[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-04-01 Thread Chuck Guzis via cctalk
Anent Adventure...

Sometime in the early 1970s, (maybe 74 or 75) a DEC CE friend, Debbie,
gave me a 9 track tape on a small 7" reel and said "You've got to try
this one".  I asked her what system it was for, and she said "PDP-10.

Well, I knew nothing about PDP-10 systems, but I said I'd have a look at
the tape. Mind you, most of my tape library was 7-track. When I first
dumped it on a CDC CYBER 73 system, I couldn't make heads or tails of
it.  It slowly became clear that this was a 36 bit system and that
characters were 7 bits in length, with the highest-order bit not part of
the 5 characters.  So I wrote out some code and discovered that the
characters were indeed 7 bit ASCII.

After that, it was a simple matter of converting the thing to 6 bit CDC
display code.  Naturally, the I/O statements had to be reworked for
SCOPE / INTERCOM, and the different word length but a special problem
arose when it came to saving the game.  Unlike the DEC convention of
saving an executable file,  it really didn't fit well with the SCOPE OS
architecture to do that.  So I took all of the volatile game-related
variables and wrote them out as a file.  Retrieving a saved game was
pretty simple.

I anonymously put the game onto a reel of tape and made it known that it
was available to whomever wanted it.   It was only about 2 weeks that
CDC COMSOURCE launched a search-and-destroy mission to wipe the game off
the face of the earth, or at least CDC SVLOPS.  I don't know if they
ever succeeded.  I decided that this was something that I would best not
take credit for.

Your tax dollars at work.

>From all reports, it was extremely popular.

--Chuck



[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Tom Hunter via cctalk
I have uploaded a ZIP file with the FORTRAN IV sources of Startrk, Aventure
and Qork to Google Drive.
These are CDC CYBER mainframe versions for the NOS operating system.
Adventure and Qork each come with a text file used by the game.

Here is the link to the file "games.zip":

https://drive.google.com/file/d/1Sr53cfBEkNGwsauzIKAp_5ZDnaFGT9WN/view?usp=sharing

Have fun.
Tom


On Sat, Apr 1, 2023 at 10:00 AM Eric Moore  wrote:

> Awesome! Thank you! I also received a link to a fortran 4 copy of
> adventure. Now to spend months or years trying to punch, read, compile, and
> run it 😂
>
> On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk 
> wrote:
>
>> I am pretty sure I have a FORTRAN IV version of it running on CDC CYBER
>> and
>> 6000 series mainframes. I will dig it up next time I fire up the emulator.
>> Tom
>>
>> On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, <
>> cctalk@classiccmp.org>
>> wrote:
>>
>> > Congrats! I am looking for star trek for fortran 4 if anyone knows
>> where it
>> > is.
>> >
>> > Thanks,
>> >
>> > -Eric
>> >
>> >
>> > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
>> > cctalk@classiccmp.org> wrote:
>> >
>> > > The Star Trek simulation game TREK7 was written in FORTRAN by Donald
>> M.
>> > > Ecclestone in the early 70ties for the PDP-10.
>> > >
>> > > The game was ported to VAX computers running VMS in 1978 by the author
>> > with
>> > > the help of Dan Gahlinger.
>> > >
>> > > For some years TREK7 fell into a deep slumber until in 1993 Dan
>> Gahlinger
>> > > decided to revive it, but some severe bugs remained, hindering any
>> > > successful round of game.
>> > >
>> > > Last year I began to work on the problems still present in TREK7.
>> > >
>> > > After detecting and fixing more than 60 bugs (mostly caused by
>> > > transcription errors) step by step, the game is playable again now.
>> > >
>> > > Dan Gahlinger backed out of the project and I am the maintainer of
>> TREK7
>> > > now.
>> > >
>> > > For details see: https://gunkies.org/wiki/TREK7
>> > >
>> > > Former TREK7 players please give me a shout!
>> > >
>> > > Ulli
>> > > The VAXorcist
>> > >
>> >
>>
>


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Tarek Hoteit via cctalk
These are a great set of links. Huge Adventure fan. Thank you so much

On Fri, Mar 31, 2023 at 11:10:18PM -0500, Eric Moore via cctalk wrote:
> I received this in a direct reply from a list member:
>
> There are several FORTRAN implementations of the original Adventure game
> drifting around.
>
> The original can be found at:
>
> https://jerz.setonhill.edu/intfic/colossal-cave-adventure-source-code/
>
> The Multics port at:
>
> https://gitlab.com/dps8m/Multics_Software/multics_dungn32b
>
> A bunch of others:
>
> https://rickadams.org/adventure/e_downloads.html
>
>
>
> On Fri, Mar 31, 2023, 11:06 PM Tarek Hoteit  wrote:
>
> > Hello Eric. Can you please share the link to the Fortran 4 copy of
> > Adventure?
> >
> > On Fri, Mar 31, 2023 at 08:59:48PM -0500, Eric Moore via cctalk wrote:
> > > Awesome! Thank you! I also received a link to a fortran 4 copy of
> > > adventure. Now to spend months or years trying to punch, read, compile,
> > and
> > > run it 😂
> > >
> > > On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk <
> > cctalk@classiccmp.org>
> > > wrote:
> > >
> > > > I am pretty sure I have a FORTRAN IV version of it running on CDC
> > CYBER and
> > > > 6000 series mainframes. I will dig it up next time I fire up the
> > emulator.
> > > > Tom
> > > >
> > > > On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, <
> > cctalk@classiccmp.org
> > > > >
> > > > wrote:
> > > >
> > > > > Congrats! I am looking for star trek for fortran 4 if anyone knows
> > where
> > > > it
> > > > > is.
> > > > >
> > > > > Thanks,
> > > > >
> > > > > -Eric
> > > > >
> > > > >
> > > > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
> > > > > cctalk@classiccmp.org> wrote:
> > > > >
> > > > > > The Star Trek simulation game TREK7 was written in FORTRAN by
> > Donald M.
> > > > > > Ecclestone in the early 70ties for the PDP-10.
> > > > > >
> > > > > > The game was ported to VAX computers running VMS in 1978 by the
> > author
> > > > > with
> > > > > > the help of Dan Gahlinger.
> > > > > >
> > > > > > For some years TREK7 fell into a deep slumber until in 1993 Dan
> > > > Gahlinger
> > > > > > decided to revive it, but some severe bugs remained, hindering any
> > > > > > successful round of game.
> > > > > >
> > > > > > Last year I began to work on the problems still present in TREK7.
> > > > > >
> > > > > > After detecting and fixing more than 60 bugs (mostly caused by
> > > > > > transcription errors) step by step, the game is playable again now.
> > > > > >
> > > > > > Dan Gahlinger backed out of the project and I am the maintainer of
> > > > TREK7
> > > > > > now.
> > > > > >
> > > > > > For details see: https://gunkies.org/wiki/TREK7
> > > > > >
> > > > > > Former TREK7 players please give me a shout!
> > > > > >
> > > > > > Ulli
> > > > > > The VAXorcist
> > > > > >
> > > > >
> > > >
> >
> > --
> > Regards,
> > Tarek Hoteit
> >

--
Regards,
Tarek Hoteit


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Eric Moore via cctalk
I received this in a direct reply from a list member:

There are several FORTRAN implementations of the original Adventure game
drifting around.

The original can be found at:

https://jerz.setonhill.edu/intfic/colossal-cave-adventure-source-code/

The Multics port at:

https://gitlab.com/dps8m/Multics_Software/multics_dungn32b

A bunch of others:

https://rickadams.org/adventure/e_downloads.html



On Fri, Mar 31, 2023, 11:06 PM Tarek Hoteit  wrote:

> Hello Eric. Can you please share the link to the Fortran 4 copy of
> Adventure?
>
> On Fri, Mar 31, 2023 at 08:59:48PM -0500, Eric Moore via cctalk wrote:
> > Awesome! Thank you! I also received a link to a fortran 4 copy of
> > adventure. Now to spend months or years trying to punch, read, compile,
> and
> > run it 😂
> >
> > On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk <
> cctalk@classiccmp.org>
> > wrote:
> >
> > > I am pretty sure I have a FORTRAN IV version of it running on CDC
> CYBER and
> > > 6000 series mainframes. I will dig it up next time I fire up the
> emulator.
> > > Tom
> > >
> > > On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, <
> cctalk@classiccmp.org
> > > >
> > > wrote:
> > >
> > > > Congrats! I am looking for star trek for fortran 4 if anyone knows
> where
> > > it
> > > > is.
> > > >
> > > > Thanks,
> > > >
> > > > -Eric
> > > >
> > > >
> > > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
> > > > cctalk@classiccmp.org> wrote:
> > > >
> > > > > The Star Trek simulation game TREK7 was written in FORTRAN by
> Donald M.
> > > > > Ecclestone in the early 70ties for the PDP-10.
> > > > >
> > > > > The game was ported to VAX computers running VMS in 1978 by the
> author
> > > > with
> > > > > the help of Dan Gahlinger.
> > > > >
> > > > > For some years TREK7 fell into a deep slumber until in 1993 Dan
> > > Gahlinger
> > > > > decided to revive it, but some severe bugs remained, hindering any
> > > > > successful round of game.
> > > > >
> > > > > Last year I began to work on the problems still present in TREK7.
> > > > >
> > > > > After detecting and fixing more than 60 bugs (mostly caused by
> > > > > transcription errors) step by step, the game is playable again now.
> > > > >
> > > > > Dan Gahlinger backed out of the project and I am the maintainer of
> > > TREK7
> > > > > now.
> > > > >
> > > > > For details see: https://gunkies.org/wiki/TREK7
> > > > >
> > > > > Former TREK7 players please give me a shout!
> > > > >
> > > > > Ulli
> > > > > The VAXorcist
> > > > >
> > > >
> > >
>
> --
> Regards,
> Tarek Hoteit
>


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Tarek Hoteit via cctalk
Hello Eric. Can you please share the link to the Fortran 4 copy of Adventure?

On Fri, Mar 31, 2023 at 08:59:48PM -0500, Eric Moore via cctalk wrote:
> Awesome! Thank you! I also received a link to a fortran 4 copy of
> adventure. Now to spend months or years trying to punch, read, compile, and
> run it 😂
>
> On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk 
> wrote:
>
> > I am pretty sure I have a FORTRAN IV version of it running on CDC CYBER and
> > 6000 series mainframes. I will dig it up next time I fire up the emulator.
> > Tom
> >
> > On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk,  > >
> > wrote:
> >
> > > Congrats! I am looking for star trek for fortran 4 if anyone knows where
> > it
> > > is.
> > >
> > > Thanks,
> > >
> > > -Eric
> > >
> > >
> > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
> > > cctalk@classiccmp.org> wrote:
> > >
> > > > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
> > > > Ecclestone in the early 70ties for the PDP-10.
> > > >
> > > > The game was ported to VAX computers running VMS in 1978 by the author
> > > with
> > > > the help of Dan Gahlinger.
> > > >
> > > > For some years TREK7 fell into a deep slumber until in 1993 Dan
> > Gahlinger
> > > > decided to revive it, but some severe bugs remained, hindering any
> > > > successful round of game.
> > > >
> > > > Last year I began to work on the problems still present in TREK7.
> > > >
> > > > After detecting and fixing more than 60 bugs (mostly caused by
> > > > transcription errors) step by step, the game is playable again now.
> > > >
> > > > Dan Gahlinger backed out of the project and I am the maintainer of
> > TREK7
> > > > now.
> > > >
> > > > For details see: https://gunkies.org/wiki/TREK7
> > > >
> > > > Former TREK7 players please give me a shout!
> > > >
> > > > Ulli
> > > > The VAXorcist
> > > >
> > >
> >

--
Regards,
Tarek Hoteit


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Eric Moore via cctalk
Awesome! Thank you! I also received a link to a fortran 4 copy of
adventure. Now to spend months or years trying to punch, read, compile, and
run it 😂

On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk 
wrote:

> I am pretty sure I have a FORTRAN IV version of it running on CDC CYBER and
> 6000 series mainframes. I will dig it up next time I fire up the emulator.
> Tom
>
> On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk,  >
> wrote:
>
> > Congrats! I am looking for star trek for fortran 4 if anyone knows where
> it
> > is.
> >
> > Thanks,
> >
> > -Eric
> >
> >
> > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
> > cctalk@classiccmp.org> wrote:
> >
> > > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
> > > Ecclestone in the early 70ties for the PDP-10.
> > >
> > > The game was ported to VAX computers running VMS in 1978 by the author
> > with
> > > the help of Dan Gahlinger.
> > >
> > > For some years TREK7 fell into a deep slumber until in 1993 Dan
> Gahlinger
> > > decided to revive it, but some severe bugs remained, hindering any
> > > successful round of game.
> > >
> > > Last year I began to work on the problems still present in TREK7.
> > >
> > > After detecting and fixing more than 60 bugs (mostly caused by
> > > transcription errors) step by step, the game is playable again now.
> > >
> > > Dan Gahlinger backed out of the project and I am the maintainer of
> TREK7
> > > now.
> > >
> > > For details see: https://gunkies.org/wiki/TREK7
> > >
> > > Former TREK7 players please give me a shout!
> > >
> > > Ulli
> > > The VAXorcist
> > >
> >
>


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Tom Hunter via cctalk
I am pretty sure I have a FORTRAN IV version of it running on CDC CYBER and
6000 series mainframes. I will dig it up next time I fire up the emulator.
Tom

On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, 
wrote:

> Congrats! I am looking for star trek for fortran 4 if anyone knows where it
> is.
>
> Thanks,
>
> -Eric
>
>
> On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
> cctalk@classiccmp.org> wrote:
>
> > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
> > Ecclestone in the early 70ties for the PDP-10.
> >
> > The game was ported to VAX computers running VMS in 1978 by the author
> with
> > the help of Dan Gahlinger.
> >
> > For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger
> > decided to revive it, but some severe bugs remained, hindering any
> > successful round of game.
> >
> > Last year I began to work on the problems still present in TREK7.
> >
> > After detecting and fixing more than 60 bugs (mostly caused by
> > transcription errors) step by step, the game is playable again now.
> >
> > Dan Gahlinger backed out of the project and I am the maintainer of TREK7
> > now.
> >
> > For details see: https://gunkies.org/wiki/TREK7
> >
> > Former TREK7 players please give me a shout!
> >
> > Ulli
> > The VAXorcist
> >
>


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Chuck Guzis via cctalk
On 3/31/23 14:04, Hans-Ulrich Hölscher via cctalk wrote:
> Sorry, no - the PDP-10 version apparently did not survive.
> But there's still some PDP-10 specific code contained (commented out) in
> the TREK7 sources and I think a backport should be possible.
> Unfortunately I'm not good at the PDP-10 and its operating system(s), so I
> could only help with my FORTRAN knowledge ...
> Ulli

FORTRAN was used for a lot of entertainment software back then.  Chess
3.0 most definitely was (CDC FORTRAN), as well as Adventure (PDP-10
FORTRAN).  Neither was "straight" FORTRAN IV, as there was no official
(X3.4.3 or X3.9) ban on vendor "extensions"--and vendors went bonkers
extending the language.   All one need do is to look in the back of
McCracken's FORTRAN IV book.

That being said, it was certainly possible to write "portable" FORTRAN,
but day-to-day, nobody did.  There was no "character" type in F66;
indeed the world was a mixture of 6- and 8-bit "byte" systems--and many
were not byte-addressable.   There wasn't even an official collating
sequence, so the only test that could meaningfully be made on an integer
holding a character value was equality or inequality. Read in the
alphabet using 80A1 format and do all your character manipulation by
referring to that.

Numeric FORTRAN benchmarks (i.e. real benchmark code that was used to
qualify a vendor for a given contract) were pretty much the rule.

--Chuck



[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Hans-Ulrich Hölscher via cctalk
Sorry, no - the PDP-10 version apparently did not survive.
But there's still some PDP-10 specific code contained (commented out) in
the TREK7 sources and I think a backport should be possible.
Unfortunately I'm not good at the PDP-10 and its operating system(s), so I
could only help with my FORTRAN knowledge ...
Ulli

Am Fr., 31. MĂ€rz 2023 um 22:59 Uhr schrieb Henry Bent via cctalk <
cctalk@classiccmp.org>:

> On Fri, Mar 31, 2023, 12:52 Hans-Ulrich Hölscher via cctalk <
> cctalk@classiccmp.org> wrote:
>
> > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
> > Ecclestone in the early 70ties for the PDP-10.
> >
>
> Does this original version survive?  In any case, this VMS version is very
> interesting and I look forward to trying it out.
>
> -Henry
>
> >
>


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Henry Bent via cctalk
On Fri, Mar 31, 2023, 12:52 Hans-Ulrich Hölscher via cctalk <
cctalk@classiccmp.org> wrote:

> The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
> Ecclestone in the early 70ties for the PDP-10.
>

Does this original version survive?  In any case, this VMS version is very
interesting and I look forward to trying it out.

-Henry

>


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Hans-Ulrich Hölscher via cctalk
The TREK7 sources compile perfectly with:

*fortran /nof77 treka.for*

The VMS HELP says:












*$ help fortran /nof77  FORTRAN/F77 (D)/NOF77 Controls whether
FORTRAN-77 interpretation  rules  are  used  for those  statements
 that  have a meaning that is incompatible with FORTRAN IV-PLUS.
 The default is /F77.  If you specify /NOF77, the compiler selects
 FORTRAN IV-PLUS interpretations in cases of incompatibility.*

Looks like it's really FORTRAN IV, but maybe with some VMS specifics and
extensions ...

Ulli


Am Fr., 31. MÀrz 2023 um 20:15 Uhr schrieb Hans-Ulrich Hölscher <
vaxorc...@googlemail.com>:

> TREK7 is probably Fortran IV as it dates back to the early 70ties.
> Have a look at the link in my first mail.
> Ulli
>
> Eric Moore  schrieb am Fr., 31. MĂ€rz 2023, 20:07:
>
>> No OS, SEL 810A FORTRAN IV COMPILER for my purposes, and data general
>> nova for a friend.
>>
>> Really any fortran 4 game would be great.
>>
>> -Eric
>>
>>
>>
>> On Fri, Mar 31, 2023, 12:53 PM Hans-Ulrich Hölscher <
>> vaxorc...@googlemail.com> wrote:
>>
>>> Good luck!
>>> What platform (hardware/operating system) do you want to use for the
>>> game?
>>>
>>> Eric Moore  schrieb am Fr., 31. MĂ€rz 2023,
>>> 14:59:
>>>
 Congrats! I am looking for star trek for fortran 4 if anyone knows
 where it is.

 Thanks,

 -Eric


 On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
 cctalk@classiccmp.org> wrote:

> The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
> Ecclestone in the early 70ties for the PDP-10.
>
> The game was ported to VAX computers running VMS in 1978 by the author
> with
> the help of Dan Gahlinger.
>
> For some years TREK7 fell into a deep slumber until in 1993 Dan
> Gahlinger
> decided to revive it, but some severe bugs remained, hindering any
> successful round of game.
>
> Last year I began to work on the problems still present in TREK7.
>
> After detecting and fixing more than 60 bugs (mostly caused by
> transcription errors) step by step, the game is playable again now.
>
> Dan Gahlinger backed out of the project and I am the maintainer of
> TREK7
> now.
>
> For details see: https://gunkies.org/wiki/TREK7
>
> Former TREK7 players please give me a shout!
>
> Ulli
> The VAXorcist
>



[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Paul Koning via cctalk
I wonder if there is a connection with the very popular (mid 1970s) PLATO game 
"empire".  That was a Star Trek inspired game with graphics, up to 30 players, 
four teams.

paul

> On Mar 31, 2023, at 2:37 PM, William Sudbrink via cctalk 
>  wrote:
> 
> In 1979, on an HP3000, we used to play a game called galaxy.  It seems 
> somewhat like the description on your web page but I'm sure it allowed for 
> more than four players.  I don't know if Frank McConnell still reads this 
> list, maybe he knows if there was any relation between the two.  One thing I 
> remember is that, if you ran the game and no one else was on, you could go 
> hunting derelicts, ships that were still in the game database, left when 
> someone disconnected without properly exiting the game.  Whenever the game 
> was running, it would continue to update the position of these ships, based 
> on their last speed.  The long range sensor display could zoom out to show 
> the whole universe and you could see a cloud of derelict ships at the extreme 
> edges.
> 
> Bill S.
> 
> 
> --
> This email has been checked for viruses by Avast antivirus software.
> www.avast.com



[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread William Sudbrink via cctalk
In 1979, on an HP3000, we used to play a game called galaxy.  It seems somewhat 
like the description on your web page but I'm sure it allowed for more than 
four players.  I don't know if Frank McConnell still reads this list, maybe he 
knows if there was any relation between the two.  One thing I remember is that, 
if you ran the game and no one else was on, you could go hunting derelicts, 
ships that were still in the game database, left when someone disconnected 
without properly exiting the game.  Whenever the game was running, it would 
continue to update the position of these ships, based on their last speed.  The 
long range sensor display could zoom out to show the whole universe and you 
could see a cloud of derelict ships at the extreme edges.

Bill S.


--
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[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Chris Zach via cctalk
Nice! I always wondered if this would run on a split I/D pdp11. Time to 
check...


C


On 3/31/2023 8:51 AM, Hans-Ulrich Hölscher via cctalk wrote:

The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
Ecclestone in the early 70ties for the PDP-10.

The game was ported to VAX computers running VMS in 1978 by the author with
the help of Dan Gahlinger.

For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger
decided to revive it, but some severe bugs remained, hindering any
successful round of game.

Last year I began to work on the problems still present in TREK7.

After detecting and fixing more than 60 bugs (mostly caused by
transcription errors) step by step, the game is playable again now.

Dan Gahlinger backed out of the project and I am the maintainer of TREK7
now.

For details see: https://gunkies.org/wiki/TREK7

Former TREK7 players please give me a shout!

Ulli
The VAXorcist


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Hans-Ulrich Hölscher via cctalk
TREK7 is probably Fortran IV as it dates back to the early 70ties.
Have a look at the link in my first mail.
Ulli

Eric Moore  schrieb am Fr., 31. MĂ€rz 2023, 20:07:

> No OS, SEL 810A FORTRAN IV COMPILER for my purposes, and data general nova
> for a friend.
>
> Really any fortran 4 game would be great.
>
> -Eric
>
>
>
> On Fri, Mar 31, 2023, 12:53 PM Hans-Ulrich Hölscher <
> vaxorc...@googlemail.com> wrote:
>
>> Good luck!
>> What platform (hardware/operating system) do you want to use for the game?
>>
>> Eric Moore  schrieb am Fr., 31. MĂ€rz 2023, 14:59:
>>
>>> Congrats! I am looking for star trek for fortran 4 if anyone knows where
>>> it is.
>>>
>>> Thanks,
>>>
>>> -Eric
>>>
>>>
>>> On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
>>> cctalk@classiccmp.org> wrote:
>>>
 The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
 Ecclestone in the early 70ties for the PDP-10.

 The game was ported to VAX computers running VMS in 1978 by the author
 with
 the help of Dan Gahlinger.

 For some years TREK7 fell into a deep slumber until in 1993 Dan
 Gahlinger
 decided to revive it, but some severe bugs remained, hindering any
 successful round of game.

 Last year I began to work on the problems still present in TREK7.

 After detecting and fixing more than 60 bugs (mostly caused by
 transcription errors) step by step, the game is playable again now.

 Dan Gahlinger backed out of the project and I am the maintainer of TREK7
 now.

 For details see: https://gunkies.org/wiki/TREK7

 Former TREK7 players please give me a shout!

 Ulli
 The VAXorcist

>>>


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Eric Moore via cctalk
No OS, SEL 810A FORTRAN IV COMPILER for my purposes, and data general nova
for a friend.

Really any fortran 4 game would be great.

-Eric



On Fri, Mar 31, 2023, 12:53 PM Hans-Ulrich Hölscher <
vaxorc...@googlemail.com> wrote:

> Good luck!
> What platform (hardware/operating system) do you want to use for the game?
>
> Eric Moore  schrieb am Fr., 31. MĂ€rz 2023, 14:59:
>
>> Congrats! I am looking for star trek for fortran 4 if anyone knows where
>> it is.
>>
>> Thanks,
>>
>> -Eric
>>
>>
>> On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
>> cctalk@classiccmp.org> wrote:
>>
>>> The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
>>> Ecclestone in the early 70ties for the PDP-10.
>>>
>>> The game was ported to VAX computers running VMS in 1978 by the author
>>> with
>>> the help of Dan Gahlinger.
>>>
>>> For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger
>>> decided to revive it, but some severe bugs remained, hindering any
>>> successful round of game.
>>>
>>> Last year I began to work on the problems still present in TREK7.
>>>
>>> After detecting and fixing more than 60 bugs (mostly caused by
>>> transcription errors) step by step, the game is playable again now.
>>>
>>> Dan Gahlinger backed out of the project and I am the maintainer of TREK7
>>> now.
>>>
>>> For details see: https://gunkies.org/wiki/TREK7
>>>
>>> Former TREK7 players please give me a shout!
>>>
>>> Ulli
>>> The VAXorcist
>>>
>>


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Hans-Ulrich Hölscher via cctalk
Good luck!
What platform (hardware/operating system) do you want to use for the game?

Eric Moore  schrieb am Fr., 31. MĂ€rz 2023, 14:59:

> Congrats! I am looking for star trek for fortran 4 if anyone knows where
> it is.
>
> Thanks,
>
> -Eric
>
>
> On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
> cctalk@classiccmp.org> wrote:
>
>> The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
>> Ecclestone in the early 70ties for the PDP-10.
>>
>> The game was ported to VAX computers running VMS in 1978 by the author
>> with
>> the help of Dan Gahlinger.
>>
>> For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger
>> decided to revive it, but some severe bugs remained, hindering any
>> successful round of game.
>>
>> Last year I began to work on the problems still present in TREK7.
>>
>> After detecting and fixing more than 60 bugs (mostly caused by
>> transcription errors) step by step, the game is playable again now.
>>
>> Dan Gahlinger backed out of the project and I am the maintainer of TREK7
>> now.
>>
>> For details see: https://gunkies.org/wiki/TREK7
>>
>> Former TREK7 players please give me a shout!
>>
>> Ulli
>> The VAXorcist
>>
>


[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived

2023-03-31 Thread Eric Moore via cctalk
Congrats! I am looking for star trek for fortran 4 if anyone knows where it
is.

Thanks,

-Eric


On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
cctalk@classiccmp.org> wrote:

> The Star Trek simulation game TREK7 was written in FORTRAN by Donald M.
> Ecclestone in the early 70ties for the PDP-10.
>
> The game was ported to VAX computers running VMS in 1978 by the author with
> the help of Dan Gahlinger.
>
> For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger
> decided to revive it, but some severe bugs remained, hindering any
> successful round of game.
>
> Last year I began to work on the problems still present in TREK7.
>
> After detecting and fixing more than 60 bugs (mostly caused by
> transcription errors) step by step, the game is playable again now.
>
> Dan Gahlinger backed out of the project and I am the maintainer of TREK7
> now.
>
> For details see: https://gunkies.org/wiki/TREK7
>
> Former TREK7 players please give me a shout!
>
> Ulli
> The VAXorcist
>