Re: [CinCV] Speeding up and slowing down a track

2010-04-19 Thread Roland

Maybe this can help ==> http://www.youtube.com/watch?v=TUPOxMP7JfA .
If you are using interlaced video ==> 
http://www.youtube.com/watch?v=Yps_r1Ba6tU and

http://www.youtube.com/watch?v=1NvrfXOa8j0 .



On 2010-04-18 10:47, Dean Ashby wrote:
> Hi,
>
> This is a creative/usage question rather than a compilation/installation
> issue.
>
> I've got a track that I want to add a fast play effect (double speed)
> for the first
> 6 seconds of input resulting in 3 seconds of output, followed by the
> next 2 seconds
> of input slowed down by 0.5 to produce 4 seconds of output, then play
> the rest of
> the track a double speed.
>
> I've been experimenting with the Reframe RT effect but after several
> hours of playing
> I can't seem to get the effect I want. Trying to achieve this with a
> single video track
> produces jumps in the sequence. I've made slightly more progress by
> splitting
> the track into three separate tracks and applying the Reframe RT with
> the appropriate
> settings each track.
>
> Hopefully someone else has already tried this and can provide some hints
> on how to
> achieve what I'm trying to do. I'd be more than happy to document this
> by way of a
> wiki page once I get it sorted.
>
> Thanks,
>
> Dean
>
>

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Re: [CinCV] Speeding up and slowing down a track

2010-04-19 Thread Johannes Sixt
On Sonntag, 18. April 2010, Dean Ashby wrote:
> I've got a track that I want to add a fast play effect (double speed)
> for the first
> 6 seconds of input resulting in 3 seconds of output, followed by the
> next 2 seconds
> of input slowed down by 0.5 to produce 4 seconds of output, then play
> the rest of
> the track a double speed.
>
> I've been experimenting with the Reframe RT effect but after several
> hours of playing
> I can't seem to get the effect I want.  Trying to achieve this with a
> single video track
> produces jumps in the sequence.  I've made slightly more progress by
> splitting
> the track into three separate tracks and applying the Reframe RT with
> the appropriate
> settings each track.

I think that's the way your're supposed to solve the task.

-- Hannes

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[CinCV] Can EDL type information be seen in GUI somehow?

2010-04-19 Thread Mike Morris
I don't see any way in the interface to know whether or not a piece of video 
has 
been trimmed. Am I missing anything?

For example, if I add a second clip immediately after the original one, and 
then 
want to add a 5 second transition, I need to make sure that the first asset has 
5 
seconds of video that's been trimmed from the end, to cover the transition 
period. 
I don't see any way to know that without actually noting the end time, dragging 
the 
end point and seeing if it expanded, and then "undoing" if I changed something 
that was already OK.

Is there a better way to know how much, if any, video exists before and after a 
segment?

Thanks,


Mike Morris
The Music Place
1617 Willowhurst Avenue
San Jose, CA 95125
(408) 445-ARTS (2787)

Your Random Quote:
Well done is better than well said.
- Benjamin Franklin (1706-1790)




[CinCV] Re: Type of movement between curves point

2010-04-19 Thread Mike Morris
> In the timeline curves (fade, camera X, camera Y, etc) the movement
> between points is a sine law (I believe). Is it possible to get a
> linear movement?

I'm so excited, because I think I know the answer to this :-)

Select the range containing the keypoints on the curve and then in the main 
menu 
there's a "Straighten Curves" option, I believe under the Keyframes menu item. 



Mike Morris
The Music Place
1617 Willowhurst Avenue
San Jose, CA 95125
(408) 445-ARTS (2787)

Your Random Quote:
A committee may function very well indeed 
as a clearing house for thoughts,  but more commonly 
a committee or organization is just an elaborate means of 
fooling one's self into believing that a spell spent in talking 
is the same as a spell spent in thinking.

- Harvey S. Firestone (1869-1938), 
Founder Firestone Tire and Rubber




Re: [CinCV] Type of movement between curves point

2010-04-19 Thread Ichthyostega
Paolo Valtorta schrieb:
> In the timeline curves (fade, camera X, camera Y, etc) the movement between
> points is a sine law (I believe).

sort of. Actually this kind of curve is called a "bezier curve". It
has the special property that you can influence the slope and curvature
by dragging so called "control points". The curve reacts to this like
a rubber band.

It is a well known problem of cinelerra that the "discoverability"
of this feature is bad, i.e. a lot of  users never figure out that
there *are* control points. Indeed, each segment between two keyframes
has two control points.

You need sort of "activate" these control points by dragging with the
mouse while holding the "ctrl" key. Initially, they are located exactly
on top of the keyframes, and because of that, you can't see them.

> Is it possible to get a linear movement?

yes. either by adjusting the control points accordingly, which is tedious.
If I recall correct, the current verison of cinelerra has also a function
somewhere in the menus, where you select a range and then can "linearise"
all segments in this range.

hope that helps
Cheers,
Hermann V.




PS: several aspects of the handling of these bezier curves in cinelerra is
clumsy and uncommon, compared to what usual graphics applications provide.
Some years ago, I wrote an extensive patch set to improve some of these
aspects. This patch set still applies to the current CV-version of
Cinelerra (V 2.1). Unfortunately this patch set required me to change a
lot of related and not so relate things, thus, due to the current development
situation of Cinelerra it was never accepted into the CV-Version, (and I
understand that quite well), because it would be an impediment to merge
further changes from the upstream author (HV).


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Re: [CinCV] Type of movement between curves point

2010-04-19 Thread Scott C. Frase
On Thu, 2010-04-15 at 13:19 +0200, Paolo Valtorta wrote:
> In the timeline curves (fade, camera X, camera Y, etc) the movement
> between points is a sine law (I believe). Is it possible to get a
> linear movement?

Paolo,
CTRL-drag on any of the curves to create more linear motion.

Read up on the manual here:
http://cinelerra.org/docs/split_manual_en/cinelerra_cv_manual_en_18.html

scott

http://crazedmuleproductions.blogspot.com


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[CinCV] Speeding up and slowing down a track

2010-04-19 Thread Dean Ashby
Hi,

This is a creative/usage question rather than a compilation/installation
issue.

I've got a track that I want to add a fast play effect (double speed)
for the first
6 seconds of input resulting in 3 seconds of output, followed by the
next 2 seconds
of input slowed down by 0.5 to produce 4 seconds of output, then play
the rest of
the track a double speed.

I've been experimenting with the Reframe RT effect but after several
hours of playing
I can't seem to get the effect I want.  Trying to achieve this with a
single video track
produces jumps in the sequence.  I've made slightly more progress by
splitting
the track into three separate tracks and applying the Reframe RT with
the appropriate
settings each track.

Hopefully someone else has already tried this and can provide some hints
on how to
achieve what I'm trying to do.  I'd be more than happy to document this
by way of a
wiki page once I get it sorted.

Thanks,

Dean

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Re: [CinCV] Looking for somone experienced in cinelerra in the Los Angles area.

2010-04-19 Thread Valentina Messeri

i would say heroinewrrior itself...

did you try to get in touch with him?

Vale

Looking for someone with a high level of experience with cinelerra   
in the Los Angles area.

Please respond ASAP

Jay Dubin


someone
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