Re: [bitcoin-dev] Defining a min spec

2015-07-02 Thread Henning Kopp
Hi Jean-Paul,

that's a very interesting point of view and I have never thought about
it this way, since I have a totally different background.

How would you go on about defining a min spec? Is this done by testing
the software on different hardware configurations or are you looking
at the requirements a priori?

Best regards
Henning


On Wed, Jul 01, 2015 at 09:04:19PM -0700, Jean-Paul Kogelman wrote:
 Hi folks,
 
 I’m a game developer. I write time critical code for a living and have to 
 deal with memory, CPU, GPU and I/O budgets on a daily basis. These budgets 
 are based on what we call a minimum specification (of hardware); min spec for 
 short. In most cases the min spec is based on entry model machines that are 
 available during launch, and will give the user an enjoyable experience when 
 playing our games. Obviously, we can turn on a number of bells and whistles 
 for people with faster machines, but that’s not the point of this mail.
 
 The point is, can we define a min spec for Bitcoin Core? The number one 
 reason for this is: if you know how your changes affect your available 
 budgets, then the risk of breaking something due to capacity problems is 
 reduced to practically zero.
 
 One way of doing so is to work backwards from what we have right now: Block 
 size (network / disk I/O), SigOps/block (CPU), UTXO size (memory), etc. Then 
 there’s Pieter’s analysis of network bottlenecks and how it affects orphan 
 rates that could be used to set some form of cap on what transfer time + 
 verification time should be to keep the orphan rate at an acceptable level.
 
 So taking all of the above (and more) into account, what configuration would 
 be the bare minimum to comfortably run Bitcoin Core at maximum load and can 
 it be reasonably expected to still be out there in the field running Bitcoin 
 Core? Also, can the parameters that were used to determine this min spec be 
 codified in some way so that they can later be used if Bitcoin Core is 
 optimized (or extended with new functionality) and see how it affects the min 
 spec? Basically, with any reasonably big change, one of the first questions 
 could be: “How does this change affect min spec?
 
 For example, currently OpenSSL is used to verify the signatures in the 
 transactions. The new secp256k1 implementation is several times faster than 
 (depending on CPU architecture, I’m sure) OpenSSL’s implementation. So it 
 would result in faster verification time. This can then result in the 
 following things; either network I/O and CPU requirements are adjusted 
 downward in the min spec (you can run the new Bitcoin Core on a cheaper 
 configuration), or other parameters can be adjusted upwards (number of SigOps 
 / transaction, block size?), through proper rollout obviously. Since we know 
 how min spec is affected by these changes, they should be non-controversial 
 by default. Nobody running min spec is going to be affected by it, etc.
 
 Every change that has a positive effect on min spec (do more on the same 
 hardware) basically pushes the need to start following any of the curve laws 
 (Nielsen, Moore) forward. No need for miners / node operators to upgrade.
 
 Once we hit what we call SOL (Speed Of Light, the fastest something can go on 
 a specific platform) it’s time to start looking at periodically adjusting min 
 spec upwards, or by that time maybe it’s possible to use conservative plots 
 of the curve laws as a basis.
 
 Lastly, a benchmark test could be developed that can tell everyone running 
 Bitcoin Core how their setup compares to the min spec and how long they can 
 expect to run on this setup.
 
 What do you guys think?
 
 
 jp



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Re: [bitcoin-dev] Defining a min spec

2015-07-02 Thread Jean-Paul Kogelman
In the case of Bitcoin Core, for a starting point, you basically have to work 
backwards from what we have right now. We know some of the bounds already. 
Block size already tells you a lot about your bandwidth requirements, and 
Pieter’s simulations gives you even more information when you take orphan rates 
into account. There’s also a hard cap on the number of SigOps if I recall 
correctly, so that’s probably a good starting point for a MIPS metric, etc.

Memory is probably the hardest to pin down since some memory structures like 
(from what I understand, correct me if I’m wrong) the UTXO database live fully 
in memory and are basically unbounded. Perhaps this can somehow be capped at a 
certain size and move all the really old UTXO’s that are unlikely to move to 
disk and just take the CPU / disk hit in the unlikely event that they are 
referenced by a new block. Has the address database been capped yet? Mempool? I 
realize that it’s probably debatable whether or not this behaviour should be 
independent of available memory since any bugs here could affect consensus 
(especially the UTXO db).

Ultimately, what comes out of it is a list of numbers. A Mbit network I/O, B 
MIPS, C MB memory, D Disk space, etc. At that point you can debate whether or 
not such a machine can be considered an entrypoint bitcoin full node. You round 
up the numbers that are not really available anymore in off the shelf hardware 
(like disk space) and you round down the numbers that seem too high. For all we 
know we’re already over budget on some of the metrics that we decide to track 
as min spec. Network I/O for example. At that point you can start focussed 
research into bringing Bitcoin Core back into budget on those metrics. Then the 
discussion moves from “it’s probably too high” to “we’re X% over budget”.

The most valuable thing that could come out of this is to get some kind of 
formulation how all the different levers in Bitcoin Core affect the min spec 
and ideally have a benchmark tool. For example, we could settle on a min spec 
that would exclude the Raspberry Pi 1 on MIPS, but when secp256k1 is enabled 
for validation, the MIPS requirement could drop significantly, allowing us to 
adjust the min spec downward to include the Raspberry Pi 1 again (again, just 
an example).

Ideally some people would have the actual min spec machine built and running. 
The cost of that shouldn’t be too high (it’s the min spec after all) and I’m 
sure people would be happy to chip in a couple bits for this.

Remember, the min spec should be able to handle Bitcoin Core running under full 
load; that’s maxed out blocks with maxed out SigOps, etc.


jp


 On Jul 2, 2015, at 12:18 AM, Henning Kopp henning.k...@uni-ulm.de wrote:
 
 Hi Jean-Paul,
 
 that's a very interesting point of view and I have never thought about
 it this way, since I have a totally different background.
 
 How would you go on about defining a min spec? Is this done by testing
 the software on different hardware configurations or are you looking
 at the requirements a priori?
 
 Best regards
 Henning
 
 
 On Wed, Jul 01, 2015 at 09:04:19PM -0700, Jean-Paul Kogelman wrote:
 Hi folks,
 
 I’m a game developer. I write time critical code for a living and have to 
 deal with memory, CPU, GPU and I/O budgets on a daily basis. These budgets 
 are based on what we call a minimum specification (of hardware); min spec 
 for short. In most cases the min spec is based on entry model machines that 
 are available during launch, and will give the user an enjoyable experience 
 when playing our games. Obviously, we can turn on a number of bells and 
 whistles for people with faster machines, but that’s not the point of this 
 mail.
 
 The point is, can we define a min spec for Bitcoin Core? The number one 
 reason for this is: if you know how your changes affect your available 
 budgets, then the risk of breaking something due to capacity problems is 
 reduced to practically zero.
 
 One way of doing so is to work backwards from what we have right now: Block 
 size (network / disk I/O), SigOps/block (CPU), UTXO size (memory), etc. Then 
 there’s Pieter’s analysis of network bottlenecks and how it affects orphan 
 rates that could be used to set some form of cap on what transfer time + 
 verification time should be to keep the orphan rate at an acceptable level.
 
 So taking all of the above (and more) into account, what configuration would 
 be the bare minimum to comfortably run Bitcoin Core at maximum load and can 
 it be reasonably expected to still be out there in the field running Bitcoin 
 Core? Also, can the parameters that were used to determine this min spec be 
 codified in some way so that they can later be used if Bitcoin Core is 
 optimized (or extended with new functionality) and see how it affects the 
 min spec? Basically, with any reasonably big change, one of the first 
 questions could be: “How does this change affect min spec?
 
 For example, currently 

Re: [bitcoin-dev] Defining a min spec

2015-07-02 Thread Mistr Bigs
I'm an end user running a full node on an aging laptop.
I think this is a great suggestion! I'd love to know what system
requirements are needed for running Bitcoin Core.

On Thu, Jul 2, 2015 at 6:04 AM, Jean-Paul Kogelman jeanpaulkogel...@me.com
wrote:

 I’m a game developer. I write time critical code for a living and have to
 deal with memory, CPU, GPU and I/O budgets on a daily basis. These budgets
 are based on what we call a minimum specification (of hardware); min spec
 for short. In most cases the min spec is based on entry model machines that
 are available during launch, and will give the user an enjoyable experience
 when playing our games. Obviously, we can turn on a number of bells and
 whistles for people with faster machines, but that’s not the point of this
 mail.

 The point is, can we define a min spec for Bitcoin Core? The number one
 reason for this is: if you know how your changes affect your available
 budgets, then the risk of breaking something due to capacity problems is
 reduced to practically zero.


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Re: [bitcoin-dev] Defining a min spec

2015-07-02 Thread Owen Gunden
I'm also a user who runs a full node, and I also like this idea. I think 
Gavin has done some back-of-the-envelope calculations around this stuff, 
but nothing so clearly defined as what you propose.


On 07/02/2015 08:33 AM, Mistr Bigs wrote:

I'm an end user running a full node on an aging laptop.
I think this is a great suggestion! I'd love to know what system
requirements are needed for running Bitcoin Core.

On Thu, Jul 2, 2015 at 6:04 AM, Jean-Paul Kogelman
jeanpaulkogel...@me.com mailto:jeanpaulkogel...@me.com wrote:

I’m a game developer. I write time critical code for a living and
have to deal with memory, CPU, GPU and I/O budgets on a daily basis.
These budgets are based on what we call a minimum specification (of
hardware); min spec for short. In most cases the min spec is based
on entry model machines that are available during launch, and will
give the user an enjoyable experience when playing our games.
Obviously, we can turn on a number of bells and whistles for people
with faster machines, but that’s not the point of this mail.

The point is, can we define a min spec for Bitcoin Core? The number
one reason for this is: if you know how your changes affect your
available budgets, then the risk of breaking something due to
capacity problems is reduced to practically zero.



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Re: [bitcoin-dev] RFC: HD Bitmessage address derivation based on BIP-43

2015-07-02 Thread Justus Ranvier
The primary purpose is to allow Bitmessage users to benefit from
eternal key backups by generating their addresses from a seed.


In addition, they can use the same seed for a Bitcoin wallet and a
Bitmessage client.


This method also enables future use cases where senders calculate
Bitmessage addresses based on a recipient's extended public key and
some other index value.

On Wed, Jul 1, 2015 at 12:07 PM, Kristov Atlas
kristovatlas.li...@gmail.com wrote:
 Hi Justus,

 What are the potential applications for this BIP?

 -Kr

 On Jun 30, 2015 1:53 PM, Justus Ranvier justus.ranv...@monetas.net
 wrote:

 Monetas has developed a Bitmessage address derivation method from an
 HD seed based on BIP-43.


 https://github.com/monetas/bips/blob/bitmessage/bip-bm01.mediawiki


 We're proposing this as a BIP per the BIP-43 recommendation in order
 to reserve a purpose code.
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Re: [bitcoin-dev] Defining a min spec

2015-07-02 Thread Jeremy Rubin
Might I suggest that the min-spec, if developed, target the RISC-V Rocket
architecture (running on FPGA, I suppose) as a reference point for
performance? This may be much lower performance than desirable, however, it
means that we don't lock people into using large-vendor chipsets which have
unknown, or known to be bad, security properties such as Intel AMT.

In general, targeting open hardware seems to me to be more critical than
performance metrics for the long term health of Bitcoin, however,
performance is still important.

Does anyone know how the RISC-V FPGA performance stacks up to, say, a
Raspberry Pi?

On Thu, Jul 2, 2015 at 10:52 PM, Owen Gunden ogun...@phauna.org wrote:

 I'm also a user who runs a full node, and I also like this idea. I think
 Gavin has done some back-of-the-envelope calculations around this stuff,
 but nothing so clearly defined as what you propose.

 On 07/02/2015 08:33 AM, Mistr Bigs wrote:

 I'm an end user running a full node on an aging laptop.
 I think this is a great suggestion! I'd love to know what system
 requirements are needed for running Bitcoin Core.

 On Thu, Jul 2, 2015 at 6:04 AM, Jean-Paul Kogelman
 jeanpaulkogel...@me.com mailto:jeanpaulkogel...@me.com wrote:

 I’m a game developer. I write time critical code for a living and
 have to deal with memory, CPU, GPU and I/O budgets on a daily basis.
 These budgets are based on what we call a minimum specification (of
 hardware); min spec for short. In most cases the min spec is based
 on entry model machines that are available during launch, and will
 give the user an enjoyable experience when playing our games.
 Obviously, we can turn on a number of bells and whistles for people
 with faster machines, but that’s not the point of this mail.

 The point is, can we define a min spec for Bitcoin Core? The number
 one reason for this is: if you know how your changes affect your
 available budgets, then the risk of breaking something due to
 capacity problems is reduced to practically zero.



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Re: [bitcoin-dev] Defining a min spec

2015-07-02 Thread Jeff Garzik
If the freedom to pick architecture exists, Moxie is a nice, compact, easy
to audit alternative:
 http://moxielogic.org/blog/pages/architecture.html
 https://github.com/jgarzik/moxiebox

Scaling can occur at the core level, rather than hyper-pipelining, keeping
the architecture itself nice and clean and simple.



On Thu, Jul 2, 2015 at 11:13 PM, Jeremy Rubin 
jeremy.l.rubin.tra...@gmail.com wrote:

 Might I suggest that the min-spec, if developed, target the RISC-V Rocket
 architecture (running on FPGA, I suppose) as a reference point for
 performance? This may be much lower performance than desirable, however, it
 means that we don't lock people into using large-vendor chipsets which have
 unknown, or known to be bad, security properties such as Intel AMT.

 In general, targeting open hardware seems to me to be more critical than
 performance metrics for the long term health of Bitcoin, however,
 performance is still important.

 Does anyone know how the RISC-V FPGA performance stacks up to, say, a
 Raspberry Pi?

 On Thu, Jul 2, 2015 at 10:52 PM, Owen Gunden ogun...@phauna.org wrote:

 I'm also a user who runs a full node, and I also like this idea. I think
 Gavin has done some back-of-the-envelope calculations around this stuff,
 but nothing so clearly defined as what you propose.

 On 07/02/2015 08:33 AM, Mistr Bigs wrote:

 I'm an end user running a full node on an aging laptop.
 I think this is a great suggestion! I'd love to know what system
 requirements are needed for running Bitcoin Core.

 On Thu, Jul 2, 2015 at 6:04 AM, Jean-Paul Kogelman
 jeanpaulkogel...@me.com mailto:jeanpaulkogel...@me.com wrote:

 I’m a game developer. I write time critical code for a living and
 have to deal with memory, CPU, GPU and I/O budgets on a daily basis.
 These budgets are based on what we call a minimum specification (of
 hardware); min spec for short. In most cases the min spec is based
 on entry model machines that are available during launch, and will
 give the user an enjoyable experience when playing our games.
 Obviously, we can turn on a number of bells and whistles for people
 with faster machines, but that’s not the point of this mail.

 The point is, can we define a min spec for Bitcoin Core? The number
 one reason for this is: if you know how your changes affect your
 available budgets, then the risk of breaking something due to
 capacity problems is reduced to practically zero.



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Re: [bitcoin-dev] BIP 68 Questions

2015-07-02 Thread Rusty Russell
Rusty Russell ru...@rustcorp.com.au writes:
 Hi Mark,

 It looks like the code in BIP 68 compares the input's nSequence
 against the transaction's nLockTime:

No, forget this.  I misread the code.  Mark ELI5'd to me offlist, thanks!

FWIW, the code works :)

Cheers,
Rusty.
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Re: [bitcoin-dev] Defining a min spec

2015-07-02 Thread Jean-Paul Kogelman
Ideally, the metrics that we settle on would be architecture agnostic and have 
some sort of conversion metric to map it onto any specific architecture. An 
Intel based architecture is going to perform vastly different from an ARM based 
one for example.

Simple example: The PS3 PPE and Xbox 360 CPU are RISC processors that run at 
3.2GHz, but their non-vector performance is rather poor. You’d be lucky to get 
about 33% effective utilization out of them (up to 50%, tops, but that’s really 
pushing it), so if you were to map this onto another architecture, you’d have 
at least a 3x conversion from this end alone (the other end could also have a 
scaling factor).

Ultimately, how these values are expressed isn’t the important part. It’s the 
ability to measure the impact of a change that’s important. If some metric 
changes by, say, 5%, then it doesn’t really matter if it’s expressed in MIPS, 
INTOPS, MB or GB. The fact that it changed is what matters and what the effect 
is on the baseline (that ultimately could be expressed as a certain specific 
hardware configuration). It would probably be practical to have a number of 
comparable concrete min spec configurations and even more ideal would be if 
people in the community would have these systems up and running to do actual 
on-target performance benchmarks.


jp


 On Jul 2, 2015, at 8:13 PM, Jeremy Rubin jeremy.l.rubin.tra...@gmail.com 
 wrote:
 
 Might I suggest that the min-spec, if developed, target the RISC-V Rocket 
 architecture (running on FPGA, I suppose) as a reference point for 
 performance? This may be much lower performance than desirable, however, it 
 means that we don't lock people into using large-vendor chipsets which have 
 unknown, or known to be bad, security properties such as Intel AMT.
 
 In general, targeting open hardware seems to me to be more critical than 
 performance metrics for the long term health of Bitcoin, however, performance 
 is still important.
 
 Does anyone know how the RISC-V FPGA performance stacks up to, say, a 
 Raspberry Pi?
 
 On Thu, Jul 2, 2015 at 10:52 PM, Owen Gunden ogun...@phauna.org 
 mailto:ogun...@phauna.org wrote:
 I'm also a user who runs a full node, and I also like this idea. I think 
 Gavin has done some back-of-the-envelope calculations around this stuff, but 
 nothing so clearly defined as what you propose.
 
 On 07/02/2015 08:33 AM, Mistr Bigs wrote:
 I'm an end user running a full node on an aging laptop.
 I think this is a great suggestion! I'd love to know what system
 requirements are needed for running Bitcoin Core.
 
 On Thu, Jul 2, 2015 at 6:04 AM, Jean-Paul Kogelman
 jeanpaulkogel...@me.com mailto:jeanpaulkogel...@me.com 
 mailto:jeanpaulkogel...@me.com mailto:jeanpaulkogel...@me.com wrote:
 
 I’m a game developer. I write time critical code for a living and
 have to deal with memory, CPU, GPU and I/O budgets on a daily basis.
 These budgets are based on what we call a minimum specification (of
 hardware); min spec for short. In most cases the min spec is based
 on entry model machines that are available during launch, and will
 give the user an enjoyable experience when playing our games.
 Obviously, we can turn on a number of bells and whistles for people
 with faster machines, but that’s not the point of this mail.
 
 The point is, can we define a min spec for Bitcoin Core? The number
 one reason for this is: if you know how your changes affect your
 available budgets, then the risk of breaking something due to
 capacity problems is reduced to practically zero.
 
 
 
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Re: [bitcoin-dev] Defining a min spec

2015-07-02 Thread Jeremy Rubin
Jean-Paul,

I think you're missing what I'm saying -- the point of my suggestion to
make Rocket a min-spec is more along the lines of saying that the Rocket
serves as a fixed point, Bitcoin Core performance must be acceptable on
that platform, however it can be lower. Yes there are conversion factors
and different architectures will perform differently. However, there still
must be some baseline, a point at which we can say processors below it no
longer are supported. I am saying that line should never be set so high as
to exclude presently available open hardware.

Ultimately, this ends up making an odd, but nice, goal for Bitcoin
development. If Bitcoin Core needs more MIPS, the community must ensure the
availability of open hardware that it can run on.

Jeff,

Moxie looks fantastic! The reason I thought RISC-V was a good selection is
the very active development community which is pushing the performance of
the ISA implementations forward. Can you speak to the health of Moxie
development? Ultimately, ensuring support for many open architectures would
be preferable. Are there other reasonable open-source processors that you
are aware of?

I would be willing to work on a design a Bitcoin specific open-hardware
processor, up to the FPGA bound, if this would be useful for this goal.

On Fri, Jul 3, 2015 at 12:19 PM, Jean-Paul Kogelman jeanpaulkogel...@me.com
 wrote:

 Ideally, the metrics that we settle on would be architecture agnostic and
 have some sort of conversion metric to map it onto any specific
 architecture. An Intel based architecture is going to perform vastly
 different from an ARM based one for example.

 Simple example: The PS3 PPE and Xbox 360 CPU are RISC processors that run
 at 3.2GHz, but their non-vector performance is rather poor. You’d be lucky
 to get about 33% effective utilization out of them (up to 50%, tops, but
 that’s really pushing it), so if you were to map this onto another
 architecture, you’d have at least a 3x conversion from this end alone (the
 other end could also have a scaling factor).

 Ultimately, how these values are expressed isn’t the important part. It’s
 the ability to measure the impact of a change that’s important. If some
 metric changes by, say, 5%, then it doesn’t really matter if it’s expressed
 in MIPS, INTOPS, MB or GB. The fact that it changed is what matters and
 what the effect is on the baseline (that ultimately could be expressed as a
 certain specific hardware configuration). It would probably be practical to
 have a number of comparable concrete min spec configurations and even more
 ideal would be if people in the community would have these systems up and
 running to do actual on-target performance benchmarks.


 jp


 On Jul 2, 2015, at 8:13 PM, Jeremy Rubin jeremy.l.rubin.tra...@gmail.com
 wrote:

 Might I suggest that the min-spec, if developed, target the RISC-V Rocket
 architecture (running on FPGA, I suppose) as a reference point for
 performance? This may be much lower performance than desirable, however, it
 means that we don't lock people into using large-vendor chipsets which have
 unknown, or known to be bad, security properties such as Intel AMT.

 In general, targeting open hardware seems to me to be more critical than
 performance metrics for the long term health of Bitcoin, however,
 performance is still important.

 Does anyone know how the RISC-V FPGA performance stacks up to, say, a
 Raspberry Pi?

 On Thu, Jul 2, 2015 at 10:52 PM, Owen Gunden ogun...@phauna.org wrote:

 I'm also a user who runs a full node, and I also like this idea. I think
 Gavin has done some back-of-the-envelope calculations around this stuff,
 but nothing so clearly defined as what you propose.

 On 07/02/2015 08:33 AM, Mistr Bigs wrote:

 I'm an end user running a full node on an aging laptop.
 I think this is a great suggestion! I'd love to know what system
 requirements are needed for running Bitcoin Core.

 On Thu, Jul 2, 2015 at 6:04 AM, Jean-Paul Kogelman
 jeanpaulkogel...@me.com mailto:jeanpaulkogel...@me.com wrote:

 I’m a game developer. I write time critical code for a living and
 have to deal with memory, CPU, GPU and I/O budgets on a daily basis.
 These budgets are based on what we call a minimum specification (of
 hardware); min spec for short. In most cases the min spec is based
 on entry model machines that are available during launch, and will
 give the user an enjoyable experience when playing our games.
 Obviously, we can turn on a number of bells and whistles for people
 with faster machines, but that’s not the point of this mail.

 The point is, can we define a min spec for Bitcoin Core? The number
 one reason for this is: if you know how your changes affect your
 available budgets, then the risk of breaking something due to
 capacity problems is reduced to practically zero.



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