[CMake] Crash running CMake on Windows

2006-08-08 Thread Arjen Markus

Hello,

as one of the maintainers of the PLplot package I have been
experimenting with CMake on Windows. I used the pre-built
stable Windows version (downloaded it last week).

When I start CMake and ask it to build the project files
for MSVC++ 6.0, the configuration works fine. When,
however, I want to generate the actual project files,
the program crashes when (apparently) 32% is ready.
One of those message boxes comes up stating that
the MFC application I am using has fouled up.

It does leave a lot of dsp/dsw files in the build
directory, but I can not be sure the collection is
complete.

Building the package fails, but that is probably
due to the CMake rules witin PLplot being under
development.

Any advice? What more information do you need?

Kind regards,

Arjen Markus
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[CMake] Different behaviour of LIBRARY_OUTPUT_PATH?

2006-08-08 Thread Christian Ehrlicher
Hi,

I've set my LIBRARY_OUTPUT_PATH to
SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/plugins)
to distinct between debug and release build on win32. This works fine with 
nmake makefiles but fails with vcproj. The output path is 
${CMAKE_BINARY_DIR}/plugins/${CMAKE_BUILD_TYPE} then ...

Imho this worked fine with 2.4.2.

Christian
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Re: [CMake] Different behaviour of LIBRARY_OUTPUT_PATH?

2006-08-08 Thread William A. Hoffman
At 05:57 AM 8/8/2006, Christian Ehrlicher wrote:
Hi,

I've set my LIBRARY_OUTPUT_PATH to
SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/plugins)
to distinct between debug and release build on win32. This works fine with 
nmake makefiles but fails with vcproj. The output path is 
${CMAKE_BINARY_DIR}/plugins/${CMAKE_BUILD_TYPE} then ...

Imho this worked fine with 2.4.2.

In vcproj CMAKE_BUILD_TYPE is always empty, but it always puts files in
the configuration directory (Debug, Release, MinSizeRel, etc.).   This has
not changed between 2.4.2 and 2.4.3 it has been this way for many years.


-Bill

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Re: [CMake] Different behaviour of LIBRARY_OUTPUT_PATH?

2006-08-08 Thread Christian Ehrlicher
Von: William A. Hoffman [EMAIL PROTECTED]
 At 05:57 AM 8/8/2006, Christian Ehrlicher wrote:
 Hi,
 
 I've set my LIBRARY_OUTPUT_PATH to
 SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/plugins)
 to distinct between debug and release build on win32. This works fine
 with nmake makefiles but fails with vcproj. The output path is
 ${CMAKE_BINARY_DIR}/plugins/${CMAKE_BUILD_TYPE} then ...
 
 Imho this worked fine with 2.4.2.
 
 In vcproj CMAKE_BUILD_TYPE is always empty, but it always puts files in
 the configuration directory (Debug, Release, MinSizeRel, etc.).   This has
 not changed between 2.4.2 and 2.4.3 it has been this way for many years.
 
I just thought it worked with 2.4.2.

So no chance to get it in another directory than the config dir with .vcproj?

Christian

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[CMake] A little patch for FindQt4.cmake

2006-08-08 Thread Fu Limin
Hi,

I have writen a little patch for FindQt4.cmake. The patch simply do one
thing, it read library linking flags from *.prl file under QTDIR/lib.
The reason that I create this patch is that, FindQt4 do not set all the
linking flags (e.g. -lXinerama etc.) required by qt application. I hope
this patch can be useful for somebody. The linking flags found in *.prl
files are stored in QT_LIBRARIES, maybe the script should be modified to
store them in separated variables, for example, flags from libQtCore.prl
should be stored in QT_QTCORE_LIBRARY etc.
cheers,

Limin


*587a588,618*
 SET(QT_LIBRARIES )
 # This macro reads linking flags from .prl file, and add them to QT_LIBRARIES.
 # It will do nothing, if the file do not exist.
 MACRO( QT_LINK_FLAGS_FROM_PRL FILENAME )
 
   SET( FILE_PRL NOTFOUND )
   FIND_FILE( FILE_PRL ${FILENAME} $ENV{QTDIR}/lib )
 
   IF( FILE_PRL )
 
   # Read .prl file:
   FILE( READ ${FILE_PRL} LIB_QTGUI_PRL )
 
   # Extract the line with linking flags:
   STRING( REGEX MATCH QMAKE_PRL_LIBS.+ PRL_LINE 
 ${LIB_QTGUI_PRL} )
 
   # Split the line by whitespaces:
   STRING( REGEX MATCHALL [^ \t\n]+ PRL_LINK_FLAGS ${PRL_LINE} )
 
   # Remove items which are not linking flags:
   LIST( REMOVE_ITEM PRL_LINK_FLAGS QMAKE_PRL_LIBS = )
 
   # Remove flags from QT_LIBRARIES, if they are presented in 
 PRL_LINK_FLAGS:
   LIST( REMOVE_ITEM QT_LIBRARIES ${PRL_LINK_FLAGS})
 
   # Add flags from PRL_LINK_FLAGS to QT_LIBRARIES:
   LIST( APPEND QT_LIBRARIES ${PRL_LINK_FLAGS} )
   
   ENDIF( FILE_PRL )
 
 ENDMACRO( QT_LINK_FLAGS_FROM_PRL )
*605a637,663*
QT_LINK_FLAGS_FROM_PRL( libQtCore.prl )
QT_LINK_FLAGS_FROM_PRL( libQtCore_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtGui.prl )
QT_LINK_FLAGS_FROM_PRL( libQtGui_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQt3Support.prl )
QT_LINK_FLAGS_FROM_PRL( libQt3Support_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtAssistantClient.prl )
QT_LINK_FLAGS_FROM_PRL( libQtAssistantClient_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtDesigner.prl )
QT_LINK_FLAGS_FROM_PRL( libQtDesigner_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtDesignerComponents.prl )
QT_LINK_FLAGS_FROM_PRL( libQtDesignerComponents_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtMain.prl )
QT_LINK_FLAGS_FROM_PRL( libQtMain_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtMotif.prl )
QT_LINK_FLAGS_FROM_PRL( libQtMotif_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtNetwork.prl )
QT_LINK_FLAGS_FROM_PRL( libQtNetwork_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtNsplugin.prl )
QT_LINK_FLAGS_FROM_PRL( libQtNsplugin_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtOpenGL.prl )
QT_LINK_FLAGS_FROM_PRL( libQtOpenGL_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtSql.prl )
QT_LINK_FLAGS_FROM_PRL( libQtSql_debug.prl )
QT_LINK_FLAGS_FROM_PRL( libQtXml.prl )
QT_LINK_FLAGS_FROM_PRL( libQtXml_debug.prl )
 

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Re: [CMake] Different behaviour of LIBRARY_OUTPUT_PATH?

2006-08-08 Thread Jan Woetzel

Christian Ehrlicher wrote:

So no chance to get it in another directory than the config dir with 
.vcproj?


I wouldn't try it as multiple configurations inside one build tree need 
these IntDir subdirectories.

See CMAKE_CONFIGURATION_TYPES

Jan.

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 Hermann-Rodewald-Str. 3 [room 310]
 24098 Kiel/Germany
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 Fax   +49-431-880-4845
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 Email [EMAIL PROTECTED]

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Re: [CMake] C# news?

2006-08-08 Thread Jan Woetzel

Brad King wrote:


Currently there are no plans to develop support ourselves to my
knowledge.  If someone volunteers to add it we will accept the
contribution.  If you want to do this we can get you started.
 


Thanks for the info,
However, I will stick to my custom commands for now.

Jan

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--
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 Hermann-Rodewald-Str. 3 [room 310]
 24098 Kiel/Germany
--
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 Fax   +49-431-880-4845
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[CMake] libraries

2006-08-08 Thread jecxz
I'm a newbie to cmake and am running CMake 2.4.2 on WinXP, using the  
command line tools from MS's 2005 toolkit.


my directories look like
c:\pkg\c\cmake\my\s - lib sources
|\o - build dir. for my.lib - static
   wh-\o- app build - my build directory
 \s- app sources

All seems to work as expected, except I cannot get cmake to find the  
library directly.


If I add the path to it to the environment variable LIB, the link step  
completes properly.


Any hints or help would be most appreciated.

TIA


My cmakelists.txt file in wh\s
---
Project( which )
ADD_EXECUTABLE( which which )

INCLUDE_DIRECTORIES( ${WHICH_SOURCE_DIR} c:\\my\\h )

SET (CMAKE_VERBOSE_MAKEFILE ON)

OPTION( WHICH_DEBUG
   Build for debugging
   ON )

#LINK_DIRECTORIES( ${WHICH_BINARY_DIR}/../../my/o )
#LINK_DIRECTORIES( c:\\pkg\\c\\cmake\\my\\o )
#LINK_DIRECTORIES( c:/pkg/c/cmake/my/o )
FIND_LIBRARY( MY_LIB NAMES my MY PATHS c:\\pkg\\c\\cmake\\my\\o  
c:/pkg/c/cmake/my/o )

# None of the above let nmake find the necessary lib

#link in the support libray
TARGET_LINK_LIBRARIES( which my )

-

The output from running nmake:
==
C:\pkg\c\cmake\wh\ocmakesetup

C:\pkg\c\cmake\wh\oc:\program files\cmake 2.4\bin\cmakesetup.exe

C:\pkg\c\cmake\wh\ocmake ../s
-- Configuring done
-- Generating done
-- Build files have been written to: C:/pkg/c/cmake/wh/o

C:\pkg\c\cmake\wh\onmake

Microsoft (R) Program Maintenance Utility Version 8.00.50727.42
Copyright (C) Microsoft Corporation.  All rights reserved.

C:\Program Files\CMake 2.4\bin\cmake.exe -HC:\pkg\c\cmake\wh\s  
-BC:\pk

g\c\cmake\wh\o --check-build-system CMakeFiles\Makefile.cmake 0
C:\Program Files\Microsoft Visual Studio 8\VC\BIN\nmake.exe -f  
CMakeFi

les/Makefile2 /nologo -   all
C:\Program Files\Microsoft Visual Studio 8\VC\BIN\nmake.exe -f  
CMakeFi
les\which.dir/build.make /nologo -L   
CMakeFiles\which.dir\depend


C:\Program Files\Microsoft Visual Studio 8\VC\BIN\nmake.exe -f  
CMakeFi
les\which.dir/build.make /nologo -L   
CMakeFiles\which.dir\build

Linking C executable which.exe
C:\Program Files\CMake 2.4\bin\cmake.exe -P  
CMakeFiles\which.dir\cmake

_clean_target.cmake
C:\PROGRA~1\MICROS~3\VC\bin\cl.exe  /nologo  
@C:\DOCUME~1\arnold\LOCALS~1

\Temp\nm2.tmp
LINK : fatal error LNK1104: cannot open file 'my.lib'
NMAKE : fatal error U1077: 'C:\PROGRA~1\MICROS~3\VC\bin\cl.exe' : return  
code '0

x2'
Stop.
NMAKE : fatal error U1077: 'C:\Program Files\Microsoft Visual Studio  
8\VC\BIN\n

make.exe' : return code '0x2'
Stop.
NMAKE : fatal error U1077: 'C:\Program Files\Microsoft Visual Studio  
8\VC\BIN\n

make.exe' : return code '0x2'
Stop.

C:\pkg\c\cmake\wh\o

==
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Re: [CMake] Crash running CMake on Windows

2006-08-08 Thread William A. Hoffman
At 08:23 AM 8/8/2006, William A. Hoffman wrote:
At 02:53 AM 8/8/2006, Arjen Markus wrote:
Hello,

as one of the maintainers of the PLplot package I have been
experimenting with CMake on Windows. I used the pre-built
stable Windows version (downloaded it last week).

When I start CMake and ask it to build the project files
for MSVC++ 6.0, the configuration works fine. When,
however, I want to generate the actual project files,
the program crashes when (apparently) 32% is ready.
One of those message boxes comes up stating that
the MFC application I am using has fouled up.

Any advice? What more information do you need?


Found the problem and fixed it in CVS:

Unrestricted user: hoffman
/cvsroot/CMake/CMake/Source/cmLocalGenerator.cxx,v  --  cmLocalGenerator.cxx
new revision: 1.144; previous revision: 1.143
/cvsroot/CMake/CMake/Source/cmLocalGenerator.h,v  --  cmLocalGenerator.h
new revision: 1.62; previous revision: 1.61

The problem comes up when using FORTRAN from vs IDE projects.

-Bill

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Re: [CMake] libraries

2006-08-08 Thread Brad King
[EMAIL PROTECTED] wrote:
 FIND_LIBRARY( MY_LIB NAMES my MY PATHS c:\\pkg\\c\\cmake\\my\\o
 c:/pkg/c/cmake/my/o )

You don't need the backslash version.  CMake always uses forward slashes
in its own scripts.

 #link in the support libray
 TARGET_LINK_LIBRARIES( which my )

You have to use the result of the FIND_LIBRARY:

TARGET_LINK_LIBRARIES( which ${MY_LIB} )

-Brad
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Re: [CMake] A little patch for FindQt4.cmake

2006-08-08 Thread Clinton Stimpson



From: Fu Limin [EMAIL PROTECTED]
Subject: [CMake] A little patch for FindQt4.cmake

Hi,

I have writen a little patch for FindQt4.cmake. The patch simply do one
thing, it read library linking flags from *.prl file under QTDIR/lib.
The reason that I create this patch is that, FindQt4 do not set all the
linking flags (e.g. -lXinerama etc.) required by qt application. I hope
this patch can be useful for somebody. The linking flags found in *.prl
files are stored in QT_LIBRARIES, maybe the script should be modified to
store them in separated variables, for example, flags from libQtCore.prl
should be stored in QT_QTCORE_LIBRARY etc.
cheers,

Limin
  


Hi,  I was just about to do the same thing :)  However, yesterday, I 
came across some Qt documentation saying that the .prl files are of an 
internal format and Trolltech reserves the right to change the format 
whenever they want.
So, instead, I was going to read the mkspecs/qconfig.pri file to get the 
Qt configuration options (x11sm, freetype, xrandr, xinerama, etc...).  
Based on that, do some FIND_LIBRARY calls using library paths specified 
by qmake.


Does that sound like a better approach?

Clint

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Re: [CMake] how to add capability to generate preprocessed and not-yet-compiled files ?

2006-08-08 Thread Brad King
Alexander Neundorf wrote:
 Attached is a first try of a patch against 2.4 branch.
 It introduces two new variables CMAKE_CREATE_PREPROCESS_RULES and 
 CMAKE_CREATE_ASSEMBLE_RULES. I think especially the name 
 CMAKE_CREATE_ASSEMBLE_RULES is not good (since actually everything except 
 assembling is done).
 The created files are named foo.o.E and foo.o.S (was easier than to replace 
 the suffix.
 I know only the compiler switches for gcc, so I added them only in gcc.cmake.

I've committed changes similar to those in your patch to add this
feature.  The rules are always added and just print a message that they
are not implemented if a given platform does not provide the rule variables.

-Brad

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Re: [CMake] CTest and devenv command line issues

2006-08-08 Thread Anton Deguet
Brad,

Thank you for your reply.   I finally had a chance to try it and I must
admit that I only have a partial success to report.  The main issue I
have is that I am using a custom command (post build) to generate the
list of test cases used by CTest.  So, what happens is that within the
IDE/devenv, I need to have the paths set for my Dlls and Python
libraries.

My partial solution so far is to compile using devenv with /useenv and
then use a CTest script for the submission.  This seems to work:

@rem Go to the build directory
c:
cd C:\users\anton\dart-build\msvc7.1-dynamic-IDE\build
@rem Set the env. variables.
call cisstvsvars.bat
call cisstvars.bat Release 
@rem Clean and build
devenv /useenv /clean Release /project ALL_BUILD
devenv /useenv /build Release /project ALL_BUILD
C:\Program Files\CMake 2.4\bin\ctest.exe -C Release -S script.cmake

This solution is only partial because ctest will not handle the
compilation and therefore will not report any compiler error to Dart.

Without the ctest script I could not submit.  With it I can now submit
but I still can't compile, i.e. it looks like the PATH I set using
SET(CTEST_ENVIRONMENT ...) is not passed properly to devenv ...  Any
thoughts?

Anton


On Tue, 2006-07-25 at 16:00 -0400, Brad King wrote:
 Anton Deguet wrote:
  Hello,
  
  I am trying to setup a couple of nightly builds on a single Windows box.
  Since the build requires DLLs (to test our __declspec and Python
  wrappers), I have been trying to use the MSVC devenv command line
  with /useenv to set the DLL and Python search paths per build.  I have
  something almost working but I am stuck whenever I try to submit to
  Dart.  Here is what works (in a small batch script):
  
  @rem Go to the build directory
  c:
  cd C:\users\anton\dart-build\msvc7.1-dynamic-IDE\build
  
  @rem Set the env. variables.
  call cisstvsvars.bat
  call cisstvars.bat Release
  
  @rem Clean and build
  devenv /useenv /clean Release /project ALL_BUILD
  devenv /useenv /build Release /project ALL_BUILD
  devenv /useenv /build Release /project RUN_TESTS
  
  At that point, my test programs can find the DLLs and run successfully
  but, as expected, nothing gets submitted to my Dart2 dashboard. 
  
  The following two won't work:
  devenv /useenv /build Release /project Nightly
  C:\Program Files\CMake 2.4\bin\ctest.exe -C Release -D Nightly
  
  The error message is that the DLLs are not found.  I looks like at one
  point my environment variables have been dropped.
  
  Any clue?  I am using CMake 2.4.2.
 
 This doesn't work because building the Nightly target just runs another
 ctest that constructs its own devenv command line to drive the build and
 doesn't add the /useenv option.
 
 CTest is designed to drive dashboard submissions using ctest -S
 scripts.  See here for an example:
 
 http://www.cmake.org/Testing/Sites/dash4.kitware/Win32-bcc5.8/20060725-1514-Experimental/Notes.html
 
 You can set environment variables in the script:
 
 SET(ENV{VAR1} value1)
 SET(ENV{VAR2} value2)
 
 -Brad
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Re: [CMake] CTest and devenv command line issues

2006-08-08 Thread William A. Hoffman
At 06:25 PM 8/8/2006, Anton Deguet wrote:
Brad,

Thank you for your reply.   I finally had a chance to try it and I must
admit that I only have a partial success to report.  The main issue I
have is that I am using a custom command (post build) to generate the
list of test cases used by CTest.  So, what happens is that within the
IDE/devenv, I need to have the paths set for my Dlls and Python
libraries.

My partial solution so far is to compile using devenv with /useenv and
then use a CTest script for the submission.  This seems to work:

@rem Go to the build directory
c:
cd C:\users\anton\dart-build\msvc7.1-dynamic-IDE\build
@rem Set the env. variables.
call cisstvsvars.bat
call cisstvars.bat Release 
@rem Clean and build
devenv /useenv /clean Release /project ALL_BUILD
devenv /useenv /build Release /project ALL_BUILD
C:\Program Files\CMake 2.4\bin\ctest.exe -C Release -S script.cmake

This solution is only partial because ctest will not handle the
compilation and therefore will not report any compiler error to Dart.

Without the ctest script I could not submit.  With it I can now submit
but I still can't compile, i.e. it looks like the PATH I set using
SET(CTEST_ENVIRONMENT ...) is not passed properly to devenv ...  Any
thoughts?

Anton

You might want to look into ctest  --build-and-test.  We use it in cmake,
given a directory with a cmakelist file, it will run cmake on it, then compile
it, then run something.  You could run that as the first test that creates your
other tests maybe

-Bill

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