Re: [cp-patches] [Patch] Improve/fix gnu.java.net.LineInputStream...
Tom Tromey wrote: "Chris" == Chris Burdess <[EMAIL PROTECTED]> writes: I did take the liberty of adding my own micro-optimization, in that if the encoding is US-ASCII, we can skip using String's character encoding system and just request hibyte of 0. I did this because a year ago with libgcj-3.4.3 we were seeing a vast increase in speed doing this in a different situation. Chris> This micro-optimisation should be applied to Chris> ByteArrayOutputStream.toString, not here. I agree with this approach. However, I'm not sure this optimization is correct. Strictly speaking, we may see a byte >= 0x80, which is not ASCII. Will the ASCII converter turn this into '?'? (I forget what happens here ... I know Sun has been a bit lax about ASCII handling in some areas, treating it as identical to 8859-1.) Well I am punting on this question. We can do it later if deemed necessary. I just committed the ByteArrayOutputStream.toString patch without handling this special case. I think the question for LineInputStream has to be considered in the light the the HTTP RFC (2616). What makes sense for LineInputStream may be different than for the more general purpose public API that is ByteArrayOutputStream.toString. Any non ASCII characters in the response/headers are in violation of the RFC. So it probably does not matter what we do, what ever is easiest/most efficient is probably best. David Daney ___ Classpath-patches mailing list Classpath-patches@gnu.org http://lists.gnu.org/mailman/listinfo/classpath-patches
Re: [cp-patches] [Patch] Improve/fix gnu.java.net.LineInputStream...
> "Chris" == Chris Burdess <[EMAIL PROTECTED]> writes: >> I did take the liberty of adding my own micro-optimization, in that >> if the encoding is US-ASCII, we can skip using String's character >> encoding system and just request hibyte of 0. I did this because a >> year ago with libgcj-3.4.3 we were seeing a vast increase in speed >> doing this in a different situation. Chris> This micro-optimisation should be applied to Chris> ByteArrayOutputStream.toString, not here. I agree with this approach. However, I'm not sure this optimization is correct. Strictly speaking, we may see a byte >= 0x80, which is not ASCII. Will the ASCII converter turn this into '?'? (I forget what happens here ... I know Sun has been a bit lax about ASCII handling in some areas, treating it as identical to 8859-1.) Tom ___ Classpath-patches mailing list Classpath-patches@gnu.org http://lists.gnu.org/mailman/listinfo/classpath-patches
Re: [cp-patches] [Patch] Improve/fix gnu.java.net.LineInputStream...
Chris Burdess wrote: David Daney wrote: gnu.java.net.LineInputStream has at least one bug in it, but think its whole approach is incorrect. First the bug: len = in.available(); len = (len < MIN_LENGTH) ? MIN_LENGTH : len; I think the idea was to read all available bytes into its buffer (but not more that the size of the buffer). However the conditional was reversed leading it to try to read more than is available. This can cause LineInputStream to block even if enough data is available to form an entire line. I have not fully researched it but this was causing HTTP connections to block for several seconds. I think under the proper circumstances they could block forever, but I am not positive about this. If that's the case, there is a problem with the underlying stream. len is simply initialised to a reasonable value: either 1024 bytes, or more if the underlying input stream states that more can be read. The underlying stream is not required to read len bytes. It should read as many bytes as it can, and return the number of bytes read. The minimum value is to prevent LineInputStream trying to allocate a buffer of 0 or -1 bytes when the underlying stream doesn't know how many bytes are available. We can reduce this minimum value to 1 if it's causing problems. O.K. I grant you that in theory readLine in its current state would not block IFF the underlying stream never blocks on reads when data is available. The main problem I have with LineInputStream, is that in all cases I know about it is either reading from a raw socket or a BufferedInputStream. In the raw socket case LineInputStream reads one character at a time (as is required). If the stream supports mark/reset then LineInputStream reads big blocks of data and then resets if it finds that it read too far. My problem with this is that if the stream supports mark/reset, then it is already buffered and additional buffering is unlikely to produce any additional benefit. An as an added bad point you are using more memory for the redundant buffer. What additional buffering? The line buffer? It's hardly redundant, since you're not storing the same bytes in two places and we're freeing up the underlying stream's buffer to read more bytes. If the line is longer than the underlying stream's buffer, or the underlying stream is not buffered, it's necessary. There are two cases. 1) Three buffers: 1a) The buffer in the underlying stream that allows it to be reset. 1b) The buffer (called 'b' in the code) that is read into. 1c) The line buffer (called 'buf' in the code). 2) One buffer : The line buffer. One could make the argument that you could put a LineInputStream on top of a non-buffered resettable InputStream (perhaps a FileInputStream), but in practice it is never used in that manner so we don't consider this hypothetical case. Now given that the buffer '1a' exists, buffer '1b' is redundant. The current code allocates a temporary buffer '1b' with size max(1024, in.available()). If in.available() is large '1b' will be large also. I am not suggesting changing things just for my own amusement, I am experiencing real problems with the existing code. I did take the liberty of adding my own micro-optimization, in that if the encoding is US-ASCII, we can skip using String's character encoding system and just request hibyte of 0. I did this because a year ago with libgcj-3.4.3 we were seeing a vast increase in speed doing this in a different situation. This micro-optimisation should be applied to ByteArrayOutputStream.toString, not here. OK, I will do that given that I have to patch ByteArrayOutputStream as well. Opinions? Really bad idea. Fine, but lets consider this statement: > You're removing block reading capabilities, I am not removing block reading capabilities. They remain in the underlying BufferedInputStream that LineInputStream is attached to. All I am removing is redundant buffering and related memory allocations. > for what? Reduced resource usage (memory and CPU) in the java runtime. David Daney ___ Classpath-patches mailing list Classpath-patches@gnu.org http://lists.gnu.org/mailman/listinfo/classpath-patches
Re: [cp-patches] [Patch] Improve/fix gnu.java.net.LineInputStream...
David Daney wrote: gnu.java.net.LineInputStream has at least one bug in it, but think its whole approach is incorrect. First the bug: len = in.available(); len = (len < MIN_LENGTH) ? MIN_LENGTH : len; I think the idea was to read all available bytes into its buffer (but not more that the size of the buffer). However the conditional was reversed leading it to try to read more than is available. This can cause LineInputStream to block even if enough data is available to form an entire line. I have not fully researched it but this was causing HTTP connections to block for several seconds. I think under the proper circumstances they could block forever, but I am not positive about this. If that's the case, there is a problem with the underlying stream. len is simply initialised to a reasonable value: either 1024 bytes, or more if the underlying input stream states that more can be read. The underlying stream is not required to read len bytes. It should read as many bytes as it can, and return the number of bytes read. The minimum value is to prevent LineInputStream trying to allocate a buffer of 0 or -1 bytes when the underlying stream doesn't know how many bytes are available. We can reduce this minimum value to 1 if it's causing problems. The main problem I have with LineInputStream, is that in all cases I know about it is either reading from a raw socket or a BufferedInputStream. In the raw socket case LineInputStream reads one character at a time (as is required). If the stream supports mark/reset then LineInputStream reads big blocks of data and then resets if it finds that it read too far. My problem with this is that if the stream supports mark/reset, then it is already buffered and additional buffering is unlikely to produce any additional benefit. An as an added bad point you are using more memory for the redundant buffer. What additional buffering? The line buffer? It's hardly redundant, since you're not storing the same bytes in two places and we're freeing up the underlying stream's buffer to read more bytes. If the line is longer than the underlying stream's buffer, or the underlying stream is not buffered, it's necessary. I did take the liberty of adding my own micro-optimization, in that if the encoding is US-ASCII, we can skip using String's character encoding system and just request hibyte of 0. I did this because a year ago with libgcj-3.4.3 we were seeing a vast increase in speed doing this in a different situation. This micro-optimisation should be applied to ByteArrayOutputStream.toString, not here. * classpath/gnu/java/net/LineInputStream.java (blockReads): Removed. (Constructor): Don't initialize blockReads. (bufToString): New method. (readLine): Removed block reading logic. (indexOf): Removed. I suppose if this is OK that I would commit it to classpath (when my CVS access is enabled). Opinions? Really bad idea. You're removing block reading capabilities, for what? -- Chris Burdess ___ Classpath-patches mailing list Classpath-patches@gnu.org http://lists.gnu.org/mailman/listinfo/classpath-patches
[cp-patches] [Patch] Improve/fix gnu.java.net.LineInputStream...
gnu.java.net.LineInputStream has at least one bug in it, but think its whole approach is incorrect. First the bug: len = in.available(); len = (len < MIN_LENGTH) ? MIN_LENGTH : len; I think the idea was to read all available bytes into its buffer (but not more that the size of the buffer). However the conditional was reversed leading it to try to read more than is available. This can cause LineInputStream to block even if enough data is available to form an entire line. I have not fully researched it but this was causing HTTP connections to block for several seconds. I think under the proper circumstances they could block forever, but I am not positive about this. The main problem I have with LineInputStream, is that in all cases I know about it is either reading from a raw socket or a BufferedInputStream. In the raw socket case LineInputStream reads one character at a time (as is required). If the stream supports mark/reset then LineInputStream reads big blocks of data and then resets if it finds that it read too far. My problem with this is that if the stream supports mark/reset, then it is already buffered and additional buffering is unlikely to produce any additional benefit. An as an added bad point you are using more memory for the redundant buffer. I did take the liberty of adding my own micro-optimization, in that if the encoding is US-ASCII, we can skip using String's character encoding system and just request hibyte of 0. I did this because a year ago with libgcj-3.4.3 we were seeing a vast increase in speed doing this in a different situation. Note that this micro-optimization is dependent on my ByteArrayOutputStream patch. Bootstrapped and tested with make -k check in libjava on i686-pc-linux-gnu. 2005-09-12 David Daney <[EMAIL PROTECTED]> * classpath/gnu/java/net/LineInputStream.java (blockReads): Removed. (Constructor): Don't initialize blockReads. (bufToString): New method. (readLine): Removed block reading logic. (indexOf): Removed. I suppose if this is OK that I would commit it to classpath (when my CVS access is enabled). Opinions? David Daney. Index: classpath/gnu/java/net/LineInputStream.java === RCS file: /cvs/gcc/gcc/libjava/classpath/gnu/java/net/LineInputStream.java,v retrieving revision 1.1.1.1 diff -c -p -r1.1.1.1 LineInputStream.java *** classpath/gnu/java/net/LineInputStream.java 16 Jul 2005 00:33:56 - 1.1.1.1 --- classpath/gnu/java/net/LineInputStream.java 12 Sep 2005 18:30:39 - *** *** 1,5 /* LineInputStream.java -- !Copyright (C) 2002, 2003, 2004 Free Software Foundation, Inc. This file is part of GNU Classpath. --- 1,5 /* LineInputStream.java -- !Copyright (C) 2002, 2003, 2004, 2005 Free Software Foundation, Inc. This file is part of GNU Classpath. *** public class LineInputStream *** 67,77 private boolean eof; /** -* Whether we can use block reads. -*/ - private final boolean blockReads; - - /** * Constructor using the US-ASCII character encoding. * @param in the underlying input stream */ --- 67,72 *** public class LineInputStream *** 91,99 buf = new ByteArrayOutputStream(); this.encoding = encoding; eof = false; - blockReads = in.markSupported(); } /** * Read a line of input. */ --- 86,107 buf = new ByteArrayOutputStream(); this.encoding = encoding; eof = false; } + + private String bufToString() throws IOException + { + if ("US-ASCII".equals(encoding)) + { + return buf.toString(0); + } + else + { + return buf.toString(encoding); + } + } + + /** * Read a line of input. */ *** public class LineInputStream *** 106,198 } do { ! if (blockReads) ! { ! // Use mark and reset to read chunks of bytes ! final int MIN_LENGTH = 1024; ! int len, pos; ! ! len = in.available(); ! len = (len < MIN_LENGTH) ? MIN_LENGTH : len; ! byte[] b = new byte[len]; ! in.mark(len); ! // Read into buffer b ! len = in.read(b, 0, len); ! // Handle EOF ! if (len == -1) ! { ! eof = true; ! if (buf.size() == 0) ! { ! return null; ! } ! else ! { ! // We don't care about resetting buf ! return buf.toString(encoding); ! } ! } ! // Get index of LF in b ! pos = indexOf(b, len, (byte) 0x0a); ! if (pos != -1)