[Bf-committers] Oculus Rift support
Hi, Why not include Oculus Rift support? Unreal has it, Unity has it and many others as well. This guy is showing how to make Blender compatible with Oculus Rift: http://lubosz.wordpress.com/2013/06/26/oculus-rift-support-in-blender-game-engine/ Would be interesting if the Blender Foundation could grab this code and make it part of the official releases don't you think? Sam. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Oculus Rift support
Hi Mitchell, Have a look to this: https://github.com/lubosz/python-rift/blob/master/LICENSE This would work for the BGE? if so do you think you could start reviewing this and provide official support for Blender? Appreciate your response. Thanks. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers