[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
Anent Adventure... Sometime in the early 1970s, (maybe 74 or 75) a DEC CE friend, Debbie, gave me a 9 track tape on a small 7" reel and said "You've got to try this one". I asked her what system it was for, and she said "PDP-10. Well, I knew nothing about PDP-10 systems, but I said I'd have a look at the tape. Mind you, most of my tape library was 7-track. When I first dumped it on a CDC CYBER 73 system, I couldn't make heads or tails of it. It slowly became clear that this was a 36 bit system and that characters were 7 bits in length, with the highest-order bit not part of the 5 characters. So I wrote out some code and discovered that the characters were indeed 7 bit ASCII. After that, it was a simple matter of converting the thing to 6 bit CDC display code. Naturally, the I/O statements had to be reworked for SCOPE / INTERCOM, and the different word length but a special problem arose when it came to saving the game. Unlike the DEC convention of saving an executable file, it really didn't fit well with the SCOPE OS architecture to do that. So I took all of the volatile game-related variables and wrote them out as a file. Retrieving a saved game was pretty simple. I anonymously put the game onto a reel of tape and made it known that it was available to whomever wanted it. It was only about 2 weeks that CDC COMSOURCE launched a search-and-destroy mission to wipe the game off the face of the earth, or at least CDC SVLOPS. I don't know if they ever succeeded. I decided that this was something that I would best not take credit for. Your tax dollars at work. >From all reports, it was extremely popular. --Chuck
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
I have uploaded a ZIP file with the FORTRAN IV sources of Startrk, Aventure and Qork to Google Drive. These are CDC CYBER mainframe versions for the NOS operating system. Adventure and Qork each come with a text file used by the game. Here is the link to the file "games.zip": https://drive.google.com/file/d/1Sr53cfBEkNGwsauzIKAp_5ZDnaFGT9WN/view?usp=sharing Have fun. Tom On Sat, Apr 1, 2023 at 10:00âŻAM Eric Moore wrote: > Awesome! Thank you! I also received a link to a fortran 4 copy of > adventure. Now to spend months or years trying to punch, read, compile, and > run it đ > > On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk > wrote: > >> I am pretty sure I have a FORTRAN IV version of it running on CDC CYBER >> and >> 6000 series mainframes. I will dig it up next time I fire up the emulator. >> Tom >> >> On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, < >> cctalk@classiccmp.org> >> wrote: >> >> > Congrats! I am looking for star trek for fortran 4 if anyone knows >> where it >> > is. >> > >> > Thanks, >> > >> > -Eric >> > >> > >> > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < >> > cctalk@classiccmp.org> wrote: >> > >> > > The Star Trek simulation game TREK7 was written in FORTRAN by Donald >> M. >> > > Ecclestone in the early 70ties for the PDP-10. >> > > >> > > The game was ported to VAX computers running VMS in 1978 by the author >> > with >> > > the help of Dan Gahlinger. >> > > >> > > For some years TREK7 fell into a deep slumber until in 1993 Dan >> Gahlinger >> > > decided to revive it, but some severe bugs remained, hindering any >> > > successful round of game. >> > > >> > > Last year I began to work on the problems still present in TREK7. >> > > >> > > After detecting and fixing more than 60 bugs (mostly caused by >> > > transcription errors) step by step, the game is playable again now. >> > > >> > > Dan Gahlinger backed out of the project and I am the maintainer of >> TREK7 >> > > now. >> > > >> > > For details see: https://gunkies.org/wiki/TREK7 >> > > >> > > Former TREK7 players please give me a shout! >> > > >> > > Ulli >> > > The VAXorcist >> > > >> > >> >
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
These are a great set of links. Huge Adventure fan. Thank you so much On Fri, Mar 31, 2023 at 11:10:18PM -0500, Eric Moore via cctalk wrote: > I received this in a direct reply from a list member: > > There are several FORTRAN implementations of the original Adventure game > drifting around. > > The original can be found at: > > https://jerz.setonhill.edu/intfic/colossal-cave-adventure-source-code/ > > The Multics port at: > > https://gitlab.com/dps8m/Multics_Software/multics_dungn32b > > A bunch of others: > > https://rickadams.org/adventure/e_downloads.html > > > > On Fri, Mar 31, 2023, 11:06 PM Tarek Hoteit wrote: > > > Hello Eric. Can you please share the link to the Fortran 4 copy of > > Adventure? > > > > On Fri, Mar 31, 2023 at 08:59:48PM -0500, Eric Moore via cctalk wrote: > > > Awesome! Thank you! I also received a link to a fortran 4 copy of > > > adventure. Now to spend months or years trying to punch, read, compile, > > and > > > run it đ > > > > > > On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk < > > cctalk@classiccmp.org> > > > wrote: > > > > > > > I am pretty sure I have a FORTRAN IV version of it running on CDC > > CYBER and > > > > 6000 series mainframes. I will dig it up next time I fire up the > > emulator. > > > > Tom > > > > > > > > On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, < > > cctalk@classiccmp.org > > > > > > > > > wrote: > > > > > > > > > Congrats! I am looking for star trek for fortran 4 if anyone knows > > where > > > > it > > > > > is. > > > > > > > > > > Thanks, > > > > > > > > > > -Eric > > > > > > > > > > > > > > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < > > > > > cctalk@classiccmp.org> wrote: > > > > > > > > > > > The Star Trek simulation game TREK7 was written in FORTRAN by > > Donald M. > > > > > > Ecclestone in the early 70ties for the PDP-10. > > > > > > > > > > > > The game was ported to VAX computers running VMS in 1978 by the > > author > > > > > with > > > > > > the help of Dan Gahlinger. > > > > > > > > > > > > For some years TREK7 fell into a deep slumber until in 1993 Dan > > > > Gahlinger > > > > > > decided to revive it, but some severe bugs remained, hindering any > > > > > > successful round of game. > > > > > > > > > > > > Last year I began to work on the problems still present in TREK7. > > > > > > > > > > > > After detecting and fixing more than 60 bugs (mostly caused by > > > > > > transcription errors) step by step, the game is playable again now. > > > > > > > > > > > > Dan Gahlinger backed out of the project and I am the maintainer of > > > > TREK7 > > > > > > now. > > > > > > > > > > > > For details see: https://gunkies.org/wiki/TREK7 > > > > > > > > > > > > Former TREK7 players please give me a shout! > > > > > > > > > > > > Ulli > > > > > > The VAXorcist > > > > > > > > > > > > > > > > > > > -- > > Regards, > > Tarek Hoteit > > -- Regards, Tarek Hoteit
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
I received this in a direct reply from a list member: There are several FORTRAN implementations of the original Adventure game drifting around. The original can be found at: https://jerz.setonhill.edu/intfic/colossal-cave-adventure-source-code/ The Multics port at: https://gitlab.com/dps8m/Multics_Software/multics_dungn32b A bunch of others: https://rickadams.org/adventure/e_downloads.html On Fri, Mar 31, 2023, 11:06 PM Tarek Hoteit wrote: > Hello Eric. Can you please share the link to the Fortran 4 copy of > Adventure? > > On Fri, Mar 31, 2023 at 08:59:48PM -0500, Eric Moore via cctalk wrote: > > Awesome! Thank you! I also received a link to a fortran 4 copy of > > adventure. Now to spend months or years trying to punch, read, compile, > and > > run it đ > > > > On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk < > cctalk@classiccmp.org> > > wrote: > > > > > I am pretty sure I have a FORTRAN IV version of it running on CDC > CYBER and > > > 6000 series mainframes. I will dig it up next time I fire up the > emulator. > > > Tom > > > > > > On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, < > cctalk@classiccmp.org > > > > > > > wrote: > > > > > > > Congrats! I am looking for star trek for fortran 4 if anyone knows > where > > > it > > > > is. > > > > > > > > Thanks, > > > > > > > > -Eric > > > > > > > > > > > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < > > > > cctalk@classiccmp.org> wrote: > > > > > > > > > The Star Trek simulation game TREK7 was written in FORTRAN by > Donald M. > > > > > Ecclestone in the early 70ties for the PDP-10. > > > > > > > > > > The game was ported to VAX computers running VMS in 1978 by the > author > > > > with > > > > > the help of Dan Gahlinger. > > > > > > > > > > For some years TREK7 fell into a deep slumber until in 1993 Dan > > > Gahlinger > > > > > decided to revive it, but some severe bugs remained, hindering any > > > > > successful round of game. > > > > > > > > > > Last year I began to work on the problems still present in TREK7. > > > > > > > > > > After detecting and fixing more than 60 bugs (mostly caused by > > > > > transcription errors) step by step, the game is playable again now. > > > > > > > > > > Dan Gahlinger backed out of the project and I am the maintainer of > > > TREK7 > > > > > now. > > > > > > > > > > For details see: https://gunkies.org/wiki/TREK7 > > > > > > > > > > Former TREK7 players please give me a shout! > > > > > > > > > > Ulli > > > > > The VAXorcist > > > > > > > > > > > > > > -- > Regards, > Tarek Hoteit >
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
Hello Eric. Can you please share the link to the Fortran 4 copy of Adventure? On Fri, Mar 31, 2023 at 08:59:48PM -0500, Eric Moore via cctalk wrote: > Awesome! Thank you! I also received a link to a fortran 4 copy of > adventure. Now to spend months or years trying to punch, read, compile, and > run it đ > > On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk > wrote: > > > I am pretty sure I have a FORTRAN IV version of it running on CDC CYBER and > > 6000 series mainframes. I will dig it up next time I fire up the emulator. > > Tom > > > > On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, > > > > wrote: > > > > > Congrats! I am looking for star trek for fortran 4 if anyone knows where > > it > > > is. > > > > > > Thanks, > > > > > > -Eric > > > > > > > > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < > > > cctalk@classiccmp.org> wrote: > > > > > > > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. > > > > Ecclestone in the early 70ties for the PDP-10. > > > > > > > > The game was ported to VAX computers running VMS in 1978 by the author > > > with > > > > the help of Dan Gahlinger. > > > > > > > > For some years TREK7 fell into a deep slumber until in 1993 Dan > > Gahlinger > > > > decided to revive it, but some severe bugs remained, hindering any > > > > successful round of game. > > > > > > > > Last year I began to work on the problems still present in TREK7. > > > > > > > > After detecting and fixing more than 60 bugs (mostly caused by > > > > transcription errors) step by step, the game is playable again now. > > > > > > > > Dan Gahlinger backed out of the project and I am the maintainer of > > TREK7 > > > > now. > > > > > > > > For details see: https://gunkies.org/wiki/TREK7 > > > > > > > > Former TREK7 players please give me a shout! > > > > > > > > Ulli > > > > The VAXorcist > > > > > > > > > -- Regards, Tarek Hoteit
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
Awesome! Thank you! I also received a link to a fortran 4 copy of adventure. Now to spend months or years trying to punch, read, compile, and run it đ On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk wrote: > I am pretty sure I have a FORTRAN IV version of it running on CDC CYBER and > 6000 series mainframes. I will dig it up next time I fire up the emulator. > Tom > > On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, > > wrote: > > > Congrats! I am looking for star trek for fortran 4 if anyone knows where > it > > is. > > > > Thanks, > > > > -Eric > > > > > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < > > cctalk@classiccmp.org> wrote: > > > > > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. > > > Ecclestone in the early 70ties for the PDP-10. > > > > > > The game was ported to VAX computers running VMS in 1978 by the author > > with > > > the help of Dan Gahlinger. > > > > > > For some years TREK7 fell into a deep slumber until in 1993 Dan > Gahlinger > > > decided to revive it, but some severe bugs remained, hindering any > > > successful round of game. > > > > > > Last year I began to work on the problems still present in TREK7. > > > > > > After detecting and fixing more than 60 bugs (mostly caused by > > > transcription errors) step by step, the game is playable again now. > > > > > > Dan Gahlinger backed out of the project and I am the maintainer of > TREK7 > > > now. > > > > > > For details see: https://gunkies.org/wiki/TREK7 > > > > > > Former TREK7 players please give me a shout! > > > > > > Ulli > > > The VAXorcist > > > > > >
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
I am pretty sure I have a FORTRAN IV version of it running on CDC CYBER and 6000 series mainframes. I will dig it up next time I fire up the emulator. Tom On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, wrote: > Congrats! I am looking for star trek for fortran 4 if anyone knows where it > is. > > Thanks, > > -Eric > > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < > cctalk@classiccmp.org> wrote: > > > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. > > Ecclestone in the early 70ties for the PDP-10. > > > > The game was ported to VAX computers running VMS in 1978 by the author > with > > the help of Dan Gahlinger. > > > > For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger > > decided to revive it, but some severe bugs remained, hindering any > > successful round of game. > > > > Last year I began to work on the problems still present in TREK7. > > > > After detecting and fixing more than 60 bugs (mostly caused by > > transcription errors) step by step, the game is playable again now. > > > > Dan Gahlinger backed out of the project and I am the maintainer of TREK7 > > now. > > > > For details see: https://gunkies.org/wiki/TREK7 > > > > Former TREK7 players please give me a shout! > > > > Ulli > > The VAXorcist > > >
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
On 3/31/23 14:04, Hans-Ulrich Hölscher via cctalk wrote: > Sorry, no - the PDP-10 version apparently did not survive. > But there's still some PDP-10 specific code contained (commented out) in > the TREK7 sources and I think a backport should be possible. > Unfortunately I'm not good at the PDP-10 and its operating system(s), so I > could only help with my FORTRAN knowledge ... > Ulli FORTRAN was used for a lot of entertainment software back then. Chess 3.0 most definitely was (CDC FORTRAN), as well as Adventure (PDP-10 FORTRAN). Neither was "straight" FORTRAN IV, as there was no official (X3.4.3 or X3.9) ban on vendor "extensions"--and vendors went bonkers extending the language. All one need do is to look in the back of McCracken's FORTRAN IV book. That being said, it was certainly possible to write "portable" FORTRAN, but day-to-day, nobody did. There was no "character" type in F66; indeed the world was a mixture of 6- and 8-bit "byte" systems--and many were not byte-addressable. There wasn't even an official collating sequence, so the only test that could meaningfully be made on an integer holding a character value was equality or inequality. Read in the alphabet using 80A1 format and do all your character manipulation by referring to that. Numeric FORTRAN benchmarks (i.e. real benchmark code that was used to qualify a vendor for a given contract) were pretty much the rule. --Chuck
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
Sorry, no - the PDP-10 version apparently did not survive. But there's still some PDP-10 specific code contained (commented out) in the TREK7 sources and I think a backport should be possible. Unfortunately I'm not good at the PDP-10 and its operating system(s), so I could only help with my FORTRAN knowledge ... Ulli Am Fr., 31. MÀrz 2023 um 22:59 Uhr schrieb Henry Bent via cctalk < cctalk@classiccmp.org>: > On Fri, Mar 31, 2023, 12:52 Hans-Ulrich Hölscher via cctalk < > cctalk@classiccmp.org> wrote: > > > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. > > Ecclestone in the early 70ties for the PDP-10. > > > > Does this original version survive? In any case, this VMS version is very > interesting and I look forward to trying it out. > > -Henry > > > >
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
On Fri, Mar 31, 2023, 12:52 Hans-Ulrich Hölscher via cctalk < cctalk@classiccmp.org> wrote: > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. > Ecclestone in the early 70ties for the PDP-10. > Does this original version survive? In any case, this VMS version is very interesting and I look forward to trying it out. -Henry >
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
The TREK7 sources compile perfectly with: *fortran /nof77 treka.for* The VMS HELP says: *$ help fortran /nof77 FORTRAN/F77 (D)/NOF77 Controls whether FORTRAN-77 interpretation rules are used for those statements that have a meaning that is incompatible with FORTRAN IV-PLUS. The default is /F77. If you specify /NOF77, the compiler selects FORTRAN IV-PLUS interpretations in cases of incompatibility.* Looks like it's really FORTRAN IV, but maybe with some VMS specifics and extensions ... Ulli Am Fr., 31. MÀrz 2023 um 20:15 Uhr schrieb Hans-Ulrich Hölscher < vaxorc...@googlemail.com>: > TREK7 is probably Fortran IV as it dates back to the early 70ties. > Have a look at the link in my first mail. > Ulli > > Eric Moore schrieb am Fr., 31. MÀrz 2023, 20:07: > >> No OS, SEL 810A FORTRAN IV COMPILER for my purposes, and data general >> nova for a friend. >> >> Really any fortran 4 game would be great. >> >> -Eric >> >> >> >> On Fri, Mar 31, 2023, 12:53 PM Hans-Ulrich Hölscher < >> vaxorc...@googlemail.com> wrote: >> >>> Good luck! >>> What platform (hardware/operating system) do you want to use for the >>> game? >>> >>> Eric Moore schrieb am Fr., 31. MÀrz 2023, >>> 14:59: >>> Congrats! I am looking for star trek for fortran 4 if anyone knows where it is. Thanks, -Eric On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < cctalk@classiccmp.org> wrote: > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. > Ecclestone in the early 70ties for the PDP-10. > > The game was ported to VAX computers running VMS in 1978 by the author > with > the help of Dan Gahlinger. > > For some years TREK7 fell into a deep slumber until in 1993 Dan > Gahlinger > decided to revive it, but some severe bugs remained, hindering any > successful round of game. > > Last year I began to work on the problems still present in TREK7. > > After detecting and fixing more than 60 bugs (mostly caused by > transcription errors) step by step, the game is playable again now. > > Dan Gahlinger backed out of the project and I am the maintainer of > TREK7 > now. > > For details see: https://gunkies.org/wiki/TREK7 > > Former TREK7 players please give me a shout! > > Ulli > The VAXorcist >
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
I wonder if there is a connection with the very popular (mid 1970s) PLATO game "empire". That was a Star Trek inspired game with graphics, up to 30 players, four teams. paul > On Mar 31, 2023, at 2:37 PM, William Sudbrink via cctalk > wrote: > > In 1979, on an HP3000, we used to play a game called galaxy. It seems > somewhat like the description on your web page but I'm sure it allowed for > more than four players. I don't know if Frank McConnell still reads this > list, maybe he knows if there was any relation between the two. One thing I > remember is that, if you ran the game and no one else was on, you could go > hunting derelicts, ships that were still in the game database, left when > someone disconnected without properly exiting the game. Whenever the game > was running, it would continue to update the position of these ships, based > on their last speed. The long range sensor display could zoom out to show > the whole universe and you could see a cloud of derelict ships at the extreme > edges. > > Bill S. > > > -- > This email has been checked for viruses by Avast antivirus software. > www.avast.com
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
In 1979, on an HP3000, we used to play a game called galaxy. It seems somewhat like the description on your web page but I'm sure it allowed for more than four players. I don't know if Frank McConnell still reads this list, maybe he knows if there was any relation between the two. One thing I remember is that, if you ran the game and no one else was on, you could go hunting derelicts, ships that were still in the game database, left when someone disconnected without properly exiting the game. Whenever the game was running, it would continue to update the position of these ships, based on their last speed. The long range sensor display could zoom out to show the whole universe and you could see a cloud of derelict ships at the extreme edges. Bill S. -- This email has been checked for viruses by Avast antivirus software. www.avast.com
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
Nice! I always wondered if this would run on a split I/D pdp11. Time to check... C On 3/31/2023 8:51 AM, Hans-Ulrich Hölscher via cctalk wrote: The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. Ecclestone in the early 70ties for the PDP-10. The game was ported to VAX computers running VMS in 1978 by the author with the help of Dan Gahlinger. For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger decided to revive it, but some severe bugs remained, hindering any successful round of game. Last year I began to work on the problems still present in TREK7. After detecting and fixing more than 60 bugs (mostly caused by transcription errors) step by step, the game is playable again now. Dan Gahlinger backed out of the project and I am the maintainer of TREK7 now. For details see: https://gunkies.org/wiki/TREK7 Former TREK7 players please give me a shout! Ulli The VAXorcist
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
TREK7 is probably Fortran IV as it dates back to the early 70ties. Have a look at the link in my first mail. Ulli Eric Moore schrieb am Fr., 31. MÀrz 2023, 20:07: > No OS, SEL 810A FORTRAN IV COMPILER for my purposes, and data general nova > for a friend. > > Really any fortran 4 game would be great. > > -Eric > > > > On Fri, Mar 31, 2023, 12:53 PM Hans-Ulrich Hölscher < > vaxorc...@googlemail.com> wrote: > >> Good luck! >> What platform (hardware/operating system) do you want to use for the game? >> >> Eric Moore schrieb am Fr., 31. MÀrz 2023, 14:59: >> >>> Congrats! I am looking for star trek for fortran 4 if anyone knows where >>> it is. >>> >>> Thanks, >>> >>> -Eric >>> >>> >>> On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < >>> cctalk@classiccmp.org> wrote: >>> The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. Ecclestone in the early 70ties for the PDP-10. The game was ported to VAX computers running VMS in 1978 by the author with the help of Dan Gahlinger. For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger decided to revive it, but some severe bugs remained, hindering any successful round of game. Last year I began to work on the problems still present in TREK7. After detecting and fixing more than 60 bugs (mostly caused by transcription errors) step by step, the game is playable again now. Dan Gahlinger backed out of the project and I am the maintainer of TREK7 now. For details see: https://gunkies.org/wiki/TREK7 Former TREK7 players please give me a shout! Ulli The VAXorcist >>>
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
No OS, SEL 810A FORTRAN IV COMPILER for my purposes, and data general nova for a friend. Really any fortran 4 game would be great. -Eric On Fri, Mar 31, 2023, 12:53 PM Hans-Ulrich Hölscher < vaxorc...@googlemail.com> wrote: > Good luck! > What platform (hardware/operating system) do you want to use for the game? > > Eric Moore schrieb am Fr., 31. MÀrz 2023, 14:59: > >> Congrats! I am looking for star trek for fortran 4 if anyone knows where >> it is. >> >> Thanks, >> >> -Eric >> >> >> On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < >> cctalk@classiccmp.org> wrote: >> >>> The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. >>> Ecclestone in the early 70ties for the PDP-10. >>> >>> The game was ported to VAX computers running VMS in 1978 by the author >>> with >>> the help of Dan Gahlinger. >>> >>> For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger >>> decided to revive it, but some severe bugs remained, hindering any >>> successful round of game. >>> >>> Last year I began to work on the problems still present in TREK7. >>> >>> After detecting and fixing more than 60 bugs (mostly caused by >>> transcription errors) step by step, the game is playable again now. >>> >>> Dan Gahlinger backed out of the project and I am the maintainer of TREK7 >>> now. >>> >>> For details see: https://gunkies.org/wiki/TREK7 >>> >>> Former TREK7 players please give me a shout! >>> >>> Ulli >>> The VAXorcist >>> >>
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
Good luck! What platform (hardware/operating system) do you want to use for the game? Eric Moore schrieb am Fr., 31. MÀrz 2023, 14:59: > Congrats! I am looking for star trek for fortran 4 if anyone knows where > it is. > > Thanks, > > -Eric > > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < > cctalk@classiccmp.org> wrote: > >> The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. >> Ecclestone in the early 70ties for the PDP-10. >> >> The game was ported to VAX computers running VMS in 1978 by the author >> with >> the help of Dan Gahlinger. >> >> For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger >> decided to revive it, but some severe bugs remained, hindering any >> successful round of game. >> >> Last year I began to work on the problems still present in TREK7. >> >> After detecting and fixing more than 60 bugs (mostly caused by >> transcription errors) step by step, the game is playable again now. >> >> Dan Gahlinger backed out of the project and I am the maintainer of TREK7 >> now. >> >> For details see: https://gunkies.org/wiki/TREK7 >> >> Former TREK7 players please give me a shout! >> >> Ulli >> The VAXorcist >> >
[cctalk] Re: TREK7 is back! - TREK7 FORTRAN Multi-User Game (PDP-10/VAX) Revived
Congrats! I am looking for star trek for fortran 4 if anyone knows where it is. Thanks, -Eric On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk < cctalk@classiccmp.org> wrote: > The Star Trek simulation game TREK7 was written in FORTRAN by Donald M. > Ecclestone in the early 70ties for the PDP-10. > > The game was ported to VAX computers running VMS in 1978 by the author with > the help of Dan Gahlinger. > > For some years TREK7 fell into a deep slumber until in 1993 Dan Gahlinger > decided to revive it, but some severe bugs remained, hindering any > successful round of game. > > Last year I began to work on the problems still present in TREK7. > > After detecting and fixing more than 60 bugs (mostly caused by > transcription errors) step by step, the game is playable again now. > > Dan Gahlinger backed out of the project and I am the maintainer of TREK7 > now. > > For details see: https://gunkies.org/wiki/TREK7 > > Former TREK7 players please give me a shout! > > Ulli > The VAXorcist >