I have CCD code for hair (continuous collision detection) but right now I'm
finishing up bmesh. Collisions should sortof work in trunk though, you might
need to tweak the settings a bit.
Joe
On Wed, Mar 16, 2011 at 5:46 PM, Tobias Oelgarte <
tobias.oelga...@googlemail.com> wrote:
> I just noticed that hair particles don't collide with objects anymore.
> Guess they didn't for the whole time in 2.5x. But are there any plans to
> get the collisions back or any documentation on what is the current
> progress? I would be very interested since I'm planning to use a lot of
> hair in the future - but without collisions I will have to stick with 2.49.
>
> Any hint on how the development goes in this aspect would be nice.
>
> Greetings from Tobias Oelgarte
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers