an Nvidia card so I have no need to install the CUDA Toolkit. I just added WITH_BF_CYCLES_CUDA_BINARIES = False to my win32-vc-config.py file. Harley ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] error compiling with cycles
i thought this was turned off in the default config as it should! because enabling it while requiring the path to cuda is not desirable. and the default config should compile by default. Regards Yousef Harfoush ba...@msn.com Date: Sun, 29 Apr 2012 23:55:48 +0200 From: blen...@dingto.org To: bf-committers@blender.org Subject: Re: [Bf-committers] error compiling with cycles Hi, you have to specify the path to nvcc in your user-config.py. Example: BF_CYCLES_CUDA_NVCC = C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v4.2/bin/nvcc.exe Regards, Thomas Am 29.04.2012 23:40, schrieb Yousef Hurfoush: hi i get this error trying to compile with msvcsp1 and scons on windows 7 x64: - Install file: intern\cycles\doc\license\ILM.txt as Z:\Development\blender\ins tall\win64-temp\2.63\scripts\addons\cycles\license\ILM.txt Install file: intern\cycles\doc\license\NVidia.txt as Z:\Development\blender\ install\win64-temp\2.63\scripts\addons\cycles\license\NVidia.txt Install file: intern\cycles\doc\license\OSL.txt as Z:\Development\blender\ins tall\win64-temp\2.63\scripts\addons\cycles\license\OSL.txt Install file: intern\cycles\doc\license\readme.txt as Z:\Development\blender\ install\win64-temp\2.63\scripts\addons\cycles\license\readme.txt Install file: intern\cycles\doc\license\Sobol.txt as Z:\Development\blender\i nstall\win64-temp\2.63\scripts\addons\cycles\license\Sobol.txt -arch=sm_13 -m64 --cubin -use_fast_math --ptxas-options=-v --maxrregcount=2 4 --opencc-options -OPT:Olimit=0 -DCCL_NAMESPACE_BEGIN= -DCCL_NAMESPACE_END= -DN VCC -I intern\cycles\kernel\../util -I intern\cycles\kernel\../svm intern\c ycles\kernel\kernel.cu -o Z:\Development\blender\build\win64-temp\intern/cycle s/kernel\kernel_sm_13.cubin '' is not recognized as an internal or external command, operable program or batch file. sIcons: *** [Z:\Development\blender\build\win64-temp\intern\cycles\kernel\kernel _sm_13.cubin] Error 1 nstall file: release\datafiles\fonts\droidsans.ttf.gz as Z:\Development\blend er\install\win64-temp\2.63\datafiles\fonts\droidsans.ttf.gz Creating library Z:\Development\blender\build\win64-temp\bin\blenderplayer.li b and object Z:\Development\blender\build\win64-temp\bin\blenderplayer.exp ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR B_texture_non_power_of_two imported in function struct _object * __cdecl Textur e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@ PEAUTexture@@PEAU1@@Z) Creating library Z:\Development\blender\build\win64-temp\bin\blender.lib and object Z:\Development\blender\build\win64-temp\bin\blender.exp ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR B_texture_non_power_of_two imported in function struct _object * __cdecl Textur e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@ PEAUTexture@@PEAU1@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBufferData imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBindBuffer imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewGenBuffers imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewUnmapBuffer imported in function public: virtual void __cdecl ccl::CUDADe vice::pixels_copy_from(class ccl::device_memory,int,int,int) (?pixels_copy_fr om@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewMapBuffer imported in function public: virtual void __cdecl ccl::CUDADevi ce::pixels_copy_from(class ccl::device_memory,int,int,int) (?pixels_copy_from @CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewDeleteBuffers imported in function public: virtual void __cdecl ccl::CUDA Device::pixels_free(class ccl::device_memory) (?pixels_free@CUDADevice@ccl@@U EAAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBindBufferARB imported in function public: virtual void __cdecl ccl::CUDA
Re: [Bf-committers] error compiling with cycles
That is actually wrong. Scons is used for release builds, so scons default config is configured for releases == all enabled. Regards, Thomas Am 30.04.2012 01:03, schrieb Yousef Hurfoush: i thought this was turned off in the default config as it should! because enabling it while requiring the path to cuda is not desirable. and the default config should compile by default. Regards Yousef Harfoush ba...@msn.com Date: Sun, 29 Apr 2012 23:55:48 +0200 From: blen...@dingto.org To: bf-committers@blender.org Subject: Re: [Bf-committers] error compiling with cycles Hi, you have to specify the path to nvcc in your user-config.py. Example: BF_CYCLES_CUDA_NVCC = C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v4.2/bin/nvcc.exe Regards, Thomas Am 29.04.2012 23:40, schrieb Yousef Hurfoush: hi i get this error trying to compile with msvcsp1 and scons on windows 7 x64: - Install file: intern\cycles\doc\license\ILM.txt as Z:\Development\blender\ins tall\win64-temp\2.63\scripts\addons\cycles\license\ILM.txt Install file: intern\cycles\doc\license\NVidia.txt as Z:\Development\blender\ install\win64-temp\2.63\scripts\addons\cycles\license\NVidia.txt Install file: intern\cycles\doc\license\OSL.txt as Z:\Development\blender\ins tall\win64-temp\2.63\scripts\addons\cycles\license\OSL.txt Install file: intern\cycles\doc\license\readme.txt as Z:\Development\blender\ install\win64-temp\2.63\scripts\addons\cycles\license\readme.txt Install file: intern\cycles\doc\license\Sobol.txt as Z:\Development\blender\i nstall\win64-temp\2.63\scripts\addons\cycles\license\Sobol.txt -arch=sm_13 -m64 --cubin -use_fast_math --ptxas-options=-v --maxrregcount=2 4 --opencc-options -OPT:Olimit=0 -DCCL_NAMESPACE_BEGIN= -DCCL_NAMESPACE_END= -DN VCC -I intern\cycles\kernel\../util -I intern\cycles\kernel\../svm intern\c ycles\kernel\kernel.cu -o Z:\Development\blender\build\win64-temp\intern/cycle s/kernel\kernel_sm_13.cubin '' is not recognized as an internal or external command, operable program or batch file. sIcons: *** [Z:\Development\blender\build\win64-temp\intern\cycles\kernel\kernel _sm_13.cubin] Error 1 nstall file: release\datafiles\fonts\droidsans.ttf.gz as Z:\Development\blend er\install\win64-temp\2.63\datafiles\fonts\droidsans.ttf.gz Creating library Z:\Development\blender\build\win64-temp\bin\blenderplayer.li b and object Z:\Development\blender\build\win64-temp\bin\blenderplayer.exp ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR B_texture_non_power_of_two imported in function struct _object * __cdecl Textur e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@ PEAUTexture@@PEAU1@@Z) Creating library Z:\Development\blender\build\win64-temp\bin\blender.lib and object Z:\Development\blender\build\win64-temp\bin\blender.exp ge_videotex.lib(Texture.obj) : warning LNK4217: locally defined symbol __GLEW_AR B_texture_non_power_of_two imported in function struct _object * __cdecl Textur e_refresh(struct Texture *,struct _object *) (?Texture_refresh@@YAPEAU_object@@ PEAUTexture@@PEAU1@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBufferData imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewBindBuffer imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewGenBuffers imported in function public: virtual void __cdecl ccl::CUDADev ice::pixels_alloc(class ccl::device_memory) (?pixels_alloc@CUDADevice@ccl@@UE AAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewUnmapBuffer imported in function public: virtual void __cdecl ccl::CUDADe vice::pixels_copy_from(class ccl::device_memory,int,int,int) (?pixels_copy_fr om@CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewMapBuffer imported in function public: virtual void __cdecl ccl::CUDADevi ce::pixels_copy_from(class ccl::device_memory,int,int,int) (?pixels_copy_from @CUDADevice@ccl@@UEAAXAEAVdevice_memory@2@HHH@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol __glewDeleteBuffers imported in function public: virtual void __cdecl ccl::CUDA Device::pixels_free(class ccl::device_memory) (?pixels_free@CUDADevice@ccl@@U EAAXAEAVdevice_memory@2@@Z) bf_intern_cycles.lib(device_cuda.obj) : warning LNK4217: locally defined symbol
Re: [Bf-committers] error compiling with cycles
Scons is used for release builds, so scons default config is configured for releases == all enabled Yes, but it does seem odd that a default configuration will fail without a specific 3rd-party toolkit installed, a video card from a specific manufacturer with up-to-date-drivers. I thought we were trying to make it *easier* to get it compiling... Can't Scons just test for BF_CYCLES_CUDA_NVCC being empty and treat it as if WITH_BF_CYCLES_CUDA_BINARIES is false? harley ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] error compiling with cycles
I agree here, I think it's more important to compile easily than to require the configurations in svn to match the release exactly. We don't really enforce this with cmake or on other platforms either. Brecht. On Mon, Apr 30, 2012 at 3:20 AM, Harley Acheson harley.ache...@gmail.com wrote: Scons is used for release builds, so scons default config is configured for releases == all enabled Yes, but it does seem odd that a default configuration will fail without a specific 3rd-party toolkit installed, a video card from a specific manufacturer with up-to-date-drivers. I thought we were trying to make it *easier* to get it compiling... Can't Scons just test for BF_CYCLES_CUDA_NVCC being empty and treat it as if WITH_BF_CYCLES_CUDA_BINARIES is false? harley ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers