Re: [Bf-committers] remove face flip tool?

2012-03-04 Thread Campbell Barton
Update #2, multiple edge selection wont produce degenerate faces
(annoying bow-tie or zero area) - which could happen too easily
before,
also - edge data is kept (crease, sharp etc) on each edge rotation.

I think this covers enough of the use case for face flip so I wont be
adding it back.

Think I'm done with this for a while and will move onto other areas.

On Sun, Mar 4, 2012 at 4:21 AM, Campbell Barton  wrote:
> Edge flip now works on multiple edges at once,
>
> details
> - edge flipping tags faces so edgaces edges wont flip about the same
> face multiple times.
> - to have this work nicely on a region of faces together it would need
> to sort edges in a way so better edge flips are done first (making
> this tool similar to beauty fill).
>
> On Sat, Mar 3, 2012 at 9:12 AM, Julio Iglesias  wrote:
>> I work with low poly stuff frequently, and I used "face flip" a lot,
>> but it often gave frustrating results using it on groups of faces, so
>> in the end I tended to use it on individual pairs, or multiple (but
>> separated) pairs.
>>
>> So, I think if you add support for rotating multiple edges at once, it
>> would be probably ok to leave it out.
>>
>> Anyway, to help you decide, it would be probably better to post a poll
>> over BA.org and get the input of a wider range of users.
>>
>> Regards.
>>
>>
>> On Fri, Mar 2, 2012 at 8:52 PM, GSR  wrote:
>>> Hi,
>>> ideasma...@gmail.com (2012-03-03 at 0018.56 +1100):
 As I understand it this tool swaps the direction of the edge between 2
 or more selected triangles.

 Is this tool worth adding back? - Its very similar to edge flip, the
 main advantage AFAIK is that in some cases its easier to select a
 bunch of triangle pairs - rather then the edge in-between each one.
>>>
>>> Yes, it's worth adding back, very useful when fixing low poly models
>>> so every triangle counts, as quads to triangles gives the wrong split
>>> half of the times.
>>>
>>> GSR
>>>
>>> ___
>>> Bf-committers mailing list
>>> Bf-committers@blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-committers
>> ___
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>> Bf-committers@blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>
>
>
> --
> - Campbell



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Re: [Bf-committers] remove face flip tool?

2012-03-03 Thread Campbell Barton
Edge flip now works on multiple edges at once,

details
- edge flipping tags faces so edgaces edges wont flip about the same
face multiple times.
- to have this work nicely on a region of faces together it would need
to sort edges in a way so better edge flips are done first (making
this tool similar to beauty fill).

On Sat, Mar 3, 2012 at 9:12 AM, Julio Iglesias  wrote:
> I work with low poly stuff frequently, and I used "face flip" a lot,
> but it often gave frustrating results using it on groups of faces, so
> in the end I tended to use it on individual pairs, or multiple (but
> separated) pairs.
>
> So, I think if you add support for rotating multiple edges at once, it
> would be probably ok to leave it out.
>
> Anyway, to help you decide, it would be probably better to post a poll
> over BA.org and get the input of a wider range of users.
>
> Regards.
>
>
> On Fri, Mar 2, 2012 at 8:52 PM, GSR  wrote:
>> Hi,
>> ideasma...@gmail.com (2012-03-03 at 0018.56 +1100):
>>> As I understand it this tool swaps the direction of the edge between 2
>>> or more selected triangles.
>>>
>>> Is this tool worth adding back? - Its very similar to edge flip, the
>>> main advantage AFAIK is that in some cases its easier to select a
>>> bunch of triangle pairs - rather then the edge in-between each one.
>>
>> Yes, it's worth adding back, very useful when fixing low poly models
>> so every triangle counts, as quads to triangles gives the wrong split
>> half of the times.
>>
>> GSR
>>
>> ___
>> Bf-committers mailing list
>> Bf-committers@blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
> ___
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers



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Re: [Bf-committers] remove face flip tool?

2012-03-02 Thread Julio Iglesias
I work with low poly stuff frequently, and I used "face flip" a lot,
but it often gave frustrating results using it on groups of faces, so
in the end I tended to use it on individual pairs, or multiple (but
separated) pairs.

So, I think if you add support for rotating multiple edges at once, it
would be probably ok to leave it out.

Anyway, to help you decide, it would be probably better to post a poll
over BA.org and get the input of a wider range of users.

Regards.


On Fri, Mar 2, 2012 at 8:52 PM, GSR  wrote:
> Hi,
> ideasma...@gmail.com (2012-03-03 at 0018.56 +1100):
>> As I understand it this tool swaps the direction of the edge between 2
>> or more selected triangles.
>>
>> Is this tool worth adding back? - Its very similar to edge flip, the
>> main advantage AFAIK is that in some cases its easier to select a
>> bunch of triangle pairs - rather then the edge in-between each one.
>
> Yes, it's worth adding back, very useful when fixing low poly models
> so every triangle counts, as quads to triangles gives the wrong split
> half of the times.
>
> GSR
>
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Re: [Bf-committers] remove face flip tool?

2012-03-02 Thread GSR
Hi,
ideasma...@gmail.com (2012-03-03 at 0018.56 +1100):
> As I understand it this tool swaps the direction of the edge between 2
> or more selected triangles.
> 
> Is this tool worth adding back? - Its very similar to edge flip, the
> main advantage AFAIK is that in some cases its easier to select a
> bunch of triangle pairs - rather then the edge in-between each one.

Yes, it's worth adding back, very useful when fixing low poly models
so every triangle counts, as quads to triangles gives the wrong split
half of the times.

GSR
 
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Re: [Bf-committers] remove face flip tool?

2012-03-02 Thread Jonathan Williamson
Whoops, I have no problem with it being removed. My bad. 

Jonathan Williamson
http://blendercookie.com
http://mavenseed.com

On Mar 2, 2012, at 9:10 AM, Campbell Barton  wrote:

> "have problem" or "have no problem" ?
> 
> Was thinking we could add an `ugly` option to beauty fill (swap edges
> to produce skinny faces instead), this way we have a more predicable
> version of face flip.
> 
> if you happened to have many tri pairs selected some skinny, some not
> - and happened to want to flip the edges of each pair - then you're
> still out of luck, but this is becoming a very specific use case.
> people can have scripts/addons for this sort of think IMHO.
> 
> On Sat, Mar 3, 2012 at 1:57 AM, Jonathan Williamson
>  wrote:
>> I have problem with it being removed. I actually only ever use rotate edge. 
>> Does anyone use face flip on a daily basis?
>> 
>> Jonathan Williamson
>> http://blendercookie.com
>> http://mavenseed.com
>> 
>> On Mar 2, 2012, at 7:18 AM, Campbell Barton  wrote:
>> 
>>> After BMesh merge I noticed "Face Flip" tool wasn't functional, but
>>> not tagged with BMESH_TODO (else I'd have noticed).
>>> 
>>> As I understand it this tool swaps the direction of the edge between 2
>>> or more selected triangles.
>>> 
>>> Is this tool worth adding back? - Its very similar to edge flip, the
>>> main advantage AFAIK is that in some cases its easier to select a
>>> bunch of triangle pairs - rather then the edge in-between each one.
>>> 
>>> Think it would be better to add support for rotating multiple edges at
>>> once and keep this tool removed since it only worked with triangles
>>> and we have beauty fill for common cases where you want to get nicer
>>> fills.
>>> 
>>> --
>>> - Campbell
>>> ___
>>> Bf-committers mailing list
>>> Bf-committers@blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-committers
>> ___
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>> http://lists.blender.org/mailman/listinfo/bf-committers
> 
> 
> 
> -- 
> - Campbell
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Re: [Bf-committers] remove face flip tool?

2012-03-02 Thread Campbell Barton
"have problem" or "have no problem" ?

Was thinking we could add an `ugly` option to beauty fill (swap edges
to produce skinny faces instead), this way we have a more predicable
version of face flip.

if you happened to have many tri pairs selected some skinny, some not
- and happened to want to flip the edges of each pair - then you're
still out of luck, but this is becoming a very specific use case.
people can have scripts/addons for this sort of think IMHO.

On Sat, Mar 3, 2012 at 1:57 AM, Jonathan Williamson
 wrote:
> I have problem with it being removed. I actually only ever use rotate edge. 
> Does anyone use face flip on a daily basis?
>
> Jonathan Williamson
> http://blendercookie.com
> http://mavenseed.com
>
> On Mar 2, 2012, at 7:18 AM, Campbell Barton  wrote:
>
>> After BMesh merge I noticed "Face Flip" tool wasn't functional, but
>> not tagged with BMESH_TODO (else I'd have noticed).
>>
>> As I understand it this tool swaps the direction of the edge between 2
>> or more selected triangles.
>>
>> Is this tool worth adding back? - Its very similar to edge flip, the
>> main advantage AFAIK is that in some cases its easier to select a
>> bunch of triangle pairs - rather then the edge in-between each one.
>>
>> Think it would be better to add support for rotating multiple edges at
>> once and keep this tool removed since it only worked with triangles
>> and we have beauty fill for common cases where you want to get nicer
>> fills.
>>
>> --
>> - Campbell
>> ___
>> Bf-committers mailing list
>> Bf-committers@blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
> ___
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> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers



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Re: [Bf-committers] remove face flip tool?

2012-03-02 Thread Jonathan Williamson
I have problem with it being removed. I actually only ever use rotate edge. 
Does anyone use face flip on a daily basis?

Jonathan Williamson
http://blendercookie.com
http://mavenseed.com

On Mar 2, 2012, at 7:18 AM, Campbell Barton  wrote:

> After BMesh merge I noticed "Face Flip" tool wasn't functional, but
> not tagged with BMESH_TODO (else I'd have noticed).
> 
> As I understand it this tool swaps the direction of the edge between 2
> or more selected triangles.
> 
> Is this tool worth adding back? - Its very similar to edge flip, the
> main advantage AFAIK is that in some cases its easier to select a
> bunch of triangle pairs - rather then the edge in-between each one.
> 
> Think it would be better to add support for rotating multiple edges at
> once and keep this tool removed since it only worked with triangles
> and we have beauty fill for common cases where you want to get nicer
> fills.
> 
> -- 
> - Campbell
> ___
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[Bf-committers] remove face flip tool?

2012-03-02 Thread Campbell Barton
After BMesh merge I noticed "Face Flip" tool wasn't functional, but
not tagged with BMESH_TODO (else I'd have noticed).

As I understand it this tool swaps the direction of the edge between 2
or more selected triangles.

Is this tool worth adding back? - Its very similar to edge flip, the
main advantage AFAIK is that in some cases its easier to select a
bunch of triangle pairs - rather then the edge in-between each one.

Think it would be better to add support for rotating multiple edges at
once and keep this tool removed since it only worked with triangles
and we have beauty fill for common cases where you want to get nicer
fills.

-- 
- Campbell
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