[Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-10 Thread Ton Roosendaal
Hi all,

Here's notes of the last IRC meeting.

1) 2.57 release

- Peter Schlaile will be available after release to work further on  
Sequencer issues, especially to solve seeking and proxies.

- There's now code in svn that should prevent Intel graphics cards to  
crash on opening 2nd windows (like User Preferences). Please report if  
this can be confirmed.

- Proposal: call for "Release Ahoy" this tuesday! Today and monday is  
last chance to get your fix in svn. We'll be frozen also 1-2 days  
after release to check on disasters.

- We need a lot of updating on our docs and release logs:

   - Thomas Dinges and Daniel Salazar will refresh screenshots and  
text for blender.org feature page
   - Tom Musgrove helps with release log, makes credits page, checks  
commit logs
   - Ton will work on release log as well, and coordinate smaller stuff
 (readmes, splash, etc)
   - Campbell will make a Python wiki update, and a page describing  
where install/script files are

- Campbell puts in splash a button to copy 2.56 settings over to new  
2.57 install folder


2) Other projects

- Jeroen Bakker reports that his compositor work goes fine. Some  
issues with Blender's imaging and windowmanager he'll discuss with Ton.

- Tom poked Raul for 'unlimited clay' patch, should be available in a  
week

- Pete Larabell volunteered to check on "auto retopo", and a nice new  
polygon triangulator.

3) Google Summer of Code

- We had 39 submissions in, which is over 10 more than last year. The  
amount of slots Google will assign to us is unknown still.

- Mentors: start reviewing proposals, or make yourself known as mentor!
   http://socghop.appspot.com/gsoc/org/google/gsoc2011/blender

- When the project runs, we'll ask students to to code.blender.org  
blog posting, and strict weekly reports on the mailing list. Everyone  
can already subscribe to the student progress/discussion list:
http://lists.blender.org/mailman/listinfo/soc-2011-dev

Thanks!

-Ton-


Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

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Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread Gustav Göransson
On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal  wrote:

>
> - There's now code in svn that should prevent Intel graphics cards to
> crash on opening 2nd windows (like User Preferences). Please report if
> this can be confirmed.
>
>
For me it had the opposite effect. I have not experienced any
problems earlier with opening a 2nd window. However with the latest revision
blender crashes immediately when opening the User Preferences. I'm running
win 7 with Intel 4500MHD graphics...
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Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread Ton Roosendaal
Hi Gustav,

Please test this carefully with someone elses build too, like from  
builder.blender.org
The only thing we changed was using shared ogl context, which should  
officially work fine for as long you don't use 2 gfx cards on 2  
screens...

Also test opening 2 windows - for example by setting render output to  
2nd window.

You should also verify the original test with our official 2.56a  
binary on blender.org. We can never get enough info, keep testing! :)

-Ton-


Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 11 Apr, 2011, at 13:20, Gustav Göransson wrote:

> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal  wrote:
>
>>
>> - There's now code in svn that should prevent Intel graphics cards to
>> crash on opening 2nd windows (like User Preferences). Please report  
>> if
>> this can be confirmed.
>>
>>
> For me it had the opposite effect. I have not experienced any
> problems earlier with opening a 2nd window. However with the latest  
> revision
> blender crashes immediately when opening the User Preferences. I'm  
> running
> win 7 with Intel 4500MHD graphics...
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers

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Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread Sergey I. Sharybin
  And if there'll be still issues, please show us console output for 
`blender -d` isunf binaries 
http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
 
or 
http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe

Gustav Göransson wrote:
> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal  wrote:
>
>> - There's now code in svn that should prevent Intel graphics cards to
>> crash on opening 2nd windows (like User Preferences). Please report if
>> this can be confirmed.
>>
>>
> For me it had the opposite effect. I have not experienced any
> problems earlier with opening a 2nd window. However with the latest revision
> blender crashes immediately when opening the User Preferences. I'm running
> win 7 with Intel 4500MHD graphics...
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


-- 
With best regards, Sergey I. Sharybin

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Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread Sergey I. Sharybin
  Ooops.. Mistakes are here...

And if there'll be still issues, please show us console output for 
`blender -d` using binaries 
http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
 
or 
http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe

Sergey I. Sharybin wrote:
> And if there'll be still issues, please show us console output for 
> `blender -d` isunf binaries 
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
>  
> or 
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>
> Gustav Göransson wrote:
>> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal  wrote:
>>
>>> - There's now code in svn that should prevent Intel graphics cards to
>>> crash on opening 2nd windows (like User Preferences). Please report if
>>> this can be confirmed.
>>>
>>>
>> For me it had the opposite effect. I have not experienced any
>> problems earlier with opening a 2nd window. However with the latest revision
>> blender crashes immediately when opening the User Preferences. I'm running
>> win 7 with Intel 4500MHD graphics...
>> ___
>> Bf-committers mailing list
>> Bf-committers@blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
>
>
> -- 
> With best regards, Sergey I. Sharybin


-- 
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Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread Gustav Göransson
Hi

I did some more testing with various official builds. There was no problems
opening 2 new windows with the older build. However I did get a crash when
switching from triple buffer to any other drawing mode with the 64-bit
builds, but that might be a separate issue?...

2.56a 32-bit: OK
2.56a 64-bit: OK (however crashes when switching form tripple buffer to any
other mode)
2.57 RC2 32-bit: OK
2.57 RC2 64-bit: OK (however crashes when switching form tripple buffer to
any other mode)
Blender 32-bit r36097 from buildbot: Crash
Debug 32-bit: Crash
Debug 64-bit: Crash

Is the debug log stored anywhere, cause I didn't manage to find it? However
here's some print screens of the frozen console windows:
http://gustavgoransson.com/temp/32.png
http://gustavgoransson.com/temp/64.png

I also answered in the thread at BA.org
http://blenderartists.org/forum/showthread.php?214584

/Gustav


On Mon, Apr 11, 2011 at 14:07, Sergey I. Sharybin wrote:

>  Ooops.. Mistakes are here...
>
> And if there'll be still issues, please show us console output for
> `blender -d` using binaries
>
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
> or
>
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>
> Sergey I. Sharybin wrote:
> > And if there'll be still issues, please show us console output for
> > `blender -d` isunf binaries
> >
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
> > or
> >
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
> >
> > Gustav Göransson wrote:
> >> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal  wrote:
> >>
> >>> - There's now code in svn that should prevent Intel graphics cards to
> >>> crash on opening 2nd windows (like User Preferences). Please report if
> >>> this can be confirmed.
> >>>
> >>>
> >> For me it had the opposite effect. I have not experienced any
> >> problems earlier with opening a 2nd window. However with the latest
> revision
> >> blender crashes immediately when opening the User Preferences. I'm
> running
> >> win 7 with Intel 4500MHD graphics...
> >> ___
> >> Bf-committers mailing list
> >> Bf-committers@blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >>
> >
> >
> > --
> > With best regards, Sergey I. Sharybin
>
>
> --
> With best regards, Sergey I. Sharybin
>
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
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Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread ValterVB
If you are interested: I have a crash with 
"blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe"
Here the log (print screen) http://www.pasteall.org/pic/10909 and here the 
system info http://www.pasteall.org/20734

Ciao
VB

-Messaggio originale- 
From: Gustav Göransson
Sent: Monday, April 11, 2011 3:45 PM
To: bf-blender developers
Subject: Re: [Bf-committers] Blender developer IRC meeting minutes,April 10 
2011

Hi

I did some more testing with various official builds. There was no problems
opening 2 new windows with the older build. However I did get a crash when
switching from triple buffer to any other drawing mode with the 64-bit
builds, but that might be a separate issue?...

2.56a 32-bit: OK
2.56a 64-bit: OK (however crashes when switching form tripple buffer to any
other mode)
2.57 RC2 32-bit: OK
2.57 RC2 64-bit: OK (however crashes when switching form tripple buffer to
any other mode)
Blender 32-bit r36097 from buildbot: Crash
Debug 32-bit: Crash
Debug 64-bit: Crash

Is the debug log stored anywhere, cause I didn't manage to find it? However
here's some print screens of the frozen console windows:
http://gustavgoransson.com/temp/32.png
http://gustavgoransson.com/temp/64.png

I also answered in the thread at BA.org
http://blenderartists.org/forum/showthread.php?214584

/Gustav


On Mon, Apr 11, 2011 at 14:07, Sergey I. Sharybin wrote:

>  Ooops.. Mistakes are here...
>
> And if there'll be still issues, please show us console output for
> `blender -d` using binaries
>
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
> or
>
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>
> Sergey I. Sharybin wrote:
> > And if there'll be still issues, please show us console output for
> > `blender -d` isunf binaries
> >
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
> > or
> >
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
> >
> > Gustav Göransson wrote:
> >> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal  wrote:
> >>
> >>> - There's now code in svn that should prevent Intel graphics cards to
> >>> crash on opening 2nd windows (like User Preferences). Please report if
> >>> this can be confirmed.
> >>>
> >>>
> >> For me it had the opposite effect. I have not experienced any
> >> problems earlier with opening a 2nd window. However with the latest
> revision
> >> blender crashes immediately when opening the User Preferences. I'm
> running
> >> win 7 with Intel 4500MHD graphics...
> >> ___
> >> Bf-committers mailing list
> >> Bf-committers@blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >>
> >
> >
> > --
> > With best regards, Sergey I. Sharybin
>
>
> --
> With best regards, Sergey I. Sharybin
>
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
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Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread Sergey I. Sharybin
  Valter and Gustav,

I've checked google a bit and found that 1-2 years old drivers crashes 
at second call of wglMakeCurrent when using shared contexts. Is it 
possible to you to update your driver to the newer version?

I'm preparing newer version with more debug prints after context 
creation to be sure you've got crash exactly at wglMakeCurrent or 
somewhere else, would be useful if you'll investigate posibility of 
driver upgrade during i'm working.

P.S. To get log of blender you could try to use "blender.exe -d > 
log.txt" in the console -- should work fine.

ValterVB wrote:
> If you are interested: I have a crash with
> "blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe"
> Here the log (print screen) http://www.pasteall.org/pic/10909 and here the
> system info http://www.pasteall.org/20734
>
> Ciao
> VB
>
> -Messaggio originale-
> From: Gustav Göransson
> Sent: Monday, April 11, 2011 3:45 PM
> To: bf-blender developers
> Subject: Re: [Bf-committers] Blender developer IRC meeting minutes,April 10
> 2011
>
> Hi
>
> I did some more testing with various official builds. There was no problems
> opening 2 new windows with the older build. However I did get a crash when
> switching from triple buffer to any other drawing mode with the 64-bit
> builds, but that might be a separate issue?...
>
> 2.56a 32-bit: OK
> 2.56a 64-bit: OK (however crashes when switching form tripple buffer to any
> other mode)
> 2.57 RC2 32-bit: OK
> 2.57 RC2 64-bit: OK (however crashes when switching form tripple buffer to
> any other mode)
> Blender 32-bit r36097 from buildbot: Crash
> Debug 32-bit: Crash
> Debug 64-bit: Crash
>
> Is the debug log stored anywhere, cause I didn't manage to find it? However
> here's some print screens of the frozen console windows:
> http://gustavgoransson.com/temp/32.png
> http://gustavgoransson.com/temp/64.png
>
> I also answered in the thread at BA.org
> http://blenderartists.org/forum/showthread.php?214584
>
> /Gustav
>
>
> On Mon, Apr 11, 2011 at 14:07, Sergey I. Sharybinwrote:
>
>>   Ooops.. Mistakes are here...
>>
>> And if there'll be still issues, please show us console output for
>> `blender -d` using binaries
>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
>> or
>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>>
>> Sergey I. Sharybin wrote:
>>> And if there'll be still issues, please show us console output for
>>> `blender -d` isunf binaries
>>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
>>> or
>>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>>> Gustav Göransson wrote:
>>>> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal   wrote:
>>>>
>>>>> - There's now code in svn that should prevent Intel graphics cards to
>>>>> crash on opening 2nd windows (like User Preferences). Please report if
>>>>> this can be confirmed.
>>>>>
>>>>>
>>>> For me it had the opposite effect. I have not experienced any
>>>> problems earlier with opening a 2nd window. However with the latest
>> revision
>>>> blender crashes immediately when opening the User Preferences. I'm
>> running
>>>> win 7 with Intel 4500MHD graphics...
>>>> ___
>>>> Bf-committers mailing list
>>>> Bf-committers@blender.org
>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>>
>>>
>>> --
>>> With best regards, Sergey I. Sharybin
>>
>> --
>> With best regards, Sergey I. Sharybin
>>
>> ___
>> Bf-committers mailing list
>> Bf-committers@blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


-- 
With best regards, Sergey I. Sharybin

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Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread ValterVB
Sergey, I can't update the driver.
I haven't administrator privilege. It's my job laptop and I don't use it 
with Blender, but  if you need some test I can do it.

Ciao
Valter


-Messaggio originale- 
From: Sergey I. Sharybin
Sent: Monday, April 11, 2011 5:14 PM
To: bf-committers@blender.org
Subject: Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 
2011

  Valter and Gustav,

I've checked google a bit and found that 1-2 years old drivers crashes
at second call of wglMakeCurrent when using shared contexts. Is it
possible to you to update your driver to the newer version?

I'm preparing newer version with more debug prints after context
creation to be sure you've got crash exactly at wglMakeCurrent or
somewhere else, would be useful if you'll investigate posibility of
driver upgrade during i'm working.

P.S. To get log of blender you could try to use "blender.exe -d >
log.txt" in the console -- should work fine.

ValterVB wrote:
> If you are interested: I have a crash with
> "blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe"
> Here the log (print screen) http://www.pasteall.org/pic/10909 and here the
> system info http://www.pasteall.org/20734
>
> Ciao
> VB
>
> -Messaggio originale-
> From: Gustav Göransson
> Sent: Monday, April 11, 2011 3:45 PM
> To: bf-blender developers
> Subject: Re: [Bf-committers] Blender developer IRC meeting minutes,April 
> 10
> 2011
>
> Hi
>
> I did some more testing with various official builds. There was no 
> problems
> opening 2 new windows with the older build. However I did get a crash when
> switching from triple buffer to any other drawing mode with the 64-bit
> builds, but that might be a separate issue?...
>
> 2.56a 32-bit: OK
> 2.56a 64-bit: OK (however crashes when switching form tripple buffer to 
> any
> other mode)
> 2.57 RC2 32-bit: OK
> 2.57 RC2 64-bit: OK (however crashes when switching form tripple buffer to
> any other mode)
> Blender 32-bit r36097 from buildbot: Crash
> Debug 32-bit: Crash
> Debug 64-bit: Crash
>
> Is the debug log stored anywhere, cause I didn't manage to find it? 
> However
> here's some print screens of the frozen console windows:
> http://gustavgoransson.com/temp/32.png
> http://gustavgoransson.com/temp/64.png
>
> I also answered in the thread at BA.org
> http://blenderartists.org/forum/showthread.php?214584
>
> /Gustav
>
>
> On Mon, Apr 11, 2011 at 14:07, Sergey I. 
> Sharybinwrote:
>
>>   Ooops.. Mistakes are here...
>>
>> And if there'll be still issues, please show us console output for
>> `blender -d` using binaries
>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
>> or
>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>>
>> Sergey I. Sharybin wrote:
>>> And if there'll be still issues, please show us console output for
>>> `blender -d` isunf binaries
>>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
>>> or
>>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>>> Gustav Göransson wrote:
>>>> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal   wrote:
>>>>
>>>>> - There's now code in svn that should prevent Intel graphics cards to
>>>>> crash on opening 2nd windows (like User Preferences). Please report if
>>>>> this can be confirmed.
>>>>>
>>>>>
>>>> For me it had the opposite effect. I have not experienced any
>>>> problems earlier with opening a 2nd window. However with the latest
>> revision
>>>> blender crashes immediately when opening the User Preferences. I'm
>> running
>>>> win 7 with Intel 4500MHD graphics...
>>>> ___
>>>> Bf-committers mailing list
>>>> Bf-committers@blender.org
>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>>
>>>
>>> --
>>> With best regards, Sergey I. Sharybin
>>
>> --
>> With best regards, Sergey I. Sharybin
>>
>> ___
>> Bf-committers mailing list
>> Bf-committers@blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


-- 
With best regards, Sergey I. Sharybin

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Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread Gustav Göransson
Hi

The driver update seems to do the trick. I had to uninstall the older
driver first in order to install Intels generic driver (otherwise you could
only install drivers provided by the vendor (acer), which were quite
outdated). Thanks for your help.

/Gustav

On Mon, Apr 11, 2011 at 18:10, ValterVB  wrote:

> Sergey, I can't update the driver.
> I haven't administrator privilege. It's my job laptop and I don't use it
> with Blender, but  if you need some test I can do it.
>
> Ciao
> Valter
>
>
> -Messaggio originale-
> From: Sergey I. Sharybin
> Sent: Monday, April 11, 2011 5:14 PM
> To: bf-committers@blender.org
> Subject: Re: [Bf-committers] Blender developer IRC meeting minutes, April
> 10
> 2011
>
>  Valter and Gustav,
>
> I've checked google a bit and found that 1-2 years old drivers crashes
> at second call of wglMakeCurrent when using shared contexts. Is it
> possible to you to update your driver to the newer version?
>
> I'm preparing newer version with more debug prints after context
> creation to be sure you've got crash exactly at wglMakeCurrent or
> somewhere else, would be useful if you'll investigate posibility of
> driver upgrade during i'm working.
>
> P.S. To get log of blender you could try to use "blender.exe -d >
> log.txt" in the console -- should work fine.
>
> ValterVB wrote:
> > If you are interested: I have a crash with
> > "blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe"
> > Here the log (print screen) http://www.pasteall.org/pic/10909 and here
> the
> > system info http://www.pasteall.org/20734
> >
> > Ciao
> > VB
> >
> > -----Messaggio originale-
> > From: Gustav Göransson
> > Sent: Monday, April 11, 2011 3:45 PM
> > To: bf-blender developers
> > Subject: Re: [Bf-committers] Blender developer IRC meeting minutes,April
> > 10
> > 2011
> >
> > Hi
> >
> > I did some more testing with various official builds. There was no
> > problems
> > opening 2 new windows with the older build. However I did get a crash
> when
> > switching from triple buffer to any other drawing mode with the 64-bit
> > builds, but that might be a separate issue?...
> >
> > 2.56a 32-bit: OK
> > 2.56a 64-bit: OK (however crashes when switching form tripple buffer to
> > any
> > other mode)
> > 2.57 RC2 32-bit: OK
> > 2.57 RC2 64-bit: OK (however crashes when switching form tripple buffer
> to
> > any other mode)
> > Blender 32-bit r36097 from buildbot: Crash
> > Debug 32-bit: Crash
> > Debug 64-bit: Crash
> >
> > Is the debug log stored anywhere, cause I didn't manage to find it?
> > However
> > here's some print screens of the frozen console windows:
> > http://gustavgoransson.com/temp/32.png
> > http://gustavgoransson.com/temp/64.png
> >
> > I also answered in the thread at BA.org
> > http://blenderartists.org/forum/showthread.php?214584
> >
> > /Gustav
> >
> >
> > On Mon, Apr 11, 2011 at 14:07, Sergey I.
> > Sharybinwrote:
> >
> >>   Ooops.. Mistakes are here...
> >>
> >> And if there'll be still issues, please show us console output for
> >> `blender -d` using binaries
> >>
> >>
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
> >> or
> >>
> >>
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
> >>
> >> Sergey I. Sharybin wrote:
> >>> And if there'll be still issues, please show us console output for
> >>> `blender -d` isunf binaries
> >>>
> >>
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
> >>> or
> >>>
> >>
> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
> >>> Gustav Göransson wrote:
> >>>> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal
> wrote:
> >>>>
> >>>>> - There's now code in svn that should prevent Intel graphics cards to
> >>>>> crash on opening 2nd windows (like User Preferences). Please report
> if
> >>>>> this can be confirmed.
> >>>>>
> >>>>>
> >>>> For me it had the opposite effect. I have not experienced any
> >>>> problems earlier with opening a 2nd window. However with the latest
> >> revision
> >>>> blender crashes imm

Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread Sergey I. Sharybin
  Glad to hear this!

Anyway, i've ommited one fix to this stuff this night. It prevented 
crash for Dalai's NVidia configuration and it could also prevent crash 
for other configurations bue to it happend NULL-pointer dereference for 
special cases (when current contest was set to NULL by redraw stuff).

I heard there was crash when calling userprefs from neu but no crash 
whel calling by hotkey. This case could be fixed now.

Anyway, we need power of our community to test builds. Win32 could be 
found here http://builder.blender.org/download/ and win64 is still at 
graphicsall.org (you need revision >= 36104)

Gustav Göransson wrote:
> Hi
>
> The driver update seems to do the trick. I had to uninstall the older
> driver first in order to install Intels generic driver (otherwise you could
> only install drivers provided by the vendor (acer), which were quite
> outdated). Thanks for your help.
>
> /Gustav
>
> On Mon, Apr 11, 2011 at 18:10, ValterVB  wrote:
>
>> Sergey, I can't update the driver.
>> I haven't administrator privilege. It's my job laptop and I don't use it
>> with Blender, but  if you need some test I can do it.
>>
>> Ciao
>> Valter
>>
>>
>> -Messaggio originale-
>> From: Sergey I. Sharybin
>> Sent: Monday, April 11, 2011 5:14 PM
>> To: bf-committers@blender.org
>> Subject: Re: [Bf-committers] Blender developer IRC meeting minutes, April
>> 10
>> 2011
>>
>>   Valter and Gustav,
>>
>> I've checked google a bit and found that 1-2 years old drivers crashes
>> at second call of wglMakeCurrent when using shared contexts. Is it
>> possible to you to update your driver to the newer version?
>>
>> I'm preparing newer version with more debug prints after context
>> creation to be sure you've got crash exactly at wglMakeCurrent or
>> somewhere else, would be useful if you'll investigate posibility of
>> driver upgrade during i'm working.
>>
>> P.S. To get log of blender you could try to use "blender.exe -d>
>> log.txt" in the console -- should work fine.
>>
>> ValterVB wrote:
>>> If you are interested: I have a crash with
>>> "blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe"
>>> Here the log (print screen) http://www.pasteall.org/pic/10909 and here
>> the
>>> system info http://www.pasteall.org/20734
>>>
>>> Ciao
>>> VB
>>>
>>> -Messaggio originale-
>>> From: Gustav Göransson
>>> Sent: Monday, April 11, 2011 3:45 PM
>>> To: bf-blender developers
>>> Subject: Re: [Bf-committers] Blender developer IRC meeting minutes,April
>>> 10
>>> 2011
>>>
>>> Hi
>>>
>>> I did some more testing with various official builds. There was no
>>> problems
>>> opening 2 new windows with the older build. However I did get a crash
>> when
>>> switching from triple buffer to any other drawing mode with the 64-bit
>>> builds, but that might be a separate issue?...
>>>
>>> 2.56a 32-bit: OK
>>> 2.56a 64-bit: OK (however crashes when switching form tripple buffer to
>>> any
>>> other mode)
>>> 2.57 RC2 32-bit: OK
>>> 2.57 RC2 64-bit: OK (however crashes when switching form tripple buffer
>> to
>>> any other mode)
>>> Blender 32-bit r36097 from buildbot: Crash
>>> Debug 32-bit: Crash
>>> Debug 64-bit: Crash
>>>
>>> Is the debug log stored anywhere, cause I didn't manage to find it?
>>> However
>>> here's some print screens of the frozen console windows:
>>> http://gustavgoransson.com/temp/32.png
>>> http://gustavgoransson.com/temp/64.png
>>>
>>> I also answered in the thread at BA.org
>>> http://blenderartists.org/forum/showthread.php?214584
>>>
>>> /Gustav
>>>
>>>
>>> On Mon, Apr 11, 2011 at 14:07, Sergey I.
>>> Sharybinwrote:
>>>
>>>>Ooops.. Mistakes are here...
>>>>
>>>> And if there'll be still issues, please show us console output for
>>>> `blender -d` using binaries
>>>>
>>>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win64.exe
>>>> or
>>>>
>>>>
>> http://letworyinteractive.com/builds/blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe
>>>> Sergey I. Sharybin wrote:
>>>>> And if there'll be still issues, please show us console ou

Re: [Bf-committers] Blender developer IRC meeting minutes, April 10 2011

2011-04-11 Thread Sergey I. Sharybin
  I need more sleep: not ommited, but commited

Sergey I. Sharybin wrote:
> Glad to hear this!
>
> Anyway, i've ommited one fix to this stuff this night. It prevented 
> crash for Dalai's NVidia configuration and it could also prevent crash 
> for other configurations bue to it happend NULL-pointer dereference 
> for special cases (when current contest was set to NULL by redraw stuff).
>
> I heard there was crash when calling userprefs from neu but no crash 
> whel calling by hotkey. This case could be fixed now.
>
> Anyway, we need power of our community to test builds. Win32 could be 
> found here http://builder.blender.org/download/ and win64 is still at 
> graphicsall.org (you need revision >= 36104)
>
> Gustav Göransson wrote:
>> Hi
>>
>> The driver update seems to do the trick. I had to uninstall the older
>> driver first in order to install Intels generic driver (otherwise you could
>> only install drivers provided by the vendor (acer), which were quite
>> outdated). Thanks for your help.
>>
>> /Gustav
>>
>> On Mon, Apr 11, 2011 at 18:10, ValterVB  wrote:
>>
>>> Sergey, I can't update the driver.
>>> I haven't administrator privilege. It's my job laptop and I don't use it
>>> with Blender, but  if you need some test I can do it.
>>>
>>> Ciao
>>> Valter
>>>
>>>
>>> -Messaggio originale-
>>> From: Sergey I. Sharybin
>>> Sent: Monday, April 11, 2011 5:14 PM
>>> To:bf-committers@blender.org
>>> Subject: Re: [Bf-committers] Blender developer IRC meeting minutes, April
>>> 10
>>> 2011
>>>
>>>   Valter and Gustav,
>>>
>>> I've checked google a bit and found that 1-2 years old drivers crashes
>>> at second call of wglMakeCurrent when using shared contexts. Is it
>>> possible to you to update your driver to the newer version?
>>>
>>> I'm preparing newer version with more debug prints after context
>>> creation to be sure you've got crash exactly at wglMakeCurrent or
>>> somewhere else, would be useful if you'll investigate posibility of
>>> driver upgrade during i'm working.
>>>
>>> P.S. To get log of blender you could try to use "blender.exe -d>
>>> log.txt" in the console -- should work fine.
>>>
>>> ValterVB wrote:
>>>> If you are interested: I have a crash with
>>>> "blender-2.57-prerelease-intelgfx-debug-r36098M-win32.exe"
>>>> Here the log (print screen)http://www.pasteall.org/pic/10909  and here
>>> the
>>>> system infohttp://www.pasteall.org/20734
>>>>
>>>> Ciao
>>>> VB
>>>>
>>>> -Messaggio originale-
>>>> From: Gustav Göransson
>>>> Sent: Monday, April 11, 2011 3:45 PM
>>>> To: bf-blender developers
>>>> Subject: Re: [Bf-committers] Blender developer IRC meeting minutes,April
>>>> 10
>>>> 2011
>>>>
>>>> Hi
>>>>
>>>> I did some more testing with various official builds. There was no
>>>> problems
>>>> opening 2 new windows with the older build. However I did get a crash
>>> when
>>>> switching from triple buffer to any other drawing mode with the 64-bit
>>>> builds, but that might be a separate issue?...
>>>>
>>>> 2.56a 32-bit: OK
>>>> 2.56a 64-bit: OK (however crashes when switching form tripple buffer to
>>>> any
>>>> other mode)
>>>> 2.57 RC2 32-bit: OK
>>>> 2.57 RC2 64-bit: OK (however crashes when switching form tripple buffer
>>> to
>>>> any other mode)
>>>> Blender 32-bit r36097 from buildbot: Crash
>>>> Debug 32-bit: Crash
>>>> Debug 64-bit: Crash
>>>>
>>>> Is the debug log stored anywhere, cause I didn't manage to find it?
>>>> However
>>>> here's some print screens of the frozen console windows:
>>>> http://gustavgoransson.com/temp/32.png
>>>> http://gustavgoransson.com/temp/64.png
>>>>
>>>> I also answered in the thread at BA.org
>>>> http://blenderartists.org/forum/showthread.php?214584
>>>>
>>>> /Gustav
>>>>
>>>>
>>>> On Mon, Apr 11, 2011 at 14:07, Sergey I.
>>>> Sharybinwrote:
>>>>
>>>>>Ooops.. Mistakes are here...
>>>>>
>>>>> And if