[Bf-committers] quick question about Python scripting and the Game Engine

2011-01-25 Thread Sergey Kurdakov
Hi Karl,

it looks like
you should  use  alternatives - such as
http://blenderartists.org/forum/showthread.php?t=205808&page=1

see also read answers
http://stackoverflow.com/questions/3244431/how-to-create-logic-bricks-programmatically-in-blender

and http://blenderartists.org/forum/showthread.php?t=187255&page=1

the whole
point is that it is better to develop your own logic bricks in python or
create empty bricks and then change them accordingly, and if you want it
completely independent from logic blocks see first link

Regards
Sergey
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[Bf-committers] quick question about Python scripting and the Game Engine

2011-01-25 Thread Karl
Hello,

I realise that this may be a wrong place [and wrong time] to ask this, but I
did not get any useful replies from the bf-python list.

Are there any plans to improve the Blender Python libraries so that logic
bricks (sensors, controllers and actuators) could be created using Python
scripts (as an extension, also from within the Game Engine)?

Thanks in advance,
Karl Potisepp
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