Hi, We are officially in 3.0 bcon2 [1]. The following is the current status of the pending features.
Original bcon1 targets postponed to bcon2: * Theme changes [2]. * VR navigation. Features postponed to 3.1: * Opensubdiv OpenGL (D12406). * UV edge selection support (D12028). * Clip Editor (exposing operators as tools) [3]. All the bcon2 show stoppers are now already in master, including: * Tool header swap (D12631). * VSE changes (D12405). * Catalogs UI. * Cycles-X. * Geometry Nodes Fields. * Grease Pencil split weight modifier in two. * UV: GSoC - D12680 + D12684. * Knife improvements: GSoC. * Full canvas compositor "backend". The bcon2 will last slightly less than a month. Bcon3 is on October 20, 2021. For the complete schedule please check the 3.0 project page [4]. [1] - https://wiki.blender.org/wiki/Process/Release_Cycle [2] - branch `temp-ui-tweaks` + D11878 [3] - branch `tracking_tools` [4] - https://developer.blender.org/project/view/120/ All the best, -Dalai- -------------------------------------------------------------------- Dalai Felinto - da...@blender.org - www.blender.org Blender Development Coordinator Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands _______________________________________________ Bf-committers mailing list Bf-committers@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers