At 07:24 AM 2/8/02, Surya Prakash wrote:
Right. More light. Collisions are possible only on technologies like
CSMACD, CSMACA TR. In these technologies there is a contest for
bandwidth.
Your answer is of course right, that serial links don't encounter
collisions. Collisions are an issue on networks where multiple devices
contend for the shared transmission medium.
I don't know what you mean by CSMACA TR (hopefully not Token Ring which
uses token passing, not CSMA! ;-) Multiple stations don't send at once in
Token Ring. Instead the token passes from station to station with a bit
that says whether the token is free or not, which means a station can send.
But a couple good examples of CSMA/CA are Local Talk (remember that?) and
802.11B wireless. Despite the A standing for Avoidance in CSMA/CA,
collisions do occur in those technologies.
Media Access Control on 802.11B wireless networks is quite interesting.
From what I understand, stations sense and then wait a random amount of
time before sending. When sensing, a station can take into account how long
another station will be sending because the station includes a duration
value. Check this AiroPeek output. See the Duration field? Cool, eh?
802.11 MAC Header
Version: 0
Type: %00
Subtype: %0101
To DS:0
From DS: 0
More Frag.: 0
Retry:0
Power Mgmt: 0
More Data:0
WEP: 0
Order:0
Duration: 218 Microseconds
Destination: 00:A0:F8:9B:B9:AA Client B9:AA
Source: 00:A0:F8:8B:20:1F AP 20:1F
BSSID:00:A0:F8:8B:20:1F AP 20:1F
Seq. Number: 3095
Frag. Number: 0
802.11B differs from other CSMA methods in a few other ways also. There's
no collision detection. Instead, a station ACKs (at the data-link layer).
That way the sender knows that its frame got there and no collision occurred.
802.11B also provides a fragmentation service. This has to do with
collision avoidance (not MTU as in the IP world). The idea is to reduce
collisions by making sure that nobody hogs the medium for too long. If a
station were to hog the medium for a long time, the odds of two or more
stations trying to send as soon as the original one finished increase, as
do the collisions.
The fragmentation threshold (a configurable parameter in an AP and wireless
NIC) can be lowered, causing large Ethernet packets to be broken into
smaller groups of 802.11 packets. Because each packet is smaller, it may
allow other stations to jump in to the wireless medium and take turns
without as many collisions. The fragmentation threshold defines the
threshold above which the MAC layer will fragment packets into a series of
smaller packets.
802.11B also supports a slightly different method for avoiding collisions,
which is through the use of RTS and CTS packets. (That's what LocalTalk
does too, by the way).
Someone else might know about the Media Access Control used on cable
modems. It may be CSMA also?
This has nothing to do with the phantom collision report on Cisco serial
interfaces (which is just one of those silly gotchas on Cisco tests). On a
serial link, each side of the point-to-point link has its own dedicated
transmit circuit. Sharing isn't happening, so collisions don't happen either.
Priscilla
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of
Sean Knox
Sent: Friday, February 08, 2002 10:35 AM
To: [EMAIL PROTECTED]
Subject: RE: collissions on serial line? [7:34816]
A serial line is a point-to-point link. Collisions are only possible on
a shared medium, such as ethernet.
-Original Message-
From: somera cecilia [mailto:[EMAIL PROTECTED]]
Sent: Thursday, February 07, 2002 7:46 PM
To: [EMAIL PROTECTED]
Subject: collissions on serial line? [7:34816]
Folks, I've been searching CCO but cannot find answers to this. Is it
possible to get collissions in serial lines? If there are, what could
cause this?
_
Priscilla Oppenheimer
http://www.priscilla.com
Message Posted at:
http://www.groupstudy.com/form/read.php?f=7i=34896t=34896
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