[Bf-committers] How much ram is needed for compiling cuda kernels ?
Hi! First of all I would like to appologize for a message from badoo website that was sent by my e-mail address a week ago. I didn't know that website would spam all my contact. I certanly didn't tell it to. Now to the business... I am using Ubuntu 12.10 32 bit. My computer has 4 GB of RAM and PAE kernel, so it actually sees the whole 4 GB. I regularly compile my own version of blender from svn and use prebuild versions with CUDA and OpenCL support. Now I tried to compile the CUDA build myself. Although I have set the variable to use only sm_21 kernel type, the build step said it was building for compute capability 1.3, which is fine in general, but it produces memory allocation error - at that moment the process monitor said that be compiler is using 2.5 GB of RAM. How much RAM is required to build the kernels? - that is my main question. Is 2.5GB limit within the OS or the build environment ? I'm using gcc 4.6.2 and CUDA 5.0 Cycles build without CUDA support compiles and runs fine. Thanks for any help you can provide. Best wishes, Marko. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Is Cycles going to support OpenCL 1.0 ?
Hi! I've been playing with Cycles these days, but I only have HD 4850 Radeon that supports OpenCL 1.0, not 1.1, so I cannot test the full potential of GPU rendering in cycles for ati... Is OpenCL 1.1 necessary ? If so, it eliminates all pre- HD 5xxx ATI GPUs which is a shame because many of those are still quite decent and powefull GPUs... Greetings,... Marko ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] [#25436] Crash when using high resolution smoke sim
Hi, I tried to reproduce the bug and a similar one occured. I'm using Ubuntu Linux 10.10 and I have ATI graphics card. I ran the file attached with the bug report in today's svn blender version by using CLI: ~/blender-build/cmake/bin/blender --redner-anim filename.blend UI opened and I used alt+a to play the animation without any modifications to the file. It didn't crash, and baking was not crashing while in blender, but when I exited blender it complained about corrupted double linked list It might be a problem with graphics settings of the Ubuntu desktop because X server is complaining about: AtiCallFGLComposite in the backtrace. In situations like this, as for what I can remember usually removing compiz package and installing original ATI graphics drivers would solve most of the problems. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers