Re: [Bf-committers] new dependencies for (spacenav / ndof / 3D mouse) support
I installed from source and everything worked ... except I agree with Daniel: everything seems backwards. I'm sure it could be chalked up to a preferences thing, but when I used my first spacenav device 5 years ago (3D parametric CAD stuff using Unigraphics) it was definitely in a move device as you'd expect to move the part in 3-space kinda way. I also build the little config gui thing and saw that one could invert axis, but I haven't tried that out. Anyhow, there are my two cents. -- Stephen M. McQuay http://mcquay.me/vcf ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] new dependencies for (spacenav / ndof / 3D mouse) support
On Fri, Jul 29, 2011 at 01:13:14PM -0500, Mike Erwin wrote: I took the easy route and installed the spacenavd package in Ubuntu, which also took care of launching it properly. In which case, which ubuntu? I'm on 10.04 at home, and 11.04 at work; there's spacenavd 0.3 at home and spacenavd 0.5 at home. What are you running? -- Stephen M. McQuay http://mcquay.me/vcf ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] new dependencies for (spacenav / ndof / 3D mouse) support
On Fri, Jul 29, 2011 at 01:47:36PM -0600, Stephen M. McQuay wrote: In which case, which ubuntu? I'm on 10.04 at home, and 11.04 at work; there's spacenavd 0.3 at home and spacenavd 0.5 at home. What are you running? Sorry, I should've finished my thoughts: I have only tested at home. I don't get paid to use my 3d mouse :P Oh, and a small error: spacenavd 0.5 at *work*. -- Stephen M. McQuay http://mcquay.me/vcf ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] new dependencies for (spacenav / ndof / 3D mouse) support
On Fri, Jul 22, 2011 at 08:42:30PM -0500, Mike Erwin wrote: The libspnav-dev package is now required for building on Linux... Is this generally true? I don't have the package installed and Blender built just fine for me. However, I have a 3dconnexion device and would like to use it in blender without using their old/bad drivers. Do I have to do something special to enable the building blender to work with it? Thanks, -- Stephen M. McQuay http://mcquay.me/vcf ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] new dependencies for (spacenav / ndof / 3D mouse) support
On Fri, Jul 22, 2011 at 10:32:08PM -0500, Mike Erwin wrote: Either check out the merwin-spacenav branch now... or wait a very short time for 2.59 libspnav-dev installed; Can't wait! Thanks, -- Stephen M. McQuay http://mcquay.me/vcf ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] 'mathutils' module now available standalone
On Fri, Jul 15, 2011 at 10:17:25PM +1000, Campbell Barton wrote: mathutils is not too dependent on the rest of blender so I've setup a project to allow mathutils to run as a standalone python module. Is there any reason we don't use NumPy/Scipy? -- Stephen M. McQuay http://mcquay.me/vcf ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers