[Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Ton Roosendaal
Hi all,

Here are the (short) notes of today's meeting in irc.freenode.net #blendercoders

1) Work on 2.77

- Project page with planning:
  http://wiki.blender.org/index.php/Dev:Doc/Projects
(As agreed on, 2.77 has not been scheduled yet)

- Bastien Montagne reports good progress on library referencing improvements:
http://code.blender.org/2015/11/test-build-live-reloading-relocating-of-libraries/
(Might go to 2.77 if testing goes well)

2) Other projects and 2.8 preparations

- Migrating to OpenGL 2.1 has started. 

- We're now officially on 2.1 minimal! Meaning that the old 'extension' 
(compatibility) API calls 
are gone. Work now progresses on removing 'immediate mode' calls (glBegin, 
glEnd), and on defining 
how to use shaders everywhere.

- Mike Erwin will write (today!) a wiki page - to log and report on OpenGL 
work, also as dashboard to 
give people insight what they can do to help. Code upgrading is fun work for 
which a lot of people 
can contribute. Check the wiki project page later today for the correct page 
link.

- If you want to get involved: join the coders IRC channel, or the viewport 
list:
http://lists.blender.org/mailman/listinfo/bf-viewport

- After the meeting, a group discussed key aspects of the work ahead... 
viewport team members so-far:
Mike Erwin, Antony Ryakiotakis, Brecht van Lommel, Inez Almeida, Martijn 
Berger. Thomas Dinges is
available to help. Jason Wilkins is inactive currently but welcome to join!

Laters,

-Ton-


Ton Roosendaal  -  t...@blender.org   -   www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands



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Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Dalai Felinto
Hi,
A small question regarding the OpenGL project:

 > "Work now progresses on removing 'immediate mode' calls (glBegin,
glEnd), and on defining how to use shaders everywhere"

How does that affect Python addons? Can immediate mode still be used via
bgl? Or it's not recommended (not guaranteed to work in all OSs)?

Thanks,
Dalai
On Nov 29, 2015 14:02, "Ton Roosendaal"  wrote:

> Hi all,
>
> Here are the (short) notes of today's meeting in irc.freenode.net
> #blendercoders
>
> 1) Work on 2.77
>
> - Project page with planning:
>   http://wiki.blender.org/index.php/Dev:Doc/Projects
> (As agreed on, 2.77 has not been scheduled yet)
>
> - Bastien Montagne reports good progress on library referencing
> improvements:
>
> http://code.blender.org/2015/11/test-build-live-reloading-relocating-of-libraries/
> (Might go to 2.77 if testing goes well)
>
> 2) Other projects and 2.8 preparations
>
> - Migrating to OpenGL 2.1 has started.
>
> - We're now officially on 2.1 minimal! Meaning that the old 'extension'
> (compatibility) API calls
> are gone. Work now progresses on removing 'immediate mode' calls (glBegin,
> glEnd), and on defining
> how to use shaders everywhere.
>
> - Mike Erwin will write (today!) a wiki page - to log and report on OpenGL
> work, also as dashboard to
> give people insight what they can do to help. Code upgrading is fun work
> for which a lot of people
> can contribute. Check the wiki project page later today for the correct
> page link.
>
> - If you want to get involved: join the coders IRC channel, or the
> viewport list:
> http://lists.blender.org/mailman/listinfo/bf-viewport
>
> - After the meeting, a group discussed key aspects of the work ahead...
> viewport team members so-far:
> Mike Erwin, Antony Ryakiotakis, Brecht van Lommel, Inez Almeida, Martijn
> Berger. Thomas Dinges is
> available to help. Jason Wilkins is inactive currently but welcome to join!
>
> Laters,
>
> -Ton-
>
> 
> Ton Roosendaal  -  t...@blender.org   -   www.blender.org
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>
>
>
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
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Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Antony Riakiotakis
When we switch to core profile, legacy GL calls will not be supported
at all from the driver. To solve this, Martijn proposed to have a
deprecation mode for a few versions that would prohibit use of
deprecated functions from python (probably error out when accessing
them with a warning).


On 29/11/2015, Dalai Felinto  wrote:
> Hi,
> A small question regarding the OpenGL project:
>
>  > "Work now progresses on removing 'immediate mode' calls (glBegin,
> glEnd), and on defining how to use shaders everywhere"
>
> How does that affect Python addons? Can immediate mode still be used via
> bgl? Or it's not recommended (not guaranteed to work in all OSs)?
>
> Thanks,
> Dalai
> On Nov 29, 2015 14:02, "Ton Roosendaal"  wrote:
>
>> Hi all,
>>
>> Here are the (short) notes of today's meeting in irc.freenode.net
>> #blendercoders
>>
>> 1) Work on 2.77
>>
>> - Project page with planning:
>>   http://wiki.blender.org/index.php/Dev:Doc/Projects
>> (As agreed on, 2.77 has not been scheduled yet)
>>
>> - Bastien Montagne reports good progress on library referencing
>> improvements:
>>
>> http://code.blender.org/2015/11/test-build-live-reloading-relocating-of-libraries/
>> (Might go to 2.77 if testing goes well)
>>
>> 2) Other projects and 2.8 preparations
>>
>> - Migrating to OpenGL 2.1 has started.
>>
>> - We're now officially on 2.1 minimal! Meaning that the old 'extension'
>> (compatibility) API calls
>> are gone. Work now progresses on removing 'immediate mode' calls
>> (glBegin,
>> glEnd), and on defining
>> how to use shaders everywhere.
>>
>> - Mike Erwin will write (today!) a wiki page - to log and report on
>> OpenGL
>> work, also as dashboard to
>> give people insight what they can do to help. Code upgrading is fun work
>> for which a lot of people
>> can contribute. Check the wiki project page later today for the correct
>> page link.
>>
>> - If you want to get involved: join the coders IRC channel, or the
>> viewport list:
>> http://lists.blender.org/mailman/listinfo/bf-viewport
>>
>> - After the meeting, a group discussed key aspects of the work ahead...
>> viewport team members so-far:
>> Mike Erwin, Antony Ryakiotakis, Brecht van Lommel, Inez Almeida, Martijn
>> Berger. Thomas Dinges is
>> available to help. Jason Wilkins is inactive currently but welcome to
>> join!
>>
>> Laters,
>>
>> -Ton-
>>
>> 
>> Ton Roosendaal  -  t...@blender.org   -   www.blender.org
>> Chairman Blender Foundation - Producer Blender Institute
>> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>>
>>
>>
>> ___
>> Bf-committers mailing list
>> Bf-committers@blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
> ___
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Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Martijn Berger
BGL already almost has a mechanism for doing this the calls. The legacy
calls are already separated out just the mechanism for enabling / disabling
this has still to be decided.

Ill try and make a proposal to add some call to bgl itself to hide them or
warn or something.


On Sun, Nov 29, 2015 at 7:23 PM, Antony Riakiotakis 
wrote:

> When we switch to core profile, legacy GL calls will not be supported
> at all from the driver. To solve this, Martijn proposed to have a
> deprecation mode for a few versions that would prohibit use of
> deprecated functions from python (probably error out when accessing
> them with a warning).
>
>
> On 29/11/2015, Dalai Felinto  wrote:
> > Hi,
> > A small question regarding the OpenGL project:
> >
> >  > "Work now progresses on removing 'immediate mode' calls (glBegin,
> > glEnd), and on defining how to use shaders everywhere"
> >
> > How does that affect Python addons? Can immediate mode still be used via
> > bgl? Or it's not recommended (not guaranteed to work in all OSs)?
> >
> > Thanks,
> > Dalai
> > On Nov 29, 2015 14:02, "Ton Roosendaal"  wrote:
> >
> >> Hi all,
> >>
> >> Here are the (short) notes of today's meeting in irc.freenode.net
> >> #blendercoders
> >>
> >> 1) Work on 2.77
> >>
> >> - Project page with planning:
> >>   http://wiki.blender.org/index.php/Dev:Doc/Projects
> >> (As agreed on, 2.77 has not been scheduled yet)
> >>
> >> - Bastien Montagne reports good progress on library referencing
> >> improvements:
> >>
> >>
> http://code.blender.org/2015/11/test-build-live-reloading-relocating-of-libraries/
> >> (Might go to 2.77 if testing goes well)
> >>
> >> 2) Other projects and 2.8 preparations
> >>
> >> - Migrating to OpenGL 2.1 has started.
> >>
> >> - We're now officially on 2.1 minimal! Meaning that the old 'extension'
> >> (compatibility) API calls
> >> are gone. Work now progresses on removing 'immediate mode' calls
> >> (glBegin,
> >> glEnd), and on defining
> >> how to use shaders everywhere.
> >>
> >> - Mike Erwin will write (today!) a wiki page - to log and report on
> >> OpenGL
> >> work, also as dashboard to
> >> give people insight what they can do to help. Code upgrading is fun work
> >> for which a lot of people
> >> can contribute. Check the wiki project page later today for the correct
> >> page link.
> >>
> >> - If you want to get involved: join the coders IRC channel, or the
> >> viewport list:
> >> http://lists.blender.org/mailman/listinfo/bf-viewport
> >>
> >> - After the meeting, a group discussed key aspects of the work ahead...
> >> viewport team members so-far:
> >> Mike Erwin, Antony Ryakiotakis, Brecht van Lommel, Inez Almeida, Martijn
> >> Berger. Thomas Dinges is
> >> available to help. Jason Wilkins is inactive currently but welcome to
> >> join!
> >>
> >> Laters,
> >>
> >> -Ton-
> >>
> >> 
> >> Ton Roosendaal  -  t...@blender.org   -   www.blender.org
> >> Chairman Blender Foundation - Producer Blender Institute
> >> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
> >>
> >>
> >>
> >> ___
> >> Bf-committers mailing list
> >> Bf-committers@blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >>
> > ___
> > Bf-committers mailing list
> > Bf-committers@blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
> ___
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Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Brecht Van Lommel
Here is the OpenGL wiki page:
http://wiki.blender.org/index.php/Dev:2.8/Source/OpenGL

On Sun, Nov 29, 2015 at 8:02 PM, Martijn Berger
 wrote:
> BGL already almost has a mechanism for doing this the calls. The legacy
> calls are already separated out just the mechanism for enabling / disabling
> this has still to be decided.
>
> Ill try and make a proposal to add some call to bgl itself to hide them or
> warn or something.
>
>
> On Sun, Nov 29, 2015 at 7:23 PM, Antony Riakiotakis 
> wrote:
>
>> When we switch to core profile, legacy GL calls will not be supported
>> at all from the driver. To solve this, Martijn proposed to have a
>> deprecation mode for a few versions that would prohibit use of
>> deprecated functions from python (probably error out when accessing
>> them with a warning).
>>
>>
>> On 29/11/2015, Dalai Felinto  wrote:
>> > Hi,
>> > A small question regarding the OpenGL project:
>> >
>> >  > "Work now progresses on removing 'immediate mode' calls (glBegin,
>> > glEnd), and on defining how to use shaders everywhere"
>> >
>> > How does that affect Python addons? Can immediate mode still be used via
>> > bgl? Or it's not recommended (not guaranteed to work in all OSs)?
>> >
>> > Thanks,
>> > Dalai
>> > On Nov 29, 2015 14:02, "Ton Roosendaal"  wrote:
>> >
>> >> Hi all,
>> >>
>> >> Here are the (short) notes of today's meeting in irc.freenode.net
>> >> #blendercoders
>> >>
>> >> 1) Work on 2.77
>> >>
>> >> - Project page with planning:
>> >>   http://wiki.blender.org/index.php/Dev:Doc/Projects
>> >> (As agreed on, 2.77 has not been scheduled yet)
>> >>
>> >> - Bastien Montagne reports good progress on library referencing
>> >> improvements:
>> >>
>> >>
>> http://code.blender.org/2015/11/test-build-live-reloading-relocating-of-libraries/
>> >> (Might go to 2.77 if testing goes well)
>> >>
>> >> 2) Other projects and 2.8 preparations
>> >>
>> >> - Migrating to OpenGL 2.1 has started.
>> >>
>> >> - We're now officially on 2.1 minimal! Meaning that the old 'extension'
>> >> (compatibility) API calls
>> >> are gone. Work now progresses on removing 'immediate mode' calls
>> >> (glBegin,
>> >> glEnd), and on defining
>> >> how to use shaders everywhere.
>> >>
>> >> - Mike Erwin will write (today!) a wiki page - to log and report on
>> >> OpenGL
>> >> work, also as dashboard to
>> >> give people insight what they can do to help. Code upgrading is fun work
>> >> for which a lot of people
>> >> can contribute. Check the wiki project page later today for the correct
>> >> page link.
>> >>
>> >> - If you want to get involved: join the coders IRC channel, or the
>> >> viewport list:
>> >> http://lists.blender.org/mailman/listinfo/bf-viewport
>> >>
>> >> - After the meeting, a group discussed key aspects of the work ahead...
>> >> viewport team members so-far:
>> >> Mike Erwin, Antony Ryakiotakis, Brecht van Lommel, Inez Almeida, Martijn
>> >> Berger. Thomas Dinges is
>> >> available to help. Jason Wilkins is inactive currently but welcome to
>> >> join!
>> >>
>> >> Laters,
>> >>
>> >> -Ton-
>> >>
>> >> 
>> >> Ton Roosendaal  -  t...@blender.org   -   www.blender.org
>> >> Chairman Blender Foundation - Producer Blender Institute
>> >> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>> >>
>> >>
>> >>
>> >> ___
>> >> Bf-committers mailing list
>> >> Bf-committers@blender.org
>> >> http://lists.blender.org/mailman/listinfo/bf-committers
>> >>
>> > ___
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>> >
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Re: [Bf-committers] Blender developers meeting notes, November 29, 2015

2015-11-29 Thread Mike Erwin
On Sun, Nov 29, 2015 at 3:54 PM, Brecht Van Lommel <
brechtvanlom...@pandora.be> wrote:

> Here is the OpenGL wiki page:
> http://wiki.blender.org/index.php/Dev:2.8/Source/OpenGL


Excellent write-up. I added some sections and will add more after a good
night's sleep and the "day job" is over.

Mike Erwin
musician, naturalist, pixel pusher, hacker extraordinaire
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