Re: [ccp4bb] ligand bonds (AlF3) breaking up after refinement in refmac

2015-01-18 Thread Matthew Bowler

Hi Ansuman,
I think that the refinement is putting the atoms in the right place so 
there is no 'exploding', 1.8 to 1.9A is the ideal length for Mg-F. Even 
though you did not add Mg, if it is required for catalysis there must be 
some around and this would then recruited into the MgF3-.  As there is 
not very much, it looks to me like the occupancy is low - reflected both 
in the negative peak and the way the density looks. Unfortunately, it is 
very hard to distinguish between Al and Mg but it looks very much to me 
like you have MgF3- bound here.  Best wishes, Matt.




On 17/01/2015 19:41, ansuman biswas wrote:

Dear Matthew,

I did not add Mg to the crystallization condition. Although, Mg is 
required for the catalysis. But I added MgF3 and carried out the 
refinement only to find out a negative density around Mg and again it 
was exploded (fig). The ideal Al-F bond length is around 1.65A in 
AlF3. I downloaded several AlF3 bound structures and found that the 
bond length varies from 1.65A to 1.8A. And when I measured the broken 
bond distance between Al and F, it came out around 1.8A. I did prepare 
a cif file using that AlF3 and refined, only to find out an exploded 
AlF3.
Also, no such warning, mentioning the actual bond length, is there in 
the log file of Refmac.

regards,
Ansuman


On Saturday, 17 January 2015 8:51 PM, Matthew BOWLER mbow...@embl.fr 
wrote:



Dear Ansuman,
I agree with Matthew that the refinement seems to be OK - the reason the
bonds are longer is because what you actually have bound is MgF3- and
not AlF3. MgF3- is a much better transition state analogue as it is
isosteric and isoelectronic with a transferring phosphoryl group. At pH
values above ~7.5 Al precipitates out as AlOH and this leaves Mg to fill
the gap. AlF3 does exist as a species but it is octahedral and not
trigonal bipyramidal and has a water molecule occupying the missing F.

There are plenty of MgF structures in the PDB and the MgF bond length is
around 1.9A so I am pretty sure this is the species that you have bound.

Hope this helps, best wishes, Matt.



On 2015-01-16 20:07, ansuman biswas wrote:
 Dear users,

 I have a data at 2.2 A resolution. I am able to model AlF3 into the
 electron density (fig attached). However after one cycle of refinement
 the AlF3 molecule is exploding and the atoms move apart (fig2).

 AlF3 is already present in refmac library. First, I used that. But it
 broke up after refinement.

 Then, I extracted AlF3 coordinate from already published PDB and
 prepared the cif file. But, it also failed. I modified the cif file by
 changing the bond lengths according to the broken AlF3 structure but
 it was of no help.

 Kindly suggest how to carry out the refinement.

 regards,
 Ansuman




--
Matthew Bowler
Synchrotron Crystallography Group
European Molecular Biology Laboratory
71 avenue des Martyrs
CS 90181 F-38042 Grenoble
France
===
Tel: +33 (0) 4.76.20.76.37
Fax: +33 (0) 4.76.20.71.99

http://www.embl.fr/
===



Re: [ccp4bb] Redundancy vs no of frames

2015-01-18 Thread Kay Diederichs
Dear Rohit Kumar,

I prefer the term multiplicity instead of redundancy because the latter has 
a connotation of not really needed any more.

The relation then is

multiplicity = c * number_of_frames * oscillation_range

where the constant c depends mainly on the space group.

HTH,

Kay 

On Sun, 18 Jan 2015 02:35:46 +0530, rohit kumar rohit...@gmail.com wrote:

Dear all,

Can anyone tell me how to calculate number of frames from redundancy or
vica versa

Thank you



Re: [ccp4bb] Redundancy vs no of frames

2015-01-18 Thread Gerard Bricogne
Dear Bernhard,

 You are being charmingly modest and self-critical: your philosophical
discourse has always contributed to broadening an initially narrow question
in an enlightening way :-) .

 In this case, it seems to me that Rohit's narrow question itself has
only been touched upon. Clearly, we know what is meant by the redundancy
he mentions in his question, independently of the extent to which it can or
not help reduce errors in the final merged data: it is the number of times
that unique reflections are measured through symmetry equivalence, and
perhaps Friedel equivalence if no anomalous differences are to be ignored.

 Kay's gives an outline of a formula, but I would say that it is a very
noisy outline, in the sense that it suggests a linearity that applies only
in the limit of very high multiplicity. The main thing is that when one is
far from that limit, redundancy can be very uneven across the set of unique
reflections (it can even be zero for a subset of them if the available
frames do not achieve completeness) and that this pattern depends not only
on the space group but on the orientation of the symmetry axes with respect
to the rotation axis. Of course, as you add frames, you add more reflections
and something is bound to increase; but the way in which that increase is
distributed between completeness and redundancy can be quite capricious.
This was the motivation for Raimond Ravelli's beautiful work on his STRATEGY
program (http://www.crystal.chem.uu.nl/distr/strategy.html). In the days
when people alway tried to collect a complete dataset in a minimum number of
frames, one moment of inattention caused by synchrotron fatigue could easily
lead to collecting half the data with a multiplicity of 2 instead of
complete data with a redundancy of 1, e.g. if one forgot about a 2-fold axis
perpendicular to the rotation axis that perversely related the second half
of the dataset to the first. Raimond told me that he was once bitten in this
way, and promised to himself that he would never be again - so he wrote his
program!

 I am digressing (into history rather than philosophy) myself ... . The
short answer to your question, Rohit, is ... that there is no short answer
to it in the guise of a simple formula, unless you have a very large
redundancy. Talking about redundancy as a single number is also
misleading: it is a distribution, whose magnitude can vary a lot across the
set of unique reflections - unless, again, it is very large everywhere. All
data processing programs will give you an idea of that distribution, at
least as a function of resolution (although it would often be useful to be
able to examine it in 3D).


 With best wishes,

  Gerard.

--
On Sun, Jan 18, 2015 at 02:12:51PM +0100, Bernhard Rupp wrote:
 In defense of redundancy:
 
 While the IUCr online dictionary is notably silent about multiplicity, the 
 term itself seems
 already oversubscribed and used differently in various crystallographic 
 contexts.
 
 (i) Each general or special  position in a crystal structure has a certain 
 multiplicity, defined by symmetry.
 
 (ii) General reflection multiplicity M is usually is defined by reflection 
 symmetry, and 
 when reflections are affected by special operations, the resulting 
 corresponding 
 lower multiplicity because they map onto themselves is accounted for in the 
 epsilon factor e. 
 
 Btw a useful table of M and e is Iwasaki  Ito Acta Cryst. (1977). A33, 
 227-229
 
 (iii) In case of Laue patterns, overlap of higher order reflections is also 
 called Multiplicity afaik
 (various Helliwell/Moffat et al papers explain this).
 
 So expanding the term multiplicity to include multiple instances of 
 measurements of the same reflections 
 - while admittedly avoiding the connotation of obsolescence - adds to its 
 promiscuous meaning,
 where context becomes part of the definition
 
 I abstain from making any suggestions because in the past this has led to 
 interesting
 but time-consuming philosophical discourse, proving in general the 
 multiplicity of my reflections 
 and positions redundant if not obsolete. 
 
 Best, BR
 
 -Original Message-
 From: CCP4 bulletin board [mailto:CCP4BB@JISCMAIL.AC.UK] On Behalf Of Kay 
 Diederichs
 Sent: Sonntag, 18. Januar 2015 09:28
 To: CCP4BB@JISCMAIL.AC.UK
 Subject: Re: [ccp4bb] Redundancy vs no of frames
 
 Dear Rohit Kumar,
 
 I prefer the term multiplicity instead of redundancy because the latter 
 has a connotation of not really needed any more.
 
 The relation then is
 
 multiplicity = c * number_of_frames * oscillation_range
 
 where the constant c depends mainly on the space group.
 
 HTH,
 
 Kay 
 
 On Sun, 18 Jan 2015 02:35:46 +0530, rohit kumar rohit...@gmail.com wrote:
 
 Dear all,
 
 Can anyone tell me how to calculate number of frames from redundancy or 
 vica versa
 
 Thank you
 

-- 

 ===
 *

Re: [ccp4bb] Redundancy vs no of frames

2015-01-18 Thread Ian Tickle
At the risk of further extending this philosophical (if not etymological)
discussion: in further defence of 'redundancy' I would point out that 'no
longer needed' is not the only meaning of 'redundant', though admittedly it
is the one that most often grabs the headlines!  The meaning of 'redundant'
in the context of employment is actually a relatively recent one and
somewhat changed from the original meaning.

In a scientific context there's a second meaning of 'redundant', and in
fact this one is much closer to the original one.  In information theory
the term 'redundant' applies to extra information added to a message being
passed down a transmission line, in order to reduce corruption and loss of
information, i.e. redundancy is absolutely needed to reduce the error
rate.  In a crystallographic context the purpose of redundancy, i.e.
measurements over and above those strictly required to obtain a structure,
is also obviously to reduce errors.  'Additional' here clearly does not
necessarily imply 'not needed'.

'Redundant' comes from the Latin 're', meaning 'again', and 'unda', meaning
'wave', from which of course we get 'inundated' and 'undulator', so
'redundant' means literally 'coming in waves' or 'overflowing'.  So we
could say that redundancy is the process of being inundated by data from an
undulator!

As BR points out 'multiplicity' has long been used to indicate the number
of equivalent reflexions generated by the point-group symmetry (so in PG222
h00, hk0 and hkl have respectively multiplicites of 1, 2 and 4 for non-zero
hkl).  I googled 'reflection multiplicity' and the top hit was
http://pd.chem.ucl.ac.uk/pdnn/symm2/multj.htm .

Suppose I want to express the following idea: Redundancy is likely to be
correlated with multiplicity.  How do I express that unambiguously if
'redundancy' is redefined as 'multiplicity'?

Cheers

-- Ian

On 18 January 2015 at 13:12, Bernhard Rupp b...@ruppweb.org wrote:

 In defense of redundancy:

 While the IUCr online dictionary is notably silent about multiplicity, the
 term itself seems
 already oversubscribed and used differently in various crystallographic
 contexts.

 (i) Each general or special  position in a crystal structure has a certain
 multiplicity, defined by symmetry.

 (ii) General reflection multiplicity M is usually is defined by reflection
 symmetry, and
 when reflections are affected by special operations, the resulting
 corresponding
 lower multiplicity because they map onto themselves is accounted for in
 the epsilon factor e.

 Btw a useful table of M and e is Iwasaki  Ito Acta Cryst. (1977). A33,
 227-229

 (iii) In case of Laue patterns, overlap of higher order reflections is
 also called Multiplicity afaik
 (various Helliwell/Moffat et al papers explain this).

 So expanding the term multiplicity to include multiple instances of
 measurements of the same reflections
 - while admittedly avoiding the connotation of obsolescence - adds to its
 promiscuous meaning,
 where context becomes part of the definition

 I abstain from making any suggestions because in the past this has led to
 interesting
 but time-consuming philosophical discourse, proving in general the
 multiplicity of my reflections
 and positions redundant if not obsolete.

 Best, BR

 -Original Message-
 From: CCP4 bulletin board [mailto:CCP4BB@JISCMAIL.AC.UK] On Behalf Of Kay
 Diederichs
 Sent: Sonntag, 18. Januar 2015 09:28
 To: CCP4BB@JISCMAIL.AC.UK
 Subject: Re: [ccp4bb] Redundancy vs no of frames

 Dear Rohit Kumar,

 I prefer the term multiplicity instead of redundancy because the
 latter has a connotation of not really needed any more.

 The relation then is

 multiplicity = c * number_of_frames * oscillation_range

 where the constant c depends mainly on the space group.

 HTH,

 Kay

 On Sun, 18 Jan 2015 02:35:46 +0530, rohit kumar rohit...@gmail.com
 wrote:

 Dear all,
 
 Can anyone tell me how to calculate number of frames from redundancy or
 vica versa
 
 Thank you
 



Re: [ccp4bb] Redundancy vs no of frames

2015-01-18 Thread Ian Tickle
PS see http://en.wikipedia.org/wiki/Cyclic_redundancy_check .

I.

On 18 January 2015 at 13:54, Ian Tickle ianj...@gmail.com wrote:


 At the risk of further extending this philosophical (if not etymological)
 discussion: in further defence of 'redundancy' I would point out that 'no
 longer needed' is not the only meaning of 'redundant', though admittedly it
 is the one that most often grabs the headlines!  The meaning of 'redundant'
 in the context of employment is actually a relatively recent one and
 somewhat changed from the original meaning.

 In a scientific context there's a second meaning of 'redundant', and in
 fact this one is much closer to the original one.  In information theory
 the term 'redundant' applies to extra information added to a message being
 passed down a transmission line, in order to reduce corruption and loss of
 information, i.e. redundancy is absolutely needed to reduce the error
 rate.  In a crystallographic context the purpose of redundancy, i.e.
 measurements over and above those strictly required to obtain a structure,
 is also obviously to reduce errors.  'Additional' here clearly does not
 necessarily imply 'not needed'.

 'Redundant' comes from the Latin 're', meaning 'again', and 'unda',
 meaning 'wave', from which of course we get 'inundated' and 'undulator', so
 'redundant' means literally 'coming in waves' or 'overflowing'.  So we
 could say that redundancy is the process of being inundated by data from an
 undulator!

 As BR points out 'multiplicity' has long been used to indicate the number
 of equivalent reflexions generated by the point-group symmetry (so in PG222
 h00, hk0 and hkl have respectively multiplicites of 1, 2 and 4 for non-zero
 hkl).  I googled 'reflection multiplicity' and the top hit was
 http://pd.chem.ucl.ac.uk/pdnn/symm2/multj.htm .

 Suppose I want to express the following idea: Redundancy is likely to be
 correlated with multiplicity.  How do I express that unambiguously if
 'redundancy' is redefined as 'multiplicity'?

 Cheers

 -- Ian

 On 18 January 2015 at 13:12, Bernhard Rupp b...@ruppweb.org wrote:

 In defense of redundancy:

 While the IUCr online dictionary is notably silent about multiplicity,
 the term itself seems
 already oversubscribed and used differently in various crystallographic
 contexts.

 (i) Each general or special  position in a crystal structure has a
 certain multiplicity, defined by symmetry.

 (ii) General reflection multiplicity M is usually is defined by
 reflection symmetry, and
 when reflections are affected by special operations, the resulting
 corresponding
 lower multiplicity because they map onto themselves is accounted for in
 the epsilon factor e.

 Btw a useful table of M and e is Iwasaki  Ito Acta Cryst. (1977). A33,
 227-229

 (iii) In case of Laue patterns, overlap of higher order reflections is
 also called Multiplicity afaik
 (various Helliwell/Moffat et al papers explain this).

 So expanding the term multiplicity to include multiple instances of
 measurements of the same reflections
 - while admittedly avoiding the connotation of obsolescence - adds to its
 promiscuous meaning,
 where context becomes part of the definition

 I abstain from making any suggestions because in the past this has led to
 interesting
 but time-consuming philosophical discourse, proving in general the
 multiplicity of my reflections
 and positions redundant if not obsolete.

 Best, BR

 -Original Message-
 From: CCP4 bulletin board [mailto:CCP4BB@JISCMAIL.AC.UK] On Behalf Of
 Kay Diederichs
 Sent: Sonntag, 18. Januar 2015 09:28
 To: CCP4BB@JISCMAIL.AC.UK
 Subject: Re: [ccp4bb] Redundancy vs no of frames

 Dear Rohit Kumar,

 I prefer the term multiplicity instead of redundancy because the
 latter has a connotation of not really needed any more.

 The relation then is

 multiplicity = c * number_of_frames * oscillation_range

 where the constant c depends mainly on the space group.

 HTH,

 Kay

 On Sun, 18 Jan 2015 02:35:46 +0530, rohit kumar rohit...@gmail.com
 wrote:

 Dear all,
 
 Can anyone tell me how to calculate number of frames from redundancy or
 vica versa
 
 Thank you
 





Re: [ccp4bb] Redundancy vs no of frames

2015-01-18 Thread Bernhard Rupp
In defense of redundancy:

While the IUCr online dictionary is notably silent about multiplicity, the term 
itself seems
already oversubscribed and used differently in various crystallographic 
contexts.

(i) Each general or special  position in a crystal structure has a certain 
multiplicity, defined by symmetry.

(ii) General reflection multiplicity M is usually is defined by reflection 
symmetry, and 
when reflections are affected by special operations, the resulting 
corresponding 
lower multiplicity because they map onto themselves is accounted for in the 
epsilon factor e. 

Btw a useful table of M and e is Iwasaki  Ito Acta Cryst. (1977). A33, 227-229

(iii) In case of Laue patterns, overlap of higher order reflections is also 
called Multiplicity afaik
(various Helliwell/Moffat et al papers explain this).

So expanding the term multiplicity to include multiple instances of 
measurements of the same reflections 
- while admittedly avoiding the connotation of obsolescence - adds to its 
promiscuous meaning,
where context becomes part of the definition

I abstain from making any suggestions because in the past this has led to 
interesting
but time-consuming philosophical discourse, proving in general the multiplicity 
of my reflections 
and positions redundant if not obsolete. 

Best, BR

-Original Message-
From: CCP4 bulletin board [mailto:CCP4BB@JISCMAIL.AC.UK] On Behalf Of Kay 
Diederichs
Sent: Sonntag, 18. Januar 2015 09:28
To: CCP4BB@JISCMAIL.AC.UK
Subject: Re: [ccp4bb] Redundancy vs no of frames

Dear Rohit Kumar,

I prefer the term multiplicity instead of redundancy because the latter has 
a connotation of not really needed any more.

The relation then is

multiplicity = c * number_of_frames * oscillation_range

where the constant c depends mainly on the space group.

HTH,

Kay 

On Sun, 18 Jan 2015 02:35:46 +0530, rohit kumar rohit...@gmail.com wrote:

Dear all,

Can anyone tell me how to calculate number of frames from redundancy or 
vica versa

Thank you



Re: [ccp4bb] Visualizing Stereo view

2015-01-18 Thread Jim Fairman
You can create stereo images for publications in pymol:
http://www.pymolwiki.org/index.php/Stereo_ray

Adding labels and getting them to float at the correct depth within the
image can be tricky.

As for visualizing the stereo images, you can either practice alot and get
good at cross eyed stereo viewing, or you can buy a pair of glasses to
assist you in seeing the 3d effect. If you google cross eyed stereo
glasses, you will get many options to purchase. Old chemistry texts used
to come with a pair, but I'm not sure that students actually purchase
textbooks anymore.


On Sat, Jan 17, 2015 at 23:50 PM, jeorgemarley thomas kirtswab...@gmail.com
 wrote:

Dear all,

First of all sorry to put this off topic and silly question on bb. Can
anybody suggest me, how to create a stereo image and how it is different
from the normal. How can I visualize it, if anybody has answer for this
please suggest me its significance in analysis. Thank you very much in
advance.

Thanks

Jeorge



-- 
Sent from MetroMail


Re: [ccp4bb] additional density on cysteine residue

2015-01-18 Thread Eleanor Dodson
Don't forget to check the anomalous difference Fourier - this may fix any S
atoms - the resolution is god enough
Eleanor

On 18 January 2015 at 01:12, Robert Stroud str...@msg.ucsf.edu wrote:

 I suspect it may be a reaction with your reducing agent. What did you use
 either in the preparation, or in the crystallization. If you didn’t have
 reducing agent it probably oxidized to sulfuric acid.  You should figure it
 out with difference maps and maybe mass spec also.
 bob

 On Jan 17, 2015, at 4:10 PM, sreetama das somon_...@yahoo.co.in wrote:

 Hi,
 Thanks for the quick replies.
 I modelled in CME and refined. However, I get a blob of negative density
 around the S-S bond, which is retained up to 5 sigma.
 Does it mean it is not CME ?

 Thanks  regards,
 sreetama


   On Sunday, 18 January 2015 12:41 AM, Roger Rowlett rrowl...@colgate.edu
 wrote:


 If CSO does not account for the density -- the SO bond should be about 1.8
 A IIRC -- a possibility is an adventitious metal ion.
 Roger Rowlett
 On Jan 17, 2015 1:25 PM, sreetama das somon_...@yahoo.co.in wrote:

 Dear Users,

 I am solving a structure from x-ray diffraction data (1.62A resolution).

 The protein has a single cysteine residue (which is also the catalytic
 residue), and it has a positive density on it (fig 1; R/Rfree =
 16.88/19.94). The positive density is retained upto 11.5 sigma level.

 Modelling with water retains the positive density (fig 2; R/Rfree =
 16.85/19.94) upto 5.2 sigma level.

 Modelling with CSO (S-hydroxycysteine, fig 3, R/Rfree = 16.82/ 19.81)
 produces partial positive and negative densities, which are retained upto 5
 sigma. Moreover, after real-space refinement in coot followed by refinement
 in refmac, the N-terminus of CSO is not bonded to the preceding residue,
 nor is its C-terminus bonded to the succedding residue.

 All maps are contoured at 1sigma (2Fo-Fc map) and 3sigma (fo-fc map).
 The protein preparation contained Tris buffer at pH 7.2, NaCl, glycerol
 and beta-mercaptoethanol (2mM), while the crystallization condition
 contained citric acid (pH 3.5) and ammonium sulfate.

 Please suggest how to interpret the data.

 thanking in advance,
 sreetama



   coot_CME.png


 all the best!

 Bob






Re: [ccp4bb] Visualizing Stereo view

2015-01-18 Thread Ronald E Stenkamp

Are most stereo images now for cross-eyed viewing?  I thought they were for 
wall-eyed viewing.

Perhaps a warning would be helpful for people starting out at looking at 
published stereoviews.  If you look at a stereoview constructed for wall-eyed 
viewing but look at it with crossed eyes, you'll change the handedness of the 
object.  And if you're showing surfaces, they get turned inside-out (or 
something like it).  I usually get a headache soon after mixing modes like this 
and only know that the surfaces are messed up.

Also, in answer to one of Jeorge's questions, the two images in stereoviews 
differ by a small rotation about a vertical axis.  The two images are what each 
of your eyes would see if looking at a single object.  Because your eyes are 
separated by about 2.25 inches (I'm a stubborn non-metrical American...), the 
left- and right-eye views differ slightly.  The amount also depends on how 
close your eyes are supposed to be from the object.  I think long ago things 
were worked out so the rotation is 6 degrees and that corresponds to the 
viewer-object distance being about 30 inches.  If you place the left eye view 
on the left, you need to look at the two images in wall-eyed mode.  If you 
place the left eye view on the right, you need to cross your eyes to generate 
the stereo image.

For those of us who can view stereoimages without the assistance of glasses or 
computers, life is good.  I recommend developing the ability to do that.

Ron

On Sun, 18 Jan 2015, Jim Fairman wrote:


You can create stereo images for publications in pymol:
http://www.pymolwiki.org/index.php/Stereo_ray

Adding labels and getting them to float at the correct depth within the
image can be tricky.

As for visualizing the stereo images, you can either practice alot and get
good at cross eyed stereo viewing, or you can buy a pair of glasses to assist
you in seeing the 3d effect. If you google cross eyed stereo glasses, you
will get many options to purchase. Old chemistry texts used to come with a
pair, but I'm not sure that students actually purchase textbooks anymore.


On Sat, Jan 17, 2015 at 23:50 PM, jeorgemarley thomas kirtswab...@gmail.com
wrote:
  Dear all,
First of all sorry to put this off topic and silly question on bb. Can
anybody suggest me, how to create a stereo image and how it is different
from the normal. How can I visualize it, if anybody has answer for this
please suggest me its significance in analysis. Thank you very much in
advance. 

Thanks

Jeorge 



--
Sent from MetroMail




Re: [ccp4bb] coot 0.8.1 freezes my graphics

2015-01-18 Thread Jurgen Bosch
Wrong board, try sending it to the cootbb
Jūrgen

..
Jürgen Bosch
Johns Hopkins University
Bloomberg School of Public Health
Department of Biochemistry  Molecular Biology
Johns Hopkins Malaria Research Institute
615 North Wolfe Streetx-apple-data-detectors://4, W8708
Baltimore, MD 21205x-apple-data-detectors://5/0
Office: +1-410-614-4742tel:%2B1-410-614-4742
Lab:  +1-410-614-4894tel:%2B1-410-614-4894
Fax:  +1-410-955-2926tel:%2B1-410-955-2926
http://lupo.jhsph.eduhttp://lupo.jhsph.edu/

On Jan 18, 2015, at 13:32, Kenneth A. Satyshur 
satys...@wisc.edumailto:satys...@wisc.edu wrote:

Coot is our best program there ever was for fitting electron density. It is 
very simple to
use and easy to teach. But sometimes improvements are made that seem to just 
slow
things down. Having used 0.7.1 for a long time, i noticed that rotation and 
scaling of
density is very quick, but translations are much slower (cntrl left mouse). Now 
in 0.8.1, translations
have become impossibly slow. They freeze the whole graphics system for as long 
as 10 seconds.
It is recalculating a map, and this can be seen using top to display the cpu 
usage. Also, we are now given
a spherical density, which is annoying, really, since cell edges are not 
spherical and its
hard to examine 3D space in a bubble. But there must be a way of speeding up the
recalculation of the map during translation. I have a dual quad core with 15 
idle cores while
coot recalculates its new map in one core. Maybe multi core is the way to go. I 
hope this can be fixed.
Otherwise I will stick with the 0.7 version that makes a cuboid map. I really 
enjoy the rapid
examination of density that coot provides especially in 3D.

thanks to the Coot team.

Linux paprika 2.6.32-504.3.3.el6.x86_64 #1 SMP Fri Dec 12 16:05:43 EST 2014 
x86_64 x86_64 x86_64 GNU/Linux
24 Gb memory, Nvidia Quadro FX 4800 Stereo graphics with Nvidia drives 
installed and the kernal recompiled.
--
Kenneth A. Satyshur, M.S.,Ph.D.
Senior Scientist
University of Wisconsin
Madison, Wisconsin 53706
608-215-5207
satyshur.vcf


Re: [ccp4bb] Redundancy vs no of frames

2015-01-18 Thread Edward A. Berry

Also RAID (REDUNDANT array of inexpensive disks). To me redundancy implies 
robustness, overdetermination, like when I measure absorbance at 1500 
wavelengths to calculate the concentration of five absorbing species with a 
2-parameter baseline offset.
Exactly the connotation we want for our more-than-complete datasets.
eab

On 01/18/2015 09:29 AM, Ian Tickle wrote:

PS see http://en.wikipedia.org/wiki/Cyclic_redundancy_check .

I.

On 18 January 2015 at 13:54, Ian Tickle ianj...@gmail.com 
mailto:ianj...@gmail.com wrote:


At the risk of further extending this philosophical (if not etymological) 
discussion: in further defence of 'redundancy' I would point out that 'no 
longer needed' is not the only meaning of 'redundant', though admittedly it is 
the one that most often grabs the headlines!  The meaning of 'redundant' in the 
context of employment is actually a relatively recent one and somewhat changed 
from the original meaning.

In a scientific context there's a second meaning of 'redundant', and in 
fact this one is much closer to the original one.  In information theory the 
term 'redundant' applies to extra information added to a message being passed 
down a transmission line, in order to reduce corruption and loss of 
information, i.e. redundancy is absolutely needed to reduce the error rate.  In 
a crystallographic context the purpose of redundancy, i.e. measurements over 
and above those strictly required to obtain a structure, is also obviously to 
reduce errors.  'Additional' here clearly does not necessarily imply 'not 
needed'.

'Redundant' comes from the Latin 're', meaning 'again', and 'unda', meaning 
'wave', from which of course we get 'inundated' and 'undulator', so 'redundant' 
means literally 'coming in waves' or 'overflowing'.  So we could say that 
redundancy is the process of being inundated by data from an undulator!

As BR points out 'multiplicity' has long been used to indicate the number 
of equivalent reflexions generated by the point-group symmetry (so in PG222 
h00, hk0 and hkl have respectively multiplicites of 1, 2 and 4 for non-zero 
hkl).  I googled 'reflection multiplicity' and the top hit was 
http://pd.chem.ucl.ac.uk/pdnn/symm2/multj.htm .

Suppose I want to express the following idea: Redundancy is likely to be 
correlated with multiplicity.  How do I express that unambiguously if 'redundancy' 
is redefined as 'multiplicity'?

Cheers

-- Ian

On 18 January 2015 at 13:12, Bernhard Rupp b...@ruppweb.org 
mailto:b...@ruppweb.org wrote:

In defense of redundancy:

While the IUCr online dictionary is notably silent about multiplicity, 
the term itself seems
already oversubscribed and used differently in various crystallographic 
contexts.

(i) Each general or special  position in a crystal structure has a 
certain multiplicity, defined by symmetry.

(ii) General reflection multiplicity M is usually is defined by 
reflection symmetry, and
when reflections are affected by special operations, the resulting 
corresponding
lower multiplicity because they map onto themselves is accounted for in 
the epsilon factor e.

Btw a useful table of M and e is Iwasaki  Ito Acta Cryst. (1977). A33, 
227-229

(iii) In case of Laue patterns, overlap of higher order reflections is 
also called Multiplicity afaik
(various Helliwell/Moffat et al papers explain this).

So expanding the term multiplicity to include multiple instances of 
measurements of the same reflections
- while admittedly avoiding the connotation of obsolescence - adds to 
its promiscuous meaning,
where context becomes part of the definition

I abstain from making any suggestions because in the past this has led 
to interesting
but time-consuming philosophical discourse, proving in general the 
multiplicity of my reflections
and positions redundant if not obsolete.

Best, BR

-Original Message-
From: CCP4 bulletin board [mailto:CCP4BB@JISCMAIL.AC.UK 
mailto:CCP4BB@JISCMAIL.AC.UK] On Behalf Of Kay Diederichs
Sent: Sonntag, 18. Januar 2015 09:28
To: CCP4BB@JISCMAIL.AC.UK mailto:CCP4BB@JISCMAIL.AC.UK
Subject: Re: [ccp4bb] Redundancy vs no of frames

Dear Rohit Kumar,

I prefer the term multiplicity instead of redundancy because the latter has a 
connotation of not really needed any more.

The relation then is

multiplicity = c * number_of_frames * oscillation_range

where the constant c depends mainly on the space group.

HTH,

Kay

On Sun, 18 Jan 2015 02:35:46 +0530, rohit kumar rohit...@gmail.com 
mailto:rohit...@gmail.com wrote:

 Dear all,
 
 Can anyone tell me how to calculate number of frames from redundancy 
or
 vica versa
 
 Thank you
 





[ccp4bb] coot 0.8.1 freezes my graphics

2015-01-18 Thread Kenneth A. Satyshur
Coot is our best program there ever was for fitting electron density. It is 
very simple to
use and easy to teach. But sometimes improvements are made that seem to just 
slow
things down. Having used 0.7.1 for a long time, i noticed that rotation and 
scaling of 
density is very quick, but translations are much slower (cntrl left mouse). Now 
in 0.8.1, translations
have become impossibly slow. They freeze the whole graphics system for as long 
as 10 seconds.
It is recalculating a map, and this can be seen using top to display the cpu 
usage. Also, we are now given
a spherical density, which is annoying, really, since cell edges are not 
spherical and its
hard to examine 3D space in a bubble. But there must be a way of speeding up the
recalculation of the map during translation. I have a dual quad core with 15 
idle cores while
coot recalculates its new map in one core. Maybe multi core is the way to go. I 
hope this can be fixed.
Otherwise I will stick with the 0.7 version that makes a cuboid map. I really 
enjoy the rapid
examination of density that coot provides especially in 3D.

thanks to the Coot team.

Linux paprika 2.6.32-504.3.3.el6.x86_64 #1 SMP Fri Dec 12 16:05:43 EST 2014 
x86_64 x86_64 x86_64 GNU/Linux
24 Gb memory, Nvidia Quadro FX 4800 Stereo graphics with Nvidia drives 
installed and the kernal recompiled.
--
Kenneth A. Satyshur, M.S.,Ph.D.
Senior Scientist
University of Wisconsin
Madison, Wisconsin 53706
608-215-5207
attachment: satyshur.vcf

Re: [ccp4bb] Visualizing Stereo view

2015-01-18 Thread Ian Tickle
I find that the 'rotation' method of producing the stereo views can be
confusing because if you have z-clipping on, different atoms get clipped in
the L  R images and you see the corresponding atoms which are still
visible in the other image in mono, while of course all the rest are in
stereo.  This gives me a headache, particularly if I have to look
cross-eyed at the same time!

The solution is to skew, not rotate (this brings to mind from the dim
distant past Gerard Bricogne's manual on his 'skew planes' package called
'The Joy of Skewing' - which of course has nothing whatsoever to do with
producing stereo images).

Assuming the origin is in the centre, the rotation matrix about the
vertical y axis (assuming your monitor is mounted in the conventional way)
looks like this:

[ cos(a)   0   sin(a) ]
[ 0   1  0 ]
[ -sin(a)   0  cos(a) ]

where a = +- 3 deg. for the L  R images (I leave it as an exercise for the
reader to work out which is which!).

This matrix gives for the rotated x  z co-ordinates:

x' = x cos(a) + z sin(a)
z' = -x sin(a) + z cos(a)

so z' is different for the L  R images, particularly for atoms with large
|x| near the L  R sides of the screen (because the sine changes sign)
which get clipped differently in the two images.

If I recall correctly the skew matrix looks like this:

[ cos(a)   0   sin(a) ]
[ 0   1  0 ]
[ 0   0  1 ]

so:

x' = x cos(a) + z sin(a)  (i.e. same as above)
z' = z

So now whereas x' is still different for the L  R images (and gives you
the stereo effect), z' is the same so both eyes see exactly the same view
even if z clipping is on.

You may of course argue that skewing will distort the image whereas
rotation won't.  This is true; however the amount of distortion is tiny and
not noticeable (and certainly well worth the price of making the stereo
image much less confusing).

Cheers

-- Ian

On 18 January 2015 at 19:34, Ronald E Stenkamp stenk...@u.washington.edu
wrote:

 Are most stereo images now for cross-eyed viewing?  I thought they were
 for wall-eyed viewing.

 Perhaps a warning would be helpful for people starting out at looking at
 published stereoviews.  If you look at a stereoview constructed for
 wall-eyed viewing but look at it with crossed eyes, you'll change the
 handedness of the object.  And if you're showing surfaces, they get turned
 inside-out (or something like it).  I usually get a headache soon after
 mixing modes like this and only know that the surfaces are messed up.

 Also, in answer to one of Jeorge's questions, the two images in
 stereoviews differ by a small rotation about a vertical axis.  The two
 images are what each of your eyes would see if looking at a single object.
 Because your eyes are separated by about 2.25 inches (I'm a stubborn
 non-metrical American...), the left- and right-eye views differ slightly.
 The amount also depends on how close your eyes are supposed to be from the
 object.  I think long ago things were worked out so the rotation is 6
 degrees and that corresponds to the viewer-object distance being about 30
 inches.  If you place the left eye view on the left, you need to look at
 the two images in wall-eyed mode.  If you place the left eye view on the
 right, you need to cross your eyes to generate the stereo image.

 For those of us who can view stereoimages without the assistance of
 glasses or computers, life is good.  I recommend developing the ability to
 do that.

 Ron


 On Sun, 18 Jan 2015, Jim Fairman wrote:

  You can create stereo images for publications in pymol:
 http://www.pymolwiki.org/index.php/Stereo_ray

 Adding labels and getting them to float at the correct depth within the
 image can be tricky.

 As for visualizing the stereo images, you can either practice alot and get
 good at cross eyed stereo viewing, or you can buy a pair of glasses to
 assist
 you in seeing the 3d effect. If you google cross eyed stereo glasses,
 you
 will get many options to purchase. Old chemistry texts used to come with a
 pair, but I'm not sure that students actually purchase textbooks anymore.


 On Sat, Jan 17, 2015 at 23:50 PM, jeorgemarley thomas 
 kirtswab...@gmail.com
 wrote:
   Dear all,
 First of all sorry to put this off topic and silly question on bb. Can
 anybody suggest me, how to create a stereo image and how it is different
 from the normal. How can I visualize it, if anybody has answer for this
 please suggest me its significance in analysis. Thank you very much in
 advance.

 Thanks

 Jeorge



 --
 Sent from MetroMail





Re: [ccp4bb] Visualizing Stereo view

2015-01-18 Thread Robbie Joosten
Hi Jeorge,

The easiest was of making a stereo image is with CCP4mg. You just need to tick 
a box when you make an image. 
Looking at stereo images takes practice, but it is a useful skill. It also 
helps with those spot-the-differences puzzles :)

Cheers,
Robbie

-Oorspronkelijk bericht-
Van: jeorgemarley thomas kirtswab...@gmail.com
Verzonden: ‎18-‎1-‎2015 08:51
Aan: CCP4BB@JISCMAIL.AC.UK CCP4BB@JISCMAIL.AC.UK
Onderwerp: [ccp4bb] Visualizing Stereo view

Dear all,


First of all sorry to put this off topic and silly question on bb. Can anybody 
suggest me, how to create a stereo image and how it is different from the 
normal. How can I visualize it, if anybody has answer for this please suggest 
me its significance in analysis. Thank you very much in advance. 


Thanks


Jeorge