[Bf-committers] In need for documentation for iTaSC

2011-10-28 Thread Sergey Kurdakov
Hi

I might be too plain but

http://wiki.blender.org/index.php/Dev:Source/GameEngine/RobotIKSolver

so http://www.orocos.org/kdl for kinematics and then the author of above
page
Benoit Bolsee ( who is frequent poster on the list ),
so instead of guessing - best to ask him

Regards
Sergey

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[Bf-committers] In need for documentation for iTaSC

2011-10-27 Thread Tobias Oelgarte
I'm currently trying to eliminate some bugs inside iTaSC. But it is 
really hard job since i could not find any good documentation for the 
solver and especially on itasc_plugin.cpp and it's function 
"initialize_chain". Since i don't know what it is supposed to be doing, 
i have to start with a lot of assumptions, which isn't a good start to 
begin with. Do we have some docs on how blender is supposed to interact 
with iTaSC? Otherwise i will be in the painful need to figure out what 
it does on my own, starting from scratch.

Greetings from
Tobias Oelgarte
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