[Bf-committers] Weekly Blender developer minutes - 13 December 2015
Hi all, Again a short meeting today in irc.freenode.net #blendercoders! 1) Blender 2.77 targets - Project page did not change much: http://wiki.blender.org/index.php/Dev:Doc/Projects - Brecht van Lommel posted OpenGL 2.1 recode tasks for volunteers to pick up: http://lists.blender.org/pipermail/bf-viewport/2015-December/75.html - Kevin Dietrich picked up Smoke Volume GLSL code. - Joshua Leung committed his GPencil work for 2.77 http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil 2) Other projects - Proposal: drop Scons for when we move to 2.8 (branches) but keep it for the 2.7x series. Thanks, -Ton- Ton Roosendaal - t...@blender.org - www.blender.org Chairman Blender Foundation - Producer Blender Institute Entrepotdok 57A - 1018AD Amsterdam - The Netherlands ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Weekly Blender developer minutes - 13 December 2015
Hi Ton, Thank you for keeping Scons for one release more. At the moment, on windows, the home-made cmake build give very different results from the buildbot/official ones. No Ocean modifier, etc... while the Scons builds give a build with the exact same functionality and build parameters as the official ones. Please make sure the windows cmake configuration is the exact same as the official/buildbot ones to help us switch. Regards, Mat Am 13/12/2015 um 16:28 schrieb Ton Roosendaal: > Hi all, > > Again a short meeting today in irc.freenode.net #blendercoders! > > 1) Blender 2.77 targets > > - Project page did not change much: > http://wiki.blender.org/index.php/Dev:Doc/Projects > > - Brecht van Lommel posted OpenGL 2.1 recode tasks for volunteers to pick up: > http://lists.blender.org/pipermail/bf-viewport/2015-December/75.html > > - Kevin Dietrich picked up Smoke Volume GLSL code. > > - Joshua Leung committed his GPencil work for 2.77 > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil > > > 2) Other projects > > - Proposal: drop Scons for when we move to 2.8 (branches) but keep it for the > 2.7x series. > > Thanks, > > -Ton- > > > Ton Roosendaal - t...@blender.org - www.blender.org > Chairman Blender Foundation - Producer Blender Institute > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > ___ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Weekly Blender developer minutes - 13 December 2015
Thank you kind Dev-gods , I was wondering which to get visual studio 13, or the current one, I tried the current version but I could not get the IDE to work. On Dec 13, 2015 10:50 AM, "matmenu" wrote: > Hi Ton, > > Thank you for keeping Scons for one release more. At the moment, on > windows, the home-made cmake build give very different results from the > buildbot/official ones. No Ocean modifier, etc... while the Scons builds > give a build with the exact same functionality and build parameters as > the official ones. Please make sure the windows cmake configuration is > the exact same as the official/buildbot ones to help us switch. > > Regards, > Mat > > > Am 13/12/2015 um 16:28 schrieb Ton Roosendaal: > > Hi all, > > > > Again a short meeting today in irc.freenode.net #blendercoders! > > > > 1) Blender 2.77 targets > > > > - Project page did not change much: > > http://wiki.blender.org/index.php/Dev:Doc/Projects > > > > - Brecht van Lommel posted OpenGL 2.1 recode tasks for volunteers to > pick up: > > http://lists.blender.org/pipermail/bf-viewport/2015-December/75.html > > > > - Kevin Dietrich picked up Smoke Volume GLSL code. > > > > - Joshua Leung committed his GPencil work for 2.77 > > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil > > > > > > 2) Other projects > > > > - Proposal: drop Scons for when we move to 2.8 (branches) but keep it > for the 2.7x series. > > > > Thanks, > > > > -Ton- > > > > > > Ton Roosendaal - t...@blender.org - www.blender.org > > Chairman Blender Foundation - Producer Blender Institute > > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > > > > > ___ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > ___ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Weekly Blender developer minutes - 13 December 2015
Joshua Leung, Do you mind writing up updated docs for the manual. The location that GP is in right now is http://www.blender.org/manual/interface/grease_pencil/index.html On Sun, Dec 13, 2015 at 1:53 PM, Jacob Merrill wrote: > Thank you kind Dev-gods , I was wondering which to get visual studio 13, > or the current one, > > I tried the current version but I could not get the IDE to work. > On Dec 13, 2015 10:50 AM, "matmenu" wrote: > > > Hi Ton, > > > > Thank you for keeping Scons for one release more. At the moment, on > > windows, the home-made cmake build give very different results from the > > buildbot/official ones. No Ocean modifier, etc... while the Scons builds > > give a build with the exact same functionality and build parameters as > > the official ones. Please make sure the windows cmake configuration is > > the exact same as the official/buildbot ones to help us switch. > > > > Regards, > > Mat > > > > > > Am 13/12/2015 um 16:28 schrieb Ton Roosendaal: > > > Hi all, > > > > > > Again a short meeting today in irc.freenode.net #blendercoders! > > > > > > 1) Blender 2.77 targets > > > > > > - Project page did not change much: > > > http://wiki.blender.org/index.php/Dev:Doc/Projects > > > > > > - Brecht van Lommel posted OpenGL 2.1 recode tasks for volunteers to > > pick up: > > > > http://lists.blender.org/pipermail/bf-viewport/2015-December/75.html > > > > > > - Kevin Dietrich picked up Smoke Volume GLSL code. > > > > > > - Joshua Leung committed his GPencil work for 2.77 > > > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil > > > > > > > > > 2) Other projects > > > > > > - Proposal: drop Scons for when we move to 2.8 (branches) but keep it > > for the 2.7x series. > > > > > > Thanks, > > > > > > -Ton- > > > > > > > > > Ton Roosendaal - t...@blender.org - www.blender.org > > > Chairman Blender Foundation - Producer Blender Institute > > > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > > > > > > > > > ___ > > > Bf-committers mailing list > > > Bf-committers@blender.org > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > ___ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > ___ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Weekly Blender developer minutes - 13 December 2015
Hi Mat, The official build is build using cmake with the settings as set in build_files/cmake/config/blender_full.cmake Martijn On Sun, Dec 13, 2015 at 7:50 PM, matmenu wrote: > Hi Ton, > > Thank you for keeping Scons for one release more. At the moment, on > windows, the home-made cmake build give very different results from the > buildbot/official ones. No Ocean modifier, etc... while the Scons builds > give a build with the exact same functionality and build parameters as > the official ones. Please make sure the windows cmake configuration is > the exact same as the official/buildbot ones to help us switch. > > Regards, > Mat > > > Am 13/12/2015 um 16:28 schrieb Ton Roosendaal: > > Hi all, > > > > Again a short meeting today in irc.freenode.net #blendercoders! > > > > 1) Blender 2.77 targets > > > > - Project page did not change much: > > http://wiki.blender.org/index.php/Dev:Doc/Projects > > > > - Brecht van Lommel posted OpenGL 2.1 recode tasks for volunteers to > pick up: > > http://lists.blender.org/pipermail/bf-viewport/2015-December/75.html > > > > - Kevin Dietrich picked up Smoke Volume GLSL code. > > > > - Joshua Leung committed his GPencil work for 2.77 > > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil > > > > > > 2) Other projects > > > > - Proposal: drop Scons for when we move to 2.8 (branches) but keep it > for the 2.7x series. > > > > Thanks, > > > > -Ton- > > > > > > Ton Roosendaal - t...@blender.org - www.blender.org > > Chairman Blender Foundation - Producer Blender Institute > > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > > > > > ___ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > ___ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Weekly Blender developer minutes - 13 December 2015
Hi Jacob, I am in the process of getting visual studio 2015 libraries done. Till that is done please use visual studio 2013 with update 4 or 5. On Sun, Dec 13, 2015 at 7:53 PM, Jacob Merrill wrote: > Thank you kind Dev-gods , I was wondering which to get visual studio 13, > or the current one, > > I tried the current version but I could not get the IDE to work. > On Dec 13, 2015 10:50 AM, "matmenu" wrote: > > > Hi Ton, > > > > Thank you for keeping Scons for one release more. At the moment, on > > windows, the home-made cmake build give very different results from the > > buildbot/official ones. No Ocean modifier, etc... while the Scons builds > > give a build with the exact same functionality and build parameters as > > the official ones. Please make sure the windows cmake configuration is > > the exact same as the official/buildbot ones to help us switch. > > > > Regards, > > Mat > > > > > > Am 13/12/2015 um 16:28 schrieb Ton Roosendaal: > > > Hi all, > > > > > > Again a short meeting today in irc.freenode.net #blendercoders! > > > > > > 1) Blender 2.77 targets > > > > > > - Project page did not change much: > > > http://wiki.blender.org/index.php/Dev:Doc/Projects > > > > > > - Brecht van Lommel posted OpenGL 2.1 recode tasks for volunteers to > > pick up: > > > > http://lists.blender.org/pipermail/bf-viewport/2015-December/75.html > > > > > > - Kevin Dietrich picked up Smoke Volume GLSL code. > > > > > > - Joshua Leung committed his GPencil work for 2.77 > > > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil > > > > > > > > > 2) Other projects > > > > > > - Proposal: drop Scons for when we move to 2.8 (branches) but keep it > > for the 2.7x series. > > > > > > Thanks, > > > > > > -Ton- > > > > > > > > > Ton Roosendaal - t...@blender.org - www.blender.org > > > Chairman Blender Foundation - Producer Blender Institute > > > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > > > > > > > > > ___ > > > Bf-committers mailing list > > > Bf-committers@blender.org > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > ___ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > ___ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers