[Bf-committers] Mirrored normal maps

2011-07-07 Thread Αντώνης Ρυακιωτάκης
Recently, this tutorial http://vimeo.com/19461966was brought into my
attention which made me wonder if it would be possible to automate the
process of applying the same normal map to a symmetrical mesh (More so
with the GSoC project of shuvro sarker). Possible ways to do this
would be a MTFace option or flag, set by the deform modifier or a tool
that detects symmetry. Would you say this is a good/viable approach?
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Re: [Bf-committers] Mirrored normal maps

2011-07-07 Thread Morten Mikkelsen
You should read the posted comments there under that tutorial.

Cheers,

Morten.


2011/7/7 Αντώνης Ρυακιωτάκης kal...@gmail.com

 Recently, this tutorial http://vimeo.com/19461966was brought into my
 attention which made me wonder if it would be possible to automate the
 process of applying the same normal map to a symmetrical mesh (More so
 with the GSoC project of shuvro sarker). Possible ways to do this
 would be a MTFace option or flag, set by the deform modifier or a tool
 that detects symmetry. Would you say this is a good/viable approach?
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers

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Re: [Bf-committers] Mirrored normal maps

2011-07-07 Thread Αντώνης Ρυακιωτάκης
Nce! I wasn't aware of that, great!
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