[CMake] Ignore library flags now works in 2.4.8!

2008-02-18 Thread Mark Wyszomierski
Hi,

I just downloaded the new CMake version 2.4 patch 8. This command now works:

SET(VS_MULTITHREADED_DEBUG_IGNORE_LIBRARY_FLAGS
   /NODEFAULTLIB:nafxcwd.lib
/NODEFAULTLIB:libcmtd.lib
)

I want to do the same thing for my release builds, kind of like:

SET(VS_MULTITHREADED_RELEASE_IGNORE_LIBRARY_FLAGS
   /NODEFAULTLIB:nafxcw.lib
/NODEFAULTLIB:libcmt.lib
)

but that above command doesn't seem to do anything, the two libraries
listed don't appear in my ignore library string for release builds.
What's the proper command?

Thanks,
Mark
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Re: [CMake] Ignore library flags now works in 2.4.8!

2008-02-18 Thread Mark Wyszomierski
Ah you're right, I had it paired with a call to:

SET_TARGET_PROPERTIES(myapp PROPERTIES
 LINK_FLAGS_DEBUG

${VS_MULTITHREADED_DEBUG_IGNORE_LIBRARY_FLAGS})

which I overlooked - I added the same for the release version and it
work. I haven't looked at this for a few months, sorry about the
confusion,

Thanks,
Mark


On Feb 18, 2008 4:08 PM, Bill Hoffman [EMAIL PROTECTED] wrote:

 Mark Wyszomierski wrote:
  Hi,
 
  I just downloaded the new CMake version 2.4 patch 8. This command now works:
 
  SET(VS_MULTITHREADED_DEBUG_IGNORE_LIBRARY_FLAGS
 /NODEFAULTLIB:nafxcwd.lib
  /NODEFAULTLIB:libcmtd.lib
  )
 
  I want to do the same thing for my release builds, kind of like:
 
  SET(VS_MULTITHREADED_RELEASE_IGNORE_LIBRARY_FLAGS
 /NODEFAULTLIB:nafxcw.lib
  /NODEFAULTLIB:libcmt.lib
  )
 
  but that above command doesn't seem to do anything, the two libraries
  listed don't appear in my ignore library string for release builds.
  What's the proper command?
 

 I don't see how that SET does anything other than set a variable.  It
 must be how your project uses that variable.
 VS_MULTITHREADED_DEBUG_IGNORE_LIBRARY_FLAGS is not a variable that CMake
 looks at...  2.4.8 did fix the problem with multiple /NODEFAULTLIB lines
 not working.

 -Bill

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[CMake] Ordering of libraries

2008-02-18 Thread Mark Wyszomierski
Hi,

Is there a way to get one of your libraries to be included in your
project before default libraries? Tough to explain - I'm compiling
specifically for visual studio 2005. When CMake is done creating the
solution files, I can see the additional dependencies string looks
like this:

$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib
shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib

after advapi32.lib, any libs I chose to link to are also listed, using
this command:

target_link_libraries (myapp  foo boo too)


Is it possible to get some specific library I want BEFORE the first
default lib included (in the above example, before kernel32.lib)?

I normally wouldn't have to do this but ms has some bizarre bug where
I needed to ignore two default libraries (done) but include them
before all other system libraries...ok...

Thanks,
Mark
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[CMake] question on linux release builds

2007-12-18 Thread Mark Wyszomierski
Hi,

Sorry if this is a duplicate message, forgot I wasn't subscribed to the list.

When we create a linux build, and set the compile flag to 'release',
no optimizations are actually performed, right? We need to pass that
flag to 'make', right, something like:

  make -O2

otherwise, there's really no difference between that and a debug
compilation, right? )other than different target libraries you specify
in the CMake.txt file yourself)

Thanks,
Mark
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Re: [CMake] question on linux release builds

2007-12-18 Thread Mark Wyszomierski
Hi Olivier,

Thanks, I do see that now with the advanced mode on. I am just
confused on how this comes into use during actual compilation. I mean,
my make file is generated in my project directory - but when I examine
it, I don't see any mention about required libraries to link to,
optimization level, etc. Shouldn't those be embedded inside the make
file somehow? After CMake has generated the make file, I just go to
the project dir through a console and type:

   make

so how does make know what libs to link to, what optimization level to
use if it's not stored in the make files?

Thanks,
Mark

On Dec 18, 2007 11:18 AM, Olivier Delannoy [EMAIL PROTECTED] wrote:
 You can look for the flag being used using ccmake and displaying
 advance flags. If you do so you will see that the release build do use
 different flag than debug build.




 On Dec 18, 2007 4:05 PM, Mark Wyszomierski [EMAIL PROTECTED] wrote:
  Hi,
 
  Sorry if this is a duplicate message, forgot I wasn't subscribed to the 
  list.
 
  When we create a linux build, and set the compile flag to 'release',
  no optimizations are actually performed, right? We need to pass that
  flag to 'make', right, something like:
 
make -O2
 
  otherwise, there's really no difference between that and a debug
  compilation, right? )other than different target libraries you specify
  in the CMake.txt file yourself)
 
  Thanks,
  Mark
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 --
 Olivier Delannoy
 Ph.D. Student
 PRiSM Laboratory
 Versailles University, FRANCE

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Re: [CMake] ignoring a specific library

2007-11-07 Thread Mark Wyszomierski
Hi Philip,

Thanks for your help. I down-graded to 2.4.6 but no luck. Here's my exact text:

SET(VS_MULTITHREADED_DEBUG_IGNORE_LIBRARY_FLAGS
   /NODEFAULTLIB:nafxcwd.lib
/NODEFAULTLIB:libcmtd.lib
)
SET_TARGET_PROPERTIES(my_test_app PROPERTIES
   LINK_FLAGS_DEBUG
   ${VS_MULTITHREADED_DEBUG_IGNORE_LIBRARY_FLAGS})

After creating the solution files, I don't see anything in the ignore
default library fields - any ideas?

Thanks,
Mark



On 11/2/07, Philip Lowman [EMAIL PROTECTED] wrote:
 Mark Wyszomierski wrote:
  Is it possible to add an ignore library to CMakeLists.txt? This is
  specifically for a win32 project. I want to ignore:
 
  nafxcwd.lib
  libcmtd.lib

 Here's how I do this with CMake 2.4.6.  Unfortunately passing more than
 one /NODEFAULTLIB arguments was broken in CMake 2.4.7 (see Bug #5455).

 In short, use the SET_TARGET_PROPERTIES() with the LINK_FLAGS or
 LINK_FLAGS_DEBUG, LINK_FLAGS_RELEASE, etc. options.


 SET(VS_MULTITHREADED_DEBUG_DLL_IGNORE_LIBRARY_FLAGS
/NODEFAULTLIB:libc.lib
 /NODEFAULTLIB:libcmt.lib
 /NODEFAULTLIB:msvcrt.lib
 /NODEFAULTLIB:libcd.lib
 /NODEFAULTLIB:libcmtd.lib
 )
 SET(VS_MULTITHREADED_RELEASE_DLL_IGNORE_LIBRARY_FLAGS
/NODEFAULTLIB:libc.lib
 /NODEFAULTLIB:libcmt.lib
 /NODEFAULTLIB:libcd.lib
 /NODEFAULTLIB:libcmtd.lib
 /NODEFAULTLIB:msvcrtd.lib
 )

 IF(MSVC)
 SET_TARGET_PROPERTIES(simulator-static PROPERTIES
LINK_FLAGS_DEBUG
${VS_MULTITHREADED_DEBUG_DLL_IGNORE_LIBRARY_FLAGS})

 SET_TARGET_PROPERTIES(simulator-static PROPERTIES
 LINK_FLAGS_RELWITHDEBINFO
 ${VS_MULTITHREADED_RELEASE_DLL_IGNORE_LIBRARY_FLAGS})
 SET_TARGET_PROPERTIES(simulator-static PROPERTIES
 LINK_FLAGS_RELEASE
 ${VS_MULTITHREADED_RELEASE_DLL_IGNORE_LIBRARY_FLAGS})
 SET_TARGET_PROPERTIES(simulator-static PROPERTIES
 LINK_FLAGS_MINSIZEREL
 ${VS_MULTITHREADED_RELEASE_DLL_IGNORE_LIBRARY_FLAGS})
 ENDIF(MSVC)


 --
 Philip Lowman
 Sr. Simulation Development Engineer, Modeling and Simulation Technology
 General Dynamics Land Systems
 http://www.gdls.com

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[CMake] ignoring a specific library

2007-11-02 Thread Mark Wyszomierski
Hi,

Is it possible to add an ignore library to CMakeLists.txt? This is
specifically for a win32 project. I want to ignore:

nafxcwd.lib
libcmtd.lib

Thanks
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[CMake] set environment variable

2007-10-30 Thread Mark Wyszomierski
Hi,

Is it possible to set an environment variable (linux) through CMake?

Thanks,
Mark
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Re: [CMake] set environment variable

2007-10-30 Thread Mark Wyszomierski
Hi David,

I'm new to linux, do you mean that setting the env var like that
through CMake will only affect my executables during run time- in
other words the env var is only set for my exes? That's fine and what
I need -

Mark

On 10/30/07, David Cole [EMAIL PROTECTED] wrote:
 Yes...

 SET(ENV{BLAH} blah value)

 ...but it only applies to the running process. The parent process
 environment remains unaffected by this type of SET.

 Then, to read env vars into cmake, use $ENV{BLAH}



 On 10/30/07, Mark Wyszomierski [EMAIL PROTECTED] wrote:
 
  Hi,
 
  Is it possible to set an environment variable (linux) through CMake?
 
  Thanks,
  Mark
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[CMake] library names

2007-10-29 Thread Mark Wyszomierski
Hi,

I have a library project named lib_util.

When using CMake to build the library (with g++), the output file is:

liblib_util.a

Now another sub project needs to link to that, and has the following
in CMakeLists.txt:

target_link_libraries(my_app, lib_util)

but when compiling my_app, it seems somehow to be searching for:

-llibutil

during linking. How did that naming come about - isn't my
CMakeLists.txt correct?

Thanks,
Mark
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Re: [CMake] library names

2007-10-29 Thread Mark Wyszomierski
You're right, I had one reference to libutil accidentally!

Thanks,
Mark

On 10/29/07, Brandon Van Every [EMAIL PROTECTED] wrote:
 On 10/29/07, Mark Wyszomierski [EMAIL PROTECTED] wrote:
  Hi,
 
  I have a library project named lib_util.
 
  When using CMake to build the library (with g++), the output file is:
 
  liblib_util.a
 
  Now another sub project needs to link to that, and has the following
  in CMakeLists.txt:
 
  target_link_libraries(my_app, lib_util)
 
  but when compiling my_app, it seems somehow to be searching for:
 
  -llibutil
 
  during linking. How did that naming come about - isn't my
  CMakeLists.txt correct?

 Doesn't sound like it.  :-)  Sounds like you have a bug in your code
 somewhere.  But if you really think your code is correct and CMake is
 the one removing the _ underscore, create a trivial reproducer for the
 problem in a few lines of code.  If you've got an ironclad reproducer
 then make an entry in the bug tracker http://www.cmake.org/Bug .


 Cheers,
 Brandon Van Every
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Re: [CMake] target path, or post build event?

2007-10-25 Thread Mark Wyszomierski
Hi guys,

First off, thanks for helping me with this.

All the exes/libs I want to move will be built by CMake, in a post
build event situation (ie. I generate the solution files/make file via
CMake, open them in vc++, build the exes/libs, then want to move them
to C:\test for example after done building).

If I use the:

INSTALL(TARGETS ${cmaketestTarget} DESTINATION ${dest})

that means the built exes/libs will only go to that 1 folder, right?
They will no longer appear in their default build location - I'd like
to have them appear in both.

So I think I have to use the INSTALL (FILE) method as you guys
suggested before, it looks like I just have to do something like:

SET(CMAKE_INSTALL_PREFIX,  C:\test);

then build the INSTALL project everytime to make sure it copies the
files there for me. Is that about right?

Thanks,
Mark



On 10/25/07, KSpam [EMAIL PROTECTED] wrote:
 Mark,

 What do you have CMAKE_INSTALL_PREFIX set to?  My guess is that it defaults
 to C:\Program Files\${PROJECT_NAME}.  I do not develop on Windows, so I
 cannot say for sure.  CMAKE_INSTALL_PREFIX is used to prefix the DESTINATION
 unless DESTINATION is specified as a full path.  Alternately, you can set
 DESTINATION to a full path.

 Also, if cmaketest.exe is a target built by CMake, you might prefer to use:

 INSTALL(TARGETS ${cmaketestTarget} DESTINATION ${dest})

 Justin

 On Thursday 25 October 2007 07:56:38 Mark Wyszomierski wrote:
  It seems to work, though is moving the file I want to copy into an
  unexpected location. Using the following:
 
  INSTALL(FILES debug/cmaketest.exe DESTINATION copy_file_test)
 
  I'm trying to move the file 'cmaketest.exe' located in a subdirectory
  called 'debug' into another subdirectory called 'copy_file_test'.
 
  The file actually gets copied to:
 
  C:\Program Files\CMAKETEST\copy_file_test
 
  though. The name of my project is CMakeTest. Any idea?
 
  Thanks,
  Mark
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[CMake] target path, or post build event?

2007-10-24 Thread Mark Wyszomierski
Hi,

Is there some way to create an additional target for built binaries?
Besides the default location (not sure where that's defined
actually...) I'd like to have my projects all dump their build exes or
libraries into 'C:\test' for example. Is it possible?

Thanks,
Mark
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Re: [CMake] target path, or post build event?

2007-10-24 Thread Mark Wyszomierski
Hi Justin,

Thanks for replying. What runs the INSTALL code - is it executed by
the CMake application when you're done configuring? Or do you manually
run it yourself somehow?

I tried adding this line to my CMakeLists.txt:

INSTALL(FILES debug/cmaketest.exe DESTINATION ../copy_file_test)


and I can see that a new solution file (for vc++ 2005) was added named
INSTALL, but it has nothing underneath - not sure what I should be
expecting it to look like?

Thanks,
Mark

On 10/24/07, KSpam [EMAIL PROTECTED] wrote:
 Mark,

 The build location for libraries can be configured with LIBRARY_OUTPUT_PATH,
 and the build location for executables can be configured with
 EXECUTABLE_OUTPUT_PATH.  I use the following lines in my projects:

 SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
 SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib)

 To put your executable and libraries in C:\test, I would suggest using the
 INSTALL command (cmake --help-command INSTALL).  After building, you would
 just need to run the install target to move your executables and libraries
 out of the build directory and into the install directory of choice.  The
 install directory is configured with the variable CMAKE_INSTALL_PREFIX.

 Justin

 On Wednesday 24 October 2007 10:49:37 Mark Wyszomierski wrote:
  Hi,
 
  Is there some way to create an additional target for built binaries?
  Besides the default location (not sure where that's defined
  actually...) I'd like to have my projects all dump their build exes or
  libraries into 'C:\test' for example. Is it possible?
 
  Thanks,
  Mark
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Re: [CMake] including paths - basic

2007-10-21 Thread Mark Wyszomierski
Thanks for the detailed answer Philip. I was able to get around this
for my case by the feature included with target_libraries(debug |
optimized) - luckily that's exactly what I needed. I understand what
you're saying, maybe I can add an entry to the cmake wikipedia about
it,

Thanks,
Mark

On 10/21/07, Philip Lowman [EMAIL PROTECTED] wrote:
 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 Mark Wyszomierski wrote:
  Hi Mike,
 
  When I try CMAKE_BUILD_TYPE MATCHES Debug, it seems to never execute
  the contents of that IF statement (as if I am never CMake'ing a DEBUG
  build?).
 
  I don't know if CMAKE_BUILD_TYPE is the same thing as what's in the
  CMAKE_CONFIGURATION_TYPES field. I really need something like:
 
  IF (CMAKE_CONFIGURATION_TYPE MATCHES Debug)
  // include some library
  ELSE
  // ...
  ENDIF
 
  I'm not sure if that's the same thing?

 One common misconception (about CMake) is that it's always capable of
 doing what you think it should be doing.  :)  Part of the problem lies
 in the fact that CMake tries to support both single configuration type
 and multiple configuration type build tools simultaneously.

 The Makefile generator only supports one configuration type at a time
 (Debug, Release, etc.) which works out very nice as variables like
 CMAKE_BUILD_TYPE can be read at CMake time and used to change the
 configuration of the build.  Take the following code for example...

 project(FOO)
 if(CMAKE_BUILD_TYPE MATCHES Debug)
INCLUDE_DIRECTORIES(bar)
 else(CMAKE_BUILD_TYPE MATCHES Debug)
INCLUDE_DIRECTORIES(top)
 endif(CMAKE_BUILD_TYPE MATCHES Debug)
 ADD_EXECUTABLE(foo foo.cc)

 Should do exactly what you want to do... When you set the
 CMAKE_BUILD_TYPE cache variable to Debug your Makefiles will add bar
 to the include path and vice versa if you don't define it.

 When you use a multiple configuration types generator like Visual
 Studio, however, the CMAKE_BUILD_TYPE variable will no longer exist.
 There is a hidden variable as you've discovered called
 CMAKE_CONFIGURATION_TYPES but this only describes the types of
 configurations which will show up in Visual Studio.  There is no
 scripted support for dynamically changing project files to do different
 things using the configuration type of choice.

 You can introduce your own CACHE variables that change execution of
 CMake to do whatever you want but it would not work through the multiple
 build configuration feature of Visual Studio.  You would basically have
 to use CMake to generate one solution files and then another set.

 There is limited support via the use of SET_TARGET_PROPERTIES to modify
 per configuration options that will work in Visual Studio but it's
 limited.  Take the following which would change your generated .exe or
 .lib file for the target:

 SET_TARGET_PROPERTIES(foo PROPERTIES DEBUG_OUTPUT_NAME foodebug)
 SET_TARGET_PROPERTIES(foo PROPERTIES RELEASE_OUTPUT_NAME foorelease)

 So the short answer is, the code people post to the mailing list may or
 may not do what you want it to do... it all depends on what generator
 you are using.  Sorry for any confusion, all of this probably should be
 documented somewhere in a CMake gotchas section.

 - --
 Philip Lowman
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v1.4.7 (MingW32)
 Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

 iD8DBQFHG9vZe0tOktX6RKkRAgJdAJwOSJXBcZwWAaPvtIPRpx+n/KVfVACfQaYI
 WVxF4ILsE4/q3ZjZBc6vMwM=
 =LfyP
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[CMake] defining preprocessor statements

2007-10-20 Thread Mark Wyszomierski
Hi,

How do we define a preprocessor statement - in win32 projects you
usually need to see the following in the C/C++ - Preprocessor
statements section:

_WIN32, _WINDOWS  ...etc

so in the CMakeLists.txt, what syntax is used to put that into the
generated project files?

Thanks,
Mark
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Re: [CMake] defining preprocessor statements

2007-10-20 Thread Mark Wyszomierski
Thanks Stefan.

When I do that, I see the following text in the Preprocessor
Definitions field (in vc++ 2005):

,WIN32,WINDOWS,

I'm wondering if the leading and trailing commas will be a problem?

Thanks,
Mark

On 10/20/07, Stefan Buschmann [EMAIL PROTECTED] wrote:
 Use ADD_DEFINITIONS:

 ADD_DEFINITIONS(-DWIN32 -DWINDOWS)

 - Stefan


 Mark Wyszomierski schrieb:
  Hi,
 
  How do we define a preprocessor statement - in win32 projects you
  usually need to see the following in the C/C++ - Preprocessor
  statements section:
 
  _WIN32, _WINDOWS  ...etc
 
  so in the CMakeLists.txt, what syntax is used to put that into the
  generated project files?
 
  Thanks,
  Mark
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Re: [CMake] including paths - basic

2007-10-20 Thread Mark Wyszomierski
Hi Mike,

When I try CMAKE_BUILD_TYPE MATCHES Debug, it seems to never execute
the contents of that IF statement (as if I am never CMake'ing a DEBUG
build?).

I don't know if CMAKE_BUILD_TYPE is the same thing as what's in the
CMAKE_CONFIGURATION_TYPES field. I really need something like:

IF (CMAKE_CONFIGURATION_TYPE MATCHES Debug)
// include some library
ELSE
// ...
ENDIF

I'm not sure if that's the same thing?

Thanks,
Mark


On 10/19/07, Mike Jackson [EMAIL PROTECTED] wrote:
 IF ( CMAKE_BUILD_TYPE MATCHES Debug )
   ADD_DEFINITIONS(-DDEBUG)
   ADD_DEFINITIONS(-Wall)
 ENDIF ( CMAKE_BUILD_TYPE MATCHES Debug )



 --
 Mike Jackson   Senior Research Engineer
 Innovative Management  Technology Services


 On Oct 19, 2007, at 9:34 AM, Mark Wyszomierski wrote:

  It works fine now that I try it -
 
  Is there any way to switch on debug and release builds? Something
  like:
 
  IF (DEBUG)
  include_directories(...)
  ELSE (DEBUG)
  include_directories(...)
  ENDIF (DEBUG)
 
  Thanks
 
  On 10/19/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
  On Thursday 18 October 2007 19:32, Mark Wyszomierski wrote:
  Hi,
 
  I'm new to cmake, it looks great. Is it possible to include
  different
  paths conditionally, like:
 
  include_directories (${MY_PROJECT_SOURCE_DIR}/my_lib)
  IF (WIN32)
  include_directories (C:/my_stuff/lib/something)
  ELSE (WIN32)
  include_directories (/usr/lib/something)
  ENDIF (WIN32)
 
  The code looks good, do you have problems with it ?
 
  Alex
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Re: [CMake] using SOURCE_GROUP

2007-10-19 Thread Mark Wyszomierski
Whoops please ignore that - it works perfectly - I forgot I had
commented the statements out,

Thanks,
Mark

On 10/19/07, Mark Wyszomierski [EMAIL PROTECTED] wrote:
 Hi Neal,

 That doesn't seem to work for me - does 'subgroup' need to be created
 beforehand somehow? The following works for me:

SOURCE_GROUP(Test FILES a.cpp a.h)

 but this doesn't seem to:

SOURCE_GROUP(Source Files\\Test FILES a.cpp a.h)


 Thanks,
 Mark


 On 10/19/07, Neal Meyer [EMAIL PROTECTED] wrote:
  You just need to use the other slash
 
  SOURCE_GROUP( source\\subgroup FILES ${SOURCES} )
 
  -Neal
 
  On 10/19/07, Mark Wyszomierski [EMAIL PROTECTED] wrote:
   Hi,
  
   Is it possible to create sub folders in the source tree for vc++
   makes? I'm trying something like:
  
   IF (WIN32)
   SOURCE_GROUP(Source Files/Hello/ FILES a.cpp a.h AssocEchoSCP.cpp)
   ENDIF (WIN32)
  
   CMake automatically makes a source folder called Source Files, and
   I'd like to put a source folder nested under that, if possible,
  
   Thanks
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Re: [CMake] using SOURCE_GROUP

2007-10-19 Thread Mark Wyszomierski
Hi Neal,

That doesn't seem to work for me - does 'subgroup' need to be created
beforehand somehow? The following works for me:

SOURCE_GROUP(Test FILES a.cpp a.h)

but this doesn't seem to:

SOURCE_GROUP(Source Files\\Test FILES a.cpp a.h)


Thanks,
Mark


On 10/19/07, Neal Meyer [EMAIL PROTECTED] wrote:
 You just need to use the other slash

 SOURCE_GROUP( source\\subgroup FILES ${SOURCES} )

 -Neal

 On 10/19/07, Mark Wyszomierski [EMAIL PROTECTED] wrote:
  Hi,
 
  Is it possible to create sub folders in the source tree for vc++
  makes? I'm trying something like:
 
  IF (WIN32)
  SOURCE_GROUP(Source Files/Hello/ FILES a.cpp a.h AssocEchoSCP.cpp)
  ENDIF (WIN32)
 
  CMake automatically makes a source folder called Source Files, and
  I'd like to put a source folder nested under that, if possible,
 
  Thanks
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[CMake] using SOURCE_GROUP

2007-10-19 Thread Mark Wyszomierski
Hi,

Is it possible to create sub folders in the source tree for vc++
makes? I'm trying something like:

IF (WIN32)
SOURCE_GROUP(Source Files/Hello/ FILES a.cpp a.h AssocEchoSCP.cpp)
ENDIF (WIN32)

CMake automatically makes a source folder called Source Files, and
I'd like to put a source folder nested under that, if possible,

Thanks
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[CMake] including paths - basic

2007-10-18 Thread Mark Wyszomierski
Hi,

I'm new to cmake, it looks great. Is it possible to include different
paths conditionally, like:

include_directories (${MY_PROJECT_SOURCE_DIR}/my_lib)
IF (WIN32)
include_directories (C:/my_stuff/lib/something)
ELSE (WIN32)
include_directories (/usr/lib/something)
ENDIF (WIN32)

Can you keep added the include_directories statement?

Thanks,

Mark
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[CMake] win32 rc files - or any other files besides cpp/cxx

2007-10-18 Thread Mark Wyszomierski
Hi,

I'm using cmake for a large project that has some win32 gui apps in
it. In the main project folder I only include those sub projects if
compiling for WIN32. That works fine.

The win32 gui apps have a .rc file in a sub-folder named 'res'. How do
you ask CMake to include those files in the resulting vc++ project?

Thanks,
Mark
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[CMake] make file for win32 MDI application

2007-10-18 Thread Mark Wyszomierski
Hi,

When the application you're building the makefile for is an MDI
application, how do you;

1) Set the sub system to be:

 Windows (/SUBSYSTEM:WINDOWS)

in visual studio, this option is found under

Project - Linker - System - Sub System

if not set, the MDI (or any other GUI interface app) will have an
identity crisis and become a console application.


2) Some default libs seem to be added to the linker settings even
though not specified in the make file:

kernel32.lib
user32.lib
gdi32.lib
winspool.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
comdlg32.lib
advapi32.lib

linking to these libs in my MDI projects give produce a lot of linking
errors. Is there any way to omit them?

Thanks,
Mark
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