[Bf-committers] How much ram is needed for compiling cuda kernels ?

2013-04-18 Thread Marko Radojcic
Hi!

First of all I would like to appologize for a message from badoo website
that was sent by my e-mail address a week ago. I didn't know that website
would spam all my contact. I certanly didn't tell it to.

Now to the business...

I am using Ubuntu 12.10 32 bit.

My computer has 4 GB of RAM and PAE kernel, so it actually sees the whole 4
GB.

I regularly compile my own version of blender from svn and use prebuild
versions with CUDA and OpenCL support.

Now I tried to compile the CUDA build myself.

Although I have set the variable to use only sm_21 kernel type, the build
step said it was building for compute capability 1.3, which is fine in
general, but it produces memory allocation error - at that moment the
process monitor said that be compiler is using 2.5 GB of RAM.

How much RAM is required to build the kernels? - that is my main question.

Is 2.5GB limit within the OS or the build environment ?

I'm using gcc 4.6.2 and CUDA 5.0

Cycles build without CUDA support compiles and runs fine.

Thanks for any help you can provide.

Best wishes,
Marko.
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[Bf-committers] Is Cycles going to support OpenCL 1.0 ?

2011-12-07 Thread Marko Radojcic
Hi!

I've been playing with Cycles these days, but I only have HD 4850 Radeon
that supports OpenCL 1.0, not 1.1, so I cannot test the full potential of
GPU rendering in cycles for ati...

Is OpenCL 1.1 necessary ?
If so, it eliminates all pre- HD 5xxx ATI GPUs which is a shame because
many of those are still quite decent and powefull GPUs...

Greetings,...
Marko
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[Bf-committers] [#25436] Crash when using high resolution smoke sim

2011-02-06 Thread Marko Radojcic
Hi, I tried to reproduce the bug and a similar one occured.

I'm using Ubuntu Linux 10.10 and I have ATI graphics card.

I ran the file attached with the bug report in today's svn blender version
by using CLI:
~/blender-build/cmake/bin/blender --redner-anim filename.blend

UI opened and I used alt+a to play the animation without any modifications
to the file.

It didn't crash, and baking was not crashing while in blender, but when I
exited blender it complained about corrupted double linked list

It might be a problem with graphics settings of the Ubuntu desktop because X
server is complaining about:
AtiCallFGLComposite in the backtrace.

In situations like this, as for what I can remember usually removing compiz
package and installing original ATI graphics drivers would solve most of the
problems.
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